/* ** autostart.cpp ** This file contains the heads of lists stored in special data segments ** **--------------------------------------------------------------------------- ** Copyright 1998-2006 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** ** The particular scheme used here was chosen because it's small. ** ** An alternative that will work with any C++ compiler is to use static ** classes to build these lists at run time. Under Visual C++, doing things ** that way can require a lot of extra space, which is why I'm doing things ** this way. ** ** In the case of PClass lists (section creg), I orginally used the ** constructor to do just that, and the code for that still exists if you ** compile with something other than Visual C++ or GCC. */ #include "autosegs.h" #ifdef _WIN32 #include #include #elif defined __MACH__ #include #include #endif #if defined _WIN32 || defined __MACH__ #define AUTOSEG_VARIABLE(name, autoseg) namespace AutoSegs{ FAutoSeg name{ AUTOSEG_STR(autoseg) }; } #else // Linux and others with ELF executables #define AUTOSEG_START(name) __start_##name #define AUTOSEG_STOP(name) __stop_##name #define AUTOSEG_VARIABLE(name, autoseg) \ void* name##DummyPointer __attribute__((section(AUTOSEG_STR(autoseg)))) __attribute__((used)); \ extern void* AUTOSEG_START(autoseg); \ extern void* AUTOSEG_STOP(autoseg); \ namespace AutoSegs { FAutoSeg name{ &AUTOSEG_START(autoseg), &AUTOSEG_STOP(autoseg) }; } #endif AUTOSEG_VARIABLE(ActionFunctons, AUTOSEG_AREG) AUTOSEG_VARIABLE(TypeInfos, AUTOSEG_CREG) AUTOSEG_VARIABLE(ClassFields, AUTOSEG_FREG) AUTOSEG_VARIABLE(Properties, AUTOSEG_GREG) AUTOSEG_VARIABLE(MapInfoOptions, AUTOSEG_YREG) #undef AUTOSEG_VARIABLE #undef AUTOSEG_STOP #undef AUTOSEG_START void FAutoSeg::Initialize() { #ifdef _WIN32 const HMODULE selfModule = GetModuleHandle(nullptr); const SIZE_T baseAddress = reinterpret_cast(selfModule); const PIMAGE_NT_HEADERS header = ImageNtHeader(selfModule); PIMAGE_SECTION_HEADER section = IMAGE_FIRST_SECTION(header); for (WORD i = 0; i < header->FileHeader.NumberOfSections; ++i, ++section) { if (strncmp(reinterpret_cast(section->Name), name, IMAGE_SIZEOF_SHORT_NAME) == 0) { begin = reinterpret_cast(baseAddress + section->VirtualAddress); end = reinterpret_cast(baseAddress + section->VirtualAddress + section->SizeOfRawData); break; } } #elif defined __MACH__ unsigned long size; if (uint8_t *const section = getsectiondata(&_mh_execute_header, AUTOSEG_MACH_SEGMENT, name, &size)) { begin = reinterpret_cast(section); end = reinterpret_cast(section + size); } #else // Linux and others with ELF executables assert(false); #endif } #if defined(_MSC_VER) // We want visual styles support under XP #if defined _M_IX86 #pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"") #elif defined _M_IA64 #pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='ia64' publicKeyToken='6595b64144ccf1df' language='*'\"") #elif defined _M_X64 #pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"") #else #pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"") #endif #endif