#define LIBDIVIDE_BODY #include "compat.h" #include "build.h" #include "scriptfile.h" #include "baselayer.h" #include "common.h" #include "../../glbackend/glbackend.h" // def/clipmap handling #ifdef HAVE_CLIPSHAPE_FEATURE TArray g_clipMapFiles; #endif void SetClipshapes() { #ifdef HAVE_CLIPSHAPE_FEATURE // pre-form the default 10 clipmaps for (int j = '0'; j <= '9'; ++j) { char clipshape[16] = "_clipshape0.map"; clipshape[10] = j; g_clipMapFiles.Push(clipshape); } #endif } ////////// int32_t getatoken(scriptfile *sf, const tokenlist *tl, int32_t ntokens) { char *tok; int32_t i; if (!sf) return T_ERROR; tok = scriptfile_gettoken(sf); if (!tok) return T_EOF; for (i=ntokens-1; i>=0; i--) { if (!Bstrcasecmp(tok, tl[i].text)) return tl[i].tokenid; } return T_ERROR; } ////////// // Copy FN to WBUF and append an extension if it's not there, which is checked // case-insensitively. // Returns: 1 if not all characters could be written to WBUF, 0 else. int32_t maybe_append_ext(char *wbuf, int32_t wbufsiz, const char *fn, const char *ext) { const int32_t slen=Bstrlen(fn), extslen=Bstrlen(ext); const int32_t haveext = (slen>=extslen && Bstrcasecmp(&fn[slen-extslen], ext)==0); Bassert((intptr_t)wbuf != (intptr_t)fn); // no aliasing // If 'fn' has no extension suffixed, append one. return (snprintf(wbuf, wbufsiz, "%s%s", fn, haveext ? "" : ext) >= wbufsiz); }