[Project] FileName=Game.dev Name=KenBuild Game UnitCount=5 Type=0 Ver=1 ObjFiles= Includes=..\include;..\testgame;..\..\jfaud\inc Libs=C:\sdks\directx\dx7\include;..\..\jfaud PrivateResource=Game_private.rc ResourceIncludes=..\;..\testgame MakeIncludes= Compiler=-DRENDERTYPEWIN=1_@@_-DSUPERBUILD_@@_-DPOLYMOST_@@_-DUSE_OPENGL_@@_-DDYNAMIC_OPENGL_@@_-DNO_GCC_BUILTINS_@@_-DUNDERSCORES_@@_-funsigned-char_@@_-fno-strict-aliasing_@@_ CppCompiler= Linker=libeditor.a_@@_libengine.a_@@_-ldxguid_@@_-lws2_32_@@_-lsupc++_@@_-lcomctl32_@@_-ljfaud_@@_-lwinmm_@@_ IsCpp=0 Icon= ExeOutput=..\devcpp ObjectOutput=..\devcpp OverrideOutput=0 OverrideOutputName=libengine.a HostApplication= Folders= CommandLine= UseCustomMakefile=0 CustomMakefile= IncludeVersionInfo=0 SupportXPThemes=0 CompilerSet=0 CompilerSettings=0000000000100010000d0 [VersionInfo] Major=0 Minor=1 Release=1 Build=1 LanguageID=1033 CharsetID=1252 CompanyName= FileVersion= FileDescription=Developed using the Dev-C++ IDE InternalName= LegalCopyright= LegalTrademarks= OriginalFilename= ProductName= ProductVersion= AutoIncBuildNr=0 [Unit3] FileName=..\testgame\startwin.game.c CompileCpp=0 Folder=KenBuild Game Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit4] FileName=..\testgame\jfaud_sound.cpp Folder=KenBuild Game Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= CompileCpp=0 [Unit1] FileName=..\src\config.c CompileCpp=0 Folder=KenBuild Editor Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit5] FileName=..\testgame\game.c CompileCpp=0 Folder=KenBuild Game Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit6] FileName=..\testgame\game.c CompileCpp=0 Folder=KenBuild Game Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit2] FileName=..\src\misc\gameres.rc Folder=KenBuild Game Compile=1 Link=0 Priority=1000 OverrideBuildCmd=0 BuildCmd=