#pragma once // Anything streamed to the sound system as raw wave data, except MIDIs -------------------- #include #include "zmusic/mididefs.h" // for StreamSourceInfo #include "zmusic/midiconfig.h" class StreamSource { protected: bool m_Looping = true; int m_OutputRate; public: StreamSource (int outputRate) { m_OutputRate = outputRate; } virtual ~StreamSource () {} virtual void SetPlayMode(bool looping) { m_Looping = looping; } virtual bool Start() { return true; } virtual bool SetPosition(unsigned position) { return false; } virtual bool SetSubsong(int subsong) { return false; } virtual bool GetData(void *buffer, size_t len) = 0; virtual SoundStreamInfo GetFormat() { return {65536, m_OutputRate, 2 }; } // Default format is: System's output sample rate, 32 bit float, stereo virtual std::string GetStats() { return ""; } virtual void ChangeSettingInt(const char *name, int value) { } virtual void ChangeSettingNum(const char *name, double value) { } virtual void ChangeSettingString(const char *name, const char *value) { } protected: StreamSource() = default; }; StreamSource *MOD_OpenSong(MusicIO::FileInterface* reader, int samplerate); StreamSource* GME_OpenSong(MusicIO::FileInterface* reader, const char* fmt, int sample_rate); StreamSource *SndFile_OpenSong(MusicIO::FileInterface* fr); StreamSource* XA_OpenSong(MusicIO::FileInterface* reader); StreamSource* OPL_OpenSong(MusicIO::FileInterface* reader, OPLConfig *config);