Debug
Win32
Release
Win32
Debug
x64
Release
x64
15.0
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eduke32
MakeFileProj
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Application
$(SolutionDir)..\..\
$(Platform)\Build\$(ProjectName)\$(Configuration)\
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nmake /f msvc.mak DEBUG=1 WINBITS=32 RENDERTYPE=SDL
nmake /f msvc.mak veryclean all DEBUG=1 WINBITS=32 RENDERTYPE=SDL
nmake /f msvc.mak veryclean DEBUG=1 WINBITS=32 RENDERTYPE=SDL
USE_OPENGL;POLYMER;SDL_USEFOLDER;SDL_TARGET=2
nmake /f msvc.mak WINBITS=32 RENDERTYPE=SDL
nmake /f msvc.mak veryclean all WINBITS=32 RENDERTYPE=SDL
nmake /f msvc.mak veryclean WINBITS=32 RENDERTYPE=SDL
USE_OPENGL;POLYMER;SDL_USEFOLDER;SDL_TARGET=2
nmake /f msvc.mak DEBUG=1 WINBITS=64 RENDERTYPE=SDL
nmake /f msvc.mak veryclean all DEBUG=1 WINBITS=64 RENDERTYPE=SDL
nmake /f msvc.mak veryclean DEBUG=1 WINBITS=64 RENDERTYPE=SDL
USE_OPENGL;POLYMER;NOASM;SDL_USEFOLDER;SDL_TARGET=2
nmake /f msvc.mak WINBITS=64 RENDERTYPE=SDL
nmake /f msvc.mak veryclean all WINBITS=64 RENDERTYPE=SDL
nmake /f msvc.mak veryclean WINBITS=64 RENDERTYPE=SDL
USE_OPENGL;POLYMER;NOASM;SDL_USEFOLDER;SDL_TARGET=2
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false
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false
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false
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UseLinkTimeCodeGeneration
MultiThreadedDebugDLL
UseLinkTimeCodeGeneration
true
true
true
true
true
true
true
true
true
true
true
true
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