-Sector Effector Help- 0 : Rotating Sector 1 : Pivot Sprite for SE 0 2 : Earthquake 3 : Random Lights After Shot Out 4 : Random Lights 6 : Subway 7 : Teleporter 8 : Up Open Door Lights 9 : Down Open Door Lights 10 : Door Auto Close (Hitag = Delay) 11 : Rotate Sector Door (ST 23) 12 : Light Switch 13 : C-9 Explosive 14 : Subway Car 15 : Slide Door (ST 25) 16 : Rotate Reactor Sector 17 : Elevator Transport (ST 15) 18 : Incremental Sector Rise/Fall 19 : Explosion Lowers Ceiling 20 : Stretch (ST 27) 21 : Drop Floor (ST 28) 22 : Teeth Door Prong (ST 29) 23 : One-Way Teleporter Destination 24 : Conveyor Belt or Water Current 25 : Engine Piston 27 : Demo Camera 28 : Lightning 29 : Float (for Waves) 30 : Two-Way Train (ST 31) 31 : Floor Rise/Fall 32 : Ceiling Rise/Fall 33 : Earthquake Debris 36 : Projectile Shooter