//------------------------------------------------------------------------- /* Copyright (C) 2010 EDuke32 developers and contributors This file is part of EDuke32. EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #ifndef namesdyn_h__ #define namesdyn_h__ BEGIN_DUKE_NS #define SECTOREFFECTOR__STATIC 1 #define ACTIVATOR__STATIC 2 #define TOUCHPLATE__STATIC 3 #define ACTIVATORLOCKED__STATIC 4 #define MUSICANDSFX__STATIC 5 #define LOCATORS__STATIC 6 #define CYCLER__STATIC 7 #define MASTERSWITCH__STATIC 8 #define RESPAWN__STATIC 9 #define GPSPEED__STATIC 10 #define FOF__STATIC 13 #define ARROW__STATIC 20 #define FIRSTGUNSPRITE__STATIC 21 #define CHAINGUNSPRITE__STATIC 22 #define RPGSPRITE__STATIC 23 #define FREEZESPRITE__STATIC 24 #define SHRINKERSPRITE__STATIC 25 #define HEAVYHBOMB__STATIC 26 #define TRIPBOMBSPRITE__STATIC 27 #define SHOTGUNSPRITE__STATIC 28 #define DEVISTATORSPRITE__STATIC 29 #define HEALTHBOX__STATIC 30 #define AMMOBOX__STATIC 31 #define GROWSPRITEICON__STATIC 32 #define INVENTORYBOX__STATIC 33 #define FREEZEAMMO__STATIC 37 #define AMMO__STATIC 40 #define BATTERYAMMO__STATIC 41 #define DEVISTATORAMMO__STATIC 42 #define RPGAMMO__STATIC 44 #define GROWAMMO__STATIC 45 #define CRYSTALAMMO__STATIC 46 #define HBOMBAMMO__STATIC 47 #define AMMOLOTS__STATIC 48 #define SHOTGUNAMMO__STATIC 49 #define COLA__STATIC 51 #define SIXPAK__STATIC 52 #define FIRSTAID__STATIC 53 #define SHIELD__STATIC 54 #define STEROIDS__STATIC 55 #define AIRTANK__STATIC 56 #define JETPACK__STATIC 57 #define HEATSENSOR__STATIC 59 #define ACCESSCARD__STATIC 60 #define BOOTS__STATIC 61 #define MIRRORBROKE__STATIC 70 #define CLOUDYOCEAN__STATIC 78 #define CLOUDYSKIES__STATIC 79 #define MOONSKY1__STATIC 80 #define BIGORBIT1__STATIC 84 #define LA__STATIC 89 #define ATOMICHEALTH__STATIC 100 #define TECHLIGHT2__STATIC 120 #define TECHLIGHTBUST2__STATIC 121 #define TECHLIGHT4__STATIC 122 #define TECHLIGHTBUST4__STATIC 123 #define WALLLIGHT4__STATIC 124 #define WALLLIGHTBUST4__STATIC 125 #define ACCESSSWITCH__STATIC 130 #define SLOTDOOR__STATIC 132 #define LIGHTSWITCH__STATIC 134 #define SPACEDOORSWITCH__STATIC 136 #define SPACELIGHTSWITCH__STATIC 138 #define FRANKENSTINESWITCH__STATIC 140 #define NUKEBUTTON__STATIC 142 #define MULTISWITCH__STATIC 146 #define DOORTILE5__STATIC 150 #define DOORTILE6__STATIC 151 #define DOORTILE1__STATIC 152 #define DOORTILE2__STATIC 153 #define DOORTILE3__STATIC 154 #define DOORTILE4__STATIC 155 #define DOORTILE7__STATIC 156 #define DOORTILE8__STATIC 157 #define DOORTILE9__STATIC 158 #define DOORTILE10__STATIC 159 #define DOORSHOCK__STATIC 160 #define DIPSWITCH__STATIC 162 #define DIPSWITCH2__STATIC 164 #define TECHSWITCH__STATIC 166 #define DIPSWITCH3__STATIC 168 #define ACCESSSWITCH2__STATIC 170 #define FLOORSLIME__STATIC 200 #define BIGFORCE__STATIC 230 #define MASKWALL9__STATIC 255 #define SCREENBREAK1__STATIC 263 #define SCREENBREAK2__STATIC 264 #define SCREENBREAK3__STATIC 265 #define SCREENBREAK4__STATIC 266 #define SCREENBREAK5__STATIC 267 #define SCREENBREAK6__STATIC 268 #define SCREENBREAK7__STATIC 269 #define SCREENBREAK8__STATIC 270 #define SCREENBREAK9__STATIC 271 #define SCREENBREAK10__STATIC 272 #define SCREENBREAK11__STATIC 273 #define SCREENBREAK12__STATIC 274 #define SCREENBREAK13__STATIC 275 #define MASKWALL1__STATIC 285 #define W_TECHWALL1__STATIC 293 #define W_TECHWALL2__STATIC 297 #define W_TECHWALL15__STATIC 299 #define W_TECHWALL3__STATIC 301 #define W_TECHWALL4__STATIC 305 #define W_TECHWALL10__STATIC 306 #define W_TECHWALL16__STATIC 307 #define WATERTILE2__STATIC 336 #define BPANNEL1__STATIC 341 #define PANNEL1__STATIC 342 #define PANNEL2__STATIC 343 #define STATIC__STATIC 351 #define W_SCREENBREAK__STATIC 357 #define W_HITTECHWALL3__STATIC 360 #define W_HITTECHWALL4__STATIC 361 #define W_HITTECHWALL2__STATIC 362 #define W_HITTECHWALL1__STATIC 363 #define MASKWALL10__STATIC 387 #define MASKWALL11__STATIC 391 #define DOORTILE22__STATIC 395 #define FANSPRITE__STATIC 407 #define FANSPRITEBROKE__STATIC 411 #define FANSHADOW__STATIC 412 #define FANSHADOWBROKE__STATIC 416 #define DOORTILE18__STATIC 447 #define DOORTILE19__STATIC 448 #define DOORTILE20__STATIC 449 #define VIEWSCREEN2__STATIC 499 #define VIEWSCREEN__STATIC 502 #define GLASS__STATIC 503 #define GLASS2__STATIC 504 #define STAINGLASS1__STATIC 510 #define MASKWALL5__STATIC 514 #define SATELITE__STATIC 516 #define FUELPOD__STATIC 517 #define CRACK1__STATIC 546 #define CRACK2__STATIC 547 #define CRACK3__STATIC 548 #define CRACK4__STATIC 549 #define FOOTPRINTS__STATIC 550 #define DOMELITE__STATIC 551 #define CAMERAPOLE__STATIC 554 #define CHAIR1__STATIC 556 #define CHAIR2__STATIC 557 #define BROKENCHAIR__STATIC 559 #define MIRROR__STATIC 560 #define WATERFOUNTAIN__STATIC 563 #define WATERFOUNTAINBROKE__STATIC 567 #define FEMMAG1__STATIC 568 #define TOILET__STATIC 569 #define STALL__STATIC 571 #define STALLBROKE__STATIC 573 #define FEMMAG2__STATIC 577 #define REACTOR2__STATIC 578 #define REACTOR2BURNT__STATIC 579 #define REACTOR2SPARK__STATIC 580 #define GRATE1__STATIC 595 #define BGRATE1__STATIC 596 #define SOLARPANNEL__STATIC 602 #define NAKED1__STATIC 603 #define ANTENNA__STATIC 607 #define MASKWALL12__STATIC 609 #define TOILETBROKE__STATIC 615 #define PIPE2__STATIC 616 #define PIPE1B__STATIC 617 #define PIPE3__STATIC 618 #define PIPE1__STATIC 619 #define CAMERA1__STATIC 621 #define PIPE2B__STATIC 633 #define BOLT1__STATIC 634 #define W_NUMBERS__STATIC 640 #define WATERDRIP__STATIC 660 #define WATERBUBBLE__STATIC 661 #define WATERBUBBLEMAKER__STATIC 662 #define W_FORCEFIELD__STATIC 663 #define VACUUM__STATIC 669 #define FOOTPRINTS2__STATIC 672 #define FOOTPRINTS3__STATIC 673 #define FOOTPRINTS4__STATIC 674 #define EGG__STATIC 675 #define SCALE__STATIC 678 #define CHAIR3__STATIC 680 #define CAMERALIGHT__STATIC 685 #define MOVIECAMERA__STATIC 686 #define IVUNIT__STATIC 689 #define POT1__STATIC 694 #define POT2__STATIC 695 #define POT3__STATIC 697 #define PIPE3B__STATIC 700 #define WALLLIGHT3__STATIC 701 #define WALLLIGHTBUST3__STATIC 702 #define WALLLIGHT1__STATIC 703 #define WALLLIGHTBUST1__STATIC 704 #define WALLLIGHT2__STATIC 705 #define WALLLIGHTBUST2__STATIC 706 #define LIGHTSWITCH2__STATIC 712 #define WAITTOBESEATED__STATIC 716 #define DOORTILE14__STATIC 717 #define STATUE__STATIC 753 #define MIKE__STATIC 762 #define VASE__STATIC 765 #define SUSHIPLATE1__STATIC 768 #define SUSHIPLATE2__STATIC 769 #define SUSHIPLATE3__STATIC 774 #define SUSHIPLATE4__STATIC 779 #define DOORTILE16__STATIC 781 #define SUSHIPLATE5__STATIC 792 #define OJ__STATIC 806 #define MASKWALL13__STATIC 830 #define HURTRAIL__STATIC 859 #define POWERSWITCH1__STATIC 860 #define LOCKSWITCH1__STATIC 862 #define POWERSWITCH2__STATIC 864 #define ATM__STATIC 867 #define STATUEFLASH__STATIC 869 #define ATMBROKE__STATIC 888 #define STRIPEBALL__STATIC 901 #define QUEBALL__STATIC 902 #define POCKET__STATIC 903 #define WOODENHORSE__STATIC 904 #define TREE1__STATIC 908 #define TREE2__STATIC 910 #define CACTUS__STATIC 911 #define MASKWALL2__STATIC 913 #define MASKWALL3__STATIC 914 #define MASKWALL4__STATIC 915 #define FIREEXT__STATIC 916 #define TOILETWATER__STATIC 921 #define NEON1__STATIC 925 #define NEON2__STATIC 926 #define CACTUSBROKE__STATIC 939 #define BOUNCEMINE__STATIC 940 #define BROKEFIREHYDRENT__STATIC 950 #define BOX__STATIC 951 #define BULLETHOLE__STATIC 952 #define BOTTLE1__STATIC 954 #define BOTTLE2__STATIC 955 #define BOTTLE3__STATIC 956 #define BOTTLE4__STATIC 957 #define FEMPIC5__STATIC 963 #define FEMPIC6__STATIC 964 #define FEMPIC7__STATIC 965 #define HYDROPLANT__STATIC 969 #define OCEANSPRITE1__STATIC 971 #define OCEANSPRITE2__STATIC 972 #define OCEANSPRITE3__STATIC 973 #define OCEANSPRITE4__STATIC 974 #define OCEANSPRITE5__STATIC 975 #define GENERICPOLE__STATIC 977 #define CONE__STATIC 978 #define HANGLIGHT__STATIC 979 #define HYDRENT__STATIC 981 #define MASKWALL14__STATIC 988 #define TIRE__STATIC 990 #define PIPE5__STATIC 994 #define PIPE6__STATIC 995 #define PIPE4__STATIC 996 #define PIPE4B__STATIC 997 #define BROKEHYDROPLANT__STATIC 1003 #define PIPE5B__STATIC 1005 #define NEON3__STATIC 1007 #define NEON4__STATIC 1008 #define NEON5__STATIC 1009 #define BOTTLE5__STATIC 1012 #define BOTTLE6__STATIC 1013 #define BOTTLE8__STATIC 1014 #define SPOTLITE__STATIC 1020 #define MASKWALL15__STATIC 1024 #define BOTTLE7__STATIC 1025 #define HORSEONSIDE__STATIC 1026 #define GLASSPIECES__STATIC 1031 #define NEON6__STATIC 1046 #define MASKWALL6__STATIC 1059 #define RUBBERCAN__STATIC 1062 #define PLUG__STATIC 1069 #define OOZFILTER__STATIC 1079 #define FLOORPLASMA__STATIC 1082 #define REACTOR__STATIC 1088 #define REACTORSPARK__STATIC 1092 #define REACTORBURNT__STATIC 1096 #define DOORTILE15__STATIC 1102 #define HANDSWITCH__STATIC 1111 #define CIRCLEPANNEL__STATIC 1113 #define CIRCLEPANNELBROKE__STATIC 1114 #define PULLSWITCH__STATIC 1122 #define MASKWALL8__STATIC 1124 #define BIGHOLE__STATIC 1141 #define ALIENSWITCH__STATIC 1142 #define DOORTILE21__STATIC 1144 #define HANDPRINTSWITCH__STATIC 1155 #define BOTTLE10__STATIC 1157 #define BOTTLE11__STATIC 1158 #define BOTTLE12__STATIC 1159 #define BOTTLE13__STATIC 1160 #define BOTTLE14__STATIC 1161 #define BOTTLE15__STATIC 1162 #define BOTTLE16__STATIC 1163 #define BOTTLE17__STATIC 1164 #define BOTTLE18__STATIC 1165 #define BOTTLE19__STATIC 1166 #define DOORTILE17__STATIC 1169 #define MASKWALL7__STATIC 1174 #define DOORTILE11__STATIC 1178 #define DOORTILE12__STATIC 1179 #define VENDMACHINE__STATIC 1212 #define COLAMACHINE__STATIC 1215 #define CRANEPOLE__STATIC 1221 #define CRANE__STATIC 1222 #define BARBROKE__STATIC 1225 #define BLOODPOOL__STATIC 1226 #define NUKEBARREL__STATIC 1227 #define NUKEBARRELDENTED__STATIC 1228 #define NUKEBARRELLEAKED__STATIC 1229 #define CANWITHSOMETHING__STATIC 1232 #define MONEY__STATIC 1233 #define BANNER__STATIC 1236 #define EXPLODINGBARREL__STATIC 1238 #define EXPLODINGBARREL2__STATIC 1239 #define FIREBARREL__STATIC 1240 #define SEENINE__STATIC 1247 #define SEENINEDEAD__STATIC 1248 #define STEAM__STATIC 1250 #define CEILINGSTEAM__STATIC 1255 #define PIPE6B__STATIC 1260 #define TRANSPORTERBEAM__STATIC 1261 #define RAT__STATIC 1267 #define TRASH__STATIC 1272 #define FEMPIC1__STATIC 1280 #define FEMPIC2__STATIC 1289 #define BLANKSCREEN__STATIC 1293 #define PODFEM1__STATIC 1294 #define FEMPIC3__STATIC 1298 #define FEMPIC4__STATIC 1306 #define FEM1__STATIC 1312 #define FEM2__STATIC 1317 #define FEM3__STATIC 1321 #define FEM5__STATIC 1323 #define BLOODYPOLE__STATIC 1324 #define FEM4__STATIC 1325 #define FEM6__STATIC 1334 #define FEM6PAD__STATIC 1335 #define FEM8__STATIC 1336 #define HELECOPT__STATIC 1346 #define FETUSJIB__STATIC 1347 #define HOLODUKE__STATIC 1348 #define SPACEMARINE__STATIC 1353 #define INDY__STATIC 1355 #define FETUS__STATIC 1358 #define FETUSBROKE__STATIC 1359 #define MONK__STATIC 1352 #define LUKE__STATIC 1354 #define COOLEXPLOSION1__STATIC 1360 #define WATERSPLASH2__STATIC 1380 #define FIREVASE__STATIC 1390 #define FEM7__STATIC 1395 #define APLAYERTOP__STATIC 1400 #define APLAYER__STATIC 1405 #define PLAYERONWATER__STATIC 1420 #define DUKELYINGDEAD__STATIC 1518 #define DUKETORSO__STATIC 1520 #define DUKEGUN__STATIC 1528 #define DUKELEG__STATIC 1536 #define SHARK__STATIC 1550 #define BLOOD__STATIC 1620 #define FIRELASER__STATIC 1625 #define TRANSPORTERSTAR__STATIC 1630 #define SPIT__STATIC 1636 #define LOOGIE__STATIC 1637 #define FIST__STATIC 1640 #define FREEZEBLAST__STATIC 1641 #define SHRINKSPARK__STATIC 1646 #define TONGUE__STATIC 1647 #define MORTER__STATIC 1650 #define SHRINKEREXPLOSION__STATIC 1656 #define RADIUSEXPLOSION__STATIC 1670 #define FORCERIPPLE__STATIC 1671 #define LIZTROOP__STATIC 1680 #define LIZTROOPRUNNING__STATIC 1681 #define LIZTROOPSTAYPUT__STATIC 1682 #define LIZTROOPSHOOT__STATIC 1715 #define LIZTROOPJETPACK__STATIC 1725 #define LIZTROOPONTOILET__STATIC 1741 #define LIZTROOPJUSTSIT__STATIC 1742 #define LIZTROOPDUCKING__STATIC 1744 #define HEADJIB1__STATIC 1768 #define ARMJIB1__STATIC 1772 #define LEGJIB1__STATIC 1776 #define OCTABRAIN__STATIC 1820 #define OCTABRAINSTAYPUT__STATIC 1821 #define INNERJAW__STATIC 1860 #define DRONE__STATIC 1880 #define EXPLOSION2__STATIC 1890 #define COMMANDER__STATIC 1920 #define COMMANDERSTAYPUT__STATIC 1921 #define RECON__STATIC 1960 #define TANK__STATIC 1975 #define PIGCOP__STATIC 2000 #define PIGCOPSTAYPUT__STATIC 2001 #define PIGCOPDIVE__STATIC 2045 #define LIZMAN__STATIC 2120 #define LIZMANSTAYPUT__STATIC 2121 #define LIZMANSPITTING__STATIC 2150 #define LIZMANFEEDING__STATIC 2160 #define LIZMANJUMP__STATIC 2165 #define FECES__STATIC 2200 #define LIZMANHEAD1__STATIC 2201 #define LIZMANARM1__STATIC 2205 #define LIZMANLEG1__STATIC 2209 #define EXPLOSION2BOT__STATIC 2219 #define JIBS1__STATIC 2245 #define JIBS2__STATIC 2250 #define JIBS3__STATIC 2255 #define JIBS4__STATIC 2260 #define JIBS5__STATIC 2265 #define BURNING__STATIC 2270 #define FIRE__STATIC 2271 #define JIBS6__STATIC 2286 #define BLOODSPLAT1__STATIC 2296 #define BLOODSPLAT3__STATIC 2297 #define BLOODSPLAT2__STATIC 2298 #define BLOODSPLAT4__STATIC 2299 #define OOZ__STATIC 2300 #define OOZ2__STATIC 2309 #define WALLBLOOD1__STATIC 2301 #define WALLBLOOD2__STATIC 2302 #define WALLBLOOD3__STATIC 2303 #define WALLBLOOD4__STATIC 2304 #define WALLBLOOD5__STATIC 2305 #define WALLBLOOD7__STATIC 2307 #define WALLBLOOD8__STATIC 2308 #define BURNING2__STATIC 2310 #define FIRE2__STATIC 2311 #define CRACKKNUCKLES__STATIC 2324 #define SMALLSMOKE__STATIC 2329 #define FLOORFLAME__STATIC 2333 #define ROTATEGUN__STATIC 2360 #define GREENSLIME__STATIC 2370 #define WATERDRIPSPLASH__STATIC 2380 #define SCRAP6__STATIC 2390 #define SCRAP1__STATIC 2400 #define SCRAP2__STATIC 2404 #define SCRAP3__STATIC 2408 #define SCRAP4__STATIC 2412 #define SCRAP5__STATIC 2416 #define ORGANTIC__STATIC 2420 #define BETAVERSION__STATIC 2440 #define SELECTDIR__STATIC 2444 #define F1HELP__STATIC 2445 #define GROWSPARK__STATIC 2448 #define MENUSCREEN__STATIC 2456 #define MENUBAR__STATIC 2457 #define KILLSICON__STATIC 2458 #define FIRSTAID_ICON__STATIC 2460 #define HEAT_ICON__STATIC 2461 #define BOTTOMSTATUSBAR__STATIC 2462 #define BOOT_ICON__STATIC 2463 #define FRAGBAR__STATIC 2465 #define JETPACK_ICON__STATIC 2467 #define AIRTANK_ICON__STATIC 2468 #define STEROIDS_ICON__STATIC 2469 #define HOLODUKE_ICON__STATIC 2470 #define ACCESS_ICON__STATIC 2471 #define DIGITALNUM__STATIC 2472 #define DUKECAR__STATIC 2491 #define CAMCORNER__STATIC 2482 #define CAMLIGHT__STATIC 2484 #define SLIDEBAR__STATIC 2489 #define DREALMS__STATIC 2492 #define BETASCREEN__STATIC 2493 #define WINDOWBORDER1__STATIC 2494 #define TEXTBOX__STATIC 2495 #define WINDOWBORDER2__STATIC 2496 #define DUKENUKEM__STATIC 2497 #define THREEDEE__STATIC 2498 #define INGAMEDUKETHREEDEE__STATIC 2499 #define TENSCREEN__STATIC 2500 #define PLUTOPAKSPRITE__STATIC 2501 #define CREDITSTEXT1__STATIC 2504 #define CREDITSTEXT2__STATIC 2505 #define CREDITSTEXT3__STATIC 2506 #define DEVISTATOR__STATIC 2510 #define KNEE__STATIC 2521 #define CROSSHAIR__STATIC 2523 #define FIRSTGUN__STATIC 2524 #define FIRSTGUNRELOAD__STATIC 2528 #define SHELL__STATIC 2533 #define SHOTGUNSHELL__STATIC 2535 #define CHAINGUN__STATIC 2536 #define RPGGUN__STATIC 2544 #define FREEZE__STATIC 2548 #define SHRINKER__STATIC 2556 #define HANDHOLDINGLASER__STATIC 2563 #define TRIPBOMB__STATIC 2566 #define LASERLINE__STATIC 2567 #define HANDHOLDINGACCESS__STATIC 2568 #define HANDREMOTE__STATIC 2570 #define HANDTHROW__STATIC 2573 #define TIP__STATIC 2576 #define SCUBAMASK__STATIC 2581 #define FORCESPHERE__STATIC 2590 #define SHOTSPARK1__STATIC 2595 #define RPG__STATIC 2605 #define LASERSITE__STATIC 2612 #define SHOTGUN__STATIC 2613 #define BOSS1__STATIC 2630 #define BOSS1STAYPUT__STATIC 2631 #define BOSS1SHOOT__STATIC 2660 #define BOSS1LOB__STATIC 2670 #define BOSSTOP__STATIC 2696 #define BOSS2__STATIC 2710 #define BOSS3__STATIC 2760 #define SPINNINGNUKEICON__STATIC 2813 #define SMALLFNTCURSOR__STATIC 2821 #define STARTALPHANUM__STATIC 2822 #define ENDALPHANUM__STATIC 2915 #define BIGALPHANUM__STATIC 2940 #define BIGPERIOD__STATIC 3002 #define BIGCOMMA__STATIC 3003 #define BIGX__STATIC 3004 #define BIGQ__STATIC 3005 #define BIGSEMI__STATIC 3006 #define BIGCOLIN__STATIC 3007 #define THREEBYFIVE__STATIC 3010 #define BIGAPPOS__STATIC 3022 #define MINIFONT__STATIC 3072 #define RESPAWNMARKERRED__STATIC 3190 #define RESPAWNMARKERYELLOW__STATIC 3200 #define RESPAWNMARKERGREEN__STATIC 3210 #define BONUSSCREEN__STATIC 3240 #define VIEWBORDER__STATIC 3250 #define VICTORY1__STATIC 3260 #define ORDERING__STATIC 3270 #define TEXTSTORY__STATIC 3280 #define LOADSCREEN__STATIC 3281 #define BORNTOBEWILDSCREEN__STATIC 3370 #define BLIMP__STATIC 3400 #define FEM9__STATIC 3450 #define FRAMEEFFECT1_13__STATIC 3999 #define FRAMEEFFECT1__STATIC 4095 #define PANNEL3__STATIC 4099 #define SCREENBREAK14__STATIC 4120 #define SCREENBREAK15__STATIC 4123 #define SCREENBREAK19__STATIC 4125 #define SCREENBREAK16__STATIC 4127 #define SCREENBREAK17__STATIC 4128 #define SCREENBREAK18__STATIC 4129 #define W_TECHWALL11__STATIC 4130 #define W_TECHWALL12__STATIC 4131 #define W_TECHWALL13__STATIC 4132 #define W_TECHWALL14__STATIC 4133 #define W_TECHWALL5__STATIC 4134 #define W_TECHWALL6__STATIC 4136 #define W_TECHWALL7__STATIC 4138 #define W_TECHWALL8__STATIC 4140 #define W_TECHWALL9__STATIC 4142 #define BPANNEL3__STATIC 4100 #define W_HITTECHWALL16__STATIC 4144 #define W_HITTECHWALL10__STATIC 4145 #define W_HITTECHWALL15__STATIC 4147 #define W_MILKSHELF__STATIC 4181 #define W_MILKSHELFBROKE__STATIC 4203 #define PURPLELAVA__STATIC 4240 #define TARGET__STATIC 4359 #define DUCK__STATIC 4361 #define PUKE__STATIC 4389 #define DOORTILE23__STATIC 4391 #define SPEAKER__STATIC 4397 #define MAIL__STATIC 4410 #define HOTMEAT__STATIC 4427 #define TRIPODCAMERA__STATIC 4444 #define PAPER__STATIC 4460 #define GENERICPOLE2__STATIC 4465 #define XXXSTACY__STATIC 4470 #define LETTER__STATIC 4502 #define SIDEBOLT1__STATIC 4525 #define FOODOBJECT16__STATIC 4545 #define TAMPON__STATIC 4557 #define CANWITHSOMETHING2__STATIC 4580 #define CANWITHSOMETHING3__STATIC 4581 #define CANWITHSOMETHING4__STATIC 4582 #define DOLPHIN1__STATIC 4591 #define DOLPHIN2__STATIC 4592 #define NEWBEAST__STATIC 4610 #define NEWBEASTSTAYPUT__STATIC 4611 #define BOSS4__STATIC 4740 #define BOSS4STAYPUT__STATIC 4741 #define FEM10__STATIC 4864 #define TOUGHGAL__STATIC 4866 #define MAN__STATIC 4871 #define MAN2__STATIC 4872 #define WOMAN__STATIC 4874 #define NATURALLIGHTNING__STATIC 4890 #define WEATHERWARN__STATIC 4893 #define DUKETAG__STATIC 4900 #define SIGN1__STATIC 4909 #define SIGN2__STATIC 4912 #define JURYGUY__STATIC 4943 extern int16_t DynamicTileMap[MAXTILES]; void G_InitDynamicTiles(void); void G_ProcessDynamicTileMapping(const char *szLabel, int32_t lValue); #if !defined LUNATIC void inithashnames(void); void freehashnames(void); #endif extern int32_t ACCESS_ICON; extern int32_t ACCESSCARD; extern int32_t ACCESSSWITCH; extern int32_t ACCESSSWITCH2; extern int32_t ACTIVATOR; extern int32_t ACTIVATORLOCKED; extern int32_t AIRTANK; extern int32_t AIRTANK_ICON; extern int32_t ALIENSWITCH; extern int32_t AMMO; extern int32_t AMMOBOX; extern int32_t AMMOLOTS; extern int32_t ANTENNA; extern int32_t APLAYER; extern int32_t APLAYERTOP; extern int32_t ARMJIB1; extern int32_t ARROW; extern int32_t ATM; extern int32_t ATMBROKE; extern int32_t ATOMICHEALTH; extern int32_t BANNER; extern int32_t BARBROKE; extern int32_t BATTERYAMMO; extern int32_t BETASCREEN; extern int32_t BETAVERSION; extern int32_t BGRATE1; extern int32_t BIGALPHANUM; extern int32_t BIGAPPOS; extern int32_t BIGCOLIN; extern int32_t BIGCOMMA; extern int32_t BIGFORCE; extern int32_t BIGHOLE; extern int32_t BIGORBIT1; extern int32_t BIGPERIOD; extern int32_t BIGQ; extern int32_t BIGSEMI; extern int32_t BIGX_; extern int32_t BLANKSCREEN; extern int32_t BLIMP; extern int32_t BLOOD; extern int32_t BLOODPOOL; extern int32_t BLOODSPLAT1; extern int32_t BLOODSPLAT2; extern int32_t BLOODSPLAT3; extern int32_t BLOODSPLAT4; extern int32_t BLOODYPOLE; extern int32_t BOLT1; extern int32_t BONUSSCREEN; extern int32_t BOOT_ICON; extern int32_t BOOTS; extern int32_t BORNTOBEWILDSCREEN; extern int32_t BOSS1; extern int32_t BOSS1LOB; extern int32_t BOSS1SHOOT; extern int32_t BOSS1STAYPUT; extern int32_t BOSS2; extern int32_t BOSS3; extern int32_t BOSS4; extern int32_t BOSS4STAYPUT; extern int32_t BOSSTOP; extern int32_t BOTTLE1; extern int32_t BOTTLE10; extern int32_t BOTTLE11; extern int32_t BOTTLE12; extern int32_t BOTTLE13; extern int32_t BOTTLE14; extern int32_t BOTTLE15; extern int32_t BOTTLE16; extern int32_t BOTTLE17; extern int32_t BOTTLE18; extern int32_t BOTTLE19; extern int32_t BOTTLE2; extern int32_t BOTTLE3; extern int32_t BOTTLE4; extern int32_t BOTTLE5; extern int32_t BOTTLE6; extern int32_t BOTTLE7; extern int32_t BOTTLE8; extern int32_t BOTTOMSTATUSBAR; extern int32_t BOUNCEMINE; extern int32_t BOX; extern int32_t BPANNEL1; extern int32_t BPANNEL3; extern int32_t BROKEFIREHYDRENT; extern int32_t BROKEHYDROPLANT; extern int32_t BROKENCHAIR; extern int32_t BULLETHOLE; extern int32_t BURNING; extern int32_t BURNING2; extern int32_t CACTUS; extern int32_t CACTUSBROKE; extern int32_t CAMCORNER; extern int32_t CAMERA1; extern int32_t CAMERALIGHT; extern int32_t CAMERAPOLE; extern int32_t CAMLIGHT; extern int32_t CANWITHSOMETHING; extern int32_t CANWITHSOMETHING2; extern int32_t CANWITHSOMETHING3; extern int32_t CANWITHSOMETHING4; extern int32_t CEILINGSTEAM; extern int32_t CHAINGUN; extern int32_t CHAINGUNSPRITE; extern int32_t CHAIR1; extern int32_t CHAIR2; extern int32_t CHAIR3; extern int32_t CIRCLEPANNEL; extern int32_t CIRCLEPANNELBROKE; extern int32_t CLOUDYOCEAN; extern int32_t CLOUDYSKIES; extern int32_t COLA; extern int32_t COLAMACHINE; extern int32_t COMMANDER; extern int32_t COMMANDERSTAYPUT; extern int32_t CONE; extern int32_t COOLEXPLOSION1; extern int32_t CRACK1; extern int32_t CRACK2; extern int32_t CRACK3; extern int32_t CRACK4; extern int32_t CRACKKNUCKLES; extern int32_t CRANE; extern int32_t CRANEPOLE; extern int32_t CREDITSTEXT1; extern int32_t CREDITSTEXT2; extern int32_t CREDITSTEXT3; extern int32_t CROSSHAIR; extern int32_t CRYSTALAMMO; extern int32_t CYCLER; extern int32_t DEVISTATOR; extern int32_t DEVISTATORAMMO; extern int32_t DEVISTATORSPRITE; extern int32_t DIGITALNUM; extern int32_t DIPSWITCH; extern int32_t DIPSWITCH2; extern int32_t DIPSWITCH3; extern int32_t DOLPHIN1; extern int32_t DOLPHIN2; extern int32_t DOMELITE; extern int32_t DOORSHOCK; extern int32_t DOORTILE1; extern int32_t DOORTILE10; extern int32_t DOORTILE11; extern int32_t DOORTILE12; extern int32_t DOORTILE14; extern int32_t DOORTILE15; extern int32_t DOORTILE16; extern int32_t DOORTILE17; extern int32_t DOORTILE18; extern int32_t DOORTILE19; extern int32_t DOORTILE2; extern int32_t DOORTILE20; extern int32_t DOORTILE21; extern int32_t DOORTILE22; extern int32_t DOORTILE23; extern int32_t DOORTILE3; extern int32_t DOORTILE4; extern int32_t DOORTILE5; extern int32_t DOORTILE6; extern int32_t DOORTILE7; extern int32_t DOORTILE8; extern int32_t DOORTILE9; extern int32_t DREALMS; extern int32_t DRONE; extern int32_t DUCK; extern int32_t DUKECAR; extern int32_t DUKEGUN; extern int32_t DUKELEG; extern int32_t DUKELYINGDEAD; extern int32_t DUKENUKEM; extern int32_t DUKETAG; extern int32_t DUKETORSO; extern int32_t EGG; extern int32_t ENDALPHANUM; extern int32_t EXPLODINGBARREL; extern int32_t EXPLODINGBARREL2; extern int32_t EXPLOSION2; extern int32_t EXPLOSION2BOT; extern int32_t F1HELP; extern int32_t FANSHADOW; extern int32_t FANSHADOWBROKE; extern int32_t FANSPRITE; extern int32_t FANSPRITEBROKE; extern int32_t FECES; extern int32_t FEM1; extern int32_t FEM10; extern int32_t FEM2; extern int32_t FEM3; extern int32_t FEM4; extern int32_t FEM5; extern int32_t FEM6; extern int32_t FEM6PAD; extern int32_t FEM7; extern int32_t FEM8; extern int32_t FEM9; extern int32_t FEMMAG1; extern int32_t FEMMAG2; extern int32_t FEMPIC1; extern int32_t FEMPIC2; extern int32_t FEMPIC3; extern int32_t FEMPIC4; extern int32_t FEMPIC5; extern int32_t FEMPIC6; extern int32_t FEMPIC7; extern int32_t FETUS; extern int32_t FETUSBROKE; extern int32_t FETUSJIB; extern int32_t FIRE; extern int32_t FIRE2; extern int32_t FIREBARREL; extern int32_t FIREEXT; extern int32_t FIRELASER; extern int32_t FIREVASE; extern int32_t FIRSTAID; extern int32_t FIRSTAID_ICON; extern int32_t FIRSTGUN; extern int32_t FIRSTGUNRELOAD; extern int32_t FIRSTGUNSPRITE; extern int32_t FIST; extern int32_t FLOORFLAME; extern int32_t FLOORPLASMA; extern int32_t FLOORSLIME; extern int32_t FOF; extern int32_t FOODOBJECT16; extern int32_t FOOTPRINTS; extern int32_t FOOTPRINTS2; extern int32_t FOOTPRINTS3; extern int32_t FOOTPRINTS4; extern int32_t FORCERIPPLE; extern int32_t FORCESPHERE; extern int32_t FRAGBAR; extern int32_t FRAMEEFFECT1; extern int32_t FRAMEEFFECT1_13; extern int32_t FRANKENSTINESWITCH; extern int32_t FREEZE; extern int32_t FREEZEAMMO; extern int32_t FREEZEBLAST; extern int32_t FREEZESPRITE; extern int32_t FUELPOD; extern int32_t GENERICPOLE; extern int32_t GENERICPOLE2; extern int32_t GLASS; extern int32_t GLASS2; extern int32_t GLASSPIECES; extern int32_t GPSPEED; extern int32_t GRATE1; extern int32_t GREENSLIME; extern int32_t GROWAMMO; extern int32_t GROWSPARK; extern int32_t GROWSPRITEICON; extern int32_t HANDHOLDINGACCESS; extern int32_t HANDHOLDINGLASER; extern int32_t HANDPRINTSWITCH; extern int32_t HANDREMOTE; extern int32_t HANDSWITCH; extern int32_t HANDTHROW; extern int32_t HANGLIGHT; extern int32_t HBOMBAMMO; extern int32_t HEADJIB1; extern int32_t HEALTHBOX; extern int32_t HEAT_ICON; extern int32_t HEATSENSOR; extern int32_t HEAVYHBOMB; extern int32_t HELECOPT; extern int32_t HOLODUKE; extern int32_t HOLODUKE_ICON; extern int32_t HORSEONSIDE; extern int32_t HOTMEAT; extern int32_t HURTRAIL; extern int32_t HYDRENT; extern int32_t HYDROPLANT; extern int32_t INDY; extern int32_t INGAMEDUKETHREEDEE; extern int32_t INNERJAW; extern int32_t INVENTORYBOX; extern int32_t IVUNIT; extern int32_t JETPACK; extern int32_t JETPACK_ICON; extern int32_t JIBS1; extern int32_t JIBS2; extern int32_t JIBS3; extern int32_t JIBS4; extern int32_t JIBS5; extern int32_t JIBS6; extern int32_t JURYGUY; extern int32_t KILLSICON; extern int32_t KNEE; extern int32_t LA; extern int32_t LASERLINE; extern int32_t LASERSITE; extern int32_t LEGJIB1; extern int32_t LETTER; extern int32_t LIGHTSWITCH; extern int32_t LIGHTSWITCH2; extern int32_t LIZMAN; extern int32_t LIZMANARM1; extern int32_t LIZMANFEEDING; extern int32_t LIZMANHEAD1; extern int32_t LIZMANJUMP; extern int32_t LIZMANLEG1; extern int32_t LIZMANSPITTING; extern int32_t LIZMANSTAYPUT; extern int32_t LIZTROOP; extern int32_t LIZTROOPDUCKING; extern int32_t LIZTROOPJETPACK; extern int32_t LIZTROOPJUSTSIT; extern int32_t LIZTROOPONTOILET; extern int32_t LIZTROOPRUNNING; extern int32_t LIZTROOPSHOOT; extern int32_t LIZTROOPSTAYPUT; extern int32_t LOADSCREEN; extern int32_t LOCATORS; extern int32_t LOCKSWITCH1; extern int32_t LOOGIE; extern int32_t LUKE; extern int32_t MAIL; extern int32_t MAN; extern int32_t MAN2; extern int32_t MASKWALL1; extern int32_t MASKWALL10; extern int32_t MASKWALL11; extern int32_t MASKWALL12; extern int32_t MASKWALL13; extern int32_t MASKWALL14; extern int32_t MASKWALL15; extern int32_t MASKWALL2; extern int32_t MASKWALL3; extern int32_t MASKWALL4; extern int32_t MASKWALL5; extern int32_t MASKWALL6; extern int32_t MASKWALL7; extern int32_t MASKWALL8; extern int32_t MASKWALL9; extern int32_t MASTERSWITCH; extern int32_t MENUBAR; extern int32_t MENUSCREEN; extern int32_t MIKE; extern int32_t MINIFONT; extern int32_t MIRROR; extern int32_t MIRRORBROKE; extern int32_t MONEY; extern int32_t MONK; extern int32_t MOONSKY1; extern int32_t MORTER; extern int32_t MOVIECAMERA; extern int32_t MULTISWITCH; extern int32_t MUSICANDSFX; extern int32_t NAKED1; extern int32_t NATURALLIGHTNING; extern int32_t NEON1; extern int32_t NEON2; extern int32_t NEON3; extern int32_t NEON4; extern int32_t NEON5; extern int32_t NEON6; extern int32_t NEWBEAST; extern int32_t NEWBEASTSTAYPUT; extern int32_t NUKEBARREL; extern int32_t NUKEBARRELDENTED; extern int32_t NUKEBARRELLEAKED; extern int32_t NUKEBUTTON; extern int32_t OCEANSPRITE1; extern int32_t OCEANSPRITE2; extern int32_t OCEANSPRITE3; extern int32_t OCEANSPRITE4; extern int32_t OCEANSPRITE5; extern int32_t OCTABRAIN; extern int32_t OCTABRAINSTAYPUT; extern int32_t OJ; extern int32_t OOZ; extern int32_t OOZ2; extern int32_t OOZFILTER; extern int32_t ORDERING; extern int32_t ORGANTIC; extern int32_t PANNEL1; extern int32_t PANNEL2; extern int32_t PANNEL3; extern int32_t PAPER; extern int32_t PIGCOP; extern int32_t PIGCOPDIVE; extern int32_t PIGCOPSTAYPUT; extern int32_t PIPE1; extern int32_t PIPE1B; extern int32_t PIPE2; extern int32_t PIPE2B; extern int32_t PIPE3; extern int32_t PIPE3B; extern int32_t PIPE4; extern int32_t PIPE4B; extern int32_t PIPE5; extern int32_t PIPE5B; extern int32_t PIPE6; extern int32_t PIPE6B; extern int32_t PLAYERONWATER; extern int32_t PLUG; extern int32_t PLUTOPAKSPRITE; extern int32_t POCKET; extern int32_t PODFEM1; extern int32_t POT1; extern int32_t POT2; extern int32_t POT3; extern int32_t POWERSWITCH1; extern int32_t POWERSWITCH2; extern int32_t PUKE; extern int32_t PULLSWITCH; extern int32_t PURPLELAVA; extern int32_t QUEBALL; extern int32_t RADIUSEXPLOSION; extern int32_t RAT; extern int32_t REACTOR; extern int32_t REACTOR2; extern int32_t REACTOR2BURNT; extern int32_t REACTOR2SPARK; extern int32_t REACTORBURNT; extern int32_t REACTORSPARK; extern int32_t RECON; extern int32_t RESPAWN; extern int32_t RESPAWNMARKERGREEN; extern int32_t RESPAWNMARKERRED; extern int32_t RESPAWNMARKERYELLOW; extern int32_t ROTATEGUN; extern int32_t RPG; extern int32_t RPGAMMO; extern int32_t RPGGUN; extern int32_t RPGSPRITE; extern int32_t RUBBERCAN; extern int32_t SATELITE; extern int32_t SCALE; extern int32_t SCRAP1; extern int32_t SCRAP2; extern int32_t SCRAP3; extern int32_t SCRAP4; extern int32_t SCRAP5; extern int32_t SCRAP6; extern int32_t SCREENBREAK1; extern int32_t SCREENBREAK10; extern int32_t SCREENBREAK11; extern int32_t SCREENBREAK12; extern int32_t SCREENBREAK13; extern int32_t SCREENBREAK14; extern int32_t SCREENBREAK15; extern int32_t SCREENBREAK16; extern int32_t SCREENBREAK17; extern int32_t SCREENBREAK18; extern int32_t SCREENBREAK19; extern int32_t SCREENBREAK2; extern int32_t SCREENBREAK3; extern int32_t SCREENBREAK4; extern int32_t SCREENBREAK5; extern int32_t SCREENBREAK6; extern int32_t SCREENBREAK7; extern int32_t SCREENBREAK8; extern int32_t SCREENBREAK9; extern int32_t SCUBAMASK; extern int32_t SECTOREFFECTOR; extern int32_t SEENINE; extern int32_t SEENINEDEAD; extern int32_t SELECTDIR; extern int32_t SHARK; extern int32_t SHELL; extern int32_t SHIELD; extern int32_t SHOTGUN; extern int32_t SHOTGUNAMMO; extern int32_t SHOTGUNSHELL; extern int32_t SHOTGUNSPRITE; extern int32_t SHOTSPARK1; extern int32_t SHRINKER; extern int32_t SHRINKEREXPLOSION; extern int32_t SHRINKERSPRITE; extern int32_t SHRINKSPARK; extern int32_t SIDEBOLT1; extern int32_t SIGN1; extern int32_t SIGN2; extern int32_t SIXPAK; extern int32_t SLIDEBAR; extern int32_t SLOTDOOR; extern int32_t SMALLFNTCURSOR; extern int32_t SMALLSMOKE; extern int32_t SOLARPANNEL; extern int32_t SPACEDOORSWITCH; extern int32_t SPACELIGHTSWITCH; extern int32_t SPACEMARINE; extern int32_t SPEAKER; extern int32_t SPINNINGNUKEICON; extern int32_t SPIT; extern int32_t SPOTLITE; extern int32_t STAINGLASS1; extern int32_t STALL; extern int32_t STALLBROKE; extern int32_t STARTALPHANUM; extern int32_t STATIC; extern int32_t STATUE; extern int32_t STATUEFLASH; extern int32_t STEAM; extern int32_t STEROIDS; extern int32_t STEROIDS_ICON; extern int32_t STRIPEBALL; extern int32_t SUSHIPLATE1; extern int32_t SUSHIPLATE2; extern int32_t SUSHIPLATE3; extern int32_t SUSHIPLATE4; extern int32_t SUSHIPLATE5; extern int32_t TAMPON; extern int32_t TANK; extern int32_t TARGET; extern int32_t TECHLIGHT2; extern int32_t TECHLIGHT4; extern int32_t TECHLIGHTBUST2; extern int32_t TECHLIGHTBUST4; extern int32_t TECHSWITCH; extern int32_t TENSCREEN; extern int32_t TEXTBOX; extern int32_t TEXTSTORY; extern int32_t THREEBYFIVE; extern int32_t THREEDEE; extern int32_t TIP; extern int32_t TIRE; extern int32_t TOILET; extern int32_t TOILETBROKE; extern int32_t TOILETWATER; extern int32_t TONGUE; extern int32_t TOUCHPLATE; extern int32_t TOUGHGAL; extern int32_t TRANSPORTERBEAM; extern int32_t TRANSPORTERSTAR; extern int32_t TRASH; extern int32_t TREE1; extern int32_t TREE2; extern int32_t TRIPBOMB; extern int32_t TRIPBOMBSPRITE; extern int32_t TRIPODCAMERA; extern int32_t VACUUM; extern int32_t VASE; extern int32_t VENDMACHINE; extern int32_t VICTORY1; extern int32_t VIEWBORDER; extern int32_t VIEWSCREEN; extern int32_t VIEWSCREEN2; extern int32_t W_FORCEFIELD; extern int32_t W_HITTECHWALL1; extern int32_t W_HITTECHWALL10; extern int32_t W_HITTECHWALL15; extern int32_t W_HITTECHWALL16; extern int32_t W_HITTECHWALL2; extern int32_t W_HITTECHWALL3; extern int32_t W_HITTECHWALL4; extern int32_t W_MILKSHELF; extern int32_t W_MILKSHELFBROKE; extern int32_t W_NUMBERS; extern int32_t W_SCREENBREAK; extern int32_t W_TECHWALL1; extern int32_t W_TECHWALL10; extern int32_t W_TECHWALL11; extern int32_t W_TECHWALL12; extern int32_t W_TECHWALL13; extern int32_t W_TECHWALL14; extern int32_t W_TECHWALL15; extern int32_t W_TECHWALL16; extern int32_t W_TECHWALL2; extern int32_t W_TECHWALL3; extern int32_t W_TECHWALL4; extern int32_t W_TECHWALL5; extern int32_t W_TECHWALL6; extern int32_t W_TECHWALL7; extern int32_t W_TECHWALL8; extern int32_t W_TECHWALL9; extern int32_t WAITTOBESEATED; extern int32_t WALLBLOOD1; extern int32_t WALLBLOOD2; extern int32_t WALLBLOOD3; extern int32_t WALLBLOOD4; extern int32_t WALLBLOOD5; extern int32_t WALLBLOOD7; extern int32_t WALLBLOOD8; extern int32_t WALLLIGHT1; extern int32_t WALLLIGHT2; extern int32_t WALLLIGHT3; extern int32_t WALLLIGHT4; extern int32_t WALLLIGHTBUST1; extern int32_t WALLLIGHTBUST2; extern int32_t WALLLIGHTBUST3; extern int32_t WALLLIGHTBUST4; extern int32_t WATERBUBBLE; extern int32_t WATERBUBBLEMAKER; extern int32_t WATERDRIP; extern int32_t WATERDRIPSPLASH; extern int32_t WATERFOUNTAIN; extern int32_t WATERFOUNTAINBROKE; extern int32_t WATERSPLASH2; extern int32_t WATERTILE2; extern int32_t WEATHERWARN; extern int32_t WINDOWBORDER1; extern int32_t WINDOWBORDER2; extern int32_t WOMAN; extern int32_t WOODENHORSE; extern int32_t XXXSTACY; #define DYNAMICTILEMAP(Tilenum) (DynamicTileMap[Tilenum]) END_DUKE_NS #endif // namesdyn_h__