#pragma once #include // Input event types. enum EGenericEvent { EV_None, EV_KeyDown, // data1: scan code, data2: Qwerty ASCII code EV_KeyUp, // same EV_Mouse, // x, y: mouse movement deltas EV_GUI_Event, // subtype specifies actual event EV_DeviceChange,// a device has been connected or removed }; // Event structure. struct event_t { uint8_t type; uint8_t subtype; int16_t data1; // keys / mouse/joystick buttons int16_t data2; int16_t data3; int x; // mouse/joystick x move int y; // mouse/joystick y move }; // Called by IO functions when input is detected. void D_PostEvent (const event_t* ev); void D_RemoveNextCharEvent(); void D_ProcessEvents(void); enum { NUM_EVENTS = 128 }; extern event_t events[NUM_EVENTS];