// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman // Ken Silverman's official web site: "http://www.advsys.net/ken" // See the included license file "BUILDLIC.TXT" for license info. #ifndef __editor_h__ #define __editor_h__ #ifdef __cplusplus extern "C" { #endif // Build keys #define BK_MOVEFORWARD 0 #define BK_MOVEBACKWARD 1 #define BK_TURNLEFT 2 #define BK_TURNRIGHT 3 #define BK_RUN 4 #define BK_STRAFE 5 #define BK_SHOOT 6 #define BK_OPEN 7 #define BK_MOVEUP 8 #define BK_MOVEDOWN 9 #define BK_LOOKUP 10 #define BK_LOOKDOWN 11 #define BK_STRAFELEFT 12 #define BK_STRAFERIGHT 13 #define BK_MODE2D_3D 14 #define BK_PLAYERVIEW 15 #define BK_ZOOMIN 16 #define BK_ZOOMOUT 17 #define BK_MESSAGE 18 #define BK_CONSOLE 19 #define NUMBUILDKEYS 20 extern int qsetmode; extern short searchsector, searchwall, searchstat; extern int zmode, kensplayerheight; extern short defaultspritecstat; extern short temppicnum, tempcstat, templotag, temphitag, tempextra; extern unsigned char temppal, tempxrepeat, tempyrepeat; signed char tempshade; extern unsigned char somethingintab; extern unsigned char buildkeys[NUMBUILDKEYS]; extern int ydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d, forcesetup; extern char unrealedlook, quickmapcycling; extern int pk_turnaccel,pk_turndecel,pk_uedaccel; extern int revertCTRL,scrollamount; extern unsigned char autosave; extern int ExtInit(void); extern int ExtPreInit(int argc,const char **argv); extern void ExtUnInit(void); extern void ExtPreCheckKeys(void); #ifdef SUPERBUILD extern void ExtAnalyzeSprites(void); #endif extern void ExtCheckKeys(void); extern void ExtPreLoadMap(void); extern void ExtLoadMap(const char *mapname); extern void ExtPreSaveMap(void); extern void ExtSaveMap(const char *mapname); extern const char *ExtGetSectorCaption(short sectnum); extern const char *ExtGetWallCaption(short wallnum); extern const char *ExtGetSpriteCaption(short spritenum); extern void ExtShowSectorData(short sectnum); extern void ExtShowWallData(short wallnum); extern void ExtShowSpriteData(short spritenum); extern void ExtEditSectorData(short sectnum); extern void ExtEditWallData(short wallnum); extern void ExtEditSpriteData(short spritenum); extern char ExtCustomSpriteColor(short picnum); extern void ExtSetupSpecialSpriteCols(void); int loadsetup(const char *fn); // from config.c int writesetup(const char *fn); // from config.c void editinput(void); void clearmidstatbar16(void); int getnumber256(char namestart[80], int num, int maxnumber, char sign); int getnumber16(char namestart[80], int num, int maxnumber, char sign); void printmessage256(char name[82]); void printmessage16(char name[82]); void getpoint(int searchxe, int searchye, int *x, int *y); int getpointhighlight(int xplc, int yplc); #ifdef __cplusplus } #endif #endif