// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman // Ken Silverman's official web site: "http://www.advsys.net/ken" // See the included license file "BUILDLIC.TXT" for license info. // // This file has been modified from Ken Silverman's original release // by Jonathon Fowler (jf@jonof.id.au) // by the EDuke32 team (development@voidpoint.com) #pragma once #ifndef palette_h_ #define palette_h_ #include "renderstyle.h" #include "filesystem.h" #define MAXBASEPALS 256 #define MAXPALOOKUPS 256 #define MAXBLENDTABS 256 #define RESERVEDPALS 4 // don't forget to increment this when adding reserved pals #define DETAILPAL (MAXPALOOKUPS - 1) #define GLOWPAL (MAXPALOOKUPS - 2) #define SPECULARPAL (MAXPALOOKUPS - 3) #define NORMALPAL (MAXPALOOKUPS - 4) #define BRIGHTPAL (MAXPALOOKUPS) extern uint8_t curbasepal; extern uint8_t PaletteIndexFullbrights[32]; inline bool IsPaletteIndexFullbright(uint8_t col) { return (PaletteIndexFullbrights[col >> 3] & (1u << (col & 7))); } inline void SetPaletteIndexFullbright(int col) { PaletteIndexFullbrights[col >> 3] |= (1u << (col & 7)); } struct palette_t { uint8_t r, g, b, f; }; typedef struct { uint8_t r, g, b; } rgb24_t; extern palette_t palfadergb; extern unsigned char palfadedelta; void paletteMakeLookupTable(int32_t palnum, const char *remapbuf, uint8_t r, uint8_t g, uint8_t b, char noFloorPal); void paletteSetColorTable(int32_t id, uint8_t const *table, bool transient = false); void paletteFreeColorTable(int32_t id); void paletteFreeColorTables(); int32_t paletteSetLookupTable(int32_t palnum, const uint8_t *shtab); void paletteFreeLookupTable(int32_t palnum); #include "tflags.h" enum ESetPalFlag { Pal_DontResetFade = 1, Pal_SceneBrightness = 2, Pal_Fullscreen = 4, Pal_2D = 8, }; typedef TFlags ESetPalFlags; DEFINE_TFLAGS_OPERATORS(ESetPalFlags) extern ESetPalFlags curpaletteflags; void videoSetPalette(int dabrightness, int dapalid, ESetPalFlags flags); void videoFadePalette(uint8_t r, uint8_t g, uint8_t b, uint8_t offset); #ifdef USE_OPENGL void videoTintBlood(int32_t r, int32_t g, int32_t b); #endif extern int32_t realmaxshade; extern float frealmaxshade; extern int32_t globalpal; extern int32_t globalblend; extern uint32_t g_lastpalettesum; extern void paletteLoadFromDisk(void); extern void palettePostLoadTables(void); extern uint8_t basepalreset; extern int32_t curbrightness; extern int32_t paletteLoadLookupTable(FileReader &fp); extern void paletteSetupDefaultFog(void); void paletteFreeLookups(); extern void palettePostLoadLookups(void); extern void paletteFixTranslucencyMask(void); extern int8_t g_noFloorPal[MAXPALOOKUPS]; extern char britable[16][256]; #ifdef USE_OPENGL extern palette_t palookupfog[MAXPALOOKUPS]; enum { BLENDFACTOR_ZERO = 0, BLENDFACTOR_ONE, BLENDFACTOR_SRC_COLOR, BLENDFACTOR_ONE_MINUS_SRC_COLOR, BLENDFACTOR_SRC_ALPHA, BLENDFACTOR_ONE_MINUS_SRC_ALPHA, BLENDFACTOR_DST_ALPHA, BLENDFACTOR_ONE_MINUS_DST_ALPHA, BLENDFACTOR_DST_COLOR, BLENDFACTOR_ONE_MINUS_DST_COLOR, NUMBLENDFACTORS, }; typedef struct glblenddef_ { float alpha; uint8_t src, dst, flags; } glblenddef_t; typedef struct glblend_ { glblenddef_t def[2]; } glblend_t; extern glblend_t const nullglblend, defaultglblend; extern glblend_t glblend[MAXBLENDTABS]; FRenderStyle GetBlend(int blend, int def); extern void handle_blend(uint8_t enable, uint8_t blend, uint8_t def); float float_trans(uint32_t maskprops, uint8_t blend); #endif #endif