#pragma once #include "v_video.h" //========================================================================== // // // //========================================================================== class Win32BaseVideo : public IVideo { public: Win32BaseVideo(); void DumpAdapters(); HDC m_hDC; protected: HMODULE hmRender; char m_DisplayDeviceBuffer[CCHDEVICENAME]; char *m_DisplayDeviceName; HMONITOR m_hMonitor; HWND m_Window; void GetDisplayDeviceName(); public: virtual void Shutdown() = 0; };