// Internal event IDs // http://wiki.eduke32.com/wiki/EDuke32_event_list // Internal projectile stuff // http://wiki.eduke32.com/wiki/Defineprojectile // Variable definition Flags // http://wiki.eduke32.com/wiki/Category:Gamevar_manipulation define GAMEVAR_GLOBAL 0 // global variable (default) define GAMEVAR_PERPLAYER 1 // per-player variable define GAMEVAR_PERACTOR 2 // per-actor variable // Weapon Flags // http://wiki.eduke32.com/wiki/WEAPONx_FLAGS // TRIPBOMB_CONTROL // http://wiki.eduke32.com/wiki/TRIPBOMB_CONTROL // PIPEBOMB_CONTROL // http://wiki.eduke32.com/wiki/PIPEBOMB_CONTROL // http://wiki.eduke32.com/wiki/Pre-defined_gamevars // http://wiki.eduke32.com/wiki/Constantly_updated_gamevars gamevar WEAPON0_WORKSLIKE 0 GAMEVAR_PERPLAYER gamevar WEAPON0_CLIP 0 GAMEVAR_PERPLAYER gamevar WEAPON0_RELOAD 0 GAMEVAR_PERPLAYER gamevar WEAPON0_FIREDELAY 7 GAMEVAR_PERPLAYER gamevar WEAPON0_TOTALTIME 14 GAMEVAR_PERPLAYER gamevar WEAPON0_HOLDDELAY 0 GAMEVAR_PERPLAYER gamevar WEAPON0_FLAGS 292 GAMEVAR_PERPLAYER gamevar WEAPON0_SHOOTS 2521 GAMEVAR_PERPLAYER gamevar WEAPON0_SPAWNTIME 0 GAMEVAR_PERPLAYER gamevar WEAPON0_SPAWN 0 GAMEVAR_PERPLAYER gamevar WEAPON0_SHOTSPERBURST 0 GAMEVAR_PERPLAYER gamevar WEAPON0_INITIALSOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON0_FIRESOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON0_SOUND2TIME 0 GAMEVAR_PERPLAYER gamevar WEAPON0_SOUND2SOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON0_RELOADSOUND1 4 GAMEVAR_PERPLAYER gamevar WEAPON0_RELOADSOUND2 5 GAMEVAR_PERPLAYER gamevar WEAPON1_WORKSLIKE 1 GAMEVAR_PERPLAYER gamevar WEAPON1_CLIP 12 GAMEVAR_PERPLAYER gamevar WEAPON1_RELOAD 27 GAMEVAR_PERPLAYER gamevar WEAPON1_FIREDELAY 2 GAMEVAR_PERPLAYER gamevar WEAPON1_TOTALTIME 5 GAMEVAR_PERPLAYER gamevar WEAPON1_HOLDDELAY 0 GAMEVAR_PERPLAYER gamevar WEAPON1_FLAGS 32768 GAMEVAR_PERPLAYER gamevar WEAPON1_SHOOTS 2595 GAMEVAR_PERPLAYER gamevar WEAPON1_SPAWNTIME 2 GAMEVAR_PERPLAYER gamevar WEAPON1_SPAWN 2533 GAMEVAR_PERPLAYER gamevar WEAPON1_SHOTSPERBURST 0 GAMEVAR_PERPLAYER gamevar WEAPON1_INITIALSOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON1_FIRESOUND 3 GAMEVAR_PERPLAYER gamevar WEAPON1_SOUND2TIME 0 GAMEVAR_PERPLAYER gamevar WEAPON1_SOUND2SOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON1_RELOADSOUND1 4 GAMEVAR_PERPLAYER gamevar WEAPON1_RELOADSOUND2 5 GAMEVAR_PERPLAYER gamevar WEAPON2_WORKSLIKE 2 GAMEVAR_PERPLAYER gamevar WEAPON2_CLIP 0 GAMEVAR_PERPLAYER gamevar WEAPON2_RELOAD 13 GAMEVAR_PERPLAYER gamevar WEAPON2_FIREDELAY 4 GAMEVAR_PERPLAYER gamevar WEAPON2_TOTALTIME 30 GAMEVAR_PERPLAYER gamevar WEAPON2_HOLDDELAY 0 GAMEVAR_PERPLAYER gamevar WEAPON2_FLAGS 1024 GAMEVAR_PERPLAYER gamevar WEAPON2_SHOOTS 2613 GAMEVAR_PERPLAYER gamevar WEAPON2_SPAWNTIME 24 GAMEVAR_PERPLAYER gamevar WEAPON2_SPAWN 2535 GAMEVAR_PERPLAYER gamevar WEAPON2_SHOTSPERBURST 7 GAMEVAR_PERPLAYER gamevar WEAPON2_INITIALSOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON2_FIRESOUND 109 GAMEVAR_PERPLAYER gamevar WEAPON2_SOUND2TIME 15 GAMEVAR_PERPLAYER gamevar WEAPON2_SOUND2SOUND 169 GAMEVAR_PERPLAYER gamevar WEAPON2_RELOADSOUND1 4 GAMEVAR_PERPLAYER gamevar WEAPON2_RELOADSOUND2 5 GAMEVAR_PERPLAYER gamevar WEAPON3_WORKSLIKE 3 GAMEVAR_PERPLAYER gamevar WEAPON3_CLIP 0 GAMEVAR_PERPLAYER gamevar WEAPON3_RELOAD 0 GAMEVAR_PERPLAYER gamevar WEAPON3_FIREDELAY 3 GAMEVAR_PERPLAYER gamevar WEAPON3_TOTALTIME 12 GAMEVAR_PERPLAYER gamevar WEAPON3_HOLDDELAY 3 GAMEVAR_PERPLAYER gamevar WEAPON3_FLAGS 73812 GAMEVAR_PERPLAYER gamevar WEAPON3_SHOOTS 2536 GAMEVAR_PERPLAYER gamevar WEAPON3_SPAWNTIME 1 GAMEVAR_PERPLAYER gamevar WEAPON3_SPAWN 2533 GAMEVAR_PERPLAYER gamevar WEAPON3_SHOTSPERBURST 0 GAMEVAR_PERPLAYER gamevar WEAPON3_INITIALSOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON3_FIRESOUND 6 GAMEVAR_PERPLAYER gamevar WEAPON3_SOUND2TIME 0 GAMEVAR_PERPLAYER gamevar WEAPON3_SOUND2SOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON3_RELOADSOUND1 4 GAMEVAR_PERPLAYER gamevar WEAPON3_RELOADSOUND2 5 GAMEVAR_PERPLAYER gamevar WEAPON4_WORKSLIKE 4 GAMEVAR_PERPLAYER gamevar WEAPON4_CLIP 0 GAMEVAR_PERPLAYER gamevar WEAPON4_RELOAD 0 GAMEVAR_PERPLAYER gamevar WEAPON4_FIREDELAY 4 GAMEVAR_PERPLAYER gamevar WEAPON4_TOTALTIME 20 GAMEVAR_PERPLAYER gamevar WEAPON4_HOLDDELAY 0 GAMEVAR_PERPLAYER gamevar WEAPON4_FLAGS 0 GAMEVAR_PERPLAYER gamevar WEAPON4_SHOOTS 2605 GAMEVAR_PERPLAYER gamevar WEAPON4_SPAWNTIME 0 GAMEVAR_PERPLAYER gamevar WEAPON4_SPAWN 0 GAMEVAR_PERPLAYER gamevar WEAPON4_SHOTSPERBURST 0 GAMEVAR_PERPLAYER gamevar WEAPON4_INITIALSOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON4_FIRESOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON4_SOUND2TIME 0 GAMEVAR_PERPLAYER gamevar WEAPON4_SOUND2SOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON4_RELOADSOUND1 4 GAMEVAR_PERPLAYER gamevar WEAPON4_RELOADSOUND2 5 GAMEVAR_PERPLAYER gamevar WEAPON5_WORKSLIKE 5 GAMEVAR_PERPLAYER gamevar WEAPON5_CLIP 0 GAMEVAR_PERPLAYER gamevar WEAPON5_RELOAD 30 GAMEVAR_PERPLAYER gamevar WEAPON5_FIREDELAY 6 GAMEVAR_PERPLAYER gamevar WEAPON5_TOTALTIME 19 GAMEVAR_PERPLAYER gamevar WEAPON5_HOLDDELAY 12 GAMEVAR_PERPLAYER gamevar WEAPON5_FLAGS 512 GAMEVAR_PERPLAYER gamevar WEAPON5_SHOOTS 26 GAMEVAR_PERPLAYER gamevar WEAPON5_SPAWNTIME 0 GAMEVAR_PERPLAYER gamevar WEAPON5_SPAWN 0 GAMEVAR_PERPLAYER gamevar WEAPON5_SHOTSPERBURST 0 GAMEVAR_PERPLAYER gamevar WEAPON5_INITIALSOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON5_FIRESOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON5_SOUND2TIME 0 GAMEVAR_PERPLAYER gamevar WEAPON5_SOUND2SOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON5_RELOADSOUND1 4 GAMEVAR_PERPLAYER gamevar WEAPON5_RELOADSOUND2 5 GAMEVAR_PERPLAYER gamevar WEAPON6_WORKSLIKE 6 GAMEVAR_PERPLAYER gamevar WEAPON6_CLIP 0 GAMEVAR_PERPLAYER gamevar WEAPON6_RELOAD 0 GAMEVAR_PERPLAYER gamevar WEAPON6_FIREDELAY 10 GAMEVAR_PERPLAYER gamevar WEAPON6_TOTALTIME 12 GAMEVAR_PERPLAYER gamevar WEAPON6_HOLDDELAY 0 GAMEVAR_PERPLAYER gamevar WEAPON6_FLAGS 2 GAMEVAR_PERPLAYER gamevar WEAPON6_SHOOTS 2556 GAMEVAR_PERPLAYER gamevar WEAPON6_SPAWNTIME 0 GAMEVAR_PERPLAYER gamevar WEAPON6_SPAWN 0 GAMEVAR_PERPLAYER gamevar WEAPON6_SHOTSPERBURST 0 GAMEVAR_PERPLAYER gamevar WEAPON6_INITIALSOUND 11 GAMEVAR_PERPLAYER gamevar WEAPON6_FIRESOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON6_SOUND2TIME 0 GAMEVAR_PERPLAYER gamevar WEAPON6_SOUND2SOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON6_RELOADSOUND1 4 GAMEVAR_PERPLAYER gamevar WEAPON6_RELOADSOUND2 5 GAMEVAR_PERPLAYER gamevar WEAPON7_WORKSLIKE 7 GAMEVAR_PERPLAYER gamevar WEAPON7_CLIP 0 GAMEVAR_PERPLAYER gamevar WEAPON7_RELOAD 0 GAMEVAR_PERPLAYER gamevar WEAPON7_FIREDELAY 3 GAMEVAR_PERPLAYER gamevar WEAPON7_TOTALTIME 6 GAMEVAR_PERPLAYER gamevar WEAPON7_HOLDDELAY 5 GAMEVAR_PERPLAYER gamevar WEAPON7_FLAGS 72 GAMEVAR_PERPLAYER gamevar WEAPON7_SHOOTS 2605 GAMEVAR_PERPLAYER gamevar WEAPON7_SPAWNTIME 0 GAMEVAR_PERPLAYER gamevar WEAPON7_SPAWN 0 GAMEVAR_PERPLAYER gamevar WEAPON7_SHOTSPERBURST 2 GAMEVAR_PERPLAYER gamevar WEAPON7_INITIALSOUND 10 GAMEVAR_PERPLAYER gamevar WEAPON7_FIRESOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON7_SOUND2TIME 0 GAMEVAR_PERPLAYER gamevar WEAPON7_SOUND2SOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON7_RELOADSOUND1 4 GAMEVAR_PERPLAYER gamevar WEAPON7_RELOADSOUND2 5 GAMEVAR_PERPLAYER gamevar WEAPON8_WORKSLIKE 8 GAMEVAR_PERPLAYER gamevar WEAPON8_CLIP 0 GAMEVAR_PERPLAYER gamevar WEAPON8_RELOAD 16 GAMEVAR_PERPLAYER gamevar WEAPON8_FIREDELAY 3 GAMEVAR_PERPLAYER gamevar WEAPON8_TOTALTIME 16 GAMEVAR_PERPLAYER gamevar WEAPON8_HOLDDELAY 7 GAMEVAR_PERPLAYER gamevar WEAPON8_FLAGS 3072 GAMEVAR_PERPLAYER gamevar WEAPON8_SHOOTS 2563 GAMEVAR_PERPLAYER gamevar WEAPON8_SPAWNTIME 0 GAMEVAR_PERPLAYER gamevar WEAPON8_SPAWN 0 GAMEVAR_PERPLAYER gamevar WEAPON8_SHOTSPERBURST 0 GAMEVAR_PERPLAYER gamevar WEAPON8_INITIALSOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON8_FIRESOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON8_SOUND2TIME 0 GAMEVAR_PERPLAYER gamevar WEAPON8_SOUND2SOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON8_RELOADSOUND1 4 GAMEVAR_PERPLAYER gamevar WEAPON8_RELOADSOUND2 5 GAMEVAR_PERPLAYER gamevar WEAPON9_WORKSLIKE 9 GAMEVAR_PERPLAYER gamevar WEAPON9_CLIP 0 GAMEVAR_PERPLAYER gamevar WEAPON9_RELOAD 0 GAMEVAR_PERPLAYER gamevar WEAPON9_FIREDELAY 3 GAMEVAR_PERPLAYER gamevar WEAPON9_TOTALTIME 5 GAMEVAR_PERPLAYER gamevar WEAPON9_HOLDDELAY 0 GAMEVAR_PERPLAYER gamevar WEAPON9_FLAGS 65536 GAMEVAR_PERPLAYER gamevar WEAPON9_SHOOTS 1641 GAMEVAR_PERPLAYER gamevar WEAPON9_SPAWNTIME 0 GAMEVAR_PERPLAYER gamevar WEAPON9_SPAWN 0 GAMEVAR_PERPLAYER gamevar WEAPON9_SHOTSPERBURST 0 GAMEVAR_PERPLAYER gamevar WEAPON9_INITIALSOUND 10 GAMEVAR_PERPLAYER gamevar WEAPON9_FIRESOUND 10 GAMEVAR_PERPLAYER gamevar WEAPON9_SOUND2TIME 0 GAMEVAR_PERPLAYER gamevar WEAPON9_SOUND2SOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON9_RELOADSOUND1 4 GAMEVAR_PERPLAYER gamevar WEAPON9_RELOADSOUND2 5 GAMEVAR_PERPLAYER gamevar WEAPON10_WORKSLIKE 10 GAMEVAR_PERPLAYER gamevar WEAPON10_CLIP 0 GAMEVAR_PERPLAYER gamevar WEAPON10_RELOAD 10 GAMEVAR_PERPLAYER gamevar WEAPON10_FIREDELAY 2 GAMEVAR_PERPLAYER gamevar WEAPON10_TOTALTIME 10 GAMEVAR_PERPLAYER gamevar WEAPON10_HOLDDELAY 0 GAMEVAR_PERPLAYER gamevar WEAPON10_FLAGS 384 GAMEVAR_PERPLAYER gamevar WEAPON10_SHOOTS 0 GAMEVAR_PERPLAYER gamevar WEAPON10_SPAWNTIME 0 GAMEVAR_PERPLAYER gamevar WEAPON10_SPAWN 0 GAMEVAR_PERPLAYER gamevar WEAPON10_SHOTSPERBURST 0 GAMEVAR_PERPLAYER gamevar WEAPON10_INITIALSOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON10_FIRESOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON10_SOUND2TIME 0 GAMEVAR_PERPLAYER gamevar WEAPON10_SOUND2SOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON10_RELOADSOUND1 4 GAMEVAR_PERPLAYER gamevar WEAPON10_RELOADSOUND2 5 GAMEVAR_PERPLAYER gamevar WEAPON11_WORKSLIKE 11 GAMEVAR_PERPLAYER gamevar WEAPON11_CLIP 0 GAMEVAR_PERPLAYER gamevar WEAPON11_RELOAD 0 GAMEVAR_PERPLAYER gamevar WEAPON11_FIREDELAY 4 GAMEVAR_PERPLAYER gamevar WEAPON11_TOTALTIME 5 GAMEVAR_PERPLAYER gamevar WEAPON11_HOLDDELAY 0 GAMEVAR_PERPLAYER gamevar WEAPON11_FLAGS 2 GAMEVAR_PERPLAYER gamevar WEAPON11_SHOOTS 2448 GAMEVAR_PERPLAYER gamevar WEAPON11_SPAWNTIME 0 GAMEVAR_PERPLAYER gamevar WEAPON11_SPAWN 0 GAMEVAR_PERPLAYER gamevar WEAPON11_SHOTSPERBURST 0 GAMEVAR_PERPLAYER gamevar WEAPON11_INITIALSOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON11_FIRESOUND 388 GAMEVAR_PERPLAYER gamevar WEAPON11_SOUND2TIME 0 GAMEVAR_PERPLAYER gamevar WEAPON11_SOUND2SOUND 0 GAMEVAR_PERPLAYER gamevar WEAPON11_RELOADSOUND1 4 GAMEVAR_PERPLAYER gamevar WEAPON11_RELOADSOUND2 5 GAMEVAR_PERPLAYER gamevar GRENADE_LIFETIME 120 GAMEVAR_PERPLAYER gamevar GRENADE_LIFETIME_VAR 30 GAMEVAR_PERPLAYER gamevar STICKYBOMB_LIFETIME 120 GAMEVAR_PERPLAYER gamevar STICKYBOMB_LIFETIME_VAR 30 GAMEVAR_PERPLAYER gamevar TRIPBOMB_CONTROL 1 GAMEVAR_PERPLAYER // set value to 2 for timed bomb gamevar PIPEBOMB_CONTROL 1 GAMEVAR_PERPLAYER // set value to 2 for grenade behavior