-Sector Effector Help-

 0  : Rotating Sector
 1  : Pivot Sprite for SE 0
 2  : Earthquake
 3  : Random Lights After Shot Out
 4  : Random Lights
 6  : Subway
 7  : Teleporter
 8  : Up Open Door Lights
 9  : Down Open Door Lights
 10 : Door Auto Close (Hitag = Delay)
 11 : Rotate Sector Door
 12 : Light Switch
 13 : C-9 Explosive
 14 : Subway Car
 15 : Slide Door (ST 25)
 16 : Rotate Reactor Sector
 17 : Elevator Transport (ST 15)
 18 : Incremental Sector Rise/Fall
 19 : Explosion Lowers Ceiling
 20 : Stretch (ST 27)
 21 : Drop Floor (ST 28)
 22 : Teeth Door Prong (ST 29)
 23 : One-Way Teleporter Destination
 24 : Conveyor Belt or Water Current
 25 : Engine Piston
 27 : Demo Camera
 28 : Lightning
 29 : Float (for Waves)
 30 : Two-Way Train (ST 31)
 31 : Floor Rise/Fall
 32 : Ceiling Rise/Fall
 33 : Earthquake Debris
 36 : Projectile Shooter
