{ engine_main_arrays_are_static; engine_v8; saveboard_maptext; sector; wall; sprite; tsprite; spriteext; numsectors; numwalls; numyaxbunches; spritesortcnt; rendmode; totalclock; randomseed; xdim; ydim; windowx1; windowy1; windowx2; windowy2; yxaspect; viewingrange; yax_getbunch; getceilzofslopeptr; getflorzofslopeptr; getzsofslopeptr; changespritesect; changespritestat; headspritesect; headspritestat; prevspritesect; prevspritestat; nextspritesect; nextspritestat; tilesizx; tilesizy; show2dsector; headsectbunch; nextsectbunch; krand; ksqrt; inside; getangle; Mulscale; cansee; hitscan; neartag; getzrange; rotatesprite_; setaspect; kopen4load; kfilelength; kclose; kread; klseek; dist; ldist; updatesector; updatesectorz; updatesectorbreadth; getticks; gethitickms; OSD_Printf; luaJIT_BC_defs_common; luaJIT_BC_engine_maptext; listsearchpath; };