/* ** def.cpp ** Rewritten .def parser free of Build license restrictions. ** **--------------------------------------------------------------------------- ** Copyright 2021 Christoph Oelckers ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** ** */ #include "build.h" #include "compat.h" #include "mdsprite.h" // md3model_t #include "buildtiles.h" #include "bitmap.h" #include "m_argv.h" #include "gamecontrol.h" #include "palettecontainer.h" #include "mapinfo.h" #include "hw_voxels.h" int tileSetHightileReplacement(int picnum, int palnum, const char* filename, float alphacut, float xscale, float yscale, float specpower, float specfactor); int tileSetSkybox(int picnum, int palnum, FString* facenames); void tileRemoveReplacement(int num); void AddUserMapHack(usermaphack_t&); static void defsparser(FScanner& sc); static void performInclude(FScanner* sc, const char* fn, FScriptPosition* pos) { int lump = fileSystem.FindFile(fn); if (lump == -1) { if (!pos) Printf("Warning: Unable to open %s\n", fn); else pos->Message(MSG_ERROR, "Unable to open %s", fn); } else { FScanner included; included.OpenLumpNum(lump); if (sc) included.symbols = std::move(sc->symbols); defsparser(included); if (sc) sc->symbols = std::move(included.symbols); } } void parseInclude(FScanner& sc, FScriptPosition& pos) { sc.MustGetString(); performInclude(&sc, sc.String, &pos); } void parseIncludeDefault(FScanner& sc, FScriptPosition& pos) { performInclude(&sc, G_DefaultDefFile(), &pos); } //=========================================================================== // // // //=========================================================================== template void parseSkip(FScanner& sc, FScriptPosition& pos) { for (int i = 0; i < cnt; i++) if (!sc.GetString()) return; } void parseDefine(FScanner& sc, FScriptPosition& pos) { FString name; if (!sc.GetString(name)) return; if (!sc.GetNumber()) return; sc.AddSymbol(name, sc.Number); } //=========================================================================== // // // //=========================================================================== void parseDefineTexture(FScanner& sc, FScriptPosition& pos) { int tile, palette; if (!sc.GetNumber(tile, true)) return; if (!sc.GetNumber(palette, true)) return; if (!sc.GetNumber(true)) return; //formerly x-center, unused if (!sc.GetNumber(true)) return; //formerly y-center, unused if (!sc.GetNumber(true)) return; //formerly x-size, unused if (!sc.GetNumber(true)) return; //formerly y-size, unused if (!sc.GetString()) return; tileSetHightileReplacement(tile, palette, sc.String, -1.0, 1.0, 1.0, 1.0, 1.0); } //=========================================================================== // // // //=========================================================================== static void parseTexturePaletteBlock(FScanner& sc, int tile) { FScanner::SavedPos blockend; FScriptPosition pos = sc; int pal = -1, xsiz = 0, ysiz = 0; FString fn; double alphacut = -1.0, xscale = 1.0, yscale = 1.0, specpower = 1.0, specfactor = 1.0; if (!sc.GetNumber(pal, true)) return; if (sc.StartBraces(&blockend)) return; while (!sc.FoundEndBrace(blockend)) { sc.GetString(); if (sc.Compare("file")) sc.GetString(fn); else if (sc.Compare("alphacut")) sc.GetFloat(alphacut, true); else if (sc.Compare({ "xscale", "scale", "intensity", "detailscale" })) sc.GetFloat(xscale, true); // what's the point of all of these names? else if (sc.Compare("yscale")) sc.GetFloat(yscale, true); else if (sc.Compare({ "specpower", "specularpower", "parallaxscale" })) sc.GetFloat(specpower, true); else if (sc.Compare({ "specfactor", "specularfactor", "parallaxbias" })) sc.GetFloat(specfactor, true); else if (sc.Compare("orig_sizex")) sc.GetNumber(xsiz, true); else if (sc.Compare("orig_sizey")) sc.GetNumber(ysiz, true); }; if ((unsigned)tile < MAXUSERTILES) { if ((unsigned)pal >= MAXREALPAL) pos.Message(MSG_ERROR, "texture (%d): invalid palette number %d ", tile, pal); else if (fn.IsEmpty()) pos.Message(MSG_ERROR, "texture (%d): missing file name in palette definition", tile); else if (!fileSystem.FileExists(fn)) pos.Message(MSG_ERROR, "texture (%d): file '%s' not found in palette definition", tile, fn.GetChars()); else { if (xsiz > 0 && ysiz > 0) { tileSetDummy(tile, xsiz, ysiz); } xscale = 1.0f / xscale; yscale = 1.0f / yscale; tileSetHightileReplacement(tile, pal, fn, alphacut, xscale, yscale, specpower, specfactor); } } } static void parseTextureSpecialBlock(FScanner& sc, int tile, int pal) { FScanner::SavedPos blockend; FScriptPosition pos = sc; FString fn; double xscale = 1.0, yscale = 1.0, specpower = 1.0, specfactor = 1.0; if (sc.StartBraces(&blockend)) return; while (!sc.FoundEndBrace(blockend)) { sc.GetString(); if (sc.Compare("file")) sc.GetString(fn); else if (sc.Compare({ "xscale", "scale", "intensity", "detailscale" })) sc.GetFloat(xscale, true); // what's the point of all of these names? else if (sc.Compare("yscale")) sc.GetFloat(yscale, true); else if (sc.Compare({ "specpower", "specularpower", "parallaxscale" })) sc.GetFloat(specpower, true); else if (sc.Compare({ "specfactor", "specularfactor", "parallaxbias" })) sc.GetFloat(specfactor, true); }; if ((unsigned)tile < MAXUSERTILES) { if (fn.IsEmpty()) pos.Message(MSG_ERROR, "texture (%d): missing file name for layer definition", tile); else if (!fileSystem.FileExists(fn)) pos.Message(MSG_ERROR, "texture (%d): file '%s' not found in layer definition", tile, fn.GetChars()); else { if (pal == DETAILPAL) { xscale = 1.0f / xscale; yscale = 1.0f / yscale; } tileSetHightileReplacement(tile, pal, fn, -1.f, xscale, yscale, specpower, specfactor); } } } void parseTexture(FScanner& sc, FScriptPosition& pos) { FScanner::SavedPos blockend; int tile = -1; if (!sc.GetNumber(tile, true)) return; ValidateTilenum("texture", tile, pos); // do not abort, we still need to parse over the data. if (sc.StartBraces(&blockend)) return; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("pal")) parseTexturePaletteBlock(sc, tile); else if (sc.Compare("detail")) parseTextureSpecialBlock(sc, tile, DETAILPAL); else if (sc.Compare("glow")) parseTextureSpecialBlock(sc, tile, GLOWPAL); else if (sc.Compare("specular")) parseTextureSpecialBlock(sc, tile, SPECULARPAL); else if (sc.Compare("normal")) parseTextureSpecialBlock(sc, tile, NORMALPAL); } } //=========================================================================== // // // //=========================================================================== void parseUndefTexture(FScanner& sc, FScriptPosition& pos) { if (!sc.GetNumber(true)) return; if (ValidateTilenum("undeftexture", sc.Number, pos)) tileRemoveReplacement(sc.Number); } //=========================================================================== // // // //=========================================================================== void parseUndefTextureRange(FScanner& sc, FScriptPosition& pos) { int start, end; if (!sc.GetNumber(start, true)) return; if (!sc.GetNumber(end, true)) return; if (ValidateTileRange("undeftexturerange", start, end, pos)) for (int i = start; i <= end; i++) tileRemoveReplacement(i); } //=========================================================================== // // // //=========================================================================== void parseTileFromTexture(FScanner& sc, FScriptPosition& pos) { FScanner::SavedPos blockend; TileImport imp; if (!sc.GetNumber(imp.tile, true)) return; if (sc.StartBraces(&blockend)) return; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare({ "file", "name" })) sc.GetString(imp.fn); else if (sc.Compare("alphacut")) sc.GetNumber(imp.alphacut, true); else if (sc.Compare({ "xoff", "xoffset" })) sc.GetNumber(imp.xoffset, true); else if (sc.Compare({ "yoff", "yoffset" })) sc.GetNumber(imp.yoffset, true); else if (sc.Compare("texhitscan")) imp.flags |= PICANM_TEXHITSCAN_BIT; else if (sc.Compare("nofullbright")) imp.flags |= PICANM_NOFULLBRIGHT_BIT; else if (sc.Compare("texture")) imp.istexture = 1; else if (sc.Compare("ifcrc")) sc.GetNumber(imp.crc32, true); else if (sc.Compare("extra")) sc.GetNumber(imp.extra, true); else if (sc.Compare("surface")) sc.GetNumber(imp.surface, true); else if (sc.Compare("voxel")) sc.GetNumber(imp.vox, true); else if (sc.Compare("shade")) sc.GetNumber(imp.shade, true); else if (sc.Compare("view")) { sc.GetNumber(imp.extra, true); imp.extra &= 7; } else if (sc.Compare("ifmatch")) { FScanner::SavedPos blockend2; if (sc.StartBraces(&blockend2)) return; while (!sc.FoundEndBrace(blockend2)) { sc.MustGetString(); if (sc.Compare("size")) { sc.GetNumber(imp.sizex, true); sc.GetNumber(imp.sizey, true); } else if (sc.Compare("crc32")) sc.GetNumber(imp.crc32, true); } } } processTileImport("tilefromtexture", pos, imp); } //=========================================================================== // // // //=========================================================================== void parseCopyTile(FScanner& sc, FScriptPosition& pos) { FScanner::SavedPos blockend; int tile = -1, source = -1; int havetile = 0, xoffset = -1024, yoffset = -1024; int flags = 0, tsiz = 0, temppal = -1, tempsource = -1; if (!sc.GetNumber(tile, true)) return; if (sc.StartBraces(&blockend)) return; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("tile")) { if (sc.GetNumber(tempsource, true)) { if (ValidateTilenum("copytile", tempsource, pos)) { source = tempsource; havetile = true; } } } else if (sc.Compare("pal")) { // This is a bit messy because it doesn't wait until everything is parsed. Sadly that quirk needs to be replicated... if (sc.GetNumber(temppal, true)) { // palettize self case if (!havetile) { if (ValidateTilenum("copytile", tile, pos)) havetile = true; } if ((unsigned)temppal >= MAXREALPAL) { pos.Message(MSG_ERROR, "copytile: palette number %d out of range (max=%d)\n", MAXREALPAL - 1); break; } } } else if (sc.Compare({ "xoff", "xoffset" })) sc.GetNumber(xoffset, true); else if (sc.Compare({ "yoff", "yoffset" })) sc.GetNumber(yoffset, true); else if (sc.Compare("texhitscan")) flags |= PICANM_TEXHITSCAN_BIT; else if (sc.Compare("nofullbright")) flags |= PICANM_NOFULLBRIGHT_BIT; } if (!ValidateTilenum("copytile", tile, pos)) return; // if !havetile, we have never confirmed a valid source if (!havetile && !ValidateTilenum("copytile", source, pos)) return; tileCopy(tile, source, temppal, xoffset, yoffset, flags); } //=========================================================================== // // // //=========================================================================== void parseImportTile(FScanner& sc, FScriptPosition& pos) { int tile; if (!sc.GetNumber(tile, true)) return; if (!sc.GetString()) return; if (!ValidateTilenum("importtile", tile, pos)) return; int texstatus = tileImportFromTexture(sc.String, tile, 255, 0); if (texstatus >= 0) TileFiles.tiledata[tile].picanm = {}; } //=========================================================================== // // // //=========================================================================== void parseDummyTile(FScanner& sc, FScriptPosition& pos) { int tile, xsiz, ysiz; if (!sc.GetNumber(tile, true)) return; if (!sc.GetNumber(xsiz, true)) return; if (!sc.GetNumber(ysiz, true)) return; if (!ValidateTilenum("dummytile", tile, pos)) return; tileSetDummy(tile, xsiz, ysiz); } //=========================================================================== // // // //=========================================================================== void parseDummyTileRange(FScanner& sc, FScriptPosition& pos) { int tile1, tile2, xsiz, ysiz; if (!sc.GetNumber(tile1, true)) return; if (!sc.GetNumber(tile2, true)) return; if (!sc.GetNumber(xsiz, true)) return; if (!sc.GetNumber(ysiz, true)) return; if (!ValidateTileRange("dummytilerange", tile1, tile2, pos)) return; if (xsiz < 0 || ysiz < 0) return; for (int i = tile1; i <= tile2; i++) tileSetDummy(i, xsiz, ysiz); } //=========================================================================== // // // //=========================================================================== void parseUndefineTile(FScanner& sc, FScriptPosition& pos) { int tile; if (!sc.GetNumber(tile, true)) return; if (ValidateTilenum("undefinetile", tile, pos)) tileDelete(tile); } //=========================================================================== // // // //=========================================================================== void parseUndefineTileRange(FScanner& sc, FScriptPosition& pos) { int tile1, tile2; if (!sc.GetNumber(tile1, true)) return; if (!sc.GetNumber(tile2, true)) return; if (!ValidateTileRange("undefinetilerange", tile1, tile2, pos)) return; for (int i = tile1; i <= tile2; i++) tileDelete(i); } //=========================================================================== // // // //=========================================================================== void parseDefineSkybox(FScanner& sc, FScriptPosition& pos) { int tile, palette; FString fn[6]; if (!sc.GetNumber(tile, true)) return; if (!sc.GetNumber(palette, true)) return; if (!sc.GetNumber(true)) return; //'future extension' (for what?) for (int i = 0; i < 6; i++) { if (!sc.GetString()) return; fn[i] = sc.String; } tileSetSkybox(tile, palette, fn); } //=========================================================================== // // // //=========================================================================== void parseSkybox(FScanner& sc, FScriptPosition& pos) { FString faces[6]; FScanner::SavedPos blockend; int tile = -1, pal = 0; if (sc.StartBraces(&blockend)) return; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("tile")) sc.GetNumber(tile, true); else if (sc.Compare("pal")) sc.GetNumber(pal, true); else if (sc.Compare({ "ft", "front", "forward" })) sc.GetString(faces[0]); else if (sc.Compare({ "rt", "right" })) sc.GetString(faces[1]); else if (sc.Compare({ "bk", "back" })) sc.GetString(faces[2]); else if (sc.Compare({ "lt", "lf", "left" })) sc.GetString(faces[3]); else if (sc.Compare({ "up", "ceiling", "top", "ceil" })) sc.GetString(faces[4]); else if (sc.Compare({ "dn", "floor", "bottom", "down" })) sc.GetString(faces[5]); // skip over everything else. } if (tile < 0) pos.Message(MSG_ERROR, "skybox: missing tile number"); else tileSetSkybox(tile, pal, faces); } //=========================================================================== // // // //=========================================================================== void parseSetupTile(FScanner& sc, FScriptPosition& pos) { int tile; if (!sc.GetNumber(tile, true)) return; if (!ValidateTilenum("setuptile", tile, pos)) return; auto& tiled = TileFiles.tiledata[tile]; if (!sc.GetNumber(tiled.hiofs.xsize, true)) return; if (!sc.GetNumber(tiled.hiofs.ysize, true)) return; if (!sc.GetNumber(tiled.hiofs.xoffs, true)) return; if (!sc.GetNumber(tiled.hiofs.yoffs, true)) return; } //=========================================================================== // // // //=========================================================================== void parseSetupTileRange(FScanner& sc, FScriptPosition& pos) { int tilestart, tileend; if (!sc.GetNumber(tilestart, true)) return; if (!sc.GetNumber(tileend, true)) return; if (!ValidateTileRange("setuptilerange", tilestart, tileend, pos)) return; TileOffs hiofs; if (!sc.GetNumber(hiofs.xsize, true)) return; if (!sc.GetNumber(hiofs.ysize, true)) return; if (!sc.GetNumber(hiofs.xoffs, true)) return; if (!sc.GetNumber(hiofs.yoffs, true)) return; for (int i = tilestart; i <= tileend; i++) TileFiles.tiledata[i].hiofs = hiofs; } //=========================================================================== // // // //=========================================================================== void parseAnimTileRange(FScanner& sc, FScriptPosition& pos) { SetAnim set; if (!sc.GetNumber(set.tile1, true)) return; if (!sc.GetNumber(set.tile2, true)) return; if (!sc.GetNumber(set.speed, true)) return; if (!sc.GetNumber(set.type, true)) return; processSetAnim("animtilerange", pos, set); } //=========================================================================== // // // //=========================================================================== void parseAlphahack(FScanner& sc, FScriptPosition& pos) { int tile; if (!sc.GetNumber(tile, true)) return; if (!sc.GetFloat(true)) return; if ((unsigned)tile < MAXTILES) TileFiles.tiledata[tile].texture->alphaThreshold = (float)sc.Float; } //=========================================================================== // // // //=========================================================================== void parseAlphahackRange(FScanner& sc, FScriptPosition& pos) { int tilestart, tileend; if (!sc.GetNumber(tilestart, true)) return; if (!sc.GetNumber(tileend, true)) return; if (!sc.GetFloat(true)) return; if (!ValidateTileRange("alphahackrange", tilestart, tileend, pos)) return; for (int i = tilestart; i <= tileend; i++) TileFiles.tiledata[i].texture->alphaThreshold = (float)sc.Number; } //=========================================================================== // // // //=========================================================================== static int lastvoxid = -1; void parseDefineVoxel(FScanner& sc, FScriptPosition& pos) { sc.MustGetString(); while (nextvoxid < MAXVOXELS && voxreserve[nextvoxid]) nextvoxid++; if (nextvoxid == MAXVOXELS) { pos.Message(MSG_ERROR, "Maximum number of voxels (%d) already defined.", MAXVOXELS); return; } if (voxDefine(nextvoxid, sc.String)) { pos.Message(MSG_ERROR, "Unable to load voxel file \"%s\"", sc.String); return; } lastvoxid = nextvoxid++; } //=========================================================================== // // // //=========================================================================== void parseDefineVoxelTiles(FScanner& sc, FScriptPosition& pos) { int tilestart, tileend; if (!sc.GetNumber(tilestart, true)) return; if (!sc.GetNumber(tileend, true)) return; if (!ValidateTileRange("definevoxeltiles", tilestart, tileend, pos)) return; if (lastvoxid < 0) { pos.Message(MSG_WARNING, "Warning: Ignoring voxel tiles definition without valid voxel.\n"); return; } for (int i = tilestart; i <= tileend; i++) tiletovox[i] = lastvoxid; } //=========================================================================== // // // //=========================================================================== void parseVoxel(FScanner& sc, FScriptPosition& pos) { FScanner::SavedPos blockend; int tile0 = MAXTILES, tile1 = -1; FString fn; if (!sc.GetString(fn)) return; while (nextvoxid < MAXVOXELS && voxreserve[nextvoxid]) nextvoxid++; if (nextvoxid == MAXVOXELS) { pos.Message(MSG_ERROR, "Maximum number of voxels (%d) already defined.", MAXVOXELS); return; } if (voxDefine(nextvoxid, fn)) { pos.Message(MSG_ERROR, "Unable to load voxel file \"%s\"", fn.GetChars()); return; } int lastvoxid = nextvoxid++; if (sc.StartBraces(&blockend)) return; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("tile")) { sc.GetNumber(true); if (ValidateTilenum("voxel", sc.Number, pos)) tiletovox[sc.Number] = lastvoxid; } if (sc.Compare("tile0")) sc.GetNumber(tile0, true); if (sc.Compare("tile1")) { sc.GetNumber(tile1, true); if (ValidateTileRange("voxel", tile0, tile1, pos)) { for (int i = tile0; i <= tile1; i++) tiletovox[i] = lastvoxid; } } if (sc.Compare("scale")) { sc.GetFloat(true); voxscale[lastvoxid] = (float)sc.Float; } if (sc.Compare("rotate")) voxrotate.Set(lastvoxid); } } //=========================================================================== // // // //=========================================================================== void parseDefineTint(FScanner& sc, FScriptPosition& pos) { int pal, r, g, b, f; if (!sc.GetNumber(pal, true)) return; if (!sc.GetNumber(r)) return; if (!sc.GetNumber(g)) return; if (!sc.GetNumber(b)) return; if (!sc.GetNumber(f)) return; lookups.setPaletteTint(pal, r, g, b, 0, 0, 0, f); } //=========================================================================== // // // //=========================================================================== void parseFogpal(FScanner& sc, FScriptPosition& pos) { int pal, r, g, b; if (!sc.GetNumber(pal, true)) return; if (!sc.GetNumber(r)) return; if (!sc.GetNumber(g)) return; if (!sc.GetNumber(b)) return; r = clamp(r, 0, 63); g = clamp(g, 0, 63); b = clamp(b, 0, 63); lookups.makeTable(pal, nullptr, r << 2, g << 2, b << 2, 1); } //=========================================================================== // // // //=========================================================================== void parseNoFloorpalRange(FScanner& sc, FScriptPosition& pos) { int start, end; if (!sc.GetNumber(start, true)) return; if (!sc.GetNumber(end, true)) return; if (start > 1) start = 1; if (end > MAXPALOOKUPS - 1) end = MAXPALOOKUPS - 1; for (int i = start; i <= end; i++) lookups.tables[i].noFloorPal = true; } //=========================================================================== // // // //=========================================================================== void parseTint(FScanner& sc, FScriptPosition& pos) { int red = 255, green = 255, blue = 255, shadered = 0, shadegreen = 0, shadeblue = 0, pal = -1, flags = 0; FScanner::SavedPos blockend; if (sc.StartBraces(&blockend)) return; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("pal")) sc.GetNumber(pal, true); else if (sc.Compare({"red", "r"})) sc.GetNumber(red); else if (sc.Compare({ "green", "g" })) sc.GetNumber(green); else if (sc.Compare({ "blue", "b" })) sc.GetNumber(blue); else if (sc.Compare({ "shadered", "sr" })) sc.GetNumber(shadered); else if (sc.Compare({ "shadegreen", "sg" })) sc.GetNumber(shadegreen); else if (sc.Compare({ "shadeblue", "sb" })) sc.GetNumber(shadeblue); else if (sc.Compare("flags")) sc.GetNumber(flags, true); } if (pal < 0) pos.Message(MSG_ERROR, "tint: palette number missing"); else lookups.setPaletteTint(pal, clamp(red, 0, 255), clamp(green, 0, 255), clamp(blue, 0, 255), clamp(shadered, 0, 255), clamp(shadegreen, 0, 255), clamp(shadeblue, 0, 255), flags); } //=========================================================================== // // // //=========================================================================== void parseMusic(FScanner& sc, FScriptPosition& pos) { FString id, file; FScanner::SavedPos blockend; if (sc.StartBraces(&blockend)) return; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("id")) sc.GetString(id); else if (sc.Compare("file")) sc.GetString(file); } SetMusicForMap(id, file, true); } //=========================================================================== // // // //=========================================================================== void parseMapinfo(FScanner& sc, FScriptPosition& pos) { usermaphack_t mhk; FScanner::SavedPos blockend; if (sc.StartBraces(&blockend)) return; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("mapfile")) sc.GetString(); else if (sc.Compare("maptitle")) sc.GetString(mhk.title); else if (sc.Compare("mhkfile")) sc.GetString(mhk.mhkfile); else if (sc.Compare("mapmd4")) { sc.GetString(); for (int i = 0; i < 16; i++) { char smallbuf[3] = { sc.String[2 * i], sc.String[2 * i + 1], 0 }; mhk.md4[i] = strtol(smallbuf, nullptr, 16); } } } AddUserMapHack(mhk); } //=========================================================================== // // // //=========================================================================== void parseEcho(FScanner& sc, FScriptPosition& pos) { sc.MustGetString(); Printf("%s\n", sc.String); } //=========================================================================== // // // //=========================================================================== void parseMultiPsky(FScanner& sc, FScriptPosition& pos) { usermaphack_t mhk; FScanner::SavedPos blockend; psky_t sky{}; sky.yscale = 65536; if (!sc.GetNumber(sky.tilenum, true)) return; if (sc.StartBraces(&blockend)) return; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("horizfrac")) sc.GetNumber(sky.horizfrac, true); else if (sc.Compare("yoffset")) sc.GetNumber(sky.yoffs, true); else if (sc.Compare("lognumtiles")) sc.GetNumber(sky.lognumtiles, true); else if (sc.Compare("yscale")) sc.GetNumber(sky.yscale, true); else if (sc.Compare({ "tile", "panel" })) { int panel, offset; sc.GetNumber(panel, true); sc.GetNumber(offset, true); if ((unsigned)panel < MAXPSKYTILES && (unsigned)offset <= PSKYOFF_MAX) sky.tileofs[panel] = offset; } } if (sky.tilenum != DEFAULTPSKY && (unsigned)sky.tilenum >= MAXUSERTILES) return; if ((1 << sky.lognumtiles) > MAXPSKYTILES) return; auto psky = tileSetupSky(sky.tilenum); *psky = sky; } //=========================================================================== // // // //=========================================================================== void parseRffDefineId(FScanner& sc, FScriptPosition& pos) { FString resName; FString resType; int resID; if (!sc.GetString(resName)) return; if (!sc.GetString(resType)) return; if (!sc.GetNumber(resID)) return; if (!sc.GetString()) return; resName.AppendFormat(".%s", resType.GetChars()); fileSystem.CreatePathlessCopy(resName, resID, 0); } //=========================================================================== // // empty stub // //=========================================================================== void parseEmptyBlock(FScanner& sc, FScriptPosition& pos) { FScanner::SavedPos blockend; if (sc.StartBraces(&blockend)) return; sc.RestorePos(blockend); sc.CheckString("}"); } void parseEmptyBlockWithParm(FScanner& sc, FScriptPosition& pos) { FScanner::SavedPos blockend; sc.MustGetString(); if (sc.StartBraces(&blockend)) return; sc.RestorePos(blockend); sc.CheckString("}"); } //=========================================================================== // // // //=========================================================================== void parseTexHitscanRange(FScanner& sc, FScriptPosition& pos) { int start, end; if (!sc.GetNumber(start, true)) return; if (!sc.GetNumber(end, true)) return; if (start < 0) start = 0; if (end >= MAXUSERTILES) end = MAXUSERTILES - 1; for (int i = start; i <= end; i++) TileFiles.tiledata[i].picanm.sf |= PICANM_TEXHITSCAN_BIT; } //=========================================================================== // // // //=========================================================================== void parseNoFullbrightRange(FScanner& sc, FScriptPosition& pos) { int start, end; if (!sc.GetNumber(start, true)) return; if (!sc.GetNumber(end, true)) return; if (start < 0) start = 0; if (end >= MAXUSERTILES) end = MAXUSERTILES - 1; for (int i = start; i <= end; i++) { auto tex = tileGetTexture(i); if (tex->isValid()) tex->SetDisableBrightmap(); } } //=========================================================================== // // // //=========================================================================== void parseArtFile(FScanner& sc, FScriptPosition& pos) { FScanner::SavedPos blockend; FString file; int tile = -1; if (sc.StartBraces(&blockend)) return; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("file")) sc.GetString(file); else if (sc.Compare("tile")) sc.GetNumber(tile, true); } if (file.IsEmpty()) { pos.Message(MSG_ERROR, "artfile: missing file name"); } else if (tile >= 0 && ValidateTilenum("artfile", tile, pos)) TileFiles.LoadArtFile(file, nullptr, tile); } //=========================================================================== // // this is only left in for compatibility purposes. // There's way better methods to handle translucency. // //=========================================================================== static void parseBlendTableGlBlend(FScanner& sc, int id) { FScanner::SavedPos blockend; FScriptPosition pos = sc; FString file; if (sc.StartBraces(&blockend)) return; glblend_t* const glb = glblend + id; *glb = nullglblend; while (!sc.FoundEndBrace(blockend)) { int which = 0; sc.MustGetString(); if (sc.Compare("forward")) which = 1; else if (sc.Compare("reverse")) which = 2; else if (sc.Compare("both")) which = 3; else continue; FScanner::SavedPos blockend2; if (sc.StartBraces(&blockend2)) return; glblenddef_t bdef{}; while (!sc.FoundEndBrace(blockend2)) { int whichb = 0; sc.MustGetString(); if (sc.Compare("}")) break; if (sc.Compare({ "src", "sfactor", "top" })) whichb = 0; else if (sc.Compare({ "dst", "dfactor", "bottom" })) whichb = 1; else if (sc.Compare("alpha")) { sc.GetFloat(true); bdef.alpha = (float)sc.Float; continue; } uint8_t* const factor = whichb == 0 ? &bdef.src : &bdef.dst; sc.MustGetString(); if (sc.Compare("ZERO")) *factor = STYLEALPHA_Zero; else if (sc.Compare("ONE")) *factor = STYLEALPHA_One; else if (sc.Compare("SRC_COLOR")) *factor = STYLEALPHA_SrcCol; else if (sc.Compare("ONE_MINUS_SRC_COLOR")) *factor = STYLEALPHA_InvSrcCol; else if (sc.Compare("SRC_ALPHA")) *factor = STYLEALPHA_Src; else if (sc.Compare("ONE_MINUS_SRC_ALPHA")) *factor = STYLEALPHA_InvSrc; else if (sc.Compare("DST_ALPHA")) *factor = STYLEALPHA_Dst; else if (sc.Compare("ONE_MINUS_DST_ALPHA")) *factor = STYLEALPHA_InvDst; else if (sc.Compare("DST_COLOR")) *factor = STYLEALPHA_DstCol; else if (sc.Compare("ONE_MINUS_DST_COLOR")) *factor = STYLEALPHA_InvDstCol; else sc.ScriptMessage("Unknown blend operation %s", sc.String); } if (which & 1) glb->def[0] = bdef; if (which & 2) glb->def[1] = bdef; } } void parseBlendTable(FScanner& sc, FScriptPosition& pos) { FScanner::SavedPos blockend; int id; if (!sc.GetNumber(id, true)) return; if (sc.StartBraces(&blockend)) return; if ((unsigned)id >= MAXBLENDTABS) { pos.Message(MSG_ERROR, "blendtable: Invalid blendtable number %d", id); sc.RestorePos(blockend); return; } while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("raw")) parseEmptyBlock(sc, pos); // Raw translucency map for the software renderer. We have no use for this. else if (sc.Compare("glblend")) parseBlendTableGlBlend(sc, id); else if (sc.Compare("undef")) glblend[id] = defaultglblend; else if (sc.Compare("copy")) { sc.GetNumber(true); if ((unsigned)sc.Number >= MAXBLENDTABS || sc.Number == id) { pos.Message(MSG_ERROR, "blendtable: Invalid source blendtable number %d in copy", sc.Number); } else glblend[id] = glblend[sc.Number]; } } } //=========================================================================== // // thw same note as for blendtable applies here. // //=========================================================================== void parseNumAlphaTabs(FScanner& sc, FScriptPosition& pos) { int value; if (!sc.GetNumber(value)) return; for (int a = 1, value2 = value * 2 + (value & 1); a <= value; ++a) { float finv2value = 1.f / (float)value2; glblend_t* const glb = glblend + a; *glb = defaultglblend; glb->def[0].alpha = (float)(value2 - a) * finv2value; glb->def[1].alpha = (float)a * finv2value; } } //=========================================================================== // // // //=========================================================================== static bool parseBasePaletteRaw(FScanner& sc, FScriptPosition& pos, int id) { FScanner::SavedPos blockend; FString fn; int32_t offset = 0; int32_t shiftleft = 0; if (sc.StartBraces(&blockend)) return false; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("file")) sc.GetString(fn); else if (sc.Compare("offset")) sc.GetNumber(offset, true); else if (sc.Compare("shiftleft")) sc.GetNumber(shiftleft, true); } if (fn.IsEmpty()) { pos.Message(MSG_ERROR, "basepalette: filename missing"); } else if (offset < 0) { pos.Message(MSG_ERROR, "basepalette: Invalid file offset"); } else if ((unsigned)shiftleft >= 8) { pos.Message(MSG_ERROR, "basepalette: Invalid left shift %d provided", shiftleft); } else { FileReader fil = fileSystem.OpenFileReader(fn); if (!fil.isOpen()) { pos.Message(MSG_ERROR, "basepalette: Failed opening \"%s\"", fn.GetChars()); } else { fil.Seek(offset, FileReader::SeekSet); auto palbuf = fil.Read(); if (palbuf.Size() < 768) { pos.Message(MSG_ERROR, "basepalette: Read failed"); } else { if (shiftleft != 0) { for (bssize_t k = 0; k < 768; k++) palbuf[k] <<= shiftleft; } paletteSetColorTable(id, palbuf.Data(), false, false); return true; } } } return false; } void parseBasePalette(FScanner& sc, FScriptPosition& pos) { FScanner::SavedPos blockend; int id; bool didLoadPal = false; if (!sc.GetNumber(id)) return; if (sc.StartBraces(&blockend)) return; if ((unsigned)id >= MAXBASEPALS) { pos.Message(MSG_ERROR, "basepalette: Invalid basepal number %d", id); sc.RestorePos(blockend); sc.CheckString("{"); return; } while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("raw")) didLoadPal |= parseBasePaletteRaw(sc, pos, id); else if (sc.Compare("copy")) { int source = -1; sc.GetNumber(source); if ((unsigned)source >= MAXBASEPALS || source == id) { pos.Message(MSG_ERROR, "basepalette: Invalid source basepal number %d", source); } else { auto sourcepal = GPalette.GetTranslation(Translation_BasePalettes, source); if (sourcepal == nullptr) { pos.Message(MSG_ERROR, "basepalette: Source basepal %d does not exist", source); } else { GPalette.CopyTranslation(TRANSLATION(Translation_BasePalettes, id), TRANSLATION(Translation_BasePalettes, source)); didLoadPal = true; } } } else if (sc.Compare("undef")) { GPalette.ClearTranslationSlot(TRANSLATION(Translation_BasePalettes, id)); didLoadPal = 0; if (id == 0) paletteloaded &= ~PALETTE_MAIN; } } if (didLoadPal && id == 0) { paletteloaded |= PALETTE_MAIN; } } //=========================================================================== // // // //=========================================================================== void parseUndefBasePaletteRange(FScanner& sc, FScriptPosition& pos) { int start, end; if (!sc.GetNumber(start)) return; if (!sc.GetNumber(end)) return; if (start > end || (unsigned)start >= MAXBASEPALS || (unsigned)end >= MAXBASEPALS) { pos.Message(MSG_ERROR, "undefbasepaletterange: Invalid range [%d, %d]", start, end); return; } for (int i = start; i <= end; i++) GPalette.ClearTranslationSlot(TRANSLATION(Translation_BasePalettes, i)); if (start == 0) paletteloaded &= ~PALETTE_MAIN; } //=========================================================================== // // sadly this looks broken by design with its hard coded 32 shades... // //=========================================================================== static void parsePalookupRaw(FScanner& sc, int id, int& didLoadShade) { FScanner::SavedPos blockend; FScriptPosition pos = sc; if (sc.StartBraces(&blockend)) return; FString fn; int32_t offset = 0; int32_t length = 256 * 32; // hardcoding 32 instead of numshades while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("file")) sc.GetString(fn); else if (sc.Compare("offset")) sc.GetNumber(offset); else if (sc.Compare("noshades")) length = 256; } if (fn.IsEmpty()) { pos.Message(MSG_ERROR, "palookup: filename missing"); } else if (offset < 0) { pos.Message(MSG_ERROR, "palookup: Invalid file offset %d", offset); } else { FileReader fil = fileSystem.OpenFileReader(fn); if (!fil.isOpen()) { pos.Message(MSG_ERROR, "palookup: Failed opening \"%s\"", fn.GetChars()); } else { fil.Seek(offset, FileReader::SeekSet); auto palookupbuf = fil.Read(); if (palookupbuf.Size() < 256) { pos.Message(MSG_ERROR, "palookup: Read failed"); } else if (palookupbuf.Size() >= 256 * 32) { didLoadShade = 1; numshades = 32; lookups.setTable(id, palookupbuf.Data()); } else { if (!(paletteloaded & PALETTE_SHADE)) { pos.Message(MSG_ERROR, "palookup: Shade tables not loaded"); } else lookups.makeTable(id, palookupbuf.Data(), 0, 0, 0, lookups.tables[id].noFloorPal); } } } } static void parsePalookupFogpal(FScanner& sc, int id) { FScanner::SavedPos blockend; FScriptPosition pos = sc; if (sc.StartBraces(&blockend)) return; int red = 0, green = 0, blue = 0; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare({ "r", "red" })) sc.GetNumber(red); else if (sc.Compare({ "g", "green" })) sc.GetNumber(green); else if (sc.Compare({ "b", "blue" })) sc.GetNumber(blue); } red = clamp(red, 0, 255); green = clamp(green, 0, 255); blue = clamp(blue, 0, 255); if (!(paletteloaded & PALETTE_SHADE)) { pos.Message(MSG_ERROR, "palookup: Shade tables not loaded"); } else lookups.makeTable(id, nullptr, red, green, blue, 1); } static void parsePalookupMakePalookup(FScanner& sc, FScriptPosition& pos, int id, int& didLoadShade) { FScanner::SavedPos blockend; if (sc.StartBraces(&blockend)) return; int red = 0, green = 0, blue = 0; int remappal = -1; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare({ "r", "red" })) sc.GetNumber(red); else if (sc.Compare({ "g", "green" })) sc.GetNumber(green); else if (sc.Compare({ "b", "blue" })) sc.GetNumber(blue); else if (sc.Compare("remappal")) sc.GetNumber(remappal, true); else if (sc.Compare("remapself")) remappal = id; } red = clamp(red, 0, 255); green = clamp(green, 0, 255); blue = clamp(blue, 0, 255); if ((unsigned)remappal >= MAXPALOOKUPS) { pos.Message(MSG_ERROR, "palookup: Invalid remappal %d", remappal); } else if (!(paletteloaded & PALETTE_SHADE)) { pos.Message(MSG_ERROR, "palookup: Shade tables not loaded"); } else lookups.makeTable(id, nullptr, red, green, blue, lookups.tables[id].noFloorPal); } void parsePalookup(FScanner& sc, FScriptPosition& pos) { FScanner::SavedPos blockend; int id; int didLoadShade = 0; if (!sc.GetNumber(id, true)) return; if (sc.StartBraces(&blockend)) return; if ((unsigned)id >= MAXPALOOKUPS) { pos.Message(MSG_ERROR, "palookup: Invalid palette number %d", id); sc.RestorePos(blockend); return; } while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("raw")) parsePalookupRaw(sc, id, didLoadShade); else if (sc.Compare("fogpal")) parsePalookupFogpal(sc, id); else if (sc.Compare("makepalookup")) parsePalookupMakePalookup(sc, pos, id, didLoadShade); else if (sc.Compare("floorpal")) lookups.tables[id].noFloorPal = 0; else if (sc.Compare("nofloorpal")) lookups.tables[id].noFloorPal = 1; else if (sc.Compare("copy")) { int source; sc.GetNumber(source, true); if ((unsigned)source >= MAXPALOOKUPS || source == id) { pos.Message(MSG_ERROR, "palookup: Invalid source pal number %d", source); } else if (source == 0 && !(paletteloaded & PALETTE_SHADE)) { pos.Message(MSG_ERROR, "palookup: Shade tables not loaded"); } else { // do not overwrite the base with an empty table. if (lookups.checkTable(source) || id > 0) lookups.copyTable(id, source); didLoadShade = 1; } } else if (sc.Compare("undef")) { lookups.clearTable(id); didLoadShade = 0; if (id == 0) paletteloaded &= ~PALETTE_SHADE; } } if (didLoadShade && id == 0) { paletteloaded |= PALETTE_SHADE; } } //=========================================================================== // // // //=========================================================================== void parseMakePalookup(FScanner& sc, FScriptPosition& pos) { FScanner::SavedPos blockend; int red = 0, green = 0, blue = 0, pal = -1; int remappal = 0; int nofloorpal = -1; bool havepal = false, haveremappal = false, haveremapself = false; if (sc.StartBraces(&blockend)) return; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare({ "r", "red" })) sc.GetNumber(red); else if (sc.Compare({ "g", "green" })) sc.GetNumber(green); else if (sc.Compare({ "b", "blue" })) sc.GetNumber(blue); else if (sc.Compare("remappal")) { sc.GetNumber(remappal, true); haveremappal = true; } else if (sc.Compare("remapself")) { haveremapself = true; } else if (sc.Compare("nofloorpal")) sc.GetNumber(nofloorpal, true); else if (sc.Compare("pal")) { havepal = true; sc.GetNumber(pal, true); } } red = clamp(red, 0, 63); green = clamp(green, 0, 63); blue = clamp(blue, 0, 63); if (!havepal) { pos.Message(MSG_ERROR, "makepalookup: missing palette number"); } else if (pal == 0 || (unsigned)pal >= MAXREALPAL) { pos.Message(MSG_ERROR, "makepalookup: palette number %d out of range (1 .. %d)", pal, MAXREALPAL - 1); } else if (haveremappal && haveremapself) { // will also disallow multiple remappals or remapselfs pos.Message(MSG_ERROR, "makepalookup: must have either 'remappal' or 'remapself' but not both"); } else if ((haveremappal && (unsigned)remappal >= MAXREALPAL)) { pos.Message(MSG_ERROR, "makepalookup: remap palette number %d out of range (0 .. %d)", pal, MAXREALPAL - 1); } else { if (haveremapself) remappal = pal; lookups.makeTable(pal, lookups.getTable(remappal), red << 2, green << 2, blue << 2, remappal == 0 ? 1 : (nofloorpal == -1 ? lookups.tables[remappal].noFloorPal : nofloorpal)); } } //=========================================================================== // // // //=========================================================================== void parseUndefPalookupRange(FScanner& sc, FScriptPosition& pos) { int id0, id1; if (!sc.GetNumber(id0, true)) return; if (!sc.GetNumber(id1, true)) return; if (id0 > id1 || (unsigned)id0 >= MAXPALOOKUPS || (unsigned)id1 >= MAXPALOOKUPS) { pos.Message(MSG_ERROR, "undefpalookuprange: Invalid range"); } else { for (int i = id0; i <= id1; i++) lookups.clearTable(i); if (id0 == 0) paletteloaded &= ~PALETTE_SHADE; } } //=========================================================================== // // // //=========================================================================== void parseHighpalookup(FScanner& sc, FScriptPosition& pos) { FScanner::SavedPos blockend; int basepal = -1, pal = -1; FString fn; if (sc.StartBraces(&blockend)) return; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("basepal")) sc.GetNumber(basepal); else if (sc.Compare("pal")) sc.GetNumber(pal); else if (sc.Compare("file")) sc.GetString(fn); } if ((unsigned)basepal >= MAXBASEPALS) { pos.Message(MSG_ERROR, "highpalookup: invalid base palette number %d", basepal); } else if ((unsigned)pal >= MAXREALPAL) { pos.Message(MSG_ERROR, "highpalookup: invalid palette number %d", pal); } else if (fn.IsEmpty()) { pos.Message(MSG_ERROR, "highpalookup: missing file name"); } else if (!fileSystem.FileExists(fn)) { pos.Message(MSG_ERROR, "highpalookup: file %s not found", fn.GetChars()); } // todo } struct ModelStatics { int lastmodelid; int modelskin, lastmodelskin; int seenframe; } mdglobal; //=========================================================================== // // // //=========================================================================== void parseDefineModel(FScanner& sc, FScriptPosition& pos) { FString modelfn; double scale; int shadeoffs; if (!sc.GetString(modelfn)) return; if (!sc.GetFloat(scale, true)) return; if (!sc.GetNumber(shadeoffs, true)) return; mdglobal.lastmodelid = md_loadmodel(modelfn); if (mdglobal.lastmodelid < 0) { pos.Message(MSG_WARNING, "definemodel: unable to load model file '%s'", modelfn.GetChars()); } else { md_setmisc(mdglobal.lastmodelid, (float)scale, shadeoffs, 0.0, 0.0, 0); mdglobal.modelskin = mdglobal.lastmodelskin = 0; mdglobal.seenframe = 0; } } //=========================================================================== // // // //=========================================================================== void parseDefineModelFrame(FScanner& sc, FScriptPosition& pos) { FString framename; bool ok = true; int firsttile, lasttile; if (!sc.GetString(framename)) return; if (!sc.GetNumber(firsttile, true)) return; if (!sc.GetNumber(lasttile, true)) return; if (!ValidateTileRange("definemodelframe", firsttile, lasttile, pos)) return; if (mdglobal.lastmodelid < 0) { pos.Message(MSG_WARNING, "definemodelframe: Ignoring frame definition outside model."); return; } for (int i = firsttile; i <= lasttile && ok; i++) { int err = (md_defineframe(mdglobal.lastmodelid, framename, i, max(0, mdglobal.modelskin), 0.0f, 0)); if (err < 0) ok = false; if (err == -2) pos.Message(MSG_ERROR, "Invalid tile number %d", i); else if (err == -3) pos.Message(MSG_ERROR, "Invalid frame name", framename.GetChars()); } mdglobal.seenframe = 1; } //=========================================================================== // // // //=========================================================================== void parseDefineModelAnim(FScanner& sc, FScriptPosition& pos) { FString startframe, endframe; int32_t flags; double dfps; if (!sc.GetString(startframe)) return; if (!sc.GetString(endframe)) return; if (!sc.GetFloat(dfps, true)) return; if (!sc.GetNumber(flags, true)) return; if (mdglobal.lastmodelid < 0) { pos.Message(MSG_WARNING, "definemodelframe: Ignoring animation definition outside model."); return; } int err = (md_defineanimation(mdglobal.lastmodelid, startframe, endframe, (int32_t)(dfps * (65536.0 * .001)), flags)); if (err == -2) pos.Message(MSG_ERROR, "Invalid start frame name %s", startframe.GetChars()); else if (err == -3) pos.Message(MSG_ERROR, "Invalid end frame name %s", endframe.GetChars()); } //=========================================================================== // // // //=========================================================================== void parseDefineModelSkin(FScanner& sc, FScriptPosition& pos) { int palnum; FString skinfn; if (!sc.GetNumber(palnum, true)) return; if (!sc.GetString(skinfn)) return; if (mdglobal.seenframe) { mdglobal.modelskin = ++mdglobal.lastmodelskin; } mdglobal.seenframe = 0; if (!fileSystem.FileExists(skinfn)) return; int err = (md_defineskin(mdglobal.lastmodelid, skinfn, palnum, max(0, mdglobal.modelskin), 0, 0.0f, 1.0f, 1.0f, 0)); if (err == -2) pos.Message(MSG_ERROR, "Invalid skin file name %s", skinfn.GetChars()); else if (err == -3) pos.Message(MSG_ERROR, "Invalid palette %d", palnum); } //=========================================================================== // // // //=========================================================================== void parseSelectModelSkin(FScanner& sc, FScriptPosition& pos) { sc.GetNumber(mdglobal.modelskin, true); } //=========================================================================== // // // //=========================================================================== void parseUndefModel(FScanner& sc, FScriptPosition& pos) { int tile; if (!sc.GetNumber(tile, true)) return; if (!ValidateTilenum("undefmodel", tile, pos)) return; md_undefinetile(tile); } void parseUndefModelRange(FScanner& sc, FScriptPosition& pos) { int start, end; if (!sc.GetNumber(start, true)) return; if (!sc.GetNumber(end, true)) return; if (!ValidateTileRange("undefmodel", start, end, pos)) return; for (int i = start; i <= end; i++) md_undefinetile(i); } void parseUndefModelOf(FScanner& sc, FScriptPosition& pos) { int tile; if (!sc.GetNumber(tile, true)) return; if (!ValidateTilenum("undefmodelof", tile, pos)) return; pos.Message(MSG_WARNING, "undefmodelof: currently non-functional."); } //=========================================================================== // // // //=========================================================================== static bool parseModelFrameBlock(FScanner& sc, FixedBitArray<1024>& usedframes) { FScanner::SavedPos blockend; FScriptPosition pos = sc; FString framename; bool ok = true; int pal = -1; int starttile = -1, endtile = -1; double smoothduration = 0.1f; if (sc.StartBraces(&blockend)) return false; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("pal")) sc.GetNumber(pal, true); else if (sc.Compare({ "name", "frame" })) sc.GetString(framename); else if (sc.Compare("tile")) { sc.GetNumber(starttile, true); endtile = starttile; } else if (sc.Compare("tile0")) sc.GetNumber(starttile, true); else if (sc.Compare("tile1")) sc.GetNumber(endtile, true); else if (sc.Compare("smoothduration")) sc.GetFloat(smoothduration, true); } if (!ValidateTileRange("model/frame", starttile, endtile, pos)) return false; if (smoothduration > 1.0) { pos.Message(MSG_WARNING, "smoothduration out of range"); smoothduration = 1.0; } for (int i = starttile; i <= endtile && ok; i++) { int res = md_defineframe(mdglobal.lastmodelid, framename, i, max(0, mdglobal.modelskin), smoothduration, pal); if (res < 0) { ok = false; if (res == -2) pos.Message(MSG_WARNING, "Invalid tile number %d", i); else if (res == -3) pos.Message(MSG_WARNING, "%s: Invalid frame name", framename.GetChars()); } else if (res < 1024) usedframes.Set(res); } mdglobal.seenframe = 1; return ok; } static bool parseModelAnimBlock(FScanner& sc) { FScanner::SavedPos blockend; FScriptPosition pos = sc; FString startframe, endframe; int flags = 0; double fps = 1.0; if (sc.StartBraces(&blockend)) return false; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("frame0")) sc.GetString(startframe); else if (sc.Compare("frame1")) sc.GetString(endframe); else if (sc.Compare("fps")) sc.GetFloat(fps, true); else if (sc.Compare("flags")) sc.GetNumber(flags, true); } if (startframe.IsEmpty()) { pos.Message(MSG_ERROR, "missing start frame for anim definition"); return false; } if (endframe.IsEmpty()) { pos.Message(MSG_ERROR, "missing end frame for anim definition"); return false; } int res = md_defineanimation(mdglobal.lastmodelid, startframe, endframe, (int)(fps * (65536.0 * .001)), flags); if (res < 0) { if (res == -2) pos.Message(MSG_ERROR, "Invalid start frame name %s", startframe.GetChars()); else if (res == -3) pos.Message(MSG_ERROR, "Invalid end frame name %s", endframe.GetChars()); return false; } return true; } static bool parseModelSkinBlock(FScanner& sc, int pal) { FScanner::SavedPos blockend; FScriptPosition pos = sc; FString filename; int surface = 0; double param = 1.0, specpower = 1.0, specfactor = 1.0; int flags = 0; if (sc.StartBraces(&blockend)) return false; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("pal")) sc.GetNumber(pal, true); else if (sc.Compare("file")) sc.GetString(filename); else if (sc.Compare({ "surface", "surf" })) sc.GetNumber(surface, true); else if (sc.Compare({ "intensity", "scale", "detailscale" })) sc.GetFloat(param, true); else if (sc.Compare({ "specpower", "specularpower", "parallaxscale" })) sc.GetFloat(specpower, true); else if (sc.Compare({ "specfactor", "specularfactor", "parallaxbias" })) sc.GetFloat(specfactor, true); else if (sc.Compare("forcefilter")) { /* not suppoted yet*/ } } if (filename.IsEmpty()) { pos.Message(MSG_ERROR, "missing 'skin filename' for skin definition"); return false; } if (mdglobal.seenframe) mdglobal.modelskin = ++mdglobal.lastmodelskin; mdglobal.seenframe = 0; if (!fileSystem.FileExists(filename)) { pos.Message(MSG_ERROR, "%s: file not found", filename.GetChars()); return false; } if (pal == DETAILPAL) param = 1. / param; int res = md_defineskin(mdglobal.lastmodelid, filename, pal, max(0, mdglobal.modelskin), surface, param, specpower, specfactor, flags); if (res < 0) { if (res == -2) pos.Message(MSG_ERROR, "Invalid skin filename %s", filename.GetChars()); else if (res == -3) pos.Message(MSG_ERROR, "Invalid palette number %d", pal); return false; } return true; } static bool parseModelHudBlock(FScanner& sc) { FScanner::SavedPos blockend; FScriptPosition pos = sc; int starttile = -1, endtile = -1, flags = 0, fov = -1, angadd = 0; DVector3 add{}; if (sc.StartBraces(&blockend)) return false; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("tile")) { sc.GetNumber(starttile, true); endtile = starttile; } else if (sc.Compare("tile0")) sc.GetNumber(starttile, true); else if (sc.Compare("tile1")) sc.GetNumber(endtile, true); else if (sc.Compare("xadd")) sc.GetFloat(add.X, true); else if (sc.Compare("yadd")) sc.GetFloat(add.Y, true); else if (sc.Compare("zadd")) sc.GetFloat(add.Z, true); else if (sc.Compare("angadd")) sc.GetNumber(angadd, true); else if (sc.Compare("fov")) sc.GetNumber(fov, true); else if (sc.Compare("hide")) flags |= HUDFLAG_HIDE; else if (sc.Compare("nobob")) flags |= HUDFLAG_NOBOB; else if (sc.Compare("flipped")) flags |= HUDFLAG_FLIPPED; else if (sc.Compare("nodepth")) flags |= HUDFLAG_NODEPTH; } if (!ValidateTileRange("hud", starttile, endtile, pos)) return false; for (int i = starttile; i <= endtile; i++) { vec3f_t addf = { (float)add.X, (float)add.Y, (float)add.Z }; int res = md_definehud(mdglobal.lastmodelid, i, addf, angadd, flags, fov); if (res < 0) { if (res == -2) pos.Message(MSG_ERROR, "Invalid tile number %d", i); return false; } } return true; } void parseModel(FScanner& sc, FScriptPosition& pos) { FScanner::SavedPos blockend; FString modelfn; double scale = 1.0, mzadd = 0.0, myoffset = 0.0; int32_t shadeoffs = 0, pal = 0, flags = 0; FixedBitArray<1024> usedframes; usedframes.Zero(); mdglobal.modelskin = mdglobal.lastmodelskin = 0; mdglobal.seenframe = 0; if (!sc.GetString(modelfn)) return; if (sc.StartBraces(&blockend)) return; mdglobal.lastmodelid = md_loadmodel(modelfn); if (mdglobal.lastmodelid < 0) { pos.Message(MSG_WARNING, "Unable to load model file '%s'", modelfn.GetChars()); sc.RestorePos(blockend); sc.CheckString("}"); return; } bool ok = true; while (!sc.FoundEndBrace(blockend)) { sc.MustGetString(); if (sc.Compare("scale")) sc.GetFloat(scale, true); else if (sc.Compare("shade")) sc.GetNumber(shadeoffs, true); else if (sc.Compare("zadd")) sc.GetFloat(mzadd, true); else if (sc.Compare("yoffset")) sc.GetFloat(myoffset, true); else if (sc.Compare("frame")) ok &= parseModelFrameBlock(sc, usedframes); else if (sc.Compare("anim")) ok &= parseModelAnimBlock(sc); else if (sc.Compare("skin")) ok &= parseModelSkinBlock(sc, 0); else if (sc.Compare("detail")) ok &= parseModelSkinBlock(sc, DETAILPAL); else if (sc.Compare("glow")) ok &= parseModelSkinBlock(sc, GLOWPAL); else if (sc.Compare("specular")) ok &= parseModelSkinBlock(sc, SPECULARPAL); else if (sc.Compare("normal")) ok &= parseModelSkinBlock(sc, NORMALPAL); else if (sc.Compare("hud")) ok &= parseModelHudBlock(sc); else if (sc.Compare("flags")) sc.GetNumber(flags, true); } if (!ok) { if (mdglobal.lastmodelid >= 0) { pos.Message(MSG_ERROR, "Removing model %d due to errors.", mdglobal.lastmodelid); md_undefinemodel(mdglobal.lastmodelid); nextmodelid--; } } else { md_setmisc(mdglobal.lastmodelid, (float)scale, shadeoffs, (float)mzadd, (float)myoffset, flags); mdglobal.modelskin = mdglobal.lastmodelskin = 0; mdglobal.seenframe = 0; } } //=========================================================================== // // // //=========================================================================== struct dispatch { const char* text; void (*handler)(FScanner& sc, FScriptPosition& pos); }; static const dispatch basetokens[] = { { "include", parseInclude }, { "#include", parseInclude }, { "includedefault", parseIncludeDefault }, { "#includedefault", parseIncludeDefault }, { "define", parseDefine }, { "#define", parseDefine }, // deprecated style { "definetexture", parseDefineTexture }, { "defineskybox", parseDefineSkybox }, { "definetint", parseDefineTint }, { "definemodel", parseDefineModel }, { "definemodelframe",parseDefineModelFrame }, { "definemodelanim", parseDefineModelAnim }, { "definemodelskin", parseDefineModelSkin }, { "selectmodelskin", parseSelectModelSkin }, { "definevoxel", parseDefineVoxel }, { "definevoxeltiles",parseDefineVoxelTiles }, // new style { "model", parseModel }, { "voxel", parseVoxel }, { "skybox", parseSkybox }, { "highpalookup", parseHighpalookup }, { "tint", parseTint }, { "makepalookup", parseMakePalookup }, { "texture", parseTexture }, { "tile", parseTexture }, { "music", parseMusic }, { "sound", parseEmptyBlock }, { "animsounds", parseEmptyBlockWithParm }, { "cutscene", parseEmptyBlockWithParm }, { "nofloorpalrange", parseNoFloorpalRange }, { "texhitscanrange", parseTexHitscanRange }, { "nofullbrightrange", parseNoFullbrightRange }, // other stuff { "undefmodel", parseUndefModel }, { "undefmodelrange", parseUndefModelRange }, { "undefmodelof", parseUndefModelOf }, { "undeftexture", parseUndefTexture }, { "undeftexturerange", parseUndefTextureRange }, { "alphahack", parseAlphahack }, { "alphahackrange", parseAlphahackRange }, { "spritecol", parseSkip<3> }, { "2dcol", parseSkip<4> }, { "2dcolidxrange", parseSkip<3> }, { "fogpal", parseFogpal }, { "loadgrp", parseSkip<1> }, { "dummytile", parseDummyTile }, { "dummytilerange", parseDummyTileRange }, { "setuptile", parseSetupTile }, { "setuptilerange", parseSetupTileRange }, { "undefinetile", parseUndefineTile }, { "undefinetilerange", parseUndefineTileRange }, { "animtilerange", parseAnimTileRange }, { "cachesize", parseSkip<1> }, { "dummytilefrompic",parseImportTile }, { "tilefromtexture", parseTileFromTexture }, { "artfile", parseArtFile }, { "mapinfo", parseMapinfo }, { "echo", parseEcho }, { "globalflags", parseSkip<1> }, { "copytile", parseCopyTile }, { "globalgameflags", parseSkip<1> }, { "multipsky", parseMultiPsky }, { "basepalette", parseBasePalette }, { "palookup", parsePalookup }, { "blendtable", parseBlendTable }, { "numalphatables", parseNumAlphaTabs }, { "undefbasepaletterange", parseUndefBasePaletteRange }, { "undefpalookuprange", parseUndefPalookupRange }, { "undefblendtablerange", parseSkip<2> }, { "shadefactor", parseSkip<1> }, { "newgamechoices", parseEmptyBlock }, { "rffdefineid", parseRffDefineId }, }; static void defsparser(FScanner& sc) { int iter = 0; sc.SetNoFatalErrors(true); sc.SetNoOctals(true); while (1) { if (++iter >= 50) { Printf("."); iter = 0; } FScriptPosition pos = sc; if (!sc.GetString()) return; int index = sc.MustMatchString(&basetokens[0].text, sizeof(basetokens[0])); if (index != -1) basetokens[index].handler(sc, pos); } } void loaddefinitionsfile(const char* fn, bool loadadds, bool cumulative) { bool done = false; auto parseit = [&](int lump) { FScanner sc; sc.OpenLumpNum(lump); defsparser(sc); done = true; Printf(PRINT_NONOTIFY, "\n"); }; if (!cumulative) { int lump = fileSystem.FindFile(fn); if (lump >= 0) { Printf(PRINT_NONOTIFY, "Loading \"%s\"\n", fn); parseit(lump); } } else { int lump, lastlump = 0; while ((lump = fileSystem.FindLumpFullName(fn, &lastlump)) >= 0) { Printf(PRINT_NONOTIFY, "Loading \"%s\"\n", fileSystem.GetFileFullPath(lump).GetChars()); parseit(lump); } } if (userConfig.AddDefs && loadadds) for (auto& m : *userConfig.AddDefs) { int lump = fileSystem.FindFile(fn); if (lump >= 0) { Printf(PRINT_NONOTIFY, "Loading \"%s\"\n", fn); parseit(lump); } Printf("Loading module \"%s\"\n", m.GetChars()); performInclude(nullptr, m, nullptr); // Q: should we let the external script see our symbol table? Printf(PRINT_NONOTIFY, "\n"); } }