/* ** joystickmenu.cpp ** The joystick configuration menus ** **--------------------------------------------------------------------------- ** Copyright 2010 Christoph Oelckers ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #include #include "menu.h" #include "c_dispatch.h" #include "filesystem.h" #include "sc_man.h" #include "v_font.h" #include "c_bind.h" #include "d_event.h" #include "d_gui.h" #define NO_IMP #include "optionmenuitems.h" #if 0 // This requires the entire ZDoom backend to work. static TArray Joysticks; IJoystickConfig *SELECTED_JOYSTICK; FOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy); //============================================================================= // // // //============================================================================= class FOptionMenuSliderJoySensitivity : public FOptionMenuSliderBase { public: FOptionMenuSliderJoySensitivity(const char *label, double min, double max, double step, int showval) : FOptionMenuSliderBase(label, min, max, step, showval) { } double GetSliderValue() { return SELECTED_JOYSTICK->GetSensitivity(); } void SetSliderValue(double val) { SELECTED_JOYSTICK->SetSensitivity(float(val)); } }; //============================================================================= // // // //============================================================================= class FOptionMenuSliderJoyScale : public FOptionMenuSliderBase { int mAxis; int mNeg; public: FOptionMenuSliderJoyScale(const char *label, int axis, double min, double max, double step, int showval) : FOptionMenuSliderBase(label, min, max, step, showval) { mAxis = axis; mNeg = 1; } double GetSliderValue() { double d = SELECTED_JOYSTICK->GetAxisScale(mAxis); mNeg = d < 0? -1:1; return d; } void SetSliderValue(double val) { SELECTED_JOYSTICK->SetAxisScale(mAxis, float(val * mNeg)); } }; //============================================================================= // // // //============================================================================= class FOptionMenuSliderJoyDeadZone : public FOptionMenuSliderBase { int mAxis; int mNeg; public: FOptionMenuSliderJoyDeadZone(const char *label, int axis, double min, double max, double step, int showval) : FOptionMenuSliderBase(label, min, max, step, showval) { mAxis = axis; mNeg = 1; } double GetSliderValue() { double d = SELECTED_JOYSTICK->GetAxisDeadZone(mAxis); mNeg = d < 0? -1:1; return d; } void SetSliderValue(double val) { SELECTED_JOYSTICK->SetAxisDeadZone(mAxis, float(val * mNeg)); } }; //============================================================================= // // // //============================================================================= class FOptionMenuItemJoyMap : public FOptionMenuItemOptionBase { int mAxis; public: FOptionMenuItemJoyMap(const char *label, int axis, const char *values, int center) : FOptionMenuItemOptionBase(label, "none", values, NULL, center) { mAxis = axis; } int GetSelection() { double f = SELECTED_JOYSTICK->GetAxisMap(mAxis); FOptionValues **opt = OptionValues.CheckKey(mValues); if (opt != NULL && *opt != NULL) { // Map from joystick axis to menu selection. for(unsigned i = 0; i < (*opt)->mValues.Size(); i++) { if (fabs(f - (*opt)->mValues[i].Value) < FLT_EPSILON) { return i; } } } return -1; } void SetSelection(int selection) { FOptionValues **opt = OptionValues.CheckKey(mValues); // Map from menu selection to joystick axis. if (opt == NULL || *opt == NULL || (unsigned)selection >= (*opt)->mValues.Size()) { selection = JOYAXIS_None; } else { selection = (int)(*opt)->mValues[selection].Value; } SELECTED_JOYSTICK->SetAxisMap(mAxis, (EJoyAxis)selection); } }; //============================================================================= // // // //============================================================================= class FOptionMenuItemInverter : public FOptionMenuItemOptionBase { int mAxis; public: FOptionMenuItemInverter(const char *label, int axis, int center) : FOptionMenuItemOptionBase(label, "none", "YesNo", NULL, center) { mAxis = axis; } int GetSelection() { float f = SELECTED_JOYSTICK->GetAxisScale(mAxis); return f > 0? 0:1; } void SetSelection(int Selection) { float f = fabs(SELECTED_JOYSTICK->GetAxisScale(mAxis)); if (Selection) f*=-1; SELECTED_JOYSTICK->SetAxisScale(mAxis, f); } }; class DJoystickConfigMenu : public DOptionMenu { DECLARE_CLASS(DJoystickConfigMenu, DOptionMenu) }; IMPLEMENT_CLASS(DJoystickConfigMenu) //============================================================================= // // Executes a CCMD, action is a CCMD name // //============================================================================= class FOptionMenuItemJoyConfigMenu : public FOptionMenuItemSubmenu { IJoystickConfig *mJoy; public: FOptionMenuItemJoyConfigMenu(const char *label, IJoystickConfig *joy) : FOptionMenuItemSubmenu(label, "JoystickConfigMenu") { mJoy = joy; } bool Activate() { UpdateJoystickConfigMenu(mJoy); return FOptionMenuItemSubmenu::Activate(); } }; /*======================================= * * Joystick Menu * *=======================================*/ FOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy) { FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_JoystickConfigMenu); if (desc != NULL && (*desc)->mType == MDESC_OptionsMenu) { FOptionMenuDescriptor *opt = (FOptionMenuDescriptor *)*desc; FOptionMenuItem *it; for(unsigned i=0;imItems.Size();i++) { delete opt->mItems[i]; opt->mItems.Clear(); } if (joy == NULL) { opt->mTitle = "Configure Controller"; it = new FOptionMenuItemStaticText("Invalid controller specified for menu", false); opt->mItems.Push(it); } else { opt->mTitle.Format("Configure %s", joy->GetName().GetChars()); SELECTED_JOYSTICK = joy; it = new FOptionMenuSliderJoySensitivity("Overall sensitivity", 0, 2, 0.1, 3); opt->mItems.Push(it); it = new FOptionMenuItemStaticText(" ", false); opt->mItems.Push(it); if (joy->GetNumAxes() > 0) { it = new FOptionMenuItemStaticText("Axis Configuration", true); opt->mItems.Push(it); for (int i = 0; i < joy->GetNumAxes(); ++i) { it = new FOptionMenuItemStaticText(" ", false); opt->mItems.Push(it); it = new FOptionMenuItemJoyMap(joy->GetAxisName(i), i, "JoyAxisMapNames", false); opt->mItems.Push(it); it = new FOptionMenuSliderJoyScale("Overall sensitivity", i, 0, 4, 0.1, 3); opt->mItems.Push(it); it = new FOptionMenuItemInverter("Invert", i, false); opt->mItems.Push(it); it = new FOptionMenuSliderJoyDeadZone("Dead Zone", i, 0, 0.9, 0.05, 3); opt->mItems.Push(it); } } else { it = new FOptionMenuItemStaticText("No configurable axes", false); opt->mItems.Push(it); } } opt->mScrollPos = 0; opt->mSelectedItem = -1; opt->mIndent = 0; opt->mPosition = -25; opt->CalcIndent(); return opt; } return NULL; } void UpdateJoystickMenu(IJoystickConfig *selected) { FMenuDescriptor **desc = MenuDescriptors.CheckKey(NAME_JoystickOptions); if (desc != NULL && (*desc)->mType == MDESC_OptionsMenu) { FOptionMenuDescriptor *opt = (FOptionMenuDescriptor *)*desc; FOptionMenuItem *it; for(unsigned i=0;imItems.Size();i++) { delete opt->mItems[i]; } opt->mItems.Clear(); int i; int itemnum = -1; I_GetJoysticks(Joysticks); if ((unsigned)itemnum >= Joysticks.Size()) { itemnum = Joysticks.Size() - 1; } if (selected != NULL) { for (i = 0; (unsigned)i < Joysticks.Size(); ++i) { if (Joysticks[i] == selected) { itemnum = i; break; } } } // Todo: Block joystick for changing this one. it = new FOptionMenuItemOption("Enable controller support", "use_joystick", "YesNo", NULL, false); opt->mItems.Push(it); #ifdef _WIN32 it = new FOptionMenuItemOption("Enable DirectInput controllers", "joy_dinput", "YesNo", NULL, false); opt->mItems.Push(it); it = new FOptionMenuItemOption("Enable XInput controllers", "joy_xinput", "YesNo", NULL, false); opt->mItems.Push(it); it = new FOptionMenuItemOption("Enable raw PlayStation 2 adapters", "joy_ps2raw", "YesNo", NULL, false); opt->mItems.Push(it); #endif it = new FOptionMenuItemStaticText(" ", false); opt->mItems.Push(it); if (Joysticks.Size() == 0) { it = new FOptionMenuItemStaticText("No controllers detected", false); opt->mItems.Push(it); if (!use_joystick) { it = new FOptionMenuItemStaticText("Controller support must be", false); opt->mItems.Push(it); it = new FOptionMenuItemStaticText("enabled to detect any", false); opt->mItems.Push(it); } } else { it = new FOptionMenuItemStaticText("Configure controllers:", false); opt->mItems.Push(it); for (int i = 0; i < (int)Joysticks.Size(); ++i) { it = new FOptionMenuItemJoyConfigMenu(Joysticks[i]->GetName(), Joysticks[i]); opt->mItems.Push(it); if (i == itemnum) opt->mSelectedItem = opt->mItems.Size(); } } if (opt->mSelectedItem >= (int)opt->mItems.Size()) { opt->mSelectedItem = opt->mItems.Size() - 1; } opt->CalcIndent(); // If the joystick config menu is open, close it if the device it's // open for is gone. for (i = 0; (unsigned)i < Joysticks.Size(); ++i) { if (Joysticks[i] == SELECTED_JOYSTICK) { break; } } if (i == (int)Joysticks.Size()) { SELECTED_JOYSTICK = NULL; if (DMenu::CurrentMenu != NULL && DMenu::CurrentMenu->IsKindOf(RUNTIME_CLASS(DJoystickConfigMenu))) { DMenu::CurrentMenu->Close(); } } } } #endif