/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au) */ /********************************************************************** module: MUSIC.H author: James R. Dose date: March 25, 1994 Public header for MUSIC.C (c) Copyright 1994 James R. Dose. All Rights Reserved. **********************************************************************/ #ifndef __MUSIC_H #define __MUSIC_H #include "compat.h" extern int32_t MUSIC_ErrorCode; enum MUSIC_ERRORS { MUSIC_Error = -1, MUSIC_Ok = 0, MUSIC_FileError, }; typedef struct { uint32_t tickposition; uint32_t milliseconds; uint32_t measure; uint32_t beat; uint32_t tick; } songposition; #define MUSIC_LoopSong ( 1 == 1 ) #define MUSIC_PlayOnce ( !MUSIC_LoopSong ) #define MUSIC_SetErrorCode(status) MUSIC_ErrorCode = (status); extern char const *errorMessage; static inline const char *MUSIC_ErrorString(int32_t ErrorNumber) { switch (ErrorNumber) { case MUSIC_Error: return errorMessage; case MUSIC_Ok: return "Music ok."; case MUSIC_FileError: return "Error playing file."; default: return "Unknown error."; } return NULL; } int32_t MUSIC_Init(int32_t SoundCard, int32_t Address); int32_t MUSIC_Shutdown(void); void MUSIC_SetVolume(int32_t volume); int32_t MUSIC_GetVolume(void); void MUSIC_SetLoopFlag(int32_t loopflag); void MUSIC_Continue(void); void MUSIC_Pause(void); int32_t MUSIC_StopSong(void); int32_t MUSIC_PlaySong(char *song, int32_t songsize, int32_t loopflag, const char *fn = nullptr); void MUSIC_Update(void); #endif