//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment Copyright (C) 2000, 2003 - Matt Saettler (EDuke Enhancements) Copyright (C) 2004, 2007 - EDuke32 developers This file is part of EDuke32 EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ //------------------------------------------------------------------------- #include "duke3d.h" #include "mouse.h" #include "osd.h" #include extern char inputloc; extern int recfilep; //extern char vgacompatible; short globalskillsound=-1; int probey=0; static int lastsavehead=0,last_menu_pos=0,last_menu,sh,onbar,buttonstat; static int last_zero,last_fifty,last_onehundred,last_twoohtwo,last_threehundred = 0; static char menunamecnt; static CACHE1D_FIND_REC *finddirs=NULL, *findfiles=NULL, *finddirshigh=NULL, *findfileshigh=NULL; static int numdirs=0, numfiles=0; static int currentlist=0; static int function, whichkey; static int changesmade, newvidmode, curvidmode, newfullscreen; static int vidsets[16] = { -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1 }; static int curvidset, newvidset = 0; static char *mousebuttonnames[] = { "Left", "Right", "Middle", "Thumb", "Wheel Up", "Wheel Down" }; extern int voting; void cmenu(int cm) { current_menu = cm; if ((cm >= 1000 && cm <= 1009)) return; if (cm == 0) probey = last_zero; else if (cm == 50) probey = last_fifty; else if (cm == 100) probey = last_onehundred; else if (cm == 202) probey = last_twoohtwo; else if (cm >= 300 && cm < 400) probey = last_threehundred; else if (cm == 110) probey = 1; else probey = 0; lastsavehead = -1; } #if 0 void savetemp(char *fn,int daptr,int dasiz) { FILE *fp; if ((fp = fopen(fn,"wb")) == (FILE *)NULL) return; fwrite((char *)daptr,dasiz,1,fp); fclose(fp); } #endif #define LMB (buttonstat&1) #define RMB (buttonstat&2) #define WHEELUP (buttonstat&16) #define WHEELDOWN (buttonstat&32) static ControlInfo minfo; static short mi, mii; static int probe_(int type,int x,int y,int i,int n) { short centre, s; s = 1+(CONTROL_GetMouseSensitivity()>>4); { CONTROL_GetInput(&minfo); mi += (minfo.dpitch+minfo.dz); mii += minfo.dyaw; } if (x == (320>>1)) centre = 320>>2; else centre = 0; if (!buttonstat || buttonstat == 16 || buttonstat == 32) { if (KB_KeyPressed(sc_UpArrow) || KB_KeyPressed(sc_PgUp) || KB_KeyPressed(sc_kpad_8) || mi < -8192 || WHEELUP) { mi = mii = 0; KB_ClearKeyDown(sc_UpArrow); KB_ClearKeyDown(sc_kpad_8); KB_ClearKeyDown(sc_PgUp); MOUSE_ClearButton(WHEELUP_MOUSE); sound(KICK_HIT); probey--; if (probey < 0) probey = n-1; } if (KB_KeyPressed(sc_DownArrow) || KB_KeyPressed(sc_PgDn) || KB_KeyPressed(sc_kpad_2) || mi > 8192 || WHEELDOWN) { mi = mii = 0; KB_ClearKeyDown(sc_DownArrow); KB_ClearKeyDown(sc_kpad_2); KB_ClearKeyDown(sc_PgDn); MOUSE_ClearButton(WHEELDOWN_MOUSE); sound(KICK_HIT); probey++; } } if (probey >= n) probey = 0; if (centre) { // rotatesprite(((320>>1)+(centre)+54)<<16,(y+(probey*i)-4)<<16,65536L,0,SPINNINGNUKEICON+6-((6+(totalclock>>3))%7),sh,0,10,0,0,xdim-1,ydim-1); // rotatesprite(((320>>1)-(centre)-54)<<16,(y+(probey*i)-4)<<16,65536L,0,SPINNINGNUKEICON+((totalclock>>3)%7),sh,0,10,0,0,xdim-1,ydim-1); rotatesprite(((320>>1)+(centre>>1)+70)<<16,(y+(probey*i)-4)<<16,65536L>>type,0,SPINNINGNUKEICON+6-((6+(totalclock>>3))%7),sh,0,10,0,0,xdim-1,ydim-1); rotatesprite(((320>>1)-(centre>>1)-70)<<16,(y+(probey*i)-4)<<16,65536L>>type,0,SPINNINGNUKEICON+((totalclock>>3)%7),sh,0,10,0,0,xdim-1,ydim-1); } else rotatesprite((x<<16)-((tilesizx[BIGFNTCURSOR]-4)<<(16-type)),(y+(probey*i)-(4>>type))<<16,65536L>>type,0,SPINNINGNUKEICON+(((totalclock>>3))%7),sh,0,10,0,0,xdim-1,ydim-1); if (KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Enter) || (LMB && !onbar)) { if (current_menu != 110) sound(PISTOL_BODYHIT); KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_Space); KB_ClearKeyDown(sc_kpad_Enter); MOUSE_ClearButton(LEFT_MOUSE); return(probey); } else if (KB_KeyPressed(sc_Escape) || (RMB)) { onbar = 0; KB_ClearKeyDown(sc_Escape); sound(EXITMENUSOUND); MOUSE_ClearButton(RIGHT_MOUSE); return(-1); } else { if (onbar == 0) return(-probey-2); if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || ((buttonstat&1) && (WHEELUP || mii < -256))) return(probey); else if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || ((buttonstat&1) && (WHEELDOWN || mii > 256))) return(probey); return(-probey-2); } } static inline int probe(int x,int y,int i,int n) { return probe_(0,x,y,i,n); } static inline int probesm(int x,int y,int i,int n) { return probe_(1,x,y,i,n); } static int menutext_(int x,int y,short s,short p,char *t) { short i, ac, centre; y -= 12; i = centre = 0; if (x == (320>>1)) { while (*(t+i)) { if (*(t+i) == ' ') { centre += 5; i++; continue; } ac = 0; if (*(t+i) >= '0' && *(t+i) <= '9') ac = *(t+i) - '0' + BIGALPHANUM-10; else if (*(t+i) >= 'a' && *(t+i) <= 'z') ac = toupper(*(t+i)) - 'A' + BIGALPHANUM; else if (*(t+i) >= 'A' && *(t+i) <= 'Z') ac = *(t+i) - 'A' + BIGALPHANUM; else switch (*(t+i)) { case '-': ac = BIGALPHANUM-11; break; case '.': ac = BIGPERIOD; break; case '\'': ac = BIGAPPOS; break; case ',': ac = BIGCOMMA; break; case '!': ac = BIGX; break; case '?': ac = BIGQ; break; case ';': ac = BIGSEMI; break; case ':': ac = BIGSEMI; break; default: centre += 5; i++; continue; } centre += tilesizx[ac]-1; i++; } } if (centre) x = (320-centre-10)>>1; while (*t) { if (*t == ' ') { x+=5; t++; continue; } ac = 0; if (*t >= '0' && *t <= '9') ac = *t - '0' + BIGALPHANUM-10; else if (*t >= 'a' && *t <= 'z') ac = toupper(*t) - 'A' + BIGALPHANUM; else if (*t >= 'A' && *t <= 'Z') ac = *t - 'A' + BIGALPHANUM; else switch (*t) { case '-': ac = BIGALPHANUM-11; break; case '.': ac = BIGPERIOD; break; case ',': ac = BIGCOMMA; break; case '!': ac = BIGX; break; case '\'': ac = BIGAPPOS; break; case '?': ac = BIGQ; break; case ';': ac = BIGSEMI; break; case ':': ac = BIGCOLIN; break; default: x += 5; t++; continue; } rotatesprite(x<<16,y<<16,65536L,0,ac,s,p,10+16,0,0,xdim-1,ydim-1); x += tilesizx[ac]; t++; } return (x); } inline int menutext(int x,int y,int s,int p,const char *t) { return(menutext_(x,y,s,p,(char *)stripcolorcodes(t))); } static void bar_(int type, int x,int y,short *p,int dainc,int damodify,int s, int pa) { short xloc; char rev; if (dainc < 0) { dainc = -dainc; rev = 1; } else rev = 0; y-=2; if (damodify) { if (rev == 0) { if (*p > 0 && (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || ((buttonstat&1) && (WHEELUP || mii < -256)))) // && onbar) ) { KB_ClearKeyDown(sc_LeftArrow); KB_ClearKeyDown(sc_kpad_4); MOUSE_ClearButton(WHEELUP_MOUSE); mii = 0; *p -= dainc; if (*p < 0) *p = 0; sound(KICK_HIT); } if (*p < 63 && (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || ((buttonstat&1) && (WHEELDOWN || mii > 256)))) //&& onbar) ) { KB_ClearKeyDown(sc_RightArrow); KB_ClearKeyDown(sc_kpad_6); MOUSE_ClearButton(WHEELDOWN_MOUSE); mii = 0; *p += dainc; if (*p > 63) *p = 63; sound(KICK_HIT); } } else { if (*p > 0 && (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || ((buttonstat&1) && minfo.dyaw > 256))) //&& onbar) ) { KB_ClearKeyDown(sc_RightArrow); KB_ClearKeyDown(sc_kpad_6); *p -= dainc; if (*p < 0) *p = 0; sound(KICK_HIT); } if (*p < 64 && (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || ((buttonstat&1) && minfo.dyaw < -256))) // && onbar) ) { KB_ClearKeyDown(sc_LeftArrow); KB_ClearKeyDown(sc_kpad_4); *p += dainc; if (*p > 64) *p = 64; sound(KICK_HIT); } } } xloc = *p; rotatesprite((x<<16)+(22<<(16-type)),(y<<16)-(3<<(16-type)),65536L>>type,0,SLIDEBAR,s,pa,10,0,0,xdim-1,ydim-1); if (rev == 0) rotatesprite((x<<16)+((xloc+1)<<(16-type)),(y<<16)+(1<<(16-type)),65536L>>type,0,SLIDEBAR+1,s,pa,10,0,0,xdim-1,ydim-1); else rotatesprite((x<<16)+((65-xloc)<<(16-type)),(y<<16)+(1<<(16-type)),65536L>>type,0,SLIDEBAR+1,s,pa,10,0,0,xdim-1,ydim-1); } static inline void bar(int x,int y,short *p,int dainc,int damodify,int s, int pa) { bar_(0,x,y,p,dainc,damodify,s,pa); } static inline void barsm(int x,int y,short *p,int dainc,int damodify,int s, int pa) { bar_(1,x,y,p,dainc,damodify,s,pa); } static void modval(int min, int max,int *p,int dainc,int damodify) { char rev; if (dainc < 0) { dainc = -dainc; rev = 1; } else rev = 0; if (damodify) { if (rev == 0) { if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || ((buttonstat&1) && minfo.dyaw < -256)) // && onbar) ) { KB_ClearKeyDown(sc_LeftArrow); KB_ClearKeyDown(sc_kpad_4); *p -= dainc; if (*p < min) { *p = max; if (damodify == 2) *p = min; } sound(PISTOL_BODYHIT); } if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || ((buttonstat&1) && minfo.dyaw > 256)) //&& onbar) ) { KB_ClearKeyDown(sc_RightArrow); KB_ClearKeyDown(sc_kpad_6); *p += dainc; if (*p > max) { *p = min; if (damodify == 2) *p = max; } sound(PISTOL_BODYHIT); } } else { if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || ((buttonstat&1) && minfo.dyaw > 256)) //&& onbar )) { KB_ClearKeyDown(sc_RightArrow); KB_ClearKeyDown(sc_kpad_6); *p -= dainc; if (*p < min) { *p = max; if (damodify == 2) *p = min; } sound(PISTOL_BODYHIT); } if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || ((buttonstat&1) && minfo.dyaw < -256)) // && onbar) ) { KB_ClearKeyDown(sc_LeftArrow); KB_ClearKeyDown(sc_kpad_4); *p += dainc; if (*p > max) { *p = min; if (damodify == 2) *p = max; } sound(PISTOL_BODYHIT); } } } } #define UNSELMENUSHADE 10 #define DISABLEDMENUSHADE 20 #define MENUHIGHLIGHT(x) probey==x?-(sintable[(totalclock<<4)&2047]>>12):UNSELMENUSHADE // #define MENUHIGHLIGHT(x) probey==x?-(sintable[(totalclock<<4)&2047]>>12):probey-x>=0?(probey-x)<<2:-((probey-x)<<2) #define SHX(X) 0 // ((x==X)*(-sh)) #define PHX(X) 0 // ((x==X)?1:2) #define MWIN(X) rotatesprite( 320<<15,200<<15,X,0,MENUSCREEN,-16,0,10+64,0,0,xdim-1,ydim-1) #define MWINXY(X,OX,OY) rotatesprite( ( 320+(OX) )<<15, ( 200+(OY) )<<15,X,0,MENUSCREEN,-16,0,10+64,0,0,xdim-1,ydim-1) extern int loadpheader(char spot,struct savehead *saveh); static struct savehead savehead; //static int32 volnum,levnum,plrskl,numplr; //static char brdfn[BMAX_PATH]; int lastsavedpos = -1; static void dispnames(void) { int x, c = 160; c += 64; for (x = 0;x <= 108;x += 12) rotatesprite((c+91-64)<<16,(x+56)<<16,65536L,0,TEXTBOX,24,0,10,0,0,xdim-1,ydim-1); rotatesprite(22<<16,97<<16,65536L,0,WINDOWBORDER2,24,0,10,0,0,xdim-1,ydim-1); rotatesprite(180<<16,97<<16,65536L,1024,WINDOWBORDER2,24,0,10,0,0,xdim-1,ydim-1); rotatesprite(99<<16,50<<16,65536L,512,WINDOWBORDER1,24,0,10,0,0,xdim-1,ydim-1); rotatesprite(103<<16,144<<16,65536L,1024+512,WINDOWBORDER1,24,0,10,0,0,xdim-1,ydim-1); for (x=0;x<=9;x++) minitext(c,48+(12*x),ud.savegame[x],2,10+16); } static void clearfilenames(void) { klistfree(finddirs); klistfree(findfiles); finddirs = findfiles = NULL; numfiles = numdirs = 0; } static int getfilenames(const char *path, char kind[]) { CACHE1D_FIND_REC *r; clearfilenames(); finddirs = klistpath(path,"*",CACHE1D_FIND_DIR); findfiles = klistpath(path,kind,CACHE1D_FIND_FILE); for (r = finddirs; r; r=r->next) numdirs++; for (r = findfiles; r; r=r->next) numfiles++; finddirshigh = finddirs; findfileshigh = findfiles; currentlist = 0; if (findfileshigh) currentlist = 1; return(0); } int quittimer = 0; void check_player_color(int *color,int prev_color) { int i, disallowed[] = { 1, 2, 3, 4, 5, 6, 7, 8, 17, 18, 19, 20, 22 }; for (i=0;i<(signed)(sizeof(disallowed)/sizeof(disallowed[0]));i++) { while (*color == disallowed[i]) { if (*color > prev_color) (*color)++; else (*color)--; i=0; } } } void sendquit(void) { if (gamequit == 0 && (numplayers > 1)) { if (g_player[myconnectindex].ps->gm&MODE_GAME) { gamequit = 1; quittimer = totalclock+120; } else { int i; tempbuf[0] = 254; tempbuf[1] = myconnectindex; for (i=connecthead;i >= 0;i=connectpoint2[i]) { if (i != myconnectindex) sendpacket(i,tempbuf,2); if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master } gameexit(" "); } } else if (numplayers < 2) gameexit(" "); if ((totalclock > quittimer) && (gamequit == 1)) gameexit("Timed out."); } void menus(void) { CACHE1D_FIND_REC *dir; int c,x,i; int l,m; char *p = NULL; getpackets(); { if (buttonstat != 0 && !onbar) { x = MOUSE_GetButtons()<<3; if (x) buttonstat = x<<3; else buttonstat = 0; } else buttonstat = MOUSE_GetButtons(); } if ((g_player[myconnectindex].ps->gm&MODE_MENU) == 0) { walock[TILE_LOADSHOT] = 1; return; } g_player[myconnectindex].ps->gm &= (0xff-MODE_TYPE); g_player[myconnectindex].ps->fta = 0; x = 0; sh = 4-(sintable[(totalclock<<4)&2047]>>11); if (bpp > 8) { int x,y=0; for (;y= 1000 && current_menu <= 2999 && current_menu >= 300 && current_menu <= 369)) vscrn(); if (KB_KeyPressed(sc_Q)) { switch (current_menu) { case 102: case 210: case 360: case 361: case 362: case 363: case 364: case 365: case 366: case 367: case 368: case 369: case 500: case 501: case 502: case 603: case 10001: case 20003: case 20005: break; default: if (current_menu >= 0) { last_menu = current_menu; last_menu_pos = probey; cmenu(502); } break; } } switch (current_menu) { case 25000: gametext(160,90,"SELECT A SAVE SPOT BEFORE",0,2+8+16); gametext(160,90+9,"YOU QUICK RESTORE.",0,2+8+16); x = probe(186,124,0,1); if (x >= -1) { if (ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } g_player[myconnectindex].ps->gm &= ~MODE_MENU; } break; case 20000: x = probe(326,190,0,1); gametext(160,50-8,"YOU ARE PLAYING THE SHAREWARE",0,2+8+16); gametext(160,59-8,"VERSION OF DUKE NUKEM 3D. WHILE",0,2+8+16); gametext(160,68-8,"THIS VERSION IS REALLY COOL, YOU",0,2+8+16); gametext(160,77-8,"ARE MISSING OVER 75%% OF THE TOTAL",0,2+8+16); gametext(160,86-8,"GAME, ALONG WITH OTHER GREAT EXTRAS",0,2+8+16); gametext(160,95-8,"AND GAMES, WHICH YOU'LL GET WHEN",0,2+8+16); gametext(160,104-8,"YOU ORDER THE COMPLETE VERSION AND",0,2+8+16); gametext(160,113-8,"GET THE FINAL TWO EPISODES.",0,2+8+16); gametext(160,113+8,"PLEASE READ THE 'HOW TO ORDER' ITEM",0,2+8+16); gametext(160,122+8,"ON THE MAIN MENU IF YOU WISH TO",0,2+8+16); gametext(160,131+8,"UPGRADE TO THE FULL REGISTERED",0,2+8+16); gametext(160,140+8,"VERSION OF DUKE NUKEM 3D.",0,2+8+16); gametext(160,149+16,"PRESS ANY KEY...",0,2+8+16); if (x >= -1) cmenu(100); break; case 20001: rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"NETWORK GAME"); x = probe(160,100-18,18,3); if (x == -1) cmenu(0); else if (x == 2) cmenu(20010); else if (x == 1) cmenu(20020); else if (x == 0) cmenu(20002); menutext(160,100-18,MENUHIGHLIGHT(0),0,"PLAYER SETUP"); menutext(160,100,MENUHIGHLIGHT(1),0,"JOIN GAME"); menutext(160,100+18,MENUHIGHLIGHT(2),0,"HOST GAME"); break; case 20002: case 20003: rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"PLAYER SETUP"); c = (320>>1)-120; { int io, ii, yy = 37, d=c+140, enabled; char *opts[] = { "Name", "-", "Color", "-", "Team", "-", "-", "Auto aim", "Mouse aim", "-", "-", "Switch weapon on pickup", "Switch weapon when empty", "-", "-", "Network packets/sec", "-", "-", "Multiplayer macros", NULL }; x = ud.color; if (probey == 2) x = getteampal(ud.team); rotatesprite((260)<<16,(24+(tilesizy[APLAYER]>>1))<<16,49152L,0,1441-((((4-(totalclock>>4)))&3)*5),0,x,10,0,0,xdim-1,ydim-1); for (ii=io=0; opts[ii]; ii++) { if (opts[ii][0] == '-' && !opts[ii][1]) { if (io <= probey) yy += 4; continue; } if (io < probey) yy += 8; io++; } if (current_menu == 20002) { x = probesm(c,yy+5,0,io); if (x == -1) { cmenu(202); probey = 3; break; } for (ii=io=0; opts[ii]; ii++) { if (opts[ii][0] == '-' && !opts[ii][1]) continue; enabled = 1; switch (io) { case 0: if (x == io) { strcpy(buf, myname); inputloc = strlen(buf); current_menu = 20003; KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_kpad_Enter); KB_FlushKeyboardQueue(); } break; case 1: i = ud.color; if (x == io) { ud.color++; if (ud.color > 23) ud.color = 0; check_player_color((int *)&ud.color,-1); } modval(0,23,(int *)&ud.color,1,probey==1); check_player_color((int *)&ud.color,i); if (ud.color != i) updateplayer(); break; case 2: i = ud.team; if (x == io) { ud.team++; if (ud.team == 4) ud.team = 0; } modval(0,3,(int *)&ud.team,1,probey==2); if (ud.team != i) updateplayer(); break; case 3: i = ud.config.AutoAim; if (x == io) ud.config.AutoAim = (ud.config.AutoAim == 2) ? 0 : ud.config.AutoAim+1; modval(0,2,(int *)&ud.config.AutoAim,1,probey==3); if (ud.config.AutoAim != i) updateplayer(); break; case 4: i = ud.mouseaiming; if (x == io) ud.mouseaiming = !ud.mouseaiming; modval(0,1,(int *)&ud.mouseaiming,1,probey==4); if (ud.mouseaiming != i) updateplayer(); break; case 5: i = 0; if (ud.weaponswitch & 1) i = 1; if (x == io) i = 1-i; modval(0,1,(int *)&i,1,probey==5); if ((ud.weaponswitch & 1 && !i) || (!(ud.weaponswitch & 1) && i)) { ud.weaponswitch ^= 1; updateplayer(); } break; case 6: i = 0; if (ud.weaponswitch & 2) i = 1; if (x == io) i = 1-i; modval(0,1,(int *)&i,1,probey==6); if ((ud.weaponswitch & 2 && !i) || (!(ud.weaponswitch & 2) && i)) { ud.weaponswitch ^= 2; updateplayer(); } break; case 7: if (x == io) packetrate = min(max(((packetrate/50)*50)+50,50),1000); modval(50,1000,(int *)&packetrate,10,probey==7?2:0); break; case 8: if (x == io) { cmenu(20004); } break; default: break; } io++; } } else { x = strget(d-50,37,buf,30,0); while (Bstrlen(stripcolorcodes(buf)) > 10) { buf[Bstrlen(buf)-1] = '\0'; inputloc--; } if (x) { if (x == 1) { if (buf[0] && Bstrcmp(myname,buf)) { Bstrcpy(myname,buf); updateplayer(); } // send name update } KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_kpad_Enter); KB_FlushKeyboardQueue(); current_menu = 20002; } } yy = 37; { for (ii=io=0; opts[ii]; ii++) { if (opts[ii][0] == '-' && !opts[ii][1]) { yy += 4; continue; } enabled = 1; switch (io) { case 0: if (current_menu == 20002) { gametext(d-50,yy,myname,MENUHIGHLIGHT(io),2+8+16); } break; case 1: { char *s[] = { "Auto","","","","","","","","","Blue","Red","Green","Gray","Dark gray","Dark green","Brown", "Dark blue","","","","","Bright red","","Yellow","","" }; gametext(d-50,yy,s[ud.color],MENUHIGHLIGHT(io),2+8+16); } break; case 2: { char *s[] = { "Blue", "Red", "Green", "Gray" }; gametext(d-50,yy,s[ud.team],MENUHIGHLIGHT(io),2+8+16); } break; case 3: { char *s[] = { "Off", "All weapons", "Hitscan only" }; gametext(d-50,yy,s[ud.config.AutoAim],MENUHIGHLIGHT(io),2+8+16); } break; case 4: gametext(d-50,yy,ud.mouseaiming?"Hold button":"Toggle on/off",MENUHIGHLIGHT(io),2+8+16); break; case 5: gametext(d+70,yy,ud.weaponswitch&1?"On":"Off",MENUHIGHLIGHT(io),2+8+16); break; case 6: gametext(d+70,yy,ud.weaponswitch&2?"On":"Off",MENUHIGHLIGHT(io),2+8+16); break; case 7: Bsprintf(tempbuf,"%d",packetrate); gametext(d+70,yy,tempbuf,MENUHIGHLIGHT(io),2+8+16); break; default: break; } gametextpal(c,yy, opts[ii], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 10); io++; yy += 8; } } break; } case 20004: case 20005: rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"MULTIPLAYER MACROS"); if (current_menu == 20004) { x = probesm(24,45,8,10); if (x == -1) { cmenu(20002); probey = 8; } else if (x >= 0 && x <= 9) { strcpy(buf, ud.ridecule[x]); inputloc = strlen(buf); last_menu_pos = probey; current_menu = 20005; KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_kpad_Enter); KB_FlushKeyboardQueue(); } } else { x = strget(26,40+(8*probey),buf,34,0); if (x) { if (x == 1) { Bstrcpy(ud.ridecule[last_menu_pos],buf); } KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_kpad_Enter); KB_FlushKeyboardQueue(); current_menu = 20004; } } for (i=0;i<10;i++) { if (current_menu == 20005 && i == last_menu_pos) continue; gametextpal(26,40+(i<<3),ud.ridecule[i],MENUHIGHLIGHT(i),0); } gametext(160,144,"ACTIVATE IN-GAME WITH SHIFT-F#",0,2+8+16); break; #if 0 case 20010: rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"HOST NETWORK GAME"); x = probe(46,50,80,2); if (x == -1) { cmenu(20001); probey = 2; } else if (x == 0) cmenu(20011); menutext(40,50,0,0, "GAME OPTIONS"); minitext(90,60, "GAME TYPE" ,2,26); minitext(90,60+8, "EPISODE" ,2,26); minitext(90,60+8+8, "LEVEL" ,2,26); minitext(90,60+8+8+8, "MONSTERS" ,2,26); if (ud.m_coop == 0) minitext(90,60+8+8+8+8, "MARKERS" ,2,26); else if (ud.m_coop == 1) minitext(90,60+8+8+8+8, "FRIENDLY FIRE",2,26); minitext(90,60+8+8+8+8+8, "USER MAP" ,2,26); gametext(90+60,60,gametype_names[ud.m_coop],0,26); minitext(90+60,60+8, volume_names[ud.m_volume_number],0,26); minitext(90+60,60+8+8, level_names[MAXLEVELS*ud.m_volume_number+ud.m_level_number],0,26); if (ud.m_monsters_off == 0 || ud.m_player_skill > 0) minitext(90+60,60+8+8+8, skill_names[ud.m_player_skill],0,26); else minitext(90+60,60+8+8+8, "NONE",0,28); if (ud.m_coop == 0) { if (ud.m_marker) minitext(90+60,60+8+8+8+8,"ON",0,26); else minitext(90+60,60+8+8+8+8,"OFF",0,26); } else if (ud.m_coop == 1) { if (ud.m_ffire) minitext(90+60,60+8+8+8+8,"ON",0,26); else minitext(90+60,60+8+8+8+8,"OFF",0,26); } menutext(40,50+80,0,0,"LAUNCH GAME"); break; case 20011: c = (320>>1) - 120; rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"NET GAME OPTIONS"); x = probe(c,57-8,16,8); switch (x) { case -1: cmenu(20010); break; case 0: ud.m_coop++; if (ud.m_coop == 3) ud.m_coop = 0; break; case 1: if (!VOLUMEONE) { ud.m_volume_number++; if (ud.m_volume_number == num_volumes) ud.m_volume_number = 0; if (ud.m_volume_number == 0 && ud.m_level_number > 6) ud.m_level_number = 0; if (ud.m_level_number > 10) ud.m_level_number = 0; } break; case 2: ud.m_level_number++; if (!VOLUMEONE) { if (ud.m_volume_number == 0 && ud.m_level_number > 6) ud.m_level_number = 0; } else { if (ud.m_volume_number == 0 && ud.m_level_number > 5) ud.m_level_number = 0; } if (ud.m_level_number > 10) ud.m_level_number = 0; break; case 3: if (ud.m_monsters_off == 1 && ud.m_player_skill > 0) ud.m_monsters_off = 0; if (ud.m_monsters_off == 0) { ud.m_player_skill++; if (ud.m_player_skill > 3) { ud.m_player_skill = 0; ud.m_monsters_off = 1; } } else ud.m_monsters_off = 0; break; case 4: if (ud.m_coop == 0) ud.m_marker = !ud.m_marker; break; case 5: if (ud.m_coop == 1) ud.m_ffire = !ud.m_ffire; break; case 6: // pick the user map break; case 7: cmenu(20010); break; } c += 40; // if(ud.m_coop==1) gametext(c+70,57-7-9,"COOPERATIVE PLAY",0,2+8+16); // else if(ud.m_coop==2) gametext(c+70,57-7-9,"DUKEMATCH (NO SPAWN)",0,2+8+16); // else gametext(c+70,57-7-9,"DUKEMATCH (SPAWN)",0,2+8+16); gametext(c+70,57-7-9,gametype_names[ud.m_coop],0,26); gametext(c+70,57+16-7-9,volume_names[ud.m_volume_number],0,2+8+16); gametext(c+70,57+16+16-7-9,&level_names[MAXLEVELS*ud.m_volume_number+ud.m_level_number][0],0,2+8+16); if (ud.m_monsters_off == 0 || ud.m_player_skill > 0) gametext(c+70,57+16+16+16-7-9,skill_names[ud.m_player_skill],0,2+8+16); else gametext(c+70,57+16+16+16-7-9,"NONE",0,2+8+16); if (ud.m_coop == 0) { if (ud.m_marker) gametext(c+70,57+16+16+16+16-7-9,"ON",0,2+8+16); else gametext(c+70,57+16+16+16+16-7-9,"OFF",0,2+8+16); } if (ud.m_coop == 1) { if (ud.m_ffire) gametext(c+70,57+16+16+16+16+16-7-9,"ON",0,2+8+16); else gametext(c+70,57+16+16+16+16+16-7-9,"OFF",0,2+8+16); } c -= 44; menutext(c,57-9,MENUHIGHLIGHT(0),PHX(-2),"GAME TYPE"); sprintf(tempbuf,"EPISODE %d",ud.m_volume_number+1); menutext(c,57+16-9,MENUHIGHLIGHT(1),PHX(-3),tempbuf); sprintf(tempbuf,"LEVEL %d",ud.m_level_number+1); menutext(c,57+16+16-9,MENUHIGHLIGHT(2),PHX(-4),tempbuf); menutext(c,57+16+16+16-9,MENUHIGHLIGHT(3),PHX(-5),"MONSTERS"); if (ud.m_coop == 0) menutext(c,57+16+16+16+16-9,MENUHIGHLIGHT(4),PHX(-6),"MARKERS"); else menutext(c,57+16+16+16+16-9,MENUHIGHLIGHT(4),1,"MARKERS"); if (ud.m_coop == 1) menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),PHX(-6),"FR. FIRE"); else menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),1,"FR. FIRE"); if (VOLUMEALL) { menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),boardfilename[0] == 0,"USER MAP"); if (boardfilename[0] != 0) gametext(c+70+44,57+16+16+16+16+16,boardfilename,0,2+8+16); } else { menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),1,"USER MAP"); } menutext(c,57+16+16+16+16+16+16+16-9,MENUHIGHLIGHT(7),PHX(-8),"ACCEPT"); break; case 20020: case 20021: // editing server case 20022: // editing port rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"JOIN NETWORK GAME"); if (current_menu == 20020) { x = probe(46,50,20,3); if (x == -1) { cmenu(20001); probey = 1; } else if (x == 0) { strcpy(buf, "localhost"); inputloc = strlen(buf); current_menu = 20021; } else if (x == 1) { strcpy(buf, "19014"); inputloc = strlen(buf); current_menu = 20022; } else if (x == 2) {} KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_kpad_Enter); KB_FlushKeyboardQueue(); } else if (current_menu == 20021) { x = strget(40+100,50-9,buf,31,0); if (x) { if (x == 1) { //strcpy(myname,buf); } KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_kpad_Enter); KB_FlushKeyboardQueue(); current_menu = 20020; } } else if (current_menu == 20022) { x = strget(40+100,50+20-9,buf,5,997); if (x) { if (x == 1) { //strcpy(myname,buf); } KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_kpad_Enter); KB_FlushKeyboardQueue(); current_menu = 20020; } } menutext(40,50,0,0,"SERVER"); if (current_menu != 20021) gametext(40+100,50-9,"server",0,2+8+16); menutext(40,50+20,0,0,"PORT"); if (current_menu != 20022) { sprintf(tempbuf,"%d",19014); gametext(40+100,50+20-9,tempbuf,0,2+8+16); } menutext(160,50+20+20,0,0,"CONNECT"); // ADDRESS // PORT // CONNECT break; #endif case 15001: case 15000: gametext(160,90,"LOAD last game:",0,2+8+16); sprintf(tempbuf,"\"%s\"",ud.savegame[lastsavedpos]); gametext(160,99,tempbuf,0,2+8+16); gametext(160,99+9,"(Y/N)",0,2+8+16); if (KB_KeyPressed(sc_Escape) || KB_KeyPressed(sc_N) || RMB) { if (sprite[g_player[myconnectindex].ps->i].extra <= 0) { if (enterlevel(MODE_GAME)) backtomenu(); return; } KB_ClearKeyDown(sc_N); KB_ClearKeyDown(sc_Escape); g_player[myconnectindex].ps->gm &= ~MODE_MENU; if (ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } } if (KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB) { KB_FlushKeyboardQueue(); KB_ClearKeysDown(); FX_StopAllSounds(); if (ud.multimode > 1) { loadplayer(-1-lastsavedpos); g_player[myconnectindex].ps->gm = MODE_GAME; } else { c = loadplayer(lastsavedpos); if (c == 0) g_player[myconnectindex].ps->gm = MODE_GAME; } } probe(186,124+9,0,0); break; case 10000: case 10001: c = 60; rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"ADULT MODE"); x = probe(60,50+16,16,2); if (x == -1) { cmenu(201); probey = 0; break; } menutext(c,50+16,MENUHIGHLIGHT(0),PHX(-2),"ADULT MODE"); menutext(c,50+16+16,MENUHIGHLIGHT(1),PHX(-3),"ENTER PASSWORD"); menutext(c+160+40,50+16,MENUHIGHLIGHT(0),0,ud.lockout?"OFF":"ON"); if (current_menu == 10001) { gametext(160,50+16+16+16+16-12,"ENTER PASSWORD",0,2+8+16); x = strget((320>>1),50+16+16+16+16,buf,19, 998); if (x) { if (ud.pwlockout[0] == 0 || ud.lockout == 0) strcpy(&ud.pwlockout[0],buf); else if (strcmp(buf,&ud.pwlockout[0]) == 0) { ud.lockout = 0; buf[0] = 0; for (x=0;x= 0) wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra; } current_menu = 10000; KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_kpad_Enter); KB_FlushKeyboardQueue(); } } else { if (x == 0) { if (ud.lockout == 1) { if (ud.pwlockout[0] == 0) { ud.lockout = 0; for (x=0;x= 0) wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra; } else { buf[0] = 0; current_menu = 10001; inputloc = 0; KB_FlushKeyboardQueue(); } } else { ud.lockout = 1; for (x=0;x>1,512,TILE_LOADSHOT,-32,0,4+10+64,0,0,xdim-1,ydim-1); dispnames(); sprintf(tempbuf,"PLAYERS: %-2d ",savehead.numplr); gametext(160,156,tempbuf,0,2+8+16); sprintf(tempbuf,"EPISODE: %-2d / LEVEL: %-2d / SKILL: %-2d",1+savehead.volnum,1+savehead.levnum,savehead.plrskl); gametext(160,168,tempbuf,0,2+8+16); if (savehead.volnum == 0 && savehead.levnum == 7) gametext(160,180,savehead.boardfn,0,2+8+16); gametext(160,90,"LOAD game:",0,2+8+16); sprintf(tempbuf,"\"%s\"",ud.savegame[current_menu-1000]); gametext(160,99,tempbuf,0,2+8+16); gametext(160,99+9,"(Y/N)",0,2+8+16); if (KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB) { lastsavedpos = current_menu-1000; KB_FlushKeyboardQueue(); KB_ClearKeysDown(); if (ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } if (ud.multimode > 1) { if (g_player[myconnectindex].ps->gm&MODE_GAME) { loadplayer(-1-lastsavedpos); g_player[myconnectindex].ps->gm = MODE_GAME; } else { tempbuf[0] = 126; tempbuf[1] = lastsavedpos; tempbuf[2] = myconnectindex; for (x=connecthead;x>=0;x=connectpoint2[x]) { if (x != myconnectindex) sendpacket(x,tempbuf,3); if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master } getpackets(); loadplayer(lastsavedpos); multiflag = 0; } } else { c = loadplayer(lastsavedpos); if (c == 0) g_player[myconnectindex].ps->gm = MODE_GAME; } break; } probe(186,124+9,0,0); if (KB_KeyPressed(sc_N) || KB_KeyPressed(sc_Escape) || RMB) { KB_ClearKeyDown(sc_N); KB_ClearKeyDown(sc_Escape); sound(EXITMENUSOUND); if (g_player[myconnectindex].ps->gm&MODE_GAME) { g_player[myconnectindex].ps->gm &= ~MODE_MENU; if (ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } } else { cmenu(300); probey = last_threehundred; } } break; case 1500: if (KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB) { KB_FlushKeyboardQueue(); cmenu(100); } if (KB_KeyPressed(sc_N) || KB_KeyPressed(sc_Escape) || RMB) { KB_ClearKeyDown(sc_N); KB_ClearKeyDown(sc_Escape); if (ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } g_player[myconnectindex].ps->gm &= ~MODE_MENU; sound(EXITMENUSOUND); break; } probe(186,124,0,0); gametext(160,90,"ABORT this game?",0,2+8+16); gametext(160,90+9,"(Y/N)",0,2+8+16); break; case 2000: case 2001: case 2002: case 2003: case 2004: case 2005: case 2006: case 2007: case 2008: case 2009: rotatesprite(160<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64,0,0,xdim-1,ydim-1); rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"SAVE GAME"); rotatesprite(101<<16,97<<16,65536L>>1,512,TILE_LOADSHOT,-32,0,4+10+64,0,0,xdim-1,ydim-1); sprintf(tempbuf,"PLAYERS: %-2d ",ud.multimode); gametext(160,156,tempbuf,0,2+8+16); sprintf(tempbuf,"EPISODE: %-2d / LEVEL: %-2d / SKILL: %-2d",1+ud.volume_number,1+ud.level_number,ud.player_skill); gametext(160,168,tempbuf,0,2+8+16); if (ud.volume_number == 0 && ud.level_number == 7) gametext(160,180,boardfilename,0,2+8+16); dispnames(); gametext(160,90,"OVERWRITE previous SAVED game?",0,2+8+16); gametext(160,90+9,"(Y/N)",0,2+8+16); if (KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB) { inputloc = strlen(&ud.savegame[current_menu-2000][0]); cmenu(current_menu-2000+360); KB_FlushKeyboardQueue(); break; } if (KB_KeyPressed(sc_N) || KB_KeyPressed(sc_Escape) || RMB) { KB_ClearKeyDown(sc_N); KB_ClearKeyDown(sc_Escape); cmenu(351); sound(EXITMENUSOUND); } probe(186,124,0,0); break; case 990: case 991: case 992: case 993: case 994: case 995: case 996: case 997: case 998: c = 160; if (!VOLUMEALL || !PLUTOPAK) { //rotatesprite(c<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64,0,0,xdim-1,ydim-1); rotatesprite(c<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(c,24,0,0,current_menu == 998 ? "ABOUT EDUKE32" : "CREDITS"); l = 8; } else { l = 3; } if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || KB_KeyPressed(sc_UpArrow) || KB_KeyPressed(sc_PgUp) || KB_KeyPressed(sc_kpad_8) || WHEELUP) { KB_ClearKeyDown(sc_LeftArrow); KB_ClearKeyDown(sc_kpad_4); KB_ClearKeyDown(sc_UpArrow); KB_ClearKeyDown(sc_PgUp); KB_ClearKeyDown(sc_kpad_8); sound(KICK_HIT); current_menu--; if (current_menu < 990) current_menu = 990+l; } else if ( KB_KeyPressed(sc_PgDn) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_DownArrow) || KB_KeyPressed(sc_kpad_2) || KB_KeyPressed(sc_kpad_9) || KB_KeyPressed(sc_kpad_6) || LMB || WHEELDOWN) { KB_ClearKeyDown(sc_PgDn); KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_RightArrow); KB_ClearKeyDown(sc_kpad_Enter); KB_ClearKeyDown(sc_kpad_6); KB_ClearKeyDown(sc_kpad_9); KB_ClearKeyDown(sc_kpad_2); KB_ClearKeyDown(sc_DownArrow); KB_ClearKeyDown(sc_Space); sound(KICK_HIT); current_menu++; if (current_menu > 990+l) current_menu = 990; } x = probe(0,0,0,1); if (x == -1) { cmenu(0); break; } if (!VOLUMEALL || !PLUTOPAK) { switch (current_menu) { case 990: gametext(c,40, "ORIGINAL CONCEPT",0,2+8+16); gametext(c,40+9, "TODD REPLOGLE",0,2+8+16); gametext(c,40+9+9, "ALLEN H. BLUM III",0,2+8+16); gametext(c,40+9+9+9+9, "PRODUCED & DIRECTED BY",0,2+8+16); gametext(c,40+9+9+9+9+9, "GREG MALONE",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9, "EXECUTIVE PRODUCER",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9, "GEORGE BROUSSARD",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9+9+9, "BUILD ENGINE",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9+9+9+9,"KEN SILVERMAN",0,2+8+16); break; case 991: gametext(c,40, "GAME PROGRAMMING",0,2+8+16); gametext(c,40+9, "TODD REPLOGLE",0,2+8+16); gametext(c,40+9+9+9, "3D ENGINE/TOOLS/NET",0,2+8+16); gametext(c,40+9+9+9+9, "KEN SILVERMAN",0,2+8+16); gametext(c,40+9+9+9+9+9+9, "NETWORK LAYER/SETUP PROGRAM",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9, "MARK DOCHTERMANN",0,2+8+16); break; case 992: gametext(c,40, "MAP DESIGN",0,2+8+16); gametext(c,40+9, "ALLEN H BLUM III",0,2+8+16); gametext(c,40+9+9, "RICHARD GRAY",0,2+8+16); gametext(c,40+9+9+9+9, "3D MODELING",0,2+8+16); gametext(c,40+9+9+9+9+9, "CHUCK JONES",0,2+8+16); gametext(c,40+9+9+9+9+9+9, "SAPPHIRE CORPORATION",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9, "ARTWORK",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9+9, "DIRK JONES, STEPHEN HORNBACK",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9+9+9, "JAMES STOREY, DAVID DEMARET",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9+9+9+9,"DOUGLAS R WOOD",0,2+8+16); break; case 993: gametext(c,40, "SOUND ENGINE",0,2+8+16); gametext(c,40+9, "JIM DOSE",0,2+8+16); gametext(c,40+9+9+9, "SOUND & MUSIC DEVELOPMENT",0,2+8+16); gametext(c,40+9+9+9+9, "ROBERT PRINCE",0,2+8+16); gametext(c,40+9+9+9+9+9, "LEE JACKSON",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9, "VOICE TALENT",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9, "LANI MINELLA - VOICE PRODUCER",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9+9, "JON ST. JOHN AS \"DUKE NUKEM\"",0,2+8+16); break; case 994: gametext(c,60, "GRAPHIC DESIGN",0,2+8+16); gametext(c,60+9, "PACKAGING, MANUAL, ADS",0,2+8+16); gametext(c,60+9+9, "ROBERT M. ATKINS",0,2+8+16); gametext(c,60+9+9+9, "MICHAEL HADWIN",0,2+8+16); gametext(c,60+9+9+9+9+9, "SPECIAL THANKS TO",0,2+8+16); gametext(c,60+9+9+9+9+9+9, "STEVEN BLACKBURN, TOM HALL",0,2+8+16); gametext(c,60+9+9+9+9+9+9+9, "SCOTT MILLER, JOE SIEGLER",0,2+8+16); gametext(c,60+9+9+9+9+9+9+9+9, "TERRY NAGY, COLLEEN COMPTON",0,2+8+16); gametext(c,60+9+9+9+9+9+9+9+9+9, "HASH INC., FORMGEN, INC.",0,2+8+16); break; case 995: gametext(c,49, "THE 3D REALMS BETA TESTERS",0,2+8+16); gametext(c,49+9+9, "NATHAN ANDERSON, WAYNE BENNER",0,2+8+16); gametext(c,49+9+9+9, "GLENN BRENSINGER, ROB BROWN",0,2+8+16); gametext(c,49+9+9+9+9, "ERIK HARRIS, KEN HECKBERT",0,2+8+16); gametext(c,49+9+9+9+9+9, "TERRY HERRIN, GREG HIVELY",0,2+8+16); gametext(c,49+9+9+9+9+9+9, "HANK LEUKART, ERIC BAKER",0,2+8+16); gametext(c,49+9+9+9+9+9+9+9, "JEFF RAUSCH, KELLY ROGERS",0,2+8+16); gametext(c,49+9+9+9+9+9+9+9+9, "MIKE DUNCAN, DOUG HOWELL",0,2+8+16); gametext(c,49+9+9+9+9+9+9+9+9+9, "BILL BLAIR",0,2+8+16); break; case 996: gametext(c,32, "COMPANY PRODUCT SUPPORT",0,2+8+16); gametext(c,32+9+9, "THE FOLLOWING COMPANIES WERE COOL",0,2+8+16); gametext(c,32+9+9+9, "ENOUGH TO GIVE US LOTS OF STUFF",0,2+8+16); gametext(c,32+9+9+9+9, "DURING THE MAKING OF DUKE NUKEM 3D.",0,2+8+16); gametext(c,32+9+9+9+9+9+9, "ALTEC LANSING MULTIMEDIA",0,2+8+16); gametext(c,32+9+9+9+9+9+9+9, "FOR TONS OF SPEAKERS AND THE",0,2+8+16); gametext(c,32+9+9+9+9+9+9+9+9, "THX-LICENSED SOUND SYSTEM",0,2+8+16); gametext(c,32+9+9+9+9+9+9+9+9+9, "FOR INFO CALL 1-800-548-0620",0,2+8+16); gametext(c,32+9+9+9+9+9+9+9+9+9+9+9,"CREATIVE LABS, INC.",0,2+8+16); gametext(c,32+9+9+9+9+9+9+9+9+9+9+9+9+9,"THANKS FOR THE HARDWARE, GUYS.",0,2+8+16); break; case 997: gametext(c,50, "DUKE NUKEM IS A TRADEMARK OF",0,2+8+16); gametext(c,50+9, "3D REALMS ENTERTAINMENT",0,2+8+16); gametext(c,50+9+9+9, "DUKE NUKEM",0,2+8+16); gametext(c,50+9+9+9+9, "(C) 1996 3D REALMS ENTERTAINMENT",0,2+8+16); if (VOLUMEONE) { gametext(c,106, "PLEASE READ LICENSE.DOC FOR SHAREWARE",0,2+8+16); gametext(c,106+9, "DISTRIBUTION GRANTS AND RESTRICTIONS",0,2+8+16); } gametext(c,VOLUMEONE?134:115, "MADE IN DALLAS, TEXAS USA",0,2+8+16); break; case 998: l = 10; goto cheat_for_port_credits; } break; } // Plutonium pak menus switch (current_menu) { case 990: case 991: case 992: rotatesprite(160<<16,200<<15,65536L,0,2504+current_menu-990,0,0,10+64,0,0,xdim-1,ydim-1); break; case 993: // JBF 20031220 rotatesprite(160<<16,200<<15,65536L,0,MENUSCREEN,0,0,10+64,0,0,xdim-1,ydim-1); rotatesprite(c<<16,19<<16,65536L,0,MENUBAR,0,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"ABOUT EDUKE32"); cheat_for_port_credits: if (g_ScriptVersion == 13) l = (-2); gametext(160,38-l,"GAME PROGRAMMING",0,2+8+16); p = "Richard \"TerminX\" Gobeille"; minitext(161-(Bstrlen(p)<<1), 39+10-l, p, 4, 10+16+128); minitext(160-(Bstrlen(p)<<1), 38+10-l, p, 8, 10+16+128); gametext(160,57-l,"\"JFDUKE3D\" AND \"JFBUILD\" CODE",0,2+8+16); p = "Jonathon \"JonoF\" Fowler"; minitext(161-(Bstrlen(p)<<1), 58+10-l, p, 4, 10+16+128); minitext(160-(Bstrlen(p)<<1), 57+10-l, p, 8, 10+16+128); gametext(160,76-l,"BUILD ENGINE, \"POLYMOST\" RENDERER",0,2+8+16); gametext(160,76+8-l,"NETWORKING, OTHER CODE",0,2+8+16); p = "Ken \"Awesoken\" Silverman"; minitext(161-(Bstrlen(p)<<1), 77+8+10-l, p, 4, 10+16+128); minitext(160-(Bstrlen(p)<<1), 76+8+10-l, p, 8, 10+16+128); gametext(160,103-l,"ADDITIONAL RENDERING FEATURES",0,2+8+16); p = "Pierre-Loup \"Plagman\" Griffais"; minitext(161-(Bstrlen(p)<<1), 104+10-l, p, 4, 10+16+128); minitext(160-(Bstrlen(p)<<1), 103+10-l, p, 8, 10+16+128); gametext(160,122-l,"LICENSE AND OTHER CONTRIBUTORS",0,2+8+16); { const char *scroller[] = { "This program is distributed under the terms of the", "GNU General Public License version 2 as published by the", "Free Software Foundation. See GNU.TXT for details.", "", "Thanks to the following people for their contributions:", "", "Adam Fazakerley", "Charlie Honig", "Ed Coolidge", "Hunter_rus", "James Bentler", "Javier Martinez", "Jeff Hart", "Jonathan Smith", "Jose del Castillo", "Lachlan McDonald", "Matthew Palmer", "Peter Green", "Ryan Gordon", "", "EDuke originally by Matt Saettler", "", "--x--", "", "", "", "", "", "" }; const int numlines = sizeof(scroller)/sizeof(char *); for (m=0,i=(totalclock/104)%numlines; m<6; m++,i++) { if (i==numlines) i=0; minitext(161-(Bstrlen(scroller[i])<<1), 101+10+10+8+4+(m*7)-l, (char*)scroller[i], 4, 10+16+128); minitext(160-(Bstrlen(scroller[i])<<1), 100+10+10+8+4+(m*7)-l, (char*)scroller[i], 8, 10+16+128); } } p = "Visit www.eduke32.com for news and updates"; minitext(161-(Bstrlen(p)<<1), 136+10+10+10+10+4-l, p, 4, 10+16+128); minitext(160-(Bstrlen(p)<<1), 135+10+10+10+10+4-l, p, 8, 10+16+128); p = "See wiki.eduke32.com/stuff for new beta snapshots"; minitext(161-(Bstrlen(p)<<1), 143+10+10+10+10+4-l, p, 4, 10+16+128); minitext(160-(Bstrlen(p)<<1), 142+10+10+10+10+4-l, p, 8, 10+16+128); } break; case 0: c = (320>>1); rotatesprite(c<<16,28<<16,65536L,0,INGAMEDUKETHREEDEE,0,0,10,0,0,xdim-1,ydim-1); if (PLUTOPAK) // JBF 20030804 rotatesprite((c+100)<<16,36<<16,65536L,0,PLUTOPAKSPRITE+2,(sintable[(totalclock<<4)&2047]>>11),0,2+8,0,0,xdim-1,ydim-1); x = probe(c,67,16,6); if (x >= 0) { if (ud.multimode > 1 && x == 0 && ud.recstat != 2) { if (movesperpacket == 4 && myconnectindex != connecthead) break; last_zero = 0; cmenu(600); } else { last_zero = x; switch (x) { case 0: cmenu(100); break; //case 1: break;//cmenu(20001);break; // JBF 20031128: I'm taking over the TEN menu option case 1: cmenu(202); break; // JBF 20031205: was 200 case 2: if (movesperpacket == 4 && connecthead != myconnectindex) break; cmenu(300); break; case 3: KB_FlushKeyboardQueue(); cmenu(400); break; case 4: cmenu(990); break; case 5: cmenu(500); break; } } } if (KB_KeyPressed(sc_Q)) cmenu(500); if (x == -1 && (g_player[myconnectindex].ps->gm&MODE_GAME || ud.recstat == 2)) { g_player[myconnectindex].ps->gm &= ~MODE_MENU; if (ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } } if (movesperpacket == 4) { if (myconnectindex == connecthead) menutext(c,67,MENUHIGHLIGHT(0),PHX(-2),"NEW GAME"); else menutext(c,67,MENUHIGHLIGHT(0),1,"NEW GAME"); } else menutext(c,67,MENUHIGHLIGHT(0),PHX(-2),"NEW GAME"); // menutext(c,67+16,0,1,"NETWORK GAME"); menutext(c,67+16/*+16*/,MENUHIGHLIGHT(1),PHX(-3),"OPTIONS"); if (movesperpacket == 4 && connecthead != myconnectindex) menutext(c,67+16+16/*+16*/,MENUHIGHLIGHT(2),1,"LOAD GAME"); else menutext(c,67+16+16/*+16*/,MENUHIGHLIGHT(2),PHX(-4),"LOAD GAME"); if (!VOLUMEALL) { menutext(c,67+16+16+16/*+16*/,MENUHIGHLIGHT(3),PHX(-5),"HOW TO ORDER"); } else { menutext(c,67+16+16+16/*+16*/,MENUHIGHLIGHT(3),PHX(-5),"HELP"); } menutext(c,67+16+16+16+16/*+16*/,MENUHIGHLIGHT(4),PHX(-6),"CREDITS"); menutext(c,67+16+16+16+16+16/*+16*/,MENUHIGHLIGHT(5),PHX(-7),"QUIT"); break; case 50: c = (320>>1); rotatesprite(c<<16,32<<16,65536L,0,INGAMEDUKETHREEDEE,0,0,10,0,0,xdim-1,ydim-1); if (PLUTOPAK) // JBF 20030804 rotatesprite((c+100)<<16,36<<16,65536L,0,PLUTOPAKSPRITE+2,(sintable[(totalclock<<4)&2047]>>11),0,2+8,0,0,xdim-1,ydim-1); x = probe(c,67,16,7); switch (x) { case 0: if (movesperpacket == 4 && myconnectindex != connecthead) break; if (ud.multimode < 2 || ud.recstat == 2) cmenu(1500); else { cmenu(600); last_fifty = 0; } break; case 1: if (movesperpacket == 4 && connecthead != myconnectindex) break; if (ud.recstat != 2) { last_fifty = 1; cmenu(350); setview(0,0,xdim-1,ydim-1); } break; case 2: if (movesperpacket == 4 && connecthead != myconnectindex) break; last_fifty = 2; cmenu(300); break; case 3: last_fifty = 3; cmenu(202); // JBF 20031205: was 200 break; case 4: last_fifty = 4; KB_FlushKeyboardQueue(); cmenu(400); break; case 5: if (numplayers < 2) { last_fifty = 5; cmenu(501); } break; case 6: last_fifty = 6; cmenu(500); break; case -1: g_player[myconnectindex].ps->gm &= ~MODE_MENU; if (ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } break; } if (KB_KeyPressed(sc_Q)) cmenu(500); if (movesperpacket == 4 && connecthead != myconnectindex) { menutext(c,67 ,MENUHIGHLIGHT(0),1,"NEW GAME"); menutext(c,67+16 ,MENUHIGHLIGHT(1),1,"SAVE GAME"); menutext(c,67+16+16 ,MENUHIGHLIGHT(2),1,"LOAD GAME"); } else { menutext(c,67 ,MENUHIGHLIGHT(0),PHX(-2),"NEW GAME"); menutext(c,67+16 ,MENUHIGHLIGHT(1),PHX(-3),"SAVE GAME"); menutext(c,67+16+16 ,MENUHIGHLIGHT(2),PHX(-4),"LOAD GAME"); } menutext(c,67+16+16+16 ,MENUHIGHLIGHT(3),PHX(-5),"OPTIONS"); if (!VOLUMEALL) { menutext(c,67+16+16+16+16 ,MENUHIGHLIGHT(4),PHX(-6),"HOW TO ORDER"); } else { menutext(c,67+16+16+16+16 ,MENUHIGHLIGHT(4),PHX(-6)," HELP"); } if (numplayers > 1) menutext(c,67+16+16+16+16+16 ,MENUHIGHLIGHT(5),1,"QUIT TO TITLE"); else menutext(c,67+16+16+16+16+16 ,MENUHIGHLIGHT(5),PHX(-7),"QUIT TO TITLE"); menutext(c,67+16+16+16+16+16+16,MENUHIGHLIGHT(6),PHX(-8),"QUIT GAME"); break; case 100: rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"SELECT AN EPISODE"); x = probe(160,VOLUMEONE?60:60-(num_volumes*2),20,VOLUMEONE?3:num_volumes+1); if (x >= 0) { if (VOLUMEONE) { if (x > 0) cmenu(20000); else { ud.m_volume_number = x; ud.m_level_number = 0; last_onehundred = x; cmenu(110); } } if (!VOLUMEONE) { if (x == num_volumes /*&& boardfilename[0]*/) { //ud.m_volume_number = 0; //ud.m_level_number = 7; currentlist = 1; last_onehundred = x; cmenu(101); } else { ud.m_volume_number = x; ud.m_level_number = 0; last_onehundred = x; cmenu(110); } } } else if (x == -1) { if (g_player[myconnectindex].ps->gm&MODE_GAME) cmenu(50); else cmenu(0); } c = 80; if (VOLUMEONE) { menutext(160,60,MENUHIGHLIGHT(0),PHX(-2),volume_names[0]); menutext(160,60+20,MENUHIGHLIGHT(1),1,volume_names[1]); menutext(160,60+20+20,MENUHIGHLIGHT(2),1,volume_names[2]); if (PLUTOPAK) menutext(160,60+20+20,MENUHIGHLIGHT(3),1,volume_names[3]); } else { for (i=0;i 0) { while (seeker && (KB_KeyPressed(sc_End)?seeker->next:seeker->prev)) seeker = KB_KeyPressed(sc_End)?seeker->next:seeker->prev; if (seeker) { if (currentlist) findfileshigh = seeker; else finddirshigh = seeker; sound(KICK_HIT); } } else if ((KB_KeyPressed(sc_PgUp)|KB_KeyPressed(sc_PgDn)) > 0) { seeker = currentlist?findfileshigh:finddirshigh; i = 6; while (i>0) { if (seeker && (KB_KeyPressed(sc_PgDn)?seeker->next:seeker->prev)) seeker = KB_KeyPressed(sc_PgDn)?seeker->next:seeker->prev; i--; } if (seeker) { if (currentlist) findfileshigh = seeker; else finddirshigh = seeker; sound(KICK_HIT); } } else { char ch2, ch; ch = KB_Getch(); if (ch > 0 && ((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9'))) { if (ch >= 'a') ch -= ('a'-'A'); while (seeker) { ch2 = seeker->name[0]; if (ch2 >= 'a' && ch2 <= 'z') ch2 -= ('a'-'A'); if (ch2 == ch) break; seeker = seeker->next; } if (seeker) { if (currentlist) findfileshigh = seeker; else finddirshigh = seeker; sound(KICK_HIT); } } } } gametext(40+4,12+32,"DIRECTORIES",0,2+8+16); if (finddirshigh) { dir = finddirshigh; for (i=0; i<2; i++) if (!dir->prev) break; else dir=dir->prev; for (i=2; i>-2 && dir; i--, dir=dir->next) { if (dir == finddirshigh) c=0; else c=16; minitextshade(40,1+12+32+8*(3-i),dir->name,c,0,26); } } gametext(40+4,8+32+40+8-1,"MAP FILES",0,2+8+16); if (findfileshigh) { dir = findfileshigh; for (i=0; i<4; i++) if (!dir->prev) break; else dir=dir->prev; for (i=4; i>-4 && dir; i--, dir=dir->next) { if (dir == findfileshigh) c=0; else c=16; minitextshade(40,(8+32+8*5)+8*(6-i),dir->name,c,2,26); } } if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || ((buttonstat&1) && minfo.dyaw < -256) || KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || ((buttonstat&1) && minfo.dyaw > 256) || KB_KeyPressed(sc_Tab)) { KB_ClearKeyDown(sc_LeftArrow); KB_ClearKeyDown(sc_kpad_4); KB_ClearKeyDown(sc_RightArrow); KB_ClearKeyDown(sc_kpad_6); KB_ClearKeyDown(sc_Tab); currentlist = 1-currentlist; sound(KICK_HIT); } onbar = 0; probey = 2; if (currentlist == 0) x = probe(50,12+32+16+4,0,3); else x = probe(50,8+32+40+40+4,0,3); if (probey == 1) { if (currentlist == 0) { if (finddirshigh) if (finddirshigh->prev) finddirshigh = finddirshigh->prev; } else { if (findfileshigh) if (findfileshigh->prev) findfileshigh = findfileshigh->prev; } } else if (probey == 0) { if (currentlist == 0) { if (finddirshigh) if (finddirshigh->next) finddirshigh = finddirshigh->next; } else { if (findfileshigh) if (findfileshigh->next) findfileshigh = findfileshigh->next; } } if (x == -1) { clearfilenames(); boardfilename[0] = 0; if (ud.multimode > 1) { sendboardname(); cmenu(600); probey = last_menu_pos; } else cmenu(100); } else if (x >= 0) { if (currentlist == 0) { if (!finddirshigh) break; strcat(boardfilename, finddirshigh->name); strcat(boardfilename, "/"); Bcorrectfilename(boardfilename, 1); cmenu(101); KB_FlushKeyboardQueue(); } else { if (!findfileshigh) break; strcat(boardfilename, findfileshigh->name); ud.m_volume_number = 0; ud.m_level_number = 7; if (ud.multimode > 1) { sendboardname(); cmenu(600); probey = last_menu_pos; } else cmenu(110); } clearfilenames(); } break; case 110: c = (320>>1); rotatesprite(c<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(c,24,0,0,"SELECT SKILL"); x = probe(c,70,19,4); if (x >= 0) { switch (x) { case 0: globalskillsound = JIBBED_ACTOR6; break; case 1: globalskillsound = BONUS_SPEECH1; break; case 2: globalskillsound = DUKE_GETWEAPON2; break; case 3: globalskillsound = JIBBED_ACTOR5; break; } sound(globalskillsound); ud.m_player_skill = x+1; if (x == 3) ud.m_respawn_monsters = 1; else ud.m_respawn_monsters = 0; ud.m_monsters_off = ud.monsters_off = 0; ud.m_respawn_items = 0; ud.m_respawn_inventory = 0; ud.multimode = 1; if (ud.m_volume_number == 3) { flushperms(); setview(0,0,xdim-1,ydim-1); clearview(0L); nextpage(); } newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill); if (enterlevel(MODE_GAME)) backtomenu(); } else if (x == -1) { cmenu(100); KB_FlushKeyboardQueue(); } menutext(c,70,MENUHIGHLIGHT(0),PHX(-2),skill_names[0]); menutext(c,70+19,MENUHIGHLIGHT(1),PHX(-3),skill_names[1]); menutext(c,70+19+19,MENUHIGHLIGHT(2),PHX(-4),skill_names[2]); menutext(c,70+19+19+19,MENUHIGHLIGHT(3),PHX(-5),skill_names[3]); break; case 230: #if defined(POLYMOST) && defined(USE_OPENGL) rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"VIDEO SETUP"); c = (320>>1)-120; { int io, ii, yy, d=c+160+40, enabled; char *opts[] = { "Widescreen", "-", "Anisotropic filtering", "-", "Hightile textures", "Precache textures", "GL texture compression", "Cache textures on disk", "Compress disk cache", "Detail mapping", "Glow mapping", "-", "Models", "-", "-", "-", NULL }; yy = 37; for (ii=io=0; opts[ii]; ii++) { if (opts[ii][0] == '-' && !opts[ii][1]) { if (io <= probey) yy += 4; continue; } if (io < probey) yy += 8; io++; } onbar = 0; x = probesm(c,yy+5,0,io); if (x == -1) { cmenu(203); probey = 6; break; } yy = 37; for (ii=io=0; opts[ii]; ii++) { if (opts[ii][0] == '-' && !opts[ii][1]) { yy += 4; continue; } enabled = 1; switch (io) { case 0: if (x==io) glwidescreen = 1-glwidescreen; modval(0,1,(int *)&glwidescreen,1,probey==io); gametextpal(d,yy, glwidescreen ? "On" : "Off", MENUHIGHLIGHT(io), 0); break; case 1: if (x==io) { glanisotropy *= 2; if (glanisotropy > glinfo.maxanisotropy) glanisotropy = 1; gltexapplyprops(); } if (glanisotropy == 1) strcpy(tempbuf,"NONE"); else sprintf(tempbuf,"%dx",glanisotropy); gametextpal(d,yy, tempbuf, MENUHIGHLIGHT(io), 0); break; case 2: if (x==io) usehightile = 1-usehightile; modval(0,1,(int *)&usehightile,1,probey==io); gametextpal(d,yy, usehightile ? "On" : "Off", MENUHIGHLIGHT(io), 0); break; case 3: enabled = usehightile; if (enabled && x==io) ud.config.useprecache = !ud.config.useprecache; if (enabled) modval(0,1,(int *)&ud.config.useprecache,1,probey==io); gametextpal(d,yy, ud.config.useprecache && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0); break; case 4: enabled = usehightile; if (enabled && x==io) glusetexcompr = !glusetexcompr; if (enabled) modval(0,1,(int *)&glusetexcompr,1,probey==io); gametextpal(d,yy, glusetexcompr && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0); break; case 5: enabled = (glusetexcompr && usehightile && ud.config.useprecache); if (enabled && x==io) glusetexcache = !glusetexcache; if (enabled) modval(0,1,(int *)&glusetexcache,1,probey==io); gametextpal(d,yy, glusetexcache && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0); break; case 6: enabled = (glusetexcompr && usehightile && ud.config.useprecache && glusetexcache); if (enabled && x==io) glusetexcachecompression = !glusetexcachecompression; if (enabled) modval(0,1,(int *)&glusetexcachecompression,1,probey==io); gametextpal(d,yy, glusetexcachecompression && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0); break; case 7: enabled = usehightile; if (enabled && x==io) r_detailmapping = !r_detailmapping; if (enabled) modval(0,1,(int *)&r_detailmapping,1,probey==io); gametextpal(d,yy, r_detailmapping && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0); break; case 8: enabled = usehightile; if (enabled && x==io) r_glowmapping = !r_glowmapping; if (enabled) modval(0,1,(int *)&r_glowmapping,1,probey==io); gametextpal(d,yy, r_glowmapping && enabled ? "On" : "Off", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0); break; case 9: if (x==io) usemodels = 1-usemodels; modval(0,1,(int *)&usemodels,1,probey==io); gametextpal(d,yy, usemodels ? "On" : "Off", MENUHIGHLIGHT(io), 0); break; default: break; } gametextpal(c,yy, opts[ii], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 10); io++; yy += 8; } } #endif break; case 200: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"GAME SETUP"); c = (320>>1)-120; { int io, ii, yy, d=c+160+40, enabled; char *opts[] = { "Crosshair", "Level stats", "-", "Screen size", "Status bar size", "-", "Run key style", "-", "Shadows", "Screen tilting", "-", "Show opponent weapon", "Demo playback cameras", "Record demo", "-", "-", "-", "-", "-", "More...", NULL }; yy = 37; for (ii=io=0; opts[ii]; ii++) { if (opts[ii][0] == '-' && !opts[ii][1]) { if (io <= probey) yy += 4; continue; } if (io < probey) yy += 8; io++; } onbar = (probey == 2 || probey == 3); x = probesm(c,yy+5,0,io); if (x == -1) { cmenu(202); break; } yy = 37; for (ii=io=0; opts[ii]; ii++) { if (opts[ii][0] == '-' && !opts[ii][1]) { yy += 4; continue; } enabled = 1; switch (io) { case 0: if (x==io) ud.crosshair = (ud.crosshair==3)?0:ud.crosshair+1; modval(0,3,(int *)&ud.crosshair,1,probey==io); { char *s[] = { "OFF", "ON [100%]", "ON [50%]", "ON [25%]" }; gametextpal(d,yy,s[ud.crosshair], MENUHIGHLIGHT(io), 0); break; } case 1: if (x==io) ud.levelstats = 1-ud.levelstats; modval(0,1,(int *)&ud.levelstats,1,probey==io); gametextpal(d,yy, ud.levelstats ? "Shown" : "Hidden", MENUHIGHLIGHT(io), 0); break; case 2: { int i; i = ud.screen_size; barsm(d+8,yy+7, (short *)&ud.screen_size,-4,x==io,MENUHIGHLIGHT(io),PHX(-5)); if (i < ud.screen_size && i == 8 && ud.statusbarmode == 1 && bpp > 8) { ud.statusbarmode = 0; if (ud.statusbarscale != 100) ud.screen_size = i; } else if (i > ud.screen_size && i == 8 && ud.statusbarmode == 0 && bpp > 8) { if (ud.statusbarscale != 100) { ud.statusbarmode = 1; ud.screen_size = i; } } } break; case 3: { short sbs, sbsl; sbs = sbsl = ud.statusbarscale-37; barsm(d+8,yy+7, (short *)&sbs,8,x==io,MENUHIGHLIGHT(io),PHX(-5)); if (x == io && sbs != sbsl) { sbs += 37; setstatusbarscale(sbs); } } break; case 4: if (x==io) ud.runkey_mode = 1-ud.runkey_mode; modval(0,1,(int *)&ud.runkey_mode,1,probey==io); gametextpal(d,yy, ud.runkey_mode ? "Classic" : "Modern", MENUHIGHLIGHT(io), 0); break; case 5: if (x==io) ud.shadows = 1-ud.shadows; modval(0,1,(int *)&ud.shadows,1,probey==io); gametextpal(d,yy, ud.shadows ? "On" : "Off", MENUHIGHLIGHT(io), 0); break; case 6: if (x==io) ud.screen_tilting = 1-ud.screen_tilting; if (!ud.screen_tilting)setrollangle(0); modval(0,1,(int *)&ud.screen_tilting,1,probey==io); gametextpal(d,yy, ud.screen_tilting ? "On" : "Off", MENUHIGHLIGHT(io), 0); break; // original had a 'full' option case 7: if (x==io) ud.showweapons = 1-ud.showweapons; modval(0,1,(int *)&ud.showweapons,1,probey==io); ud.config.ShowOpponentWeapons = ud.showweapons; gametextpal(d,yy, ud.config.ShowOpponentWeapons ? "On" : "Off", MENUHIGHLIGHT(io), 0); break; case 8: if (x==io) ud.democams = 1-ud.democams; modval(0,1,(int *)&ud.democams,1,probey==io); gametextpal(d,yy, ud.democams ? "On" : "Off", MENUHIGHLIGHT(io), 0); break; case 9: if (x==io) { enabled = !((g_player[myconnectindex].ps->gm&MODE_GAME) && ud.m_recstat != 1); if ((g_player[myconnectindex].ps->gm&MODE_GAME)) closedemowrite(); else ud.m_recstat = !ud.m_recstat; } if ((g_player[myconnectindex].ps->gm&MODE_GAME) && ud.m_recstat != 1) enabled = 0; gametextpal(d,yy,ud.m_recstat?((ud.m_recstat && enabled && g_player[myconnectindex].ps->gm&MODE_GAME)?"Running":"On"):"Off",enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE,enabled?0:1); break; case 10: if (x==io) cmenu(201); break; default: break; } gametextpal(c,yy, opts[ii], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 10); io++; yy += 8; } } break; case 201: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"GAME SETUP"); c = (320>>1)-120; { int io, ii, yy, d=c+160+40, enabled; char *opts[] = { "Parental lock", "-", "Game messages", "HUD weapon", "FPS counter", "-", "Automatic voting", "Send MP messages to all", "Display other player IDs", "-", "Show startup window", #ifdef _WIN32 "Release notification", #else "-", "-", #endif "-", "-", "-", "-", "-", "-", "-", "-", "Previous page", NULL }; yy = 37; for (ii=io=0; opts[ii]; ii++) { if (opts[ii][0] == '-' && !opts[ii][1]) { if (io <= probey) yy += 4; continue; } if (io < probey) yy += 8; io++; } x = probesm(c,yy+5,0,io); if (x == -1) { cmenu(200); probey = 10; break; } yy = 37; for (ii=io=0; opts[ii]; ii++) { if (opts[ii][0] == '-' && !opts[ii][1]) { yy += 4; continue; } enabled = 1; switch (io) { case 0: if (!NAM) { if (x==io) cmenu(10000); } else enabled = 0; break; case 1: if (x==io) ud.fta_on = 1-ud.fta_on; modval(0,1,(int *)&ud.fta_on,1,probey==io); gametextpal(d,yy, ud.fta_on ? "On" : "Off", MENUHIGHLIGHT(io), 0); break; case 2: if (x==io) { ud.drawweapon = (ud.drawweapon == 2) ? 0 : ud.drawweapon+1; } modval(0,2,(int *)&ud.drawweapon,1,probey==io); { char *s[] = { "Off", "On", "Icon" }; gametextpal(d,yy, s[ud.drawweapon], MENUHIGHLIGHT(io), 0); break; } case 3: if (x==io) ud.tickrate = 1-ud.tickrate; modval(0,1,(int *)&ud.tickrate,1,probey==io); gametextpal(d,yy, ud.tickrate ? "On" : "Off", MENUHIGHLIGHT(io), 0); break; case 4: if (x==io) { ud.autovote = (ud.autovote == 2) ? 0 : ud.autovote+1; } modval(0,2,(int *)&ud.autovote,1,probey==io); { char *s[] = { "Off", "Vote No", "Vote Yes" }; gametextpal(d,yy, s[ud.autovote], MENUHIGHLIGHT(io), 0); break; } case 5: if (x==io) ud.automsg = 1-ud.automsg; modval(0,1,(int *)&ud.automsg,1,probey==io); gametextpal(d,yy, ud.automsg ? "On" : "Off", MENUHIGHLIGHT(io), 0); break; case 6: if (x==io) ud.idplayers = 1-ud.idplayers; modval(0,1,(int *)&ud.idplayers,1,probey==io); gametextpal(d,yy, ud.idplayers ? "On" : "Off", MENUHIGHLIGHT(io), 0); break; case 7: if (x==io) ud.config.ForceSetup = 1-ud.config.ForceSetup; modval(0,1,(int *)&ud.config.ForceSetup,1,probey==io); gametextpal(d,yy, ud.config.ForceSetup ? "On" : "Off", MENUHIGHLIGHT(io), 0); break; #ifdef _WIN32 case 8: i = ud.config.CheckForUpdates; if (x==io) ud.config.CheckForUpdates = 1-ud.config.CheckForUpdates; modval(0,1,(int *)&ud.config.CheckForUpdates,1,probey==io); if (ud.config.CheckForUpdates != i) ud.config.LastUpdateCheck = 0; gametextpal(d,yy, ud.config.CheckForUpdates ? "On" : "Off", MENUHIGHLIGHT(io), 0); break; case 9: #else case 8: #endif if (x==io) cmenu(200); break; default: break; } gametextpal(c,yy, opts[ii], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 10); io++; yy += 8; } } break; // JBF 20031205: Second level options menu selection case 202: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"OPTIONS"); c = 50; onbar = 0; x = probe(160,c,18,7); last_twoohtwo = probey; switch (x) { case -1: if (g_player[myconnectindex].ps->gm&MODE_GAME) cmenu(50); else cmenu(0); break; case 0: cmenu(200); break; case 1: cmenu(700); break; case 2: { int dax = xdim, day = ydim, daz; curvidmode = newvidmode = checkvideomode(&dax,&day,bpp,fullscreen,0); if (newvidmode == 0x7fffffffl) newvidmode = validmodecnt; newfullscreen = fullscreen; changesmade = 0; dax = 0; for (day = 0; day < validmodecnt; day++) { if (dax == sizeof(vidsets)/sizeof(vidsets[1])) break; for (daz = 0; daz < dax; daz++) if ((validmode[day].bpp|((validmode[day].fs&1)<<16)) == (vidsets[daz]&0x1ffffl)) break; if (vidsets[daz] != -1) continue; if (validmode[day].bpp == 8) { vidsets[dax++] = 8|((validmode[day].fs&1)<<16); // 8-bit Polymost can diaf // vidsets[dax++] = 0x20000|8|((validmode[day].fs&1)<<16); } else vidsets[dax++] = 0x20000|validmode[day].bpp|((validmode[day].fs&1)<<16); } for (dax = 0; dax < (int)(sizeof(vidsets)/sizeof(vidsets[1])) && vidsets[dax] != -1; dax++) if (vidsets[dax] == (((getrendermode()>=2)<<17)|(fullscreen<<16)|bpp)) break; if (dax < (int)(sizeof(vidsets)/sizeof(vidsets[1]))) newvidset = dax; curvidset = newvidset; cmenu(203); } break; case 3: if (ud.recstat != 1) cmenu(20002); break; case 4: currentlist = 0; case 5: case 6: if (x==6 && !CONTROL_JoyPresent) break; cmenu(204+x-4); break; } menutext(160,c, MENUHIGHLIGHT(0),0,"GAME SETUP"); menutext(160,c+18, MENUHIGHLIGHT(1),0,"SOUND SETUP"); menutext(160,c+18+18, MENUHIGHLIGHT(2),0,"VIDEO SETUP"); menutext(160,c+18+18+18, MENUHIGHLIGHT(3),ud.recstat == 1,"PLAYER SETUP"); menutext(160,c+18+18+18+18, MENUHIGHLIGHT(4),0,"KEYBOARD SETUP"); menutext(160,c+18+18+18+18+18, MENUHIGHLIGHT(5),0,"MOUSE SETUP"); menutext(160,c+18+18+18+18+18+18,MENUHIGHLIGHT(6),CONTROL_JoyPresent==0,"JOYSTICK SETUP"); break; // JBF 20031206: Video settings menu case 203: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"VIDEO SETUP"); c = (320>>1)-120; #if defined(POLYMOST) && defined(USE_OPENGL) x = (6+(bpp>8)); #else x = 6; #endif onbar = (probey == 4); if (probey == 0 || probey == 1 || probey == 2) x = probe(c,50,16,x); else if (probey == 3) x = probe(c,50+16+16+22,0,x); else x = probe(c,50+62-16-16-16,16,x); if (probey==0 && (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_RightArrow))) { sound(PISTOL_BODYHIT); x=0; } switch (x) { case -1: cmenu(202); probey = 2; break; case 0: do { if (KB_KeyPressed(sc_LeftArrow)) { newvidmode--; if (newvidmode < 0) newvidmode = validmodecnt-1; } else { newvidmode++; if (newvidmode >= validmodecnt) newvidmode = 0; } } while ((validmode[newvidmode].fs&1) != ((vidsets[newvidset]>>16)&1) || validmode[newvidmode].bpp != (vidsets[newvidset] & 0x0ffff)); //OSD_Printf("New mode is %dx%dx%d-%d %d\n",validmode[newvidmode].xdim,validmode[newvidmode].ydim,validmode[newvidmode].bpp,validmode[newvidmode].fs,newvidmode); if ((curvidmode == 0x7fffffffl && newvidmode == validmodecnt) || curvidmode == newvidmode) changesmade &= ~1; else changesmade |= 1; KB_ClearKeyDown(sc_LeftArrow); KB_ClearKeyDown(sc_RightArrow); break; case 1: { int lastvidset, lastvidmode, safevidmode = -1; lastvidset = newvidset; lastvidmode = newvidmode; // find the next vidset compatible with the current fullscreen setting while (vidsets[0] != -1) { newvidset++; if (newvidset == sizeof(vidsets)/sizeof(vidsets[0]) || vidsets[newvidset] == -1) { newvidset = -1; continue; } if (((vidsets[newvidset]>>16)&1) != newfullscreen) continue; break; } if ((vidsets[newvidset] & 0x0ffff) != (vidsets[lastvidset] & 0x0ffff)) { // adjust the video mode to something legal for the new vidset do { newvidmode++; if (newvidmode == lastvidmode) break; // end of cycle if (newvidmode >= validmodecnt) { if (safevidmode != -1) break; newvidmode = 0; } if (validmode[newvidmode].bpp == (vidsets[newvidset]&0x0ffff) && validmode[newvidmode].fs == newfullscreen && validmode[newvidmode].xdim <= validmode[lastvidmode].xdim && (safevidmode==-1?1:(validmode[newvidmode].xdim>=validmode[safevidmode].xdim)) && validmode[newvidmode].ydim <= validmode[lastvidmode].ydim && (safevidmode==-1?1:(validmode[newvidmode].ydim>=validmode[safevidmode].ydim)) ) safevidmode = newvidmode; } while (1); if (safevidmode == -1) { //OSD_Printf("No best fit!\n"); newvidmode = lastvidmode; newvidset = lastvidset; } else { //OSD_Printf("Best fit is %dx%dx%d-%d %d\n",validmode[safevidmode].xdim,validmode[safevidmode].ydim,validmode[safevidmode].bpp,validmode[safevidmode].fs,safevidmode); newvidmode = safevidmode; } } if (newvidset != curvidset) changesmade |= 4; else changesmade &= ~4; if (newvidmode != curvidmode) changesmade |= 1; else changesmade &= ~1; } break; case 2: newfullscreen = !newfullscreen; { int lastvidset, lastvidmode, safevidmode = -1, safevidset = -1; lastvidset = newvidset; lastvidmode = newvidmode; // find the next vidset compatible with the current fullscreen setting while (vidsets[0] != -1) { newvidset++; if (newvidset == lastvidset) break; if (newvidset == sizeof(vidsets)/sizeof(vidsets[0]) || vidsets[newvidset] == -1) { newvidset = -1; continue; } if (((vidsets[newvidset]>>16)&1) != newfullscreen) continue; if ((vidsets[newvidset] & 0x2ffff) != (vidsets[lastvidset] & 0x2ffff)) { if ((vidsets[newvidset] & 0x20000) == (vidsets[lastvidset] & 0x20000)) safevidset = newvidset; continue; } break; } if (newvidset == lastvidset) { if (safevidset == -1) { newfullscreen = !newfullscreen; break; } else { newvidset = safevidset; } } // adjust the video mode to something legal for the new vidset do { newvidmode++; if (newvidmode == lastvidmode) break; // end of cycle if (newvidmode >= validmodecnt) newvidmode = 0; if (validmode[newvidmode].bpp == (vidsets[newvidset]&0x0ffff) && validmode[newvidmode].fs == newfullscreen && validmode[newvidmode].xdim <= validmode[lastvidmode].xdim && (safevidmode==-1?1:(validmode[newvidmode].xdim>=validmode[safevidmode].xdim)) && validmode[newvidmode].ydim <= validmode[lastvidmode].ydim && (safevidmode==-1?1:(validmode[newvidmode].ydim>=validmode[safevidmode].ydim)) ) safevidmode = newvidmode; } while (1); if (safevidmode == -1) { //OSD_Printf("No best fit!\n"); newvidmode = lastvidmode; newvidset = lastvidset; newfullscreen = !newfullscreen; } else { //OSD_Printf("Best fit is %dx%dx%d-%d %d\n",validmode[safevidmode].xdim,validmode[safevidmode].ydo,,validmode[safevidmode].bpp,validmode[safevidmode].fs,safevidmode); newvidmode = safevidmode; } if (newvidset != curvidset) changesmade |= 4; else changesmade &= ~4; if (newvidmode != curvidmode) changesmade |= 1; else changesmade &= ~1; } if (newfullscreen == fullscreen) changesmade &= ~2; else changesmade |= 2; break; case 3: if (!changesmade) break; { int pxdim, pydim, pfs, pbpp, prend; int nxdim, nydim, nfs, nbpp, nrend; pxdim = xdim; pydim = ydim; pbpp = bpp; pfs = fullscreen; prend = getrendermode(); nxdim = (newvidmode==validmodecnt)?xdim:validmode[newvidmode].xdim; nydim = (newvidmode==validmodecnt)?ydim:validmode[newvidmode].ydim; nfs = newfullscreen; nbpp = (newvidmode==validmodecnt)?bpp:validmode[newvidmode].bpp; nrend = (vidsets[newvidset] & 0x20000) ? (nbpp==8?2:3) : 0; if (setgamemode(nfs, nxdim, nydim, nbpp) < 0) { if (setgamemode(pfs, pxdim, pydim, pbpp) < 0) { setrendermode(prend); gameexit("Failed restoring old video mode."); } else onvideomodechange(pbpp > 8); } else onvideomodechange(nbpp > 8); restorepalette = 1; vscrn(); setrendermode(nrend); curvidmode = newvidmode; curvidset = newvidset; changesmade = 0; ud.config.ScreenMode = fullscreen; ud.config.ScreenWidth = xdim; ud.config.ScreenHeight = ydim; ud.config.ScreenBPP = bpp; } break; case 4: break; case 5: if (bpp==8) { ud.detail = 1-ud.detail; break; } #if defined(POLYMOST) && defined(USE_OPENGL) /* switch (gltexfiltermode) { case 0: gltexfiltermode = 3; break; case 3: gltexfiltermode = 5; break; case 5: gltexfiltermode = 0; break; default: gltexfiltermode = 3; break; }*/ gltexfiltermode++; if (gltexfiltermode > 5) gltexfiltermode = 0; gltexapplyprops(); break; case 6: if (bpp==8) break; cmenu(230); break; #endif } menutext(c,50,MENUHIGHLIGHT(0),0,"RESOLUTION"); sprintf(tempbuf,"%d x %d", (newvidmode==validmodecnt)?xdim:validmode[newvidmode].xdim, (newvidmode==validmodecnt)?ydim:validmode[newvidmode].ydim); gametext(c+154,50-8,tempbuf,MENUHIGHLIGHT(0),2+8+16); menutext(c,50+16,MENUHIGHLIGHT(1),0,"VIDEO MODE"); sprintf(tempbuf, "%dbit %s", vidsets[newvidset]&0x0ffff, (vidsets[newvidset]&0x20000)?"Polymost":"Classic"); gametext(c+154,50+16-8,tempbuf,MENUHIGHLIGHT(1),2+8+16); menutext(c,50+16+16,MENUHIGHLIGHT(2),0,"FULLSCREEN"); menutext(c+154,50+16+16,MENUHIGHLIGHT(2),0,newfullscreen?"YES":"NO"); menutext(c+16,50+16+16+22,MENUHIGHLIGHT(3),changesmade==0,"APPLY CHANGES"); menutext(c,50+62+16,MENUHIGHLIGHT(4),PHX(-6),"BRIGHTNESS"); { short ss = ud.brightness; bar(c+171,50+62+16,&ss,8,x==4,MENUHIGHLIGHT(4),PHX(-6)); if (x==4) { ud.brightness = ss; setbrightness(ud.brightness>>2,&g_player[myconnectindex].ps->palette[0],0); } } if (bpp == 8) { menutext(c,50+62+16+16,MENUHIGHLIGHT(5),0,"DETAIL"); menutext(c+154,50+62+16+16,MENUHIGHLIGHT(5),0,ud.detail?"HIGH":"LOW"); modval(0,1,(int *)&ud.detail,1,probey==5); } #if defined(POLYMOST) && defined(USE_OPENGL) else { menutext(c,50+62+16+16,MENUHIGHLIGHT(5),bpp==8,"TEX FILTERING"); switch (gltexfiltermode) { case 0: strcpy(tempbuf,"NEAREST"); break; case 1: strcpy(tempbuf,"LINEAR"); break; case 2: strcpy(tempbuf,"NEAR_MM_NEAR"); break; case 3: strcpy(tempbuf,"BILINEAR"); break; case 4: strcpy(tempbuf,"NEAR_MM_LIN"); break; case 5: strcpy(tempbuf,"TRILINEAR"); break; default: strcpy(tempbuf,"OTHER"); break; } gametextpal(c+154,50+62+16+16-8,tempbuf,MENUHIGHLIGHT(5),bpp==8); menutext(c,50+62+16+16+16,MENUHIGHLIGHT(6),bpp==8,"MORE SETTINGS"); } #endif break; case 204: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"KEYBOARD SETUP"); c = (320>>1)-120; onbar = 0; if (probey == NUMGAMEFUNCTIONS) x = probesm(60,145,0,NUMGAMEFUNCTIONS+2); else if (probey == NUMGAMEFUNCTIONS+1) x = probesm(60,152,0,NUMGAMEFUNCTIONS+2); else x = probesm(0,0,0,NUMGAMEFUNCTIONS+2); if (x==-1) { cmenu(202); probey = 4; } else if (x == NUMGAMEFUNCTIONS) { CONFIG_SetDefaultKeys(0); break; } else if (x == NUMGAMEFUNCTIONS+1) { CONFIG_SetDefaultKeys(1); break; } else if (x>=0) { function = probey; whichkey = currentlist; cmenu(210); KB_FlushKeyboardQueue(); KB_ClearLastScanCode(); break; } // the top of our list m = probey - 6; if (m < 0) m = 0; else if (m + 13 >= NUMGAMEFUNCTIONS) m = NUMGAMEFUNCTIONS-13; if (probey == gamefunc_Show_Console) currentlist = 0; else if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || KB_KeyPressed(sc_Tab)) { currentlist ^= 1; KB_ClearKeyDown(sc_LeftArrow); KB_ClearKeyDown(sc_RightArrow); KB_ClearKeyDown(sc_kpad_4); KB_ClearKeyDown(sc_kpad_6); KB_ClearKeyDown(sc_Tab); sound(KICK_HIT); } else if (KB_KeyPressed(sc_Delete)) { ud.config.KeyboardKeys[probey][currentlist] = 0; CONTROL_MapKey(probey, ud.config.KeyboardKeys[probey][0], ud.config.KeyboardKeys[probey][1]); sound(KICK_HIT); KB_ClearKeyDown(sc_Delete); } for (l=0; l < min(13,NUMGAMEFUNCTIONS); l++) { p = CONFIG_FunctionNumToName(m+l); if (!p) continue; strcpy(tempbuf, p); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitextshade(70,34+l*8,tempbuf,(m+l == probey)?0:16,1,10+16); //strcpy(tempbuf, KB_ScanCodeToString(ud.config.KeyboardKeys[m+l][0])); strcpy(tempbuf, (char *)getkeyname(ud.config.KeyboardKeys[m+l][0])); if (!tempbuf[0]) strcpy(tempbuf, " -"); minitextshade(70+100,34+l*8,tempbuf, (m+l == probey && !currentlist?0:16),2,10+16); //strcpy(tempbuf, KB_ScanCodeToString(ud.config.KeyboardKeys[m+l][1])); strcpy(tempbuf, (char *)getkeyname(ud.config.KeyboardKeys[m+l][1])); if (!tempbuf[0]) strcpy(tempbuf, " -"); minitextshade(70+120+34,34+l*8,tempbuf, (m+l == probey && currentlist?0:16),2,10+16); } gametextpal(160,140, "RESET KEYS TO DEFAULTS",MENUHIGHLIGHT(NUMGAMEFUNCTIONS),10); gametextpal(160,140+7,"SET CLASSIC KEY LAYOUT",MENUHIGHLIGHT(NUMGAMEFUNCTIONS+1),10); gametext(160,144+9+3,"UP/DOWN = SELECT ACTION",0,2+8+16); gametext(160,144+9+9+3,"LEFT/RIGHT = SELECT LIST",0,2+8+16); gametext(160,144+9+9+9+3,"ENTER = MODIFY DELETE = CLEAR",0,2+8+16); break; case 210: { int32 sc; rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"KEYBOARD SETUP"); gametext(320>>1,90,"PRESS THE KEY TO ASSIGN AS",0,2+8+16); sprintf(tempbuf,"%s FOR \"%s\"", whichkey?"SECONDARY":"PRIMARY", CONFIG_FunctionNumToName(function)); gametext(320>>1,90+9,tempbuf,0,2+8+16); gametext(320>>1,90+9+9+9,"PRESS \"ESCAPE\" TO CANCEL",0,2+8+16); sc = KB_GetLastScanCode(); if (sc != sc_None || RMB) { if (sc == sc_Escape || RMB) { sound(EXITMENUSOUND); } else { sound(PISTOL_BODYHIT); ud.config.KeyboardKeys[function][whichkey] = KB_GetLastScanCode(); if (function == gamefunc_Show_Console) OSD_CaptureKey(KB_GetLastScanCode()); else CONTROL_MapKey(function, ud.config.KeyboardKeys[function][0], ud.config.KeyboardKeys[function][1]); } cmenu(204); currentlist = whichkey; probey = function; KB_ClearKeyDown(sc); } break; } case 205: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"MOUSE SETUP"); c = 60-4; onbar = (probey == (MAXMOUSEBUTTONS-2)*2+2); if (probey < (MAXMOUSEBUTTONS-2)*2+2) x = probesm(73,40,8,(MAXMOUSEBUTTONS-2)*2+2+2+2); else x = probesm(40,128-((MAXMOUSEBUTTONS-2)*2+2)*9,9,(MAXMOUSEBUTTONS-2)*2+2+2+2); if (x==-1) { cmenu(202); probey = 5; break; } else if (x == (MAXMOUSEBUTTONS-2)*2+2) { // sensitivity } else if (x == (MAXMOUSEBUTTONS-2)*2+2+1) { // mouse aiming toggle if (!ud.mouseaiming) myaimmode = 1-myaimmode; } else if (x == (MAXMOUSEBUTTONS-2)*2+2+2) { // invert mouse aim ud.mouseflip = 1-ud.mouseflip; } else if (x == (MAXMOUSEBUTTONS-2)*2+2+2+1) { //advanced cmenu(212); break; } else if (x >= 0) { //set an option cmenu(211); function = 0; whichkey = x; if (x < (MAXMOUSEBUTTONS-2)*2) probey = ud.config.MouseFunctions[x>>1][x&1]; else probey = ud.config.MouseFunctions[x-4][0]; if (probey < 0) probey = NUMGAMEFUNCTIONS-1; break; } for (l=0; l < (MAXMOUSEBUTTONS-2)*2+2; l++) { tempbuf[0] = 0; if (l < (MAXMOUSEBUTTONS-2)*2) { if (l&1) { Bstrcpy(tempbuf, "Double "); m = ud.config.MouseFunctions[l>>1][1]; } else m = ud.config.MouseFunctions[l>>1][0]; Bstrcat(tempbuf, mousebuttonnames[l>>1]); } else { Bstrcpy(tempbuf, mousebuttonnames[l-(MAXMOUSEBUTTONS-2)]); m = ud.config.MouseFunctions[l-(MAXMOUSEBUTTONS-2)][0]; } minitextshade(c+20,36+l*8,tempbuf,(l==probey)?0:16,1,10+16); if (m == -1) minitextshade(c+100+20,36+l*8," -NONE-",(l==probey)?0:16,2,10+16); else { strcpy(tempbuf, CONFIG_FunctionNumToName(m)); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitextshade(c+100+20,36+l*8,tempbuf,(l==probey)?0:16,2,10+16); } } gametextpal(40,122,"SENSITIVITY",MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2),10); gametextpal(40,122+9,"MOUSE AIMING TOGGLE",!ud.mouseaiming?MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2+1):DISABLEDMENUSHADE,10); gametextpal(40,122+9+9,"INVERT MOUSE AIM",MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2+2),10); gametextpal(40,122+9+9+9,"ADVANCED",MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2+2+1),10); { short sense; sense = CONTROL_GetMouseSensitivity()-1; barsm(248,128,&sense,2,x==(MAXMOUSEBUTTONS-2)*2+2,MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2),PHX(-7)); CONTROL_SetMouseSensitivity(sense+1); } if (!ud.mouseaiming) modval(0,1,(int *)&myaimmode,1,probey == (MAXMOUSEBUTTONS-2)*2+2+1); else if (probey == (MAXMOUSEBUTTONS-2)*2+2+1) { gametext(160,144+9+9,"SET MOUSE AIM TYPE TO TOGGLE ON/OFF",0,2+8+16); gametext(160,144+9+9+9,"IN THE PLAYER SETUP MENU TO ENABLE",0,2+8+16); } modval(0,1,(int *)&ud.mouseflip,1,probey == (MAXMOUSEBUTTONS-2)*2+2+2); gametextpal(240,122+9, myaimmode && !ud.mouseaiming ? "On" : "Off", !ud.mouseaiming?MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2+1):DISABLEDMENUSHADE, 0); gametextpal(240,122+9+9, !ud.mouseflip ? "On" : "Off", MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2+2), 0); if (probey < (MAXMOUSEBUTTONS-2)*2+2) { gametext(160,164,"UP/DOWN = SELECT BUTTON",0,2+8+16); gametext(160,164+9,"ENTER = MODIFY",0,2+8+16); } break; case 211: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); if (function == 0) menutext(320>>1,24,0,0,"MOUSE SETUP"); else if (function == 1) menutext(320>>1,24,0,0,"ADVANCED MOUSE"); else if (function == 2) menutext(320>>1,24,0,0,"JOYSTICK BUTTONS"); else if (function == 3) menutext(320>>1,24,0,0,"JOYSTICK AXES"); x = probe(0,0,0,NUMGAMEFUNCTIONS); if (x==-1) { if (function == 0) { // mouse button cmenu(205); probey = whichkey; } else if (function == 1) { // mouse digital axis cmenu(212); probey = 3+(whichkey^2); } else if (function == 2) { // joystick button/hat cmenu(207); probey = whichkey; } else if (function == 3) { // joystick digital axis cmenu((whichkey>>2)+208); probey = 1+((whichkey>>1)&1)*4+(whichkey&1); } break; } else if (x >= 0) { if (x == NUMGAMEFUNCTIONS-1) x = -1; if (function == 0) { if (whichkey < (MAXMOUSEBUTTONS-2)*2) { ud.config.MouseFunctions[whichkey>>1][whichkey&1] = x; CONTROL_MapButton(x, whichkey>>1, whichkey&1, controldevice_mouse); } else { ud.config.MouseFunctions[whichkey-(MAXMOUSEBUTTONS-2)][0] = x; CONTROL_MapButton(x, whichkey-(MAXMOUSEBUTTONS-2), 0, controldevice_mouse); } cmenu(205); probey = whichkey; } else if (function == 1) { ud.config.MouseDigitalFunctions[whichkey>>1][whichkey&1] = x; CONTROL_MapDigitalAxis(whichkey>>1, x, whichkey&1, controldevice_mouse); cmenu(212); probey = 3+(whichkey^2); } else if (function == 2) { if (whichkey < 2*joynumbuttons) { ud.config.JoystickFunctions[whichkey>>1][whichkey&1] = x; CONTROL_MapButton(x, whichkey>>1, whichkey&1, controldevice_joystick); } else { ud.config.JoystickFunctions[joynumbuttons + (whichkey-2*joynumbuttons)][0] = x; CONTROL_MapButton(x, joynumbuttons + (whichkey-2*joynumbuttons), 0, controldevice_joystick); } cmenu(207); probey = whichkey; } else if (function == 3) { ud.config.JoystickDigitalFunctions[whichkey>>1][whichkey&1] = x; CONTROL_MapDigitalAxis(whichkey>>1, x, whichkey&1, controldevice_joystick); cmenu((whichkey>>2)+208); probey = 1+((whichkey>>1)&1)*4+(whichkey&1); } break; } gametext(320>>1,31,"SELECT A FUNCTION TO ASSIGN",0,2+8+16); if (function == 0) { if (whichkey < (MAXMOUSEBUTTONS-2)*2) sprintf(tempbuf,"TO %s%s", (whichkey&1)?"DOUBLE-CLICKED ":"", mousebuttonnames[whichkey>>1]); else Bstrcpy(tempbuf, mousebuttonnames[whichkey-(MAXMOUSEBUTTONS-2)]); } else if (function == 1) { Bstrcpy(tempbuf,"TO DIGITAL "); switch (whichkey) { case 0: Bstrcat(tempbuf, "LEFT"); break; case 1: Bstrcat(tempbuf, "RIGHT"); break; case 2: Bstrcat(tempbuf, "UP"); break; case 3: Bstrcat(tempbuf, "DOWN"); break; } } else if (function == 2) { static char *directions[] = { "UP", "RIGHT", "DOWN", "LEFT" }; if (whichkey < 2*joynumbuttons) Bsprintf(tempbuf,"TO %s%s", (whichkey&1)?"DOUBLE-CLICKED ":"", getjoyname(1,whichkey>>1)); else Bsprintf(tempbuf,"TO HAT %s", directions[whichkey-2*joynumbuttons]); } else if (function == 3) { Bsprintf(tempbuf,"TO DIGITAL %s %s",getjoyname(0,whichkey>>1),(whichkey&1)?"POSITIVE":"NEGATIVE"); } gametext(320>>1,31+9,tempbuf,0,2+8+16); if (KB_KeyPressed(sc_End)) { KB_ClearKeyDown(sc_End); probey = NUMGAMEFUNCTIONS-1; sound(KICK_HIT); } else if (KB_KeyPressed(sc_Home)) { KB_ClearKeyDown(sc_Home); probey = 0; sound(KICK_HIT); } m = probey - 6; if (m < 0) m = 0; else if (m + 13 >= NUMGAMEFUNCTIONS) m = NUMGAMEFUNCTIONS-13; for (l=0; l < min(13,NUMGAMEFUNCTIONS); l++) { if (l+m == NUMGAMEFUNCTIONS-1) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(m+l)); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitext(100,51+l*8,tempbuf,(m+l == probey)?0:16,10+16); } gametext(320>>1,161,"PRESS \"ESCAPE\" TO CANCEL",0,2+8+16); break; case 212: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"ADVANCED MOUSE"); c = (320>>1)-120; onbar = (probey == 0 || probey == 1 || probey == 2); if (probey < 3) x = probe(c,46,16,7); else if (probey < 7) { m=50; x = probesm(c+10,96+16-(10+10+10),10,7); } else { x = probe(c,146+16-(16+16+16+16+16+16),16,7); } switch (x) { case -1: cmenu(205); probey = (MAXMOUSEBUTTONS-2)*2+2+2+1; break; case 0: // x-axis scale case 1: // y-axis scale case 2: // mouse filter break; case 3: // digital up case 4: // digital down case 5: // digital left case 6: // digital right function = 1; whichkey = (x-3)^2; // flip the actual axis number cmenu(211); probey = ud.config.MouseDigitalFunctions[whichkey>>1][whichkey&1]; if (probey < 0) probey = NUMGAMEFUNCTIONS-1; break; } switch (probey) { case 3: case 4: case 5: case 6: gametext(160,144+9+9,"DIGITAL AXES ARE NOT FOR MOUSE LOOK",0,2+8+16); break; } menutext(c,46,MENUHIGHLIGHT(0),0,"X-AXIS SCALE"); l = (ud.config.MouseAnalogueScale[0]+262144) >> 13; bar(c+160+40,46,(short *)&l,1,x==0,MENUHIGHLIGHT(0),0); l = (l<<13)-262144; if (l != ud.config.MouseAnalogueScale[0]) { CONTROL_SetAnalogAxisScale(0, l, controldevice_mouse); ud.config.MouseAnalogueScale[0] = l; } Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0); gametext(c+160-16,46-8,tempbuf,MENUHIGHLIGHT(0),2+8+16); menutext(c,46+16,MENUHIGHLIGHT(1),0,"Y-AXIS SCALE"); l = (ud.config.MouseAnalogueScale[1]+262144) >> 13; bar(c+160+40,46+16,(short *)&l,1,x==1,MENUHIGHLIGHT(1),0); l = (l<<13)-262144; if (l != ud.config.MouseAnalogueScale[1]) { CONTROL_SetAnalogAxisScale(1, l, controldevice_mouse); ud.config.MouseAnalogueScale[1] = l; } Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0); gametext(c+160-16,46+16-8,tempbuf,MENUHIGHLIGHT(1),2+8+16); menutext(c,46+16+16,MENUHIGHLIGHT(2),0,"DEAD ZONE"); l = ud.config.MouseFilter>>1; bar(c+160+40,46+16+16,(short *)&l,2,x==2,MENUHIGHLIGHT(2),0); ud.config.MouseFilter = l<<1; menutext(c,46+16+16+16+8,/*(MENUHIGHLIGHT(3))+(MENUHIGHLIGHT(4))+(MENUHIGHLIGHT(5))+(MENUHIGHLIGHT(6))-24*/0,0,"DIGITAL AXES ACTIONS"); if (ud.config.MouseFilter == 0) Bsprintf(tempbuf," OFF"); else if (ud.config.MouseFilter < 48) Bsprintf(tempbuf," LOW"); else if (ud.config.MouseFilter < 96) Bsprintf(tempbuf," MED"); else if (ud.config.MouseFilter < 128) Bsprintf(tempbuf,"HIGH"); gametext(c+160-16,46+16+16-8,tempbuf,MENUHIGHLIGHT(2),2+8+16); gametextpal(c+10,90+16,"UP:",MENUHIGHLIGHT(3),10); if (ud.config.MouseDigitalFunctions[1][0] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[1][0])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitextshade(c+10+60,91+16,tempbuf,MENUHIGHLIGHT(3),0,10+16); gametextpal(c+10,90+16+10,"DOWN:",MENUHIGHLIGHT(4),10); if (ud.config.MouseDigitalFunctions[1][1] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[1][1])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitextshade(c+10+60,91+16+10,tempbuf,MENUHIGHLIGHT(4),0,10+16); gametextpal(c+10,90+16+10+10,"LEFT:",MENUHIGHLIGHT(5),10); if (ud.config.MouseDigitalFunctions[0][0] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[0][0])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitextshade(c+10+60,91+16+10+10,tempbuf,MENUHIGHLIGHT(5),0,10+16); gametextpal(c+10,90+16+10+10+10,"RIGHT:",MENUHIGHLIGHT(6),10); if (ud.config.MouseDigitalFunctions[0][1] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[0][1])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitextshade(c+10+60,91+16+10+10+10,tempbuf,MENUHIGHLIGHT(6),0,10+16); break; case 206: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"JOYSTICK SETUP"); x = probe(160,100-18,18,3); switch (x) { case -1: cmenu(202); probey = 6; break; case 0: case 1: cmenu(207+x); break; case 2: cmenu(213); break; } menutext(160,100-18,0,0,"EDIT BUTTONS"); menutext(160,100,0,0,"EDIT AXES"); menutext(160,100+18,0,0,"DEAD ZONES"); break; case 207: rotatesprite(320<<15,10<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,15,0,0,"JOYSTICK BUTTONS"); c = 2*joynumbuttons + 4*(joynumhats>0); x = probe(0,0,0,c); if (x == -1) { cmenu(206); probey = 0; break; } else if (x >= 0) { function = 2; whichkey = x; cmenu(211); if (x < 2*joynumbuttons) { probey = ud.config.JoystickFunctions[x>>1][x&1]; } else { probey = ud.config.JoystickFunctions[joynumbuttons + (x-2*joynumbuttons)][0]; } if (probey < 0) probey = NUMGAMEFUNCTIONS-1; break; } // the top of our list if (c < 13) m = 0; else { m = probey - 6; if (m < 0) m = 0; else if (m + 13 >= c) m = c-13; } for (l=0; l>1)); x = ud.config.JoystickFunctions[(l+m)>>1][(l+m)&1]; } else { static char *directions[] = { "Up", "Right", "Down", "Left" }; sprintf(tempbuf, "Hat %s", directions[(l+m)-2*joynumbuttons]); x = ud.config.JoystickFunctions[joynumbuttons + ((l+m)-2*joynumbuttons)][0]; } minitextshade(80-4,33+l*8,tempbuf,(m+l == probey)?0:16,1,10+16); if (x == -1) minitextshade(176,33+l*8," -NONE-",(m+l==probey)?0:16,2,10+16); else { strcpy(tempbuf, CONFIG_FunctionNumToName(x)); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitextshade(176,33+l*8,tempbuf,(m+l==probey)?0:16,2,10+16); } } gametext(160,149,"UP/DOWN = SELECT BUTTON",0,2+8+16); gametext(160,149+9,"ENTER = MODIFY",0,2+8+16); break; case 208: case 209: case 217: case 218: case 219: case 220: case 221: case 222: { int thispage, twothispage; rotatesprite(320<<15,10<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,15,0,0,"JOYSTICK AXES"); thispage = (current_menu < 217) ? (current_menu-208) : (current_menu-217)+2; twothispage = (thispage*2+1 < joynumaxes); onbar = 0; switch (probey) { case 0: case 4: onbar = 1; x = probe(88,45+(probey==4)*64,0,1+(4< 2) { if (thispage == ((joynumaxes+1)/2)-1) cmenu(208); else { if (current_menu == 209) cmenu(217); else cmenu(current_menu+1); } } break; case 4: // bar if (!twothispage && joynumaxes > 2) cmenu(208); case 0: break; case 1: // digitals case 2: case 5: case 6: function = 3; whichkey = ((thispage*2+(x==5||x==6)) << 1) + (x==2||x==6); cmenu(211); probey = ud.config.JoystickDigitalFunctions[whichkey>>1][whichkey&1]; if (probey < 0) probey = NUMGAMEFUNCTIONS-1; break; case 3: // analogues case 7: l = ud.config.JoystickAnalogueAxes[thispage*2+(x==7)]; if (l == analog_turning) l = analog_strafing; else if (l == analog_strafing) l = analog_lookingupanddown; else if (l == analog_lookingupanddown) l = analog_moving; else if (l == analog_moving) l = -1; else l = analog_turning; ud.config.JoystickAnalogueAxes[thispage*2+(x==7)] = l; CONTROL_MapAnalogAxis(thispage*2+(x==7),l,controldevice_joystick); { extern int32 mouseyaxismode; // player.c mouseyaxismode = -1; } break; default: break; } Bsprintf(tempbuf,(char *)getjoyname(0,thispage*2)); menutext(42,32,0,0,tempbuf); if (twothispage) { Bsprintf(tempbuf,(char *)getjoyname(0,thispage*2+1)); menutext(42,32+64,0,0,tempbuf); } gametext(76,38,"SCALE",0,2+8+16); l = (ud.config.JoystickAnalogueScale[thispage*2]+262144) >> 13; bar(140+56,38+8,(short *)&l,1,x==0,0,0); l = (l<<13)-262144; if (l != ud.config.JoystickAnalogueScale[thispage*2]) { CONTROL_SetAnalogAxisScale(thispage*2, l, controldevice_joystick); ud.config.JoystickAnalogueScale[thispage*2] = l; } Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0); gametext(140,38,tempbuf,0,2+8+16); gametext(76,38+15,"DIGITAL",0,2+8+16); if (ud.config.JoystickDigitalFunctions[thispage*2][0] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[thispage*2][0])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitext(140+12,38+15,tempbuf,0,10+16); if (ud.config.JoystickDigitalFunctions[thispage*2][1] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[thispage*2][1])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitext(140+12+72,38+15,tempbuf,0,10+16); gametext(76,38+15+15,"ANALOG",0,2+8+16); if (CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[thispage*2])) { p = CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[thispage*2]); if (p) { gametext(140+12,38+15+15, strchr(p,'_')+1, 0, 2+8+16); } } if (twothispage) { gametext(76,38+64,"SCALE",0,2+8+16); l = (ud.config.JoystickAnalogueScale[thispage*2+1]+262144) >> 13; bar(140+56,38+8+64,(short *)&l,1,x==4,0,0); l = (l<<13)-262144; if (l != ud.config.JoystickAnalogueScale[thispage*2+1]) { CONTROL_SetAnalogAxisScale(thispage*2+1, l, controldevice_joystick); ud.config.JoystickAnalogueScale[thispage*2+1] = l; } Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0); gametext(140,38+64,tempbuf,0,2+8+16); gametext(76,38+64+15,"DIGITAL",0,2+8+16); if (ud.config.JoystickDigitalFunctions[thispage*2+1][0] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[thispage*2+1][0])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitext(140+12,38+15+64,tempbuf,0,10+16); if (ud.config.JoystickDigitalFunctions[thispage*2+1][1] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[thispage*2+1][1])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitext(140+12+72,38+15+64,tempbuf,0,10+16); gametext(76,38+64+15+15,"ANALOG",0,2+8+16); if (CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[thispage*2+1])) { p = CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[thispage*2+1]); if (p) { gametext(140+12,38+64+15+15, strchr(p,'_')+1, 0, 2+8+16); } } } if (joynumaxes > 2) { menutext(320>>1,twothispage?158:108,SHX(-10),(joynumaxes<=2),"NEXT..."); sprintf(tempbuf,"Page %d of %d",thispage+1,(joynumaxes+1)/2); gametext(320-100,158,tempbuf,0,2+8+16); } break; } case 213: case 214: case 215: case 216: { // Pray this is enough pages for now :-| int first,last; rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"JOY DEAD ZONES"); first = 4*(current_menu-213); last = min(4*(current_menu-213)+4,joynumaxes); onbar = 1; x = probe(320,48,15,2*(last-first)+(joynumaxes>4)); if (x==-1) { cmenu(206); probey = 2; break; } else if (x==2*(last-first) && joynumaxes>4) { cmenu((current_menu-213) == (joynumaxes/4) ? 213 : (current_menu+1)); probey = 0; break; } for (m=first;m4) { menutext(32,48+30*(last-first),0,0,"NEXT..."); sprintf(tempbuf,"Page %d of %d", 1+(current_menu-213), (joynumaxes+3)/4); gametext(320-100,158,tempbuf,0,2+8+16); } break; } case 700: case 701: c = (320>>1)-120; rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"SOUND SETUP"); onbar = (probey == 2 || probey == 3); x = probe(c,50,16,7); switch (x) { case -1: if (g_player[myconnectindex].ps->gm&MODE_GAME && current_menu == 701) { g_player[myconnectindex].ps->gm &= ~MODE_MENU; if (ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } } else cmenu(202); probey = 1; break; case 0: if (ud.config.FXDevice >= 0) { ud.config.SoundToggle = 1-ud.config.SoundToggle; if (ud.config.SoundToggle == 0) { FX_StopAllSounds(); clearsoundlocks(); } onbar = 0; } break; case 1: if (ud.config.MusicDevice >= 0 && (numplayers < 2 || ud.config.MusicToggle)) { ud.config.MusicToggle = 1-ud.config.MusicToggle; if (ud.config.MusicToggle == 0) MUSIC_Pause(); else { if (ud.recstat != 2 && g_player[myconnectindex].ps->gm&MODE_GAME) { if (map[(unsigned char)music_select].musicfn != NULL) playmusic(&map[(unsigned char)music_select].musicfn[0],music_select); } else playmusic(&env_music_fn[0][0],MAXVOLUMES*MAXLEVELS); MUSIC_Continue(); } } onbar = 0; break; case 4: if (ud.config.SoundToggle && (ud.config.FXDevice >= 0)) { ud.config.VoiceToggle = (ud.config.VoiceToggle == 2) ? 0 : ud.config.VoiceToggle+1; } onbar = 0; break; case 5: if (ud.config.SoundToggle && (ud.config.FXDevice >= 0)) ud.config.AmbienceToggle = 1-ud.config.AmbienceToggle; onbar = 0; break; case 6: if (ud.config.SoundToggle && (ud.config.FXDevice >= 0)) { ud.config.ReverseStereo = 1-ud.config.ReverseStereo; FX_SetReverseStereo(ud.config.ReverseStereo); } onbar = 0; break; default: onbar = 1; break; } menutext(c+151+40,50,MENUHIGHLIGHT(0),(ud.config.FXDevice<0),ud.config.SoundToggle && ud.config.FXDevice >= 0?"ON":"OFF"); menutext(c+151+40,50+16,MENUHIGHLIGHT(1),(ud.config.MusicDevice<0||(numplayers > 1 && !ud.config.MusicToggle)),(ud.config.MusicToggle && (ud.config.MusicDevice >= 0))?"ON":"OFF"); menutext(c,50,MENUHIGHLIGHT(0),(ud.config.FXDevice<0),"SOUND"); menutext(c,50+16+16,MENUHIGHLIGHT(2),(ud.config.FXDevice<0)||ud.config.SoundToggle==0,"SOUND VOLUME"); { l = ud.config.FXVolume; ud.config.FXVolume >>= 2; bar(c+167+40,50+16+16,(short *)&ud.config.FXVolume,4,(ud.config.FXDevice>=0)&&x==2,MENUHIGHLIGHT(2),ud.config.SoundToggle==0||(ud.config.FXDevice<0)); if (l != ud.config.FXVolume) ud.config.FXVolume <<= 2; if (l != ud.config.FXVolume) FX_SetVolume((short) ud.config.FXVolume); } menutext(c,50+16,MENUHIGHLIGHT(1),(ud.config.MusicDevice<0||(numplayers > 1 && !ud.config.MusicToggle)),"MUSIC"); menutext(c,50+16+16+16,MENUHIGHLIGHT(3),(ud.config.MusicDevice<0)||ud.config.MusicToggle==0,"MUSIC VOLUME"); { l = ud.config.MusicVolume; ud.config.MusicVolume >>= 2; bar(c+167+40,50+16+16+16, (short *)&ud.config.MusicVolume,4, (ud.config.MusicDevice>=0) && x==3,MENUHIGHLIGHT(3), ud.config.MusicToggle==0||(ud.config.MusicDevice<0)); ud.config.MusicVolume <<= 2; if (l != ud.config.MusicVolume) MUSIC_SetVolume((short) ud.config.MusicVolume); } menutext(c,50+16+16+16+16,MENUHIGHLIGHT(4),(ud.config.FXDevice<0)||ud.config.SoundToggle==0,"DUKE TALK"); menutext(c,50+16+16+16+16+16,MENUHIGHLIGHT(5),(ud.config.FXDevice<0)||ud.config.SoundToggle==0,"AMBIENCE"); menutext(c,50+16+16+16+16+16+16,MENUHIGHLIGHT(6),(ud.config.FXDevice<0)||ud.config.SoundToggle==0,"FLIP STEREO"); { char *s[] = { "OFF", "LOCAL", "ALL" }; menutext(c+151+40,50+16+16+16+16,MENUHIGHLIGHT(4),(ud.config.FXDevice<0)||ud.config.SoundToggle==0,s[ud.config.VoiceToggle]); } menutext(c+151+40,50+16+16+16+16+16,MENUHIGHLIGHT(5),(ud.config.FXDevice<0)||ud.config.SoundToggle==0,ud.config.AmbienceToggle?"ON":"OFF"); menutext(c+151+40,50+16+16+16+16+16+16,MENUHIGHLIGHT(6),(ud.config.FXDevice<0)||ud.config.SoundToggle==0,ud.config.ReverseStereo?"ON":"OFF"); break; case 350: cmenu(351); screencapt = 1; displayrooms(myconnectindex,65536); //savetemp("duke3d.tmp",waloff[TILE_SAVESHOT],160*100); screencapt = 0; break; case 360: case 361: case 362: case 363: case 364: case 365: case 366: case 367: case 368: case 369: case 351: case 300: c = 320>>1; rotatesprite(c<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64,0,0,xdim-1,ydim-1); rotatesprite(c<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); if (current_menu == 300) menutext(c,24,0,0,"LOAD GAME"); else menutext(c,24,0,0,"SAVE GAME"); if (current_menu >= 360 && current_menu <= 369) { sprintf(tempbuf,"PLAYERS: %-2d ",ud.multimode); gametext(160,156,tempbuf,0,2+8+16); sprintf(tempbuf,"EPISODE: %-2d / LEVEL: %-2d / SKILL: %-2d",1+ud.volume_number,1+ud.level_number,ud.player_skill); gametext(160,168,tempbuf,0,2+8+16); if (ud.volume_number == 0 && ud.level_number == 7) gametext(160,180,boardfilename,0,2+8+16); x = strget((320>>1),184,&ud.savegame[current_menu-360][0],19, 999); if (x == -1) { // readsavenames(); g_player[myconnectindex].ps->gm = MODE_GAME; if (ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } goto DISPLAYNAMES; } if (x == 1) { if (ud.savegame[current_menu-360][0] == 0) { KB_FlushKeyboardQueue(); cmenu(351); } else { if (ud.multimode > 1) saveplayer(-1-(current_menu-360)); else saveplayer(current_menu-360); lastsavedpos = current_menu-360; g_player[myconnectindex].ps->gm = MODE_GAME; if (ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } KB_ClearKeyDown(sc_Escape); sound(EXITMENUSOUND); } } rotatesprite(101<<16,97<<16,65536>>1,512,TILE_SAVESHOT,-32,0,2+4+8+64,0,0,xdim-1,ydim-1); dispnames(); rotatesprite((c+67+strlen(&ud.savegame[current_menu-360][0])*4)<<16,(50+12*probey)<<16,32768L-10240,0,SPINNINGNUKEICON+(((totalclock)>>3)%7),0,0,10,0,0,xdim-1,ydim-1); break; } last_threehundred = probey; x = probe(c+68,54,12,10); if (current_menu == 300) { if (ud.savegame[probey][0]) { if (lastsavehead != probey) { loadpheader(probey,&savehead); lastsavehead = probey; } rotatesprite(101<<16,97<<16,65536L>>1,512,TILE_LOADSHOT,-32,0,4+10+64,0,0,xdim-1,ydim-1); sprintf(tempbuf,"PLAYERS: %-2d ",savehead.numplr); gametext(160,156,tempbuf,0,2+8+16); sprintf(tempbuf,"EPISODE: %-2d / LEVEL: %-2d / SKILL: %-2d",1+savehead.volnum,1+savehead.levnum,savehead.plrskl); gametext(160,168,tempbuf,0,2+8+16); if (savehead.volnum == 0 && savehead.levnum == 7) gametext(160,180,savehead.boardfn,0,2+8+16); } else menutext(69,70,0,0,"EMPTY"); } else { if (ud.savegame[probey][0]) { if (lastsavehead != probey) loadpheader(probey,&savehead); lastsavehead = probey; rotatesprite(101<<16,97<<16,65536L>>1,512,TILE_LOADSHOT,-32,0,4+10+64,0,0,xdim-1,ydim-1); } else menutext(69,70,0,0,"EMPTY"); sprintf(tempbuf,"PLAYERS: %-2d ",ud.multimode); gametext(160,156,tempbuf,0,2+8+16); sprintf(tempbuf,"EPISODE: %-2d / LEVEL: %-2d / SKILL: %-2d",1+ud.volume_number,1+ud.level_number,ud.player_skill); gametext(160,168,tempbuf,0,2+8+16); if (ud.volume_number == 0 && ud.level_number == 7) gametext(160,180,boardfilename,0,2+8+16); } switch (x) { case -1: if (current_menu == 300) { if ((g_player[myconnectindex].ps->gm&MODE_GAME) != MODE_GAME) { cmenu(0); break; } else g_player[myconnectindex].ps->gm &= ~MODE_MENU; } else g_player[myconnectindex].ps->gm = MODE_GAME; if (ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } break; case 0: case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: case 9: if (current_menu == 300) { if (ud.savegame[x][0]) current_menu = (1000+x); } else { if (ud.savegame[x][0] != 0) current_menu = 2000+x; else { KB_FlushKeyboardQueue(); current_menu = (360+x); ud.savegame[x][0] = 0; inputloc = 0; } } break; } DISPLAYNAMES: dispnames(); break; case 400: case 401: if (VOLUMEALL) goto VOLUME_ALL_40x; case 402: case 403: c = 320>>1; if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || KB_KeyPressed(sc_UpArrow) || KB_KeyPressed(sc_PgUp) || KB_KeyPressed(sc_kpad_8)) { KB_ClearKeyDown(sc_LeftArrow); KB_ClearKeyDown(sc_kpad_4); KB_ClearKeyDown(sc_UpArrow); KB_ClearKeyDown(sc_PgUp); KB_ClearKeyDown(sc_kpad_8); sound(KICK_HIT); current_menu--; if (current_menu < 400) current_menu = 403; } else if ( KB_KeyPressed(sc_PgDn) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_DownArrow) || KB_KeyPressed(sc_kpad_2) || KB_KeyPressed(sc_kpad_9) || KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_kpad_6)) { KB_ClearKeyDown(sc_PgDn); KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_RightArrow); KB_ClearKeyDown(sc_kpad_Enter); KB_ClearKeyDown(sc_kpad_6); KB_ClearKeyDown(sc_kpad_9); KB_ClearKeyDown(sc_kpad_2); KB_ClearKeyDown(sc_DownArrow); KB_ClearKeyDown(sc_Space); sound(KICK_HIT); current_menu++; if (current_menu > 403) current_menu = 400; } if (KB_KeyPressed(sc_Escape)) { if (g_player[myconnectindex].ps->gm&MODE_GAME) cmenu(50); else cmenu(0); return; } flushperms(); rotatesprite(0,0,65536L,0,ORDERING+current_menu-400,0,0,10+16+64,0,0,xdim-1,ydim-1); break; VOLUME_ALL_40x: c = 320>>1; if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || KB_KeyPressed(sc_UpArrow) || KB_KeyPressed(sc_PgUp) || KB_KeyPressed(sc_kpad_8) || WHEELDOWN) { KB_ClearKeyDown(sc_LeftArrow); KB_ClearKeyDown(sc_kpad_4); KB_ClearKeyDown(sc_UpArrow); KB_ClearKeyDown(sc_PgUp); KB_ClearKeyDown(sc_kpad_8); sound(KICK_HIT); current_menu--; if (current_menu < 400) current_menu = 401; } else if ( KB_KeyPressed(sc_PgDn) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_DownArrow) || KB_KeyPressed(sc_kpad_2) || KB_KeyPressed(sc_kpad_9) || KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_kpad_6) || LMB || WHEELUP) { KB_ClearKeyDown(sc_PgDn); KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_RightArrow); KB_ClearKeyDown(sc_kpad_Enter); KB_ClearKeyDown(sc_kpad_6); KB_ClearKeyDown(sc_kpad_9); KB_ClearKeyDown(sc_kpad_2); KB_ClearKeyDown(sc_DownArrow); KB_ClearKeyDown(sc_Space); sound(KICK_HIT); current_menu++; if (current_menu > 401) current_menu = 400; } x = probe(0,0,0,1); if (x == -1) { if (g_player[myconnectindex].ps->gm&MODE_GAME) cmenu(50); else cmenu(0); return; } flushperms(); switch (current_menu) { case 400: rotatesprite(0,0,65536L,0,TEXTSTORY,0,0,10+16+64, 0,0,xdim-1,ydim-1); break; case 401: rotatesprite(0,0,65536L,0,F1HELP,0,0,10+16+64, 0,0,xdim-1,ydim-1); break; } break; case 500: case 502: c = 320>>1; gametext(c,90,"Are you sure you want to quit?",0,2+8+16); gametext(c,99,"(Y/N)",0,2+8+16); if (KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB) { KB_FlushKeyboardQueue(); sendquit(); } x = probe(186,124,0,1); if (x == -1 || KB_KeyPressed(sc_N) || RMB) { KB_ClearKeyDown(sc_N); quittimer = 0; if (g_player[myconnectindex].ps->gm&MODE_DEMO && ud.recstat == 2) g_player[myconnectindex].ps->gm = MODE_DEMO; else { if (current_menu == 502) { cmenu(last_menu); probey = last_menu_pos; } else if (!(g_player[myconnectindex].ps->gm & MODE_GAME || ud.recstat == 2)) cmenu(0); else g_player[myconnectindex].ps->gm &= ~MODE_MENU; if (ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } } } break; case 501: c = 320>>1; gametext(c,90,"Quit to Title?",0,2+8+16); gametext(c,99,"(Y/N)",0,2+8+16); if (KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB) { KB_FlushKeyboardQueue(); g_player[myconnectindex].ps->gm = MODE_DEMO; if (ud.recstat == 1) closedemowrite(); cmenu(0); } x = probe(186,124,0,0); if (x == -1 || KB_KeyPressed(sc_N) || RMB) { g_player[myconnectindex].ps->gm &= ~MODE_MENU; if (ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } } break; case 601: displayfragbar(); rotatesprite(160<<16,29<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,34,0,0,&g_player[myconnectindex].user_name[0]); sprintf(tempbuf,"Waiting for master"); gametext(160,50,tempbuf,0,2+8+16); gametext(160,59,"to select level",0,2+8+16); if (KB_KeyPressed(sc_Escape)) { KB_ClearKeyDown(sc_Escape); sound(EXITMENUSOUND); cmenu(0); } break; case 602: if (menunamecnt == 0) { // getfilenames("SUBD"); getfilenames(".","*.MAP"); if (menunamecnt == 0) cmenu(600); } case 603: { int plrvotes = 0, j = 0; x = probe(186,124,0,0); if (voting != myconnectindex) g_player[myconnectindex].ps->gm &= ~MODE_MENU; if (x == -1) { if (voting == myconnectindex) { for (i=0;i=0;c=connectpoint2[c]) { if (c != myconnectindex) sendpacket(c,tempbuf,3); if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master } voting = -1; } cmenu(0); } for (i=0;ii || (plrvotes > (numplayers>>1)) || (!networkmode && myconnectindex == connecthead)) { if (plrvotes > (numplayers>>1) || !g_player[myconnectindex].ps->i || (!networkmode && myconnectindex == connecthead)) { if (ud.m_player_skill == 3) ud.m_respawn_monsters = 1; else ud.m_respawn_monsters = 0; if ((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_ITEMRESPAWN)) ud.m_respawn_items = 1; else ud.m_respawn_items = 0; ud.m_respawn_inventory = 1; for (c=connecthead;c>=0;c=connectpoint2[c]) { resetweapons(c); resetinventory(c); } mpchangemap(ud.m_volume_number,ud.m_level_number); if (voting == myconnectindex) adduserquote("VOTE SUCCEEDED"); newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill+1); if (enterlevel(MODE_GAME)) backtomenu(); return; } else if (j == numplayers) { for (i=0;i=0;c=connectpoint2[c]) { if (c != myconnectindex) sendpacket(c,tempbuf,4); if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master } Bsprintf(fta_quotes[116],"VOTE FAILED"); FTA(116,g_player[myconnectindex].ps); g_player[myconnectindex].ps->gm &= ~MODE_MENU; } } else { gametext(160,90,"WAITING FOR VOTES",0,2); } break; } case 600: c = (320>>1) - 120; if ((g_player[myconnectindex].ps->gm&MODE_GAME) != MODE_GAME) displayfragbar(); rotatesprite(160<<16,26<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,31,0,0,&g_player[myconnectindex].user_name[0]); x = probe(c,57-8,16,8); modval(0,num_gametypes-1,(int *)&ud.m_coop,1,probey==0); if (!VOLUMEONE) modval(0,num_volumes-1,(int *)&ud.m_volume_number,1,probey==1); i = ud.m_level_number; modval(0,ud.m_volume_number == 0?6+(boardfilename[0]!=0):MAXLEVELS-1,(int *)&ud.m_level_number,1,probey==2); if ((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_MARKEROPTION)) modval(0,1,(int *)&ud.m_marker,1,probey==4); if ((gametype_flags[ud.m_coop] & (GAMETYPE_FLAG_PLAYERSFRIENDLY|GAMETYPE_FLAG_TDM))) modval(0,1,(int *)&ud.m_ffire,1,probey==5); else modval(0,1,(int *)&ud.m_noexits,1,probey==5); if (probey == 1) if (ud.m_volume_number == 0 && ud.m_level_number > 6+(boardfilename[0]!=0)) ud.m_level_number = 0; while (map[(ud.m_volume_number*MAXLEVELS)+ud.m_level_number].name == NULL) { if (ud.m_level_number < i || i == 0) ud.m_level_number--; else ud.m_level_number++; if (ud.m_level_number > MAXLEVELS-1 || ud.m_level_number < 0) { ud.m_level_number = 0; break; } } switch (x) { case -1: ud.m_recstat = 0; if (g_player[myconnectindex].ps->gm&MODE_GAME) cmenu(50); else cmenu(0); break; case 0: ud.m_coop++; if (ud.m_coop == num_gametypes) ud.m_coop = 0; break; case 1: if (!VOLUMEONE) { ud.m_volume_number++; if (ud.m_volume_number == num_volumes) ud.m_volume_number = 0; if (ud.m_volume_number == 0 && ud.m_level_number > 6+(boardfilename[0]!=0)) ud.m_level_number = 0; if (ud.m_level_number > MAXLEVELS-1) ud.m_level_number = 0; } break; case 2: ud.m_level_number++; if (!VOLUMEONE) { if (ud.m_volume_number == 0 && ud.m_level_number > 6+(boardfilename[0]!=0)) ud.m_level_number = 0; } else { if (ud.m_volume_number == 0 && ud.m_level_number > 5) ud.m_level_number = 0; } if (ud.m_level_number > MAXLEVELS-1) ud.m_level_number = 0; break; case 3: if (ud.m_monsters_off == 1 && ud.m_player_skill > 0) ud.m_monsters_off = 0; if (ud.m_monsters_off == 0) { ud.m_player_skill++; if (ud.m_player_skill > 3) { ud.m_player_skill = 0; ud.m_monsters_off = 1; } } else ud.m_monsters_off = 0; break; case 4: if ((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_MARKEROPTION)) ud.m_marker = !ud.m_marker; break; case 5: if ((gametype_flags[ud.m_coop] & (GAMETYPE_FLAG_PLAYERSFRIENDLY|GAMETYPE_FLAG_TDM))) ud.m_ffire = !ud.m_ffire; else ud.m_noexits = !ud.m_noexits; break; case 6: if (VOLUMEALL) { currentlist = 1; last_menu_pos = probey; cmenu(101); } break; case 7: if (voting == -1) { if (g_player[myconnectindex].ps->i) { for (i=0;i=0;c=connectpoint2[c]) { if (c != myconnectindex) sendpacket(c,tempbuf,5); if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master } } if ((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_PLAYERSFRIENDLY) && !(gametype_flags[ud.m_coop] & GAMETYPE_FLAG_TDM)) ud.m_noexits = 0; cmenu(603); } break; } c += 40; //if(ud.m_coop==1) gametext(c+70,57-7-9,"COOPERATIVE PLAY",0,2+8+16); //else if(ud.m_coop==2) gametext(c+70,57-7-9,"DUKEMATCH (NO SPAWN)",0,2+8+16); //else gametext(c+70,57-7-9,"DUKEMATCH (SPAWN)",0,2+8+16); gametext(c+70,57-7-9,gametype_names[ud.m_coop],MENUHIGHLIGHT(0),2+8+16); if (VOLUMEONE) { gametext(c+70,57+16-7-9,volume_names[ud.m_volume_number],MENUHIGHLIGHT(1),2+8+16); } else { gametext(c+70,57+16-7-9,volume_names[ud.m_volume_number],MENUHIGHLIGHT(1),2+8+16); } gametext(c+70,57+16+16-7-9,&map[MAXLEVELS*ud.m_volume_number+ud.m_level_number].name[0],MENUHIGHLIGHT(2),2+8+16); gametext(c+70,57+16+16+16-7-9,ud.m_monsters_off == 0 || ud.m_player_skill > 0?skill_names[ud.m_player_skill]:"NONE",MENUHIGHLIGHT(3),2+8+16); if (gametype_flags[ud.m_coop] & GAMETYPE_FLAG_MARKEROPTION) gametext(c+70,57+16+16+16+16-7-9,ud.m_marker?"ON":"OFF",MENUHIGHLIGHT(4),2+8+16); if (gametype_flags[ud.m_coop] & (GAMETYPE_FLAG_PLAYERSFRIENDLY|GAMETYPE_FLAG_TDM)) gametext(c+70,57+16+16+16+16+16-7-9,ud.m_ffire?"ON":"OFF",MENUHIGHLIGHT(5),2+8+16); else gametext(c+70,57+16+16+16+16+16-7-9,ud.m_noexits?"OFF":"ON",MENUHIGHLIGHT(5),2+8+16); c -= 44; menutext(c,57-9,MENUHIGHLIGHT(0),PHX(-2),"GAME TYPE"); if (VOLUMEONE) { sprintf(tempbuf,"EPISODE %d",ud.m_volume_number+1); menutext(c,57+16-9,MENUHIGHLIGHT(1),1,tempbuf); } else { sprintf(tempbuf,"EPISODE %d",ud.m_volume_number+1); menutext(c,57+16-9,MENUHIGHLIGHT(1),PHX(-3),tempbuf); } sprintf(tempbuf,"LEVEL %d",ud.m_level_number+1); menutext(c,57+16+16-9,MENUHIGHLIGHT(2),PHX(-4),tempbuf); menutext(c,57+16+16+16-9,MENUHIGHLIGHT(3),PHX(-5),"MONSTERS"); if (gametype_flags[ud.m_coop] & GAMETYPE_FLAG_MARKEROPTION) menutext(c,57+16+16+16+16-9,MENUHIGHLIGHT(4),PHX(-6),"MARKERS"); else menutext(c,57+16+16+16+16-9,MENUHIGHLIGHT(4),1,"MARKERS"); if (gametype_flags[ud.m_coop] & (GAMETYPE_FLAG_PLAYERSFRIENDLY|GAMETYPE_FLAG_TDM)) menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),0,"FR. FIRE"); else menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),0,"MAP EXITS"); if (VOLUMEALL) { menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),0,"USER MAP"); if (boardfilename[0] != 0) gametext(c+70+44,57+16+16+16+16+16,boardfilename,MENUHIGHLIGHT(6),2+8+16); } else { menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),1,"USER MAP"); } menutext(c,57+16+16+16+16+16+16+16-9,MENUHIGHLIGHT(7),voting!=-1,"START GAME"); break; } if ((g_player[myconnectindex].ps->gm&MODE_MENU) != MODE_MENU) { vscrn(); cameraclock = totalclock; cameradist = 65536L; } }