/* ** iwadpicker_cocoa.mm ** ** Implements Mac OS X native IWAD Picker. ** **--------------------------------------------------------------------------- ** Copyright 2010 Braden Obrzut ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #include "cmdlib.h" #include "version.h" #include "c_cvars.h" #include "m_argv.h" #include "m_misc.h" #include "gameconfigfile.h" #include "printf.h" #include "gamecontrol.h" #include #include CVAR(String, osx_additional_parameters, "", CVAR_ARCHIVE | CVAR_NOSET | CVAR_GLOBALCONFIG); enum { COLUMN_IWAD, COLUMN_GAME, NUM_COLUMNS }; static const char* const tableHeaders[NUM_COLUMNS] = { "IWAD", "Game" }; // Class to convert the IWAD data into a form that Cocoa can use. @interface IWADTableData : NSObject { NSMutableArray *data; } - (void)dealloc; - (IWADTableData *)init:(WadStuff *) wads num:(int) numwads; - (int)numberOfRowsInTableView:(NSTableView *)aTableView; - (id)tableView:(NSTableView *)aTableView objectValueForTableColumn:(NSTableColumn *)aTableColumn row:(int)rowIndex; @end @implementation IWADTableData - (void)dealloc { [data release]; [super dealloc]; } - (IWADTableData *)init:(WadStuff *) wads num:(int) numwads { data = [[NSMutableArray alloc] initWithCapacity:numwads]; for(int i = 0;i < numwads;i++) { NSMutableDictionary *record = [[NSMutableDictionary alloc] initWithCapacity:NUM_COLUMNS]; const char* filename = strrchr(wads[i].Path, '/'); if(filename == NULL) filename = wads[i].Path; else filename++; [record setObject:[NSString stringWithUTF8String:filename] forKey:[NSString stringWithUTF8String:tableHeaders[COLUMN_IWAD]]]; [record setObject:[NSString stringWithUTF8String:wads[i].Name] forKey:[NSString stringWithUTF8String:tableHeaders[COLUMN_GAME]]]; [data addObject:record]; [record release]; } return self; } - (int)numberOfRowsInTableView:(NSTableView *)aTableView { return [data count]; } - (id)tableView:(NSTableView *)aTableView objectValueForTableColumn:(NSTableColumn *)aTableColumn row:(int)rowIndex { NSParameterAssert(rowIndex >= 0 && (unsigned int) rowIndex < [data count]); NSMutableDictionary *record = [data objectAtIndex:rowIndex]; return [record objectForKey:[aTableColumn identifier]]; } @end static NSDictionary* GetKnownFileTypes() { return [NSDictionary dictionaryWithObjectsAndKeys: @"-file" , @"wad", @"-file" , @"pk3", @"-file" , @"zip", @"-file" , @"pk7", @"-file" , @"7z", @"-deh" , @"deh", @"-bex" , @"bex", @"-exec" , @"cfg", @"-playdemo", @"lmp", nil]; } static NSArray* GetKnownExtensions() { return [GetKnownFileTypes() allKeys]; } @interface NSMutableString(AppendKnownFileType) - (void)appendKnownFileType:(NSString *)filePath; @end @implementation NSMutableString(AppendKnownFileType) - (void)appendKnownFileType:(NSString *)filePath { NSString* extension = [[filePath pathExtension] lowercaseString]; NSString* parameter = [GetKnownFileTypes() objectForKey:extension]; if (nil == parameter) { return; } [self appendFormat:@"%@ \"%@\" ", parameter, filePath]; } @end // So we can listen for button actions and such we need to have an Obj-C class. @interface IWADPicker : NSObject { NSApplication *app; NSWindow *window; NSButton *okButton; NSButton *cancelButton; NSButton *browseButton; NSTextField *parametersTextField; bool cancelled; } - (void)buttonPressed:(id) sender; - (void)browseButtonPressed:(id) sender; - (void)doubleClicked:(id) sender; - (void)makeLabel:(NSTextField *)label withString:(const char*) str; - (int)pickIWad:(WadStuff *)wads num:(int) numwads showWindow:(bool) showwin defaultWad:(int) defaultiwad; - (NSString*)commandLineParameters; - (void)menuActionSent:(NSNotification*)notification; @end @implementation IWADPicker - (void)buttonPressed:(id) sender { if(sender == cancelButton) cancelled = true; [window orderOut:self]; [app stopModal]; } - (void)browseButtonPressed:(id) sender { NSOpenPanel* openPanel = [NSOpenPanel openPanel]; [openPanel setAllowsMultipleSelection:YES]; [openPanel setCanChooseFiles:YES]; [openPanel setCanChooseDirectories:YES]; [openPanel setResolvesAliases:YES]; [openPanel setAllowedFileTypes:GetKnownExtensions()]; if (NSOKButton == [openPanel runModal]) { NSArray* files = [openPanel URLs]; NSMutableString* parameters = [NSMutableString string]; for (NSUInteger i = 0, ei = [files count]; i < ei; ++i) { NSString* filePath = [[files objectAtIndex:i] path]; BOOL isDirectory = false; if ([[NSFileManager defaultManager] fileExistsAtPath:filePath isDirectory:&isDirectory] && isDirectory) { [parameters appendFormat:@"-file \"%@\" ", filePath]; } else { [parameters appendKnownFileType:filePath]; } } if ([parameters length] > 0) { NSString* newParameters = [parametersTextField stringValue]; if ([newParameters length] > 0 && NO == [newParameters hasSuffix:@" "]) { newParameters = [newParameters stringByAppendingString:@" "]; } newParameters = [newParameters stringByAppendingString:parameters]; [parametersTextField setStringValue: newParameters]; } } } - (void)doubleClicked:(id) sender { if ([sender clickedRow] >= 0) { [window orderOut:self]; [app stopModal]; } } // Apparently labels in Cocoa are uneditable text fields, so lets make this a // little more automated. - (void)makeLabel:(NSTextField *)label withString:(const char*) str { [label setStringValue:[NSString stringWithUTF8String:str]]; [label setBezeled:NO]; [label setDrawsBackground:NO]; [label setEditable:NO]; [label setSelectable:NO]; } - (int)pickIWad:(WadStuff *)wads num:(int) numwads showWindow:(bool) showwin defaultWad:(int) defaultiwad { cancelled = false; app = [NSApplication sharedApplication]; id windowTitle = [NSString stringWithFormat:@"%s %s", GAMENAME, GetVersionString()]; NSRect frame = NSMakeRect(0, 0, 440, 450); window = [[NSWindow alloc] initWithContentRect:frame styleMask:NSTitledWindowMask backing:NSBackingStoreBuffered defer:NO]; [window setTitle:windowTitle]; NSTextField *description = [[NSTextField alloc] initWithFrame:NSMakeRect(18, 384, 402, 50)]; [self makeLabel:description withString:GAMENAME " found more than one IWAD\nSelect from the list below to determine which one to use:"]; [[window contentView] addSubview:description]; [description release]; NSScrollView *iwadScroller = [[NSScrollView alloc] initWithFrame:NSMakeRect(20, 135, 402, 256)]; NSTableView *iwadTable = [[NSTableView alloc] initWithFrame:[iwadScroller bounds]]; IWADTableData *tableData = [[IWADTableData alloc] init:wads num:numwads]; for(int i = 0;i < NUM_COLUMNS;i++) { NSTableColumn *column = [[NSTableColumn alloc] initWithIdentifier:[NSString stringWithUTF8String:tableHeaders[i]]]; [[column headerCell] setStringValue:[column identifier]]; if(i == 0) [column setMaxWidth:110]; [column setEditable:NO]; [column setResizingMask:NSTableColumnAutoresizingMask]; [iwadTable addTableColumn:column]; [column release]; } [iwadScroller setDocumentView:iwadTable]; [iwadScroller setHasVerticalScroller:YES]; [iwadTable setDataSource:tableData]; [iwadTable sizeToFit]; [iwadTable setDoubleAction:@selector(doubleClicked:)]; [iwadTable setTarget:self]; NSIndexSet *selection = [[NSIndexSet alloc] initWithIndex:defaultiwad]; [iwadTable selectRowIndexes:selection byExtendingSelection:NO]; [selection release]; [iwadTable scrollRowToVisible:defaultiwad]; [[window contentView] addSubview:iwadScroller]; [iwadTable release]; [iwadScroller release]; NSTextField *additionalParametersLabel = [[NSTextField alloc] initWithFrame:NSMakeRect(18, 108, 144, 17)]; [self makeLabel:additionalParametersLabel withString:"Additional Parameters:"]; [[window contentView] addSubview:additionalParametersLabel]; parametersTextField = [[NSTextField alloc] initWithFrame:NSMakeRect(20, 48, 402, 54)]; [parametersTextField setStringValue:[NSString stringWithUTF8String:osx_additional_parameters]]; [[window contentView] addSubview:parametersTextField]; // Doesn't look like the SDL version implements this so lets not show it. /*NSButton *dontAsk = [[NSButton alloc] initWithFrame:NSMakeRect(18, 18, 178, 18)]; [dontAsk setTitle:[NSString stringWithCString:"Don't ask me this again"]]; [dontAsk setButtonType:NSSwitchButton]; [dontAsk setState:(showwin ? NSOffState : NSOnState)]; [[window contentView] addSubview:dontAsk];*/ okButton = [[NSButton alloc] initWithFrame:NSMakeRect(236, 8, 96, 32)]; [okButton setTitle:@"OK"]; [okButton setBezelStyle:NSRoundedBezelStyle]; [okButton setAction:@selector(buttonPressed:)]; [okButton setTarget:self]; [okButton setKeyEquivalent:@"\r"]; [[window contentView] addSubview:okButton]; cancelButton = [[NSButton alloc] initWithFrame:NSMakeRect(332, 8, 96, 32)]; [cancelButton setTitle:@"Cancel"]; [cancelButton setBezelStyle:NSRoundedBezelStyle]; [cancelButton setAction:@selector(buttonPressed:)]; [cancelButton setTarget:self]; [cancelButton setKeyEquivalent:@"\033"]; [[window contentView] addSubview:cancelButton]; browseButton = [[NSButton alloc] initWithFrame:NSMakeRect(14, 8, 96, 32)]; [browseButton setTitle:@"Browse..."]; [browseButton setBezelStyle:NSRoundedBezelStyle]; [browseButton setAction:@selector(browseButtonPressed:)]; [browseButton setTarget:self]; [[window contentView] addSubview:browseButton]; NSNotificationCenter* center = [NSNotificationCenter defaultCenter]; [center addObserver:self selector:@selector(menuActionSent:) name:NSMenuDidSendActionNotification object:nil]; [window center]; [app runModalForWindow:window]; [center removeObserver:self name:NSMenuDidSendActionNotification object:nil]; [window release]; [okButton release]; [cancelButton release]; [browseButton release]; return cancelled ? -1 : [iwadTable selectedRow]; } - (NSString*)commandLineParameters { return [parametersTextField stringValue]; } - (void)menuActionSent:(NSNotification*)notification { NSDictionary* userInfo = [notification userInfo]; NSMenuItem* menuItem = [userInfo valueForKey:@"MenuItem"]; if ( @selector(terminate:) == [menuItem action] ) { throw ExitEvent(0); } } @end EXTERN_CVAR(String, defaultiwad) static NSString* GetArchitectureString() { #ifdef __i386__ return @"i386"; #elif defined __x86_64__ return @"x86_64"; #endif } static void RestartWithParameters(const WadStuff& wad, NSString* parameters) { assert(nil != parameters); defaultiwad = wad.Name; GameConfig->DoGameSetup("Doom"); M_SaveDefaults(NULL); NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; @try { NSString* executablePath = [NSString stringWithUTF8String:Args->GetArg(0)]; NSMutableArray* const arguments = [[NSMutableArray alloc] init]; // The following value shoud be equal to NSAppKitVersionNumber10_5 // It's hard-coded in order to build with earlier SDKs const bool canSelectArchitecture = NSAppKitVersionNumber >= 949; if (canSelectArchitecture) { [arguments addObject:@"-arch"]; [arguments addObject:GetArchitectureString()]; [arguments addObject:executablePath]; executablePath = @"/usr/bin/arch"; } [arguments addObject:@"-iwad"]; [arguments addObject:[NSString stringWithUTF8String:wad.Path]]; for (int i = 1, count = Args->NumArgs(); i < count; ++i) { NSString* currentParameter = [NSString stringWithUTF8String:Args->GetArg(i)]; [arguments addObject:currentParameter]; } wordexp_t expansion = {}; if (0 == wordexp([parameters UTF8String], &expansion, 0)) { for (size_t i = 0; i < expansion.we_wordc; ++i) { NSString* argumentString = [NSString stringWithCString:expansion.we_wordv[i] encoding:NSUTF8StringEncoding]; [arguments addObject:argumentString]; } wordfree(&expansion); } [NSTask launchedTaskWithLaunchPath:executablePath arguments:arguments]; _exit(0); // to avoid atexit()'s functions } @catch (NSException* e) { NSLog(@"Cannot restart: %@", [e reason]); } [pool release]; } // Simple wrapper so we can call this from outside. int I_PickIWad_Cocoa (WadStuff *wads, int numwads, bool showwin, int defaultiwad) { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; IWADPicker *picker = [IWADPicker alloc]; int ret = [picker pickIWad:wads num:numwads showWindow:showwin defaultWad:defaultiwad]; NSString* parametersToAppend = [picker commandLineParameters]; osx_additional_parameters = [parametersToAppend UTF8String]; if (ret >= 0) { if (0 != [parametersToAppend length]) { RestartWithParameters(wads[ret], parametersToAppend); } } [pool release]; return ret; }