//------------------------------------------------------------------------- /* Copyright (C) 2010 EDuke32 developers and contributors This file is part of EDuke32. EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #ifndef __anim_h__ #define __anim_h__ #define NUM_HARDCODED_ANIMS 12 # ifdef USE_LIBVPX extern uint16_t anim_hi_numsounds[NUM_HARDCODED_ANIMS], *anim_hi_sounds[NUM_HARDCODED_ANIMS]; # endif int32_t G_PlayAnim(const char *fn,char t); /* void endanimvol43(int32_t fr); void endanimvol42(int32_t fr); void endanimvol41(int32_t fr); void intro42animsounds(int32_t fr); void first4animsounds(int32_t fr); void intro4animsounds(int32_t fr); void logoanimsounds(int32_t fr); void endanimsounds(int32_t fr); */ #endif