/* The Lunatic Interpreter, part of EDuke32. Editor stuff. */ #ifndef EDUKE32_LUNATIC_M32_H_ #define EDUKE32_LUNATIC_M32_H_ #include "lunatic.h" #ifdef __cplusplus extern "C" { #endif int Em_CreateState(L_State *estate); void Em_DestroyState(L_State *estate); #ifdef __cplusplus } #endif #endif