# Build Makefile for Microsoft NMake !ifdef OVERRIDES !include $(OVERRIDES) !endif SRC=src !ifndef OBJ OBJ=obj.msc !endif INC=include\ # !ifndef CFLAGS CFLAGS=/DSUPERBUILD /DPOLYMOST /DUSE_OPENGL /DKSFORBUILD /DPOLYMER !endif o=obj res=res asm=masm ENGINELIB=engine.lib EDITORLIB=build.lib DXROOT=c:\sdks\dx6 MSSDKROOT="C:\Program Files\Microsoft Visual Studio 8\VC PLATFORMSDK="C:\Program Files\Microsoft Visual Studio 8\VC\PlatformSDK # /D these to enable certain features of the port's compile process # NOASM When defined, uses C instead of assembly code !ifdef NOASM TARGETOPTS=/DNOASM !endif !ifdef DEBUG # debugging options flags_cl=/Ot /Zi flags_link=/DEBUG !else # release options #flags_cl=/Ox flags_cl= /O2 /Ox flags_link=/RELEASE !endif CC=cl AS=ml RC=rc LINK=link /opt:nowin98 /opt:ref /nologo CFLAGS=$(CFLAGS) /nologo /MD /J $(flags_cl) $(TARGETOPTS) /I$(INC) /I$(DXROOT)\include /I$(MSSDKROOT)\include" /I$(PLATFORMSDK)\include" ASFLAGS=/nologo /coff EXESUFFIX=.exe ENGINEOBJS= \ !ifdef NOASM $(OBJ)\a-c.$o \ !else $(OBJ)\a.$o \ !endif $(OBJ)\baselayer.$o \ $(OBJ)\cache1d.$o \ $(OBJ)\compat.$o \ $(OBJ)\crc32.$o \ $(OBJ)\defs.$o \ $(OBJ)\engine.$o \ $(OBJ)\glbuild.$o \ $(OBJ)\kplib.$o \ $(OBJ)\lzf_c.$o \ $(OBJ)\lzf_d.$o \ $(OBJ)\lzwnew.$o \ $(OBJ)\md4.$o \ $(OBJ)\mmulti.$o \ $(OBJ)\osd.$o \ $(OBJ)\pragmas.$o \ $(OBJ)\scriptfile.$o \ $(OBJ)\winlayer.$o \ $(OBJ)\polymer.$o EDITOROBJS=$(OBJ)\build.$o \ $(OBJ)\startwin.editor.$o \ $(OBJ)\config.$o RENDERTYPE=WIN LIBS=$(LIBS) user32.lib gdi32.lib shell32.lib dxguid.lib wsock32.lib comctl32.lib CFLAGS=$(CFLAGS) /DRENDERTYPE$(RENDERTYPE)=1 /D "_CRT_SECURE_NO_DEPRECATE" /W0 # RULES .SUFFIXES: .masm {$(SRC)}.masm{$(OBJ)}.$o: $(AS) /c $(ASFLAGS) /Fo$@ $< {$(SRC)\tmp}.c{$(OBJ)}.$o: $(CC) /c $(CFLAGS) /Fo$@ $< {$(SRC)\util}.c{$(OBJ)}.$o: $(CC) /c $(CFLAGS) /Fo$@ $< {$(SRC)\misc}.rc{$(OBJ)}.$(res): $(RC) /i$(INC)\ /fo$@ /r $< {$(SRC)}.c{$(OBJ)}.$o: $(CC) /c $(CFLAGS) /Fo$@ $< {$(SRC)}.cpp{$(OBJ)}.$o: $(CC) /c $(CFLAGS) /Fo$@ $< # TARGETS UTILS=kextract$(EXESUFFIX) kgroup$(EXESUFFIX) transpal$(EXESUFFIX) wad2art$(EXESUFFIX) wad2map$(EXESUFFIX) all: $(OBJ)/$(ENGINELIB) $(OBJ)/$(EDITORLIB); utils: $(UTILS) ; enginelib: $(OBJ)\$(ENGINELIB) ; $(OBJ)\$(ENGINELIB): $(ENGINEOBJS) lib /out:$@ /nologo $** editorlib: $(OBJ)\$(EDITORLIB) ; $(OBJ)\$(EDITORLIB): $(EDITOROBJS) lib /out:$@ /nologo $** # the tools kextract$(EXESUFFIX): $(OBJ)\kextract.$o $(OBJ)\compat.$o $(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE /LIBPATH:$(DXROOT)\lib /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS) msvcrt.lib $(MT) -manifest $@.manifest -outputresource:$@ kgroup$(EXESUFFIX): $(OBJ)\kgroup.$o $(OBJ)\compat.$o $(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE /LIBPATH:$(DXROOT)\lib /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS) msvcrt.lib $(MT) -manifest $@.manifest -outputresource:$@ transpal$(EXESUFFIX): $(OBJ)\transpal.$o $(OBJ)\pragmas.$o $(OBJ)\compat.$o $(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE /LIBPATH:$(DXROOT)\lib /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS) msvcrt.lib $(MT) -manifest $@.manifest -outputresource:$@ wad2map$(EXESUFFIX): $(OBJ)\wad2map.$o $(OBJ)\pragmas.$o $(OBJ)\compat.$o $(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE /LIBPATH:$(DXROOT)\lib /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS) msvcrt.lib $(MT) -manifest $@.manifest -outputresource:$@ wad2art$(EXESUFFIX): $(OBJ)\wad2art.$o $(OBJ)\pragmas.$o $(OBJ)\compat.$o $(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE /LIBPATH:$(DXROOT)\lib /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS) msvcrt.lib $(MT) -manifest $@.manifest -outputresource:$@ # DEPENDENCIES !include Makefile.deps # PHONIES clean: -del $(ENGINEOBJS) $(EDITOROBJS) $(OBJ)\kextract.$o $(OBJ)\kgroup.$o $(OBJ)\transpal.$o $(OBJ)\wad2map.$o $(OBJ)\wad2art.$o veryclean: clean -del /Q $(OBJ)\$(ENGINELIB) $(OBJ)\$(EDITORLIB) $(UTILS) *.map *.manifest *.pdb