//------------------------------------------------------------------------- /* Copyright (C) 2016 EDuke32 developers and contributors This file is part of EDuke32. EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #pragma once BEGIN_DUKE_NS enum dukeinv_t { GET_STEROIDS, // 0 GET_SHIELD, GET_SCUBA, GET_HOLODUKE, GET_JETPACK, GET_DUMMY1, // 5 GET_ACCESS, GET_HEATS, GET_DUMMY2, GET_FIRSTAID, GET_BOOTS, // 10 GET_MAX }; // these are not in the same order as the above, and it can't be changed for compat reasons. lame! enum dukeinvicon_t { ICON_NONE, // 0 ICON_FIRSTAID, ICON_STEROIDS, ICON_HOLODUKE, ICON_JETPACK, ICON_HEATS, // 5 ICON_SCUBA, ICON_BOOTS, ICON_MAX }; extern int const icon_to_inv[ICON_MAX]; extern int const inv_to_icon[GET_MAX]; enum dukeweapon_t { KNEE_WEAPON, // 0 PISTOL_WEAPON, SHOTGUN_WEAPON, CHAINGUN_WEAPON, RPG_WEAPON, HANDBOMB_WEAPON, // 5 SHRINKER_WEAPON, DEVISTATOR_WEAPON, TRIPBOMB_WEAPON, FREEZE_WEAPON, HANDREMOTE_WEAPON, // 10 GROW_WEAPON, MAX_WEAPONS }; END_DUKE_NS