//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment This file is part of Duke Nukem 3D version 1.5 - Atomic Edition Duke Nukem 3D is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Original Source: 1996 - Todd Replogle Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com) */ //------------------------------------------------------------------------- #ifndef _config_public #define _config_public #define SETUPNAMEPARM "SETUPFILE" extern int32 FXDevice; extern int32 MusicDevice; extern int32 FXVolume; extern int32 MusicVolume; //extern fx_blaster_config BlasterConfig; extern int32 NumVoices; extern int32 NumChannels; extern int32 NumBits; extern int32 MixRate; //extern int32 MidiPort; extern int32 ReverseStereo; extern int32 ControllerType; extern int32 RunMode; extern int32 AutoAim; extern int32 MouseFilter; extern int32 SmoothInput; extern int32 ShowOpponentWeapons; extern int32 ScreenMode; extern int32 ScreenWidth; extern int32 ScreenHeight; extern int32 ScreenBPP; extern byte KeyboardKeys[NUMGAMEFUNCTIONS][2]; extern int32 MouseFunctions[MAXMOUSEBUTTONS][2]; extern int32 MouseDigitalFunctions[MAXMOUSEAXES][2]; extern int32 MouseAnalogueAxes[MAXMOUSEAXES]; extern int32 MouseAnalogueScale[MAXMOUSEAXES]; extern int32 JoystickFunctions[MAXJOYBUTTONS][2]; extern int32 JoystickDigitalFunctions[MAXJOYAXES][2]; extern int32 JoystickAnalogueAxes[MAXJOYAXES]; extern int32 JoystickAnalogueScale[MAXJOYAXES]; extern int32 JoystickAnalogueDead[MAXJOYAXES]; extern int32 JoystickAnalogueSaturate[MAXJOYAXES]; void CONFIG_ReadSetup( void ); void CONFIG_GetSetupFilename( void ); void CONFIG_WriteSetup( void ); void CONFIG_SetupMouse( void ); void CONFIG_SetupJoystick( void ); #endif