/* ** messagebox.cpp ** Confirmation, notification screns ** **--------------------------------------------------------------------------- ** Copyright 2010 Christoph Oelckers ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #include "menu/menu.h" #include "d_event.h" #include "d_gui.h" #include "v_text.h" #include "v_draw.h" #include "gstrings.h" #include "c_dispatch.h" #include "v_2ddrawer.h" extern FSaveGameNode *quickSaveSlot; class DMessageBoxMenu : public DMenu { DECLARE_CLASS(DMessageBoxMenu, DMenu) TArray mMessage; int mMessageMode; int messageSelection; int mMouseLeft, mMouseRight, mMouseY; FName mAction; public: DMessageBoxMenu(DMenu *parent = NULL, const char *message = NULL, int messagemode = 0, bool playsound = false, FName action = NAME_None); void Destroy(); void Init(DMenu *parent, const char *message, int messagemode, bool playsound = false); void Drawer(); bool Responder(event_t *ev); bool MenuEvent(int mkey, bool fromcontroller); bool MouseEvent(int type, int x, int y); void CloseSound(); virtual void HandleResult(bool res); }; IMPLEMENT_CLASS(DMessageBoxMenu) //============================================================================= // // // //============================================================================= DMessageBoxMenu::DMessageBoxMenu(DMenu *parent, const char *message, int messagemode, bool playsound, FName action) : DMenu(parent) { mAction = action; messageSelection = 0; mMouseLeft = 140; mMouseY = INT_MIN; int mr1 = 170 + SmallFont->StringWidth(GStrings["TXT_YES"]); int mr2 = 170 + SmallFont->StringWidth(GStrings["TXT_NO"]); mMouseRight = std::max(mr1, mr2); Init(parent, message, messagemode, playsound); } //============================================================================= // // // //============================================================================= void DMessageBoxMenu::Init(DMenu *parent, const char *message, int messagemode, bool playsound) { mParentMenu = parent; if (message != NULL) { if (*message == '$') message = GStrings(message+1); mMessage = V_BreakLines(SmallFont, 300, message); } mMessageMode = messagemode; if (playsound) { //S_StopSound (CHAN_VOICE); //S_Sound (CHAN_VOICE | CHAN_UI, "menu/prompt", snd_menuvolume, ATTN_NONE); } } //============================================================================= // // // //============================================================================= void DMessageBoxMenu::Destroy() { mMessage.Reset(); } //============================================================================= // // // //============================================================================= void DMessageBoxMenu::CloseSound() { //S_Sound (CHAN_VOICE | CHAN_UI, DMenu::CurrentMenu != NULL? "menu/backup" : "menu/dismiss", snd_menuvolume, ATTN_NONE); } //============================================================================= // // // //============================================================================= void DMessageBoxMenu::HandleResult(bool res) { if (mParentMenu != NULL) { if (mMessageMode == 0) { if (mAction == NAME_None) { mParentMenu->MenuEvent(res? MKEY_MBYes : MKEY_MBNo, false); Close(); } else { Close(); if (res) M_SetMenu(mAction, -1); } CloseSound(); } } } //============================================================================= // // // //============================================================================= void DMessageBoxMenu::Drawer () { int y; PalEntry fade = 0; int fontheight = SmallFont->GetHeight(); //V_SetBorderNeedRefresh(); //ST_SetNeedRefresh(); y = 100; if (mMessage.Size()) { for (unsigned i = 0; i < mMessage.Size(); i++) y -= SmallFont->GetHeight () / 2; for (unsigned i = 0; i < mMessage.Size(); i++) { DrawText(&twod, SmallFont, CR_UNTRANSLATED, 160 - mMessage[i].Width/2, y, mMessage[i].Text, DTA_Clean, true, TAG_DONE); y += fontheight; } } if (mMessageMode == 0) { y += fontheight; mMouseY = y; DrawText(&twod, SmallFont, messageSelection == 0? OptionSettings.mFontColorSelection : OptionSettings.mFontColor, 160, y, GStrings["TXT_YES"], DTA_Clean, true, TAG_DONE); DrawText(&twod, SmallFont, messageSelection == 1? OptionSettings.mFontColorSelection : OptionSettings.mFontColor, 160, y + fontheight + 1, GStrings["TXT_NO"], DTA_Clean, true, TAG_DONE); if (messageSelection >= 0) { if (((DMenu::MenuTime>>2)%8) < 6) { DrawText(&twod, ConFont, OptionSettings.mFontColorSelection, (150 - 160) * CleanXfac + screen->GetWidth() / 2, (y + (fontheight + 1) * messageSelection - 100 + fontheight/2 - 5) * CleanYfac + screen->GetHeight() / 2, "\xd", DTA_CellX, 8 * CleanXfac, DTA_CellY, 8 * CleanYfac, TAG_DONE); } } } } //============================================================================= // // // //============================================================================= bool DMessageBoxMenu::Responder(event_t *ev) { if (ev->type == EV_GUI_Event && ev->subtype == EV_GUI_KeyDown) { if (mMessageMode == 0) { int ch = tolower(ev->data1); if (ch == 'n' || ch == ' ') { HandleResult(false); return true; } else if (ch == 'y') { HandleResult(true); return true; } } else { Close(); return true; } return false; } else if (ev->type == EV_KeyDown) { Close(); return true; } return Super::Responder(ev); } //============================================================================= // // // //============================================================================= bool DMessageBoxMenu::MenuEvent(int mkey, bool fromcontroller) { if (mMessageMode == 0) { if (mkey == MKEY_Up || mkey == MKEY_Down) { //S_Sound (CHAN_VOICE | CHAN_UI, "menu/cursor", snd_menuvolume, ATTN_NONE); messageSelection = !messageSelection; return true; } else if (mkey == MKEY_Enter) { // 0 is yes, 1 is no HandleResult(!messageSelection); return true; } else if (mkey == MKEY_Back) { HandleResult(false); return true; } return false; } else { Close(); CloseSound(); return true; } } //============================================================================= // // // //============================================================================= bool DMessageBoxMenu::MouseEvent(int type, int x, int y) { if (mMessageMode == 1) { if (type == MOUSE_Click) { return MenuEvent(MKEY_Enter, true); } return false; } else { int sel = -1; int fh = SmallFont->GetHeight() + 1; // convert x/y from screen to virtual coordinates, according to CleanX/Yfac use in DrawTexture x = ((x - (screen->GetWidth() / 2)) / CleanXfac) + 160; y = ((y - (screen->GetHeight() / 2)) / CleanYfac) + 100; if (x >= mMouseLeft && x <= mMouseRight && y >= mMouseY && y < mMouseY + 2 * fh) { sel = y >= mMouseY + fh; } if (sel != -1 && sel != messageSelection) { //S_Sound (CHAN_VOICE | CHAN_UI, "menu/cursor", snd_menuvolume, ATTN_NONE); } messageSelection = sel; if (type == MOUSE_Release) { return MenuEvent(MKEY_Enter, true); } return true; } } //============================================================================= // // // //============================================================================= //============================================================================= // // // //============================================================================= void M_StartMessage(const char *message, int messagemode, FName action) { if (DMenu::CurrentMenu == NULL) { // only play a sound if no menu was active before M_StartControlPanel(menuactive == MENU_Off); } DMenu *newmenu = new DMessageBoxMenu(DMenu::CurrentMenu, message, messagemode, false, action); newmenu->mParentMenu = DMenu::CurrentMenu; M_ActivateMenu(newmenu); }