/* Copyright (C) 2003-2004 Ryan C. Gordon. and James Bentler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Originally written by Ryan C. Gordon. (icculus@clutteredmind.org) Adapted to work with JonoF's port by James Bentler (bentler@cs.umn.edu) */ /* * A reimplementation of Jim Dose's FX_MAN routines, using SDL_mixer 1.2. * Whee. FX_MAN is also known as the "Apogee Sound System", or "ASS" for * short. How strangely appropriate that seems. */ #include #include #include "duke3d.h" #include "cache1d.h" #define _NEED_SDLMIXER 1 #include "sdl_inc.h" #include "music.h" int32_t MUSIC_ErrorCode = MUSIC_Ok; static char warningMessage[80]; static char errorMessage[80]; static int32_t external_midi = 0; static int32_t music_initialized = 0; static int32_t music_context = 0; static int32_t music_loopflag = MUSIC_PlayOnce; static Mix_Music *music_musicchunk = NULL; static void setErrorMessage(const char *msg) { Bstrncpy(errorMessage, msg, sizeof(errorMessage)); // strncpy() doesn't add the null char if there isn't room... errorMessage[sizeof(errorMessage) - 1] = '\0'; } // setErrorMessage // The music functions... char *MUSIC_ErrorString(int32_t ErrorNumber) { switch (ErrorNumber) { case MUSIC_Warning: return(warningMessage); case MUSIC_Error: return(errorMessage); case MUSIC_Ok: return("OK; no error."); case MUSIC_ASSVersion: return("Incorrect sound library version."); case MUSIC_SoundCardError: return("General sound card error."); case MUSIC_InvalidCard: return("Invalid sound card."); case MUSIC_MidiError: return("MIDI error."); case MUSIC_MPU401Error: return("MPU401 error."); case MUSIC_TaskManError: return("Task Manager error."); //case MUSIC_FMNotDetected: // return("FM not detected error."); case MUSIC_DPMI_Error: return("DPMI error."); default: return("Unknown error."); } // switch return(NULL); } // MUSIC_ErrorString int32_t MUSIC_Init(int32_t SoundCard, int32_t Address) { // Use an external MIDI player if the user has specified to do so char *command = getenv("EDUKE32_MUSIC_CMD"); const SDL_version *linked = Mix_Linked_Version(); UNREFERENCED_PARAMETER(Address); if (SDL_VERSIONNUM(linked->major,linked->minor,linked->patch) < MIX_REQUIREDVERSION) { // reject running with SDL_Mixer versions older than what is stated in sdl_inc.h initprintf("You need at least v%d.%d.%d of SDL_mixer for music\n",SDL_MIXER_MIN_X,SDL_MIXER_MIN_Y,SDL_MIXER_MIN_Z); return(MUSIC_Error); } external_midi = (command != NULL && command[0] != 0); if (external_midi) Mix_SetMusicCMD(command); else { char *s[] = { "/etc/timidity.cfg", "/etc/timidity/timidity.cfg", "/etc/timidity/freepats.cfg" }; FILE *fp; uint32_t i; for (i = 0; i < sizeof(s)/sizeof(s[0]); i++) { fp = fopen(s[i], "r"); if (fp == NULL) { if (i == sizeof(s)/sizeof(s[0])) { initprintf("Error opening %s, %s or %s\n",s[0],s[1],s[2]); return(MUSIC_Error); } continue; } else break; } Bfclose(fp); } if (music_initialized) { setErrorMessage("Music system is already initialized."); return(MUSIC_Error); } // if SoundCard = 1; music_initialized = 1; return(MUSIC_Ok); } // MUSIC_Init int32_t MUSIC_Shutdown(void) { // TODO - make sure this is being called from the menu -- SA if (external_midi) Mix_SetMusicCMD(NULL); MUSIC_StopSong(); music_context = 0; music_initialized = 0; music_loopflag = MUSIC_PlayOnce; return(MUSIC_Ok); } // MUSIC_Shutdown void MUSIC_SetMaxFMMidiChannel(int32_t channel) { UNREFERENCED_PARAMETER(channel); } // MUSIC_SetMaxFMMidiChannel void MUSIC_SetVolume(int32_t volume) { volume = max(0, volume); volume = min(volume, 255); Mix_VolumeMusic(volume >> 1); // convert 0-255 to 0-128. } // MUSIC_SetVolume void MUSIC_SetMidiChannelVolume(int32_t channel, int32_t volume) { UNREFERENCED_PARAMETER(channel); UNREFERENCED_PARAMETER(volume); } // MUSIC_SetMidiChannelVolume void MUSIC_ResetMidiChannelVolumes(void) { } // MUSIC_ResetMidiChannelVolumes int32_t MUSIC_GetVolume(void) { return(Mix_VolumeMusic(-1) << 1); // convert 0-128 to 0-255. } // MUSIC_GetVolume void MUSIC_SetLoopFlag(int32_t loopflag) { music_loopflag = loopflag; } // MUSIC_SetLoopFlag int32_t MUSIC_SongPlaying(void) { return((Mix_PlayingMusic()) ? TRUE : FALSE); } // MUSIC_SongPlaying void MUSIC_Continue(void) { if (Mix_PausedMusic()) Mix_ResumeMusic(); } // MUSIC_Continue void MUSIC_Pause(void) { Mix_PauseMusic(); } // MUSIC_Pause int32_t MUSIC_StopSong(void) { //if (!fx_initialized) if (!Mix_QuerySpec(NULL, NULL, NULL)) { setErrorMessage("Need FX system initialized, too. Sorry."); return(MUSIC_Error); } // if if ((Mix_PlayingMusic()) || (Mix_PausedMusic())) Mix_HaltMusic(); if (music_musicchunk) Mix_FreeMusic(music_musicchunk); music_musicchunk = NULL; return(MUSIC_Ok); } // MUSIC_StopSong // Duke3D-specific. --ryan. // void MUSIC_PlayMusic(char *_filename) int32_t MUSIC_PlaySong(char *song, int32_t loopflag) { MUSIC_StopSong(); music_musicchunk = Mix_LoadMUS_RW(SDL_RWFromMem((char *) song, g_musicSize)); if (music_musicchunk != NULL) { Mix_PlayMusic(music_musicchunk, (loopflag == MUSIC_LoopSong)?-1:0); } return MUSIC_Ok; } void MUSIC_SetContext(int32_t context) { music_context = context; } // MUSIC_SetContext int32_t MUSIC_GetContext(void) { return(music_context); } // MUSIC_GetContext void MUSIC_SetSongTick(uint32_t PositionInTicks) { UNREFERENCED_PARAMETER(PositionInTicks); } // MUSIC_SetSongTick void MUSIC_SetSongTime(uint32_t milliseconds) { UNREFERENCED_PARAMETER(milliseconds); }// MUSIC_SetSongTime void MUSIC_SetSongPosition(int32_t measure, int32_t beat, int32_t tick) { UNREFERENCED_PARAMETER(measure); UNREFERENCED_PARAMETER(beat); UNREFERENCED_PARAMETER(tick); } // MUSIC_SetSongPosition void MUSIC_GetSongPosition(songposition *pos) { UNREFERENCED_PARAMETER(pos); } // MUSIC_GetSongPosition void MUSIC_GetSongLength(songposition *pos) { UNREFERENCED_PARAMETER(pos); } // MUSIC_GetSongLength int32_t MUSIC_FadeVolume(int32_t tovolume, int32_t milliseconds) { UNREFERENCED_PARAMETER(tovolume); Mix_FadeOutMusic(milliseconds); return(MUSIC_Ok); } // MUSIC_FadeVolume int32_t MUSIC_FadeActive(void) { return((Mix_FadingMusic() == MIX_FADING_OUT) ? TRUE : FALSE); } // MUSIC_FadeActive void MUSIC_StopFade(void) { } // MUSIC_StopFade void MUSIC_RerouteMidiChannel(int32_t channel, int32_t (*function)(int32_t event, int32_t c1, int32_t c2)) { UNREFERENCED_PARAMETER(channel); UNREFERENCED_PARAMETER(function); } // MUSIC_RerouteMidiChannel void MUSIC_RegisterTimbreBank(char *timbres) { UNREFERENCED_PARAMETER(timbres); } // MUSIC_RegisterTimbreBank void MUSIC_Update(void) {}