/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /********************************************************************** module: FX_MAN.H author: James R. Dose date: March 17, 1994 Public header for FX_MAN.C (c) Copyright 1994 James R. Dose. All Rights Reserved. **********************************************************************/ #ifndef FX_MAN_H_ #define FX_MAN_H_ #include "inttypes.h" #include "limits.h" #include "drivers.h" #ifdef __cplusplus extern "C" { #endif enum FX_ERRORS { FX_Warning = -2, FX_Error = -1, FX_Ok = 0, FX_InvalidCard, FX_MultiVocError, }; enum FX_LOOP_HOW { FX_ONESHOT = -1, FX_LOOP = 0, }; #define FX_MUSIC_PRIORITY INT_MAX const char *FX_ErrorString(int32_t ErrorNumber); int32_t FX_Init(int32_t SoundCard, int32_t numvoices, int32_t numchannels, unsigned mixrate, void *initdata); int32_t FX_Shutdown(void); void FX_SetCallBack(void(*function)(uint32_t)); void FX_SetVolume(int32_t volume); int32_t FX_GetVolume(void); void FX_SetReverseStereo(int32_t setting); int32_t FX_GetReverseStereo(void); void FX_SetReverb(int32_t reverb); int32_t FX_GetMaxReverbDelay(void); int32_t FX_GetReverbDelay(void); void FX_SetReverbDelay(int32_t delay); int32_t FX_PauseVoice(int32_t handle, int32_t pause); int32_t FX_VoiceAvailable(int32_t priority); int32_t FX_EndLooping(int32_t handle); int32_t FX_SetPan(int32_t handle, int32_t vol, int32_t left, int32_t right); int32_t FX_SetPitch(int32_t handle, int32_t pitchoffset); int32_t FX_SetFrequency(int32_t handle, int32_t frequency); int32_t FX_PlayAuto(char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval); int32_t FX_PlayLoopedAuto(char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t loopend, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval); int32_t FX_PlayAuto3D(char *ptr, uint32_t ptrlength, int32_t loophow, int32_t pitchoffset, int32_t angle, int32_t distance, int32_t priority, uint32_t callbackval); int32_t FX_Pan3D(int32_t handle, int32_t angle, int32_t distance); int32_t FX_SoundActive(int32_t handle); int32_t FX_SoundsPlaying(void); int32_t FX_StopSound(int32_t handle); int32_t FX_StopAllSounds(void); int32_t FX_SetVoiceCallback(int32_t handle, uint32_t callbackval); int32_t FX_SetPrintf(void(*function)(const char *, ...)); int32_t FX_GetPosition(int32_t handle, int32_t *position); int32_t FX_SetPosition(int32_t handle, int32_t position); #ifdef __cplusplus } #endif #endif