// Mapster32 tile grouping configuration file #include NAMES.H tilegroup "Actors" { keypress "A" tiles { LIZTROOP LIZTROOPRUNNING LIZTROOPSTAYPUT LIZTROOPSHOOT LIZTROOPJETPACK LIZTROOPONTOILET LIZTROOPJUSTSIT LIZTROOPDUCKING PIGCOP PIGCOPSTAYPUT PIGCOPDIVE LIZMAN LIZMANSTAYPUT LIZMANSPITTING LIZMANFEEDING LIZMANJUMP COMMANDER COMMANDERSTAYPUT OCTABRAIN OCTABRAINSTAYPUT ORGANTIC NEWBEAST NEWBEASTSTAYPUT NEWBEASTJUMP EGG GREENSLIME ROTATEGUN RECON TANK BOUNCEMINE FLOORFLAME // FEMS FEM1 FEM2 FEM3 FEM4 FEM5 FEM6 FEM7 FEM8 FEM9 FEM10 NAKED1 // Lil' critters SHARK // BIG critters BOSS1 BOSS1STAYPUT BOSS1SHOOT BOSS1LOB BOSS2 BOSS3 BOSS4 BOSS4STAYPUT } } tilegroup "Doors" { keypress "D" tiles { DOORTILE1 DOORTILE2 DOORTILE3 DOORTILE4 DOORTILE5 DOORTILE6 DOORTILE7 DOORTILE8 DOORTILE9 DOORTILE10 312 313 314 345 DOORTILE22 DOORTILE18 DOORTILE19 DOORTILE20 450 455 457 458 459 469 470 477 DOORTILE14 719 735 771 DOORTILE16 843 858 883 DOORTILE15 DOORTILE21 1173 DOORTILE11 DOORTILE12 353 355 // Related items DOORSHOCK ACCESSCARD } } tilegroup "Switches" { keypress "S" tiles { ACCESSSWITCH ACCESSSWITCH2 SLOTDOOR LIGHTSWITCH SPACEDOORSWITCH SPACELIGHTSWITCH FRANKENSTINESWITCH MULTISWITCH DIPSWITCH DIPSWITCH2 DIPSWITCH3 TECHSWITCH LIGHTSWITCH2 713 // LIGHTSWITCH2+1 POWERSWITCH1 LOCKSWITCH1 POWERSWITCH2 HANDSWITCH PULLSWITCH ALIENSWITCH HANDPRINTSWITCH NUKEBUTTON TARGET 4083 4954 // Busted switches (Atomic) } } tilegroup "Items" { keypress "I" tiles { // Ammo AMMO SHOTGUNAMMO BATTERYAMMO RPGAMMO HEAVYHBOMB FREEZEAMMO GROWAMMO CRYSTALAMMO DEVISTATORAMMO HBOMBAMMO // Items (healthetc) COLA SIXPAK FIRSTAID SHIELD STEROIDS AIRTANK JETPACK HEATSENSOR ACCESSCARD BOOTS ATOMICHEALTH // Weapons FIRSTGUNSPRITE CHAINGUNSPRITE RPGSPRITE FREEZESPRITE SHRINKERSPRITE TRIPBOMBSPRITE SHOTGUNSPRITE DEVISTATORSPRITE } } tilegroup "Respawning items" { keypress "R" tiles { CANWITHSOMETHING CANWITHSOMETHING2 CANWITHSOMETHING3 CANWITHSOMETHING4 // FEMS FEM1 FEM2 FEM3 FEM4 FEM5 FEM6 FEM7 FEM8 FEM9 FEM10 NAKED1 } } tilegroup "Exploding stuff" { keypress "X" tiles { CRACK1 CRACK2 CRACK3 CRACK4 FIREEXT SEENINE OOZFILTER EXPLODINGBARREL EXPLODINGBARREL2 FIREBARREL GUNPOWDERBARREL REACTOR2SPARK BOLT1 SIDEBOLT1 CEILINGSTEAM FIREVASE 2066 BURNING FIRE BURNING2 FIRE2 } }