// A.ASM replacement using C // Mainly by Ken Silverman, with things melded with my port by // Jonathon Fowler (jonof@edgenetwork.org) // // "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman // Ken Silverman's official web site: "http://www.advsys.net/ken" // See the included license file "BUILDLIC.TXT" for license info. #include "a.h" #ifdef ENGINE_USING_A_C long krecip(long num); // from engine.c #define BITSOFPRECISION 3 #define BITSOFPRECISIONPOW 8 extern long asm1, asm2, asm3, asm4, fpuasm, globalx3, globaly3; extern void *reciptable; static long bpl, transmode = 0; static long glogx, glogy, gbxinc, gbyinc, gpinc; static char *gbuf, *gpal, *ghlinepal, *gtrans; //Global variable functions void setvlinebpl(long dabpl) { bpl = dabpl; } void fixtransluscence(long datransoff) { gtrans = (char *)datransoff; } void settransnormal(void) { transmode = 0; } void settransreverse(void) { transmode = 1; } //Ceiling/floor horizontal line functions void sethlinesizes(long logx, long logy, long bufplc) { glogx = logx; glogy = logy; gbuf = (char *)bufplc; } void setpalookupaddress(char *paladdr) { ghlinepal = paladdr; } void setuphlineasm4(long bxinc, long byinc) { gbxinc = bxinc; gbyinc = byinc; } void hlineasm4(long cnt, long skiploadincs, long paloffs, unsigned long by, unsigned long bx, long p) { char *palptr; palptr = (char *)&ghlinepal[paloffs]; if (!skiploadincs) { gbxinc = asm1; gbyinc = asm2; } for(;cnt>=0;cnt--) { *((char *)p) = palptr[gbuf[((bx>>(32-glogx))<>(32-glogy))]]; bx -= gbxinc; by -= gbyinc; p--; } } //Sloped ceiling/floor vertical line functions void setupslopevlin(long logylogx, long bufplc, long pinc) { glogx = (logylogx&255); glogy = (logylogx>>8); gbuf = (char *)bufplc; gpinc = pinc; } void slopevlin(long p, long i, long slopaloffs, long cnt, long bx, long by) { long *slopalptr, bz, bzinc; unsigned long u, v; bz = asm3; bzinc = (asm1>>3); slopalptr = (long *)slopaloffs; for(;cnt>0;cnt--) { i = krecip(bz>>6); bz += bzinc; u = bx+globalx3*i; v = by+globaly3*i; (*(char *)p) = *(char *)(slopalptr[0]+gbuf[((u>>(32-glogx))<>(32-glogy))]); slopalptr--; p += gpinc; } } //Wall,face sprite/wall sprite vertical line functions void setupvlineasm(long neglogy) { glogy = neglogy; } void vlineasm1(long vinc, long paloffs, long cnt, unsigned long vplc, long bufplc, long p) { gbuf = (char *)bufplc; gpal = (char *)paloffs; for(;cnt>=0;cnt--) { *((char *)p) = gpal[gbuf[vplc>>glogy]]; p += bpl; vplc += vinc; } } void setupmvlineasm(long neglogy) { glogy = neglogy; } void mvlineasm1(long vinc, long paloffs, long cnt, unsigned long vplc, long bufplc, long p) { char ch; gbuf = (char *)bufplc; gpal = (char *)paloffs; for(;cnt>=0;cnt--) { ch = gbuf[vplc>>glogy]; if (ch != 255) *((char *)p) = gpal[ch]; p += bpl; vplc += vinc; } } void setuptvlineasm(long neglogy) { glogy = neglogy; } void tvlineasm1(long vinc, long paloffs, long cnt, unsigned long vplc, long bufplc, long p) { char ch; gbuf = (char *)bufplc; gpal = (char *)paloffs; if (transmode) { for(;cnt>=0;cnt--) { ch = gbuf[vplc>>glogy]; if (ch != 255) *((char *)p) = gtrans[(*((char *)p))+(gpal[ch]<<8)]; p += bpl; vplc += vinc; } } else { for(;cnt>=0;cnt--) { ch = gbuf[vplc>>glogy]; if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)+gpal[ch]]; p += bpl; vplc += vinc; } } } //Floor sprite horizontal line functions void msethlineshift(long logx, long logy) { glogx = logx; glogy = logy; } void mhline(long bufplc, unsigned long bx, long cntup16, long junk, unsigned long by, long p) { char ch; gbuf = (char *)bufplc; gpal = (char *)asm3; for(cntup16>>=16;cntup16>0;cntup16--) { ch = gbuf[((bx>>(32-glogx))<>(32-glogy))]; if (ch != 255) *((char *)p) = gpal[ch]; bx += asm1; by += asm2; p++; } } void tsethlineshift(long logx, long logy) { glogx = logx; glogy = logy; } void thline(long bufplc, unsigned long bx, long cntup16, long junk, unsigned long by, long p) { char ch; gbuf = (char *)bufplc; gpal = (char *)asm3; if (transmode) { for(cntup16>>=16;cntup16>0;cntup16--) { ch = gbuf[((bx>>(32-glogx))<>(32-glogy))]; if (ch != 255) *((char *)p) = gtrans[(*((char *)p))+(gpal[ch]<<8)]; bx += asm1; by += asm2; p++; } } else { for(cntup16>>=16;cntup16>0;cntup16--) { ch = gbuf[((bx>>(32-glogx))<>(32-glogy))]; if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)+gpal[ch]]; bx += asm1; by += asm2; p++; } } } //Rotatesprite vertical line functions void setupspritevline(long paloffs, long bxinc, long byinc, long ysiz) { gpal = (char *)paloffs; gbxinc = bxinc; gbyinc = byinc; glogy = ysiz; } void spritevline(long bx, long by, long cnt, long bufplc, long p) { gbuf = (char *)bufplc; for(;cnt>1;cnt--) { (*(char *)p) = gpal[gbuf[(bx>>16)*glogy+(by>>16)]]; bx += gbxinc; by += gbyinc; p += bpl; } } //Rotatesprite vertical line functions void msetupspritevline(long paloffs, long bxinc, long byinc, long ysiz) { gpal = (char *)paloffs; gbxinc = bxinc; gbyinc = byinc; glogy = ysiz; } void mspritevline(long bx, long by, long cnt, long bufplc, long p) { char ch; gbuf = (char *)bufplc; for(;cnt>1;cnt--) { ch = gbuf[(bx>>16)*glogy+(by>>16)]; if (ch != 255) (*(char *)p) = gpal[ch]; bx += gbxinc; by += gbyinc; p += bpl; } } void tsetupspritevline(long paloffs, long bxinc, long byinc, long ysiz) { gpal = (char *)paloffs; gbxinc = bxinc; gbyinc = byinc; glogy = ysiz; } void tspritevline(long bx, long by, long cnt, long bufplc, long p) { char ch; gbuf = (char *)bufplc; if (transmode) { for(;cnt>1;cnt--) { ch = gbuf[(bx>>16)*glogy+(by>>16)]; if (ch != 255) *((char *)p) = gtrans[(*((char *)p))+(gpal[ch]<<8)]; bx += gbxinc; by += gbyinc; p += bpl; } } else { for(;cnt>1;cnt--) { ch = gbuf[(bx>>16)*glogy+(by>>16)]; if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)+gpal[ch]]; bx += gbxinc; by += gbyinc; p += bpl; } } } void setupdrawslab (long dabpl, long pal) { bpl = dabpl; gpal = (char *)pal; } void drawslab (long dx, long v, long dy, long vi, long vptr, long p) { long x; while (dy > 0) { for(x=0;x>16)+vptr))]; p += bpl; v += vi; dy--; } } void stretchhline (long p0, long u, long cnt, long uinc, long rptr, long p) { p0 = p-(cnt<<2); do { p--; *(char *)p = *(char *)((u>>16)+rptr); u -= uinc; } while (p > p0); } void mmxoverlay() { } #endif /* * vim:ts=4: */