#ifndef _polymost_h_ # define _polymost_h_ #ifdef USE_OPENGL #include "hightile.h" #define MODEL_OCCLUSION_CHECKING #ifdef MODEL_OCCLUSION_CHECKING # define CULL_OFFSET 384 # define CULL_DELAY 2 # define MAXCULLCHECKS 1024 extern int32_t lastcullcheck; extern char cullmodel[MAXSPRITES]; extern int32_t cullcheckcnt; #endif typedef struct { char r, g, b, a; } coltype; extern int32_t rendmode; extern float gtang; extern float glox1, gloy1; extern double gxyaspect, grhalfxdown10x; extern double gcosang, gsinang, gcosang2, gsinang2; extern double gchang, gshang, gctang, gstang, gvisibility; struct glfiltermodes { const char *name; int32_t min,mag; }; #define NUMGLFILTERMODES 6 extern struct glfiltermodes glfiltermodes[NUMGLFILTERMODES]; //void phex(char v, char *s); void uploadtexture(int32_t doalloc, int32_t xsiz, int32_t ysiz, int32_t intexfmt, int32_t texfmt, coltype *pic, int32_t tsizx, int32_t tsizy, int32_t dameth); void polymost_drawsprite(int32_t snum); void polymost_drawmaskwall(int32_t damaskwallcnt); void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha, int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2, int32_t uniqid); void polymost_fillpolygon(int32_t npoints); void polymost_initosdfuncs(void); void polymost_drawrooms(void); void polymost_glinit(void); void polymost_glreset(void); void gltexinvalidate(int32_t dapicnum, int32_t dapalnum, int32_t dameth); void gltexinvalidateall(int32_t artonly); int32_t polymost_printext256(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol, const char *name, char fontsize); extern float curpolygonoffset; extern float shadescale; extern int32_t shadescale_unbounded; extern float alphahackarray[MAXTILES]; extern int32_t r_usenewshading; static inline float getshadefactor(int32_t shade) { int32_t shadebound = (shadescale_unbounded || shade>=numshades) ? numshades : numshades-1; float clamped_shade = min(max(shade*shadescale, 0), shadebound); return ((float)(numshades-clamped_shade))/(float)numshades; } typedef struct pthtyp_t { struct pthtyp_t *next; uint32_t glpic; int16_t picnum; char palnum; char effects; char flags; // 1 = clamped (dameth&4), 2 = hightile, 4 = skybox face, 8 = hasalpha, 16 = hasfullbright, 128 = invalidated char skyface; hicreplctyp *hicr; uint16_t sizx, sizy; float scalex, scaley; struct pthtyp_t *ofb; // only fullbright } pthtyp; extern int32_t gloadtile_art(int32_t,int32_t,int32_t,pthtyp *,int32_t); extern int32_t gloadtile_hi(int32_t,int32_t,int32_t,hicreplctyp *,int32_t,pthtyp *,int32_t,char); extern int32_t globalnoeffect; extern int32_t drawingskybox; extern int32_t hicprecaching; extern double gyxscale, gxyaspect, ghalfx, grhalfxdown10; extern char ptempbuf[MAXWALLSB<<1]; #include "texcache.h" #endif #endif