//------------------------------------------------------------------------- /* Copyright (C) 1997, 2005 - 3D Realms Entertainment This file is part of Shadow Warrior version 1.2 Shadow Warrior is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Original Source: 1997 - Frank Maddin and Jim Norwood Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #ifndef RESERVE_H #define RESERVE_H // This header is used for reserving tile space for programatic purposes // MAXTILES is currently at 6144 in size - anything under this is ok #define MAXMIRRORS 8 // This is just some, high, blank tile number not used // by real graphics to put the MAXMIRRORS mirrors in #define MIRRORLABEL 6000 #define TILT_TILE 6016 // save screen and tilt tile stuff #define SAVE_SCREEN_TILE 6017 #define SAVE_SCREEN_XSIZE 160L #define SAVE_SCREEN_YSIZE 100L #endif