/* The Lunatic Interpreter, part of EDuke32. Common, engine-side stuff. */ #ifdef USE_LUAJIT_2_1 # include # include # include #else # include # include # include #endif #include "cache1d.h" #include "osd.h" #include "lunatic.h" ////////// HELPER FUNCTIONS ////////// // Lua-registry key for debug.traceback static uint8_t debug_traceback_key; void L_CheckAndRegisterFunction(lua_State *L, void *regkeyaddr) { luaL_checktype(L, -1, LUA_TFUNCTION); lua_pushlightuserdata(L, regkeyaddr); // 3, push address lua_pushvalue(L, -2); // 4, push copy of lua function lua_settable(L, LUA_REGISTRYINDEX); // "registry[regkeyaddr] = ", pop 2 } static void L_SetupDebugTraceback(lua_State *L) { // get debug.traceback lua_getglobal(L, "debug"); lua_getfield(L, -1, "traceback"); Bassert(lua_isfunction(L, -1)); L_CheckAndRegisterFunction(L, &debug_traceback_key); lua_pop(L, 2); } void L_PushDebugTraceback(lua_State *L) { // get debug.traceback lua_pushlightuserdata(L, &debug_traceback_key); lua_gettable(L, LUA_REGISTRYINDEX); Bassert(lua_isfunction(L, -1)); } static int32_t read_whole_file(const char *fn, char **retbufptr) { int32_t fid, flen, i; char *buf; *retbufptr = NULL; fid = kopen4load(fn, 0); // TODO: g_loadFromGroupOnly, kopen4loadfrommod ? if (fid < 0) return 1; flen = kfilelength(fid); if (flen == 0) return 5; buf = Bmalloc(flen+1); if (!buf) { kclose(fid); return -1; } i = kread(fid, buf, flen); kclose(fid); if (i != flen) { Bfree(buf); return 2; } buf[flen] = 0; *retbufptr = buf; return 0; } ////////// EXTERNAL FUNCTIONS ////////// // 0: success, <0: failure int L_CreateState(L_State *estate, const char *name, void (*StateSetupFunc)(lua_State *)) { lua_State *L; estate->name = Bstrdup(name); if (!estate->name) return -1; L = estate->L = luaL_newstate(); if (!estate->L) { Bfree(estate->name); estate->name = NULL; return -2; } luaL_openlibs(L); L_SetupDebugTraceback(L); if (StateSetupFunc) StateSetupFunc(L); if (lua_gettop(L)==0) L_PushDebugTraceback(L); // Otherwise, it is assumed that StateSetupFunc pushed a custom traceback // function onto the stack. Bassert(lua_gettop(L)==1); return 0; } void L_DestroyState(L_State *estate) { if (!L_IsInitialized(estate)) return; Bfree(estate->name); estate->name = NULL; lua_close(estate->L); estate->L = NULL; } static void L_OnOutOfMem(void) { extern void uninitengine(void); OSD_Printf("Out of memory in Lunatic.\n"); uninitengine(); exit(127); } void (*L_ErrorFunc)(const char *) = NULL; void (*L_OutOfMemFunc)(void) = L_OnOutOfMem; int L_HandleError(lua_State *L, int errcode, void (*ErrorPrintFunc)(const char *)) { if (errcode == LUA_ERRMEM) L_OutOfMemFunc(); if (errcode == LUA_ERRRUN || errcode == LUA_ERRERR) { if (lua_isboolean(L, -1)) { int32_t killit = lua_toboolean(L, -1); lua_pop(L, 1); return killit; } else { const char *errstr = (lua_type(L, -1)==LUA_TSTRING) ? lua_tostring(L, -1) : "??? (error message not a string)"; ErrorPrintFunc(errstr); if (L_ErrorFunc) L_ErrorFunc(errstr); lua_pop(L, 1); return -1; } } /* unreachable */ #ifdef NDEBUG return 0; #else Bassert(0); #endif } static void L_ErrorPrint(const char *errmsg) { OSD_Printf(OSD_ERROR "runtime error: %s\n", errmsg); } // size < 0: length of is determined using strlen() // size >= 0: size given, for loading of LuaJIT bytecode int L_RunString(L_State *estate, char *buf, int dofreebuf, int size, const char *name) { int32_t i; lua_State *L = estate->L; // -- lua -- Bassert(lua_gettop(L)==1); // on top: a traceback function Bassert(lua_iscfunction(L, 1)); if (size < 0) i = luaL_loadstring(L, buf); else i = luaL_loadbuffer(L, buf, size, name); Bassert(lua_gettop(L)==2); if (dofreebuf) Bfree(buf); if (i == LUA_ERRMEM) L_OutOfMemFunc(); if (i == LUA_ERRSYNTAX) { OSD_Printf(OSD_ERROR "state \"%s\" syntax error: %s\n", estate->name, lua_tostring(L, -1)); // get err msg lua_pop(L, 1); // pop errmsg return 3; } // call the lua chunk! i = lua_pcall(L, 0, 0, 1); Bassert(lua_gettop(L) == 1 + (i!=0)); if (i != 0) L_HandleError(L, i, &L_ErrorPrint); Bassert(lua_gettop(L)==1); return i ? 4 : 0; } // -1: alloc failure // 0: success // 1: didn't find file // 2: couldn't read whole file // 3: syntax error in lua file // 4: runtime error while executing lua file // 5: empty file int L_RunOnce(L_State *estate, const char *fn) { char *buf; int32_t i = read_whole_file(fn, &buf); if (i != 0) return i; return L_RunString(estate, buf, 1, -1, fn); }