// Function-wrapped Watcom pragmas // by Jonathon Fowler (jonof@edgenetwk.com) // // These functions represent some of the more longer-winded pragmas // from the original pragmas.h wrapped into functions for easier // use since many jumps and whatnot make it harder to write macro- // inline versions. I'll eventually convert these to macro-inline // equivalents. --Jonathon //#include "pragmas.h" #include "compat.h" long dmval; #if defined(__GNUC__) && defined(__i386__) && !defined(NOASM) // NOASM // // GCC Inline Assembler version // #define ASM __asm__ __volatile__ long boundmulscale(long a, long b, long c) { ASM ( "imull %%ebx\n\t" "movl %%edx, %%ebx\n\t" // mov ebx, edx "shrdl %%cl, %%edx, %%eax\n\t" // mov eax, edx, cl "sarl %%cl, %%edx\n\t" // sar edx, cl "xorl %%eax, %%edx\n\t" // xor edx, eax "js 0f\n\t" // js checkit "xorl %%eax, %%edx\n\t" // xor edx, eax "jz 1f\n\t" // js skipboundit "cmpl $0xffffffff, %%edx\n\t" // cmp edx, 0xffffffff "je 1f\n\t" // je skipboundit "0:\n\t" // checkit: "movl %%ebx, %%eax\n\t" // mov eax, ebx "sarl $31, %%eax\n\t" // sar eax, 31 "xorl $0x7fffffff, %%eax\n\t" // xor eax, 0x7fffffff "1:" // skipboundit: : "+a" (a), "+b" (b), "+c" (c) // input eax ebx ecx : : "edx", "cc" ); return a; } void clearbufbyte(void *D, long c, long a) { ASM ( "cmpl $4, %%ecx\n\t" "jae 1f\n\t" "testb $1, %%cl\n\t" "jz 0f\n\t" // jz preskip "stosb\n\t" "0:\n\t" // preskip: "shrl $1, %%ecx\n\t" "rep\n\t" "stosw\n\t" "jmp 5f\n\t" // jmp endit "1:\n\t" // intcopy: "testl $1, %%edi\n\t" "jz 2f\n\t" // jz skip1 "stosb\n\t" "decl %%ecx\n\t" "2:\n\t" // skip1: "testl $2, %%edi\n\t" "jz 3f\n\t" // jz skip2 "stosw\n\t" "subl $2, %%ecx\n\t" "3:\n\t" // skip2: "movl %%ecx, %%ebx\n\t" "shrl $2, %%ecx\n\t" "rep\n\t" "stosl\n\t" "testb $2, %%bl\n\t" "jz 4f\n\t" // jz skip3 "stosw\n\t" "4:\n\t" // skip3: "testb $1, %%bl\n\t" "jz 5f\n\t" // jz endit "stosb\n\t" "5:" // endit : "+D" (D), "+c" (c), "+a" (a) : : "ebx", "memory", "cc" ); } void copybufbyte(void *S, void *D, long c) { ASM ( "cmpl $4, %%ecx\n\t" // cmp ecx, 4 "jae 1f\n\t" "testb $1, %%cl\n\t" // test cl, 1 "jz 0f\n\t" "movsb\n\t" "0:\n\t" // preskip: "shrl $1, %%ecx\n\t" // shr ecx, 1 "rep\n\t" "movsw\n\t" "jmp 5f\n\t" "1:\n\t" // intcopy: "testl $1, %%edi\n\t" // test edi, 1 "jz 2f\n\t" "movsb\n\t" "decl %%ecx\n\t" "2:\n\t" // skip1: "testl $2, %%edi\n\t" // test edi, 2 "jz 3f\n\t" "movsw\n\t" "subl $2, %%ecx\n\t" // sub ecx, 2 "3:\n\t" // skip2: "movl %%ecx, %%ebx\n\t" // mov ebx, ecx "shrl $2, %%ecx\n\t" // shr ecx ,2 "rep\n\t" "movsl\n\t" "testb $2, %%bl\n\t" // test bl, 2 "jz 4f\n\t" "movsw\n\t" "4:\n\t" // skip3: "testb $1, %%bl\n\t" // test bl, 1 "jz 5f\n\t" "movsb\n\t" "5:" // endit: : "+c" (c), "+S" (S), "+D" (D) : : "ebx", "memory", "cc" ); } void copybufreverse(void *S, void *D, long c) { ASM ( "shrl $1, %%ecx\n\t" "jnc 0f\n\t" // jnc skipit1 "movb (%%esi), %%al\n\t" "decl %%esi\n\t" "movb %%al, (%%edi)\n\t" "incl %%edi\n\t" "0:\n\t" // skipit1: "shrl $1, %%ecx\n\t" "jnc 1f\n\t" // jnc skipit2 "movw -1(%%esi), %%ax\n\t" "subl $2, %%esi\n\t" "rorw $8, %%ax\n\t" "movw %%ax, (%%edi)\n\t" "addl $2, %%edi\n\t" "1:\n\t" // skipit2 "testl %%ecx, %%ecx\n\t" "jz 3f\n\t" // jz endloop "2:\n\t" // begloop "movl -3(%%esi), %%eax\n\t" "subl $4, %%esi\n\t" "bswapl %%eax\n\t" "movl %%eax, (%%edi)\n\t" "addl $4, %%edi\n\t" "decl %%ecx\n\t" "jnz 2b\n\t" // jnz begloop "3:" : "+S" (S), "+D" (D), "+c" (c) : : "eax", "memory", "cc" ); } #elif defined(__WATCOMC__) && !defined(NOASM) // __GNUC__ && __i386__ // // Watcom C Inline Assembler version // #elif defined(_MSC_VER) && !defined(NOASM) // __WATCOMC__ // // Microsoft C Inline Assembler version // #else // _MSC_VER // // Generic C version // void qinterpolatedown16(long bufptr, long num, long val, long add) { // gee, I wonder who could have provided this... long i, *lptr = (long *)bufptr; for(i=0;i>16); val += add; } } void qinterpolatedown16short(long bufptr, long num, long val, long add) { // ...maybe the same person who provided this too? long i; short *sptr = (short *)bufptr; for(i=0;i>16); val += add; } } void clearbuf(void *d, long c, long a) { long *p = (long*)d; while ((c--) > 0) *(p++) = a; } void copybuf(void *s, void *d, long c) { long *p = (long*)s, *q = (long*)d; while ((c--) > 0) *(q++) = *(p++); } void swapbuf4(void *a, void *b, long c) { long *p = (long*)a, *q = (long*)b; long x, y; while ((c--) > 0) { x = *q; y = *p; *(q++) = y; *(p++) = x; } } void clearbufbyte(void *D, long c, long a) { // Cringe City char *p = (char*)D; long m[4] = { 0xffl,0xff00l,0xff0000l,0xff000000l }; long n[4] = { 0,8,16,24 }; long z=0; while ((c--) > 0) { *(p++) = (char)((a & m[z])>>n[z]); z=(z+1)&3; } } void copybufbyte(void *S, void *D, long c) { char *p = (char*)S, *q = (char*)D; while((c--) > 0) *(q++) = *(p++); } void copybufreverse(void *S, void *D, long c) { char *p = (char*)S, *q = (char*)D; while((c--) > 0) *(q++) = *(p--); } #endif