// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman // Ken Silverman's official web site: "http://www.advsys.net/ken" // See the included license file "BUILDLIC.TXT" for license info. // // This file has been modified from Ken Silverman's original release // by Jonathon Fowler (jonof@edgenetwk.com) #include "build.h" #include "compat.h" #include "pragmas.h" #include "osd.h" #include "cache1d.h" #include "editor.h" #define VERSION "("__DATE__" "__TIME__")" #include "baselayer.h" #ifdef RENDERTYPEWIN #include "winlayer.h" #endif #define TIMERINTSPERSECOND 120 #define updatecrc16(crc,dat) (crc = (((crc<<8)&65535)^crctable[((((unsigned short)crc)>>8)&65535)^dat])) static long crctable[256]; static char kensig[24]; extern int ExtInit(void); extern int ExtPreInit(int *argc,char ***argv); extern void ExtUnInit(void); extern void ExtPreCheckKeys(void); #ifdef SUPERBUILD extern void ExtAnalyzeSprites(void); #endif extern void ExtCheckKeys(void); extern void ExtLoadMap(const char *mapname); extern void ExtSaveMap(const char *mapname); extern const char *ExtGetSectorCaption(short sectnum); extern const char *ExtGetWallCaption(short wallnum); extern const char *ExtGetSpriteCaption(short spritenum); extern void ExtShowSectorData(short sectnum); extern void ExtShowWallData(short wallnum); extern void ExtShowSpriteData(short spritenum); extern void ExtEditSectorData(short sectnum); extern void ExtEditWallData(short wallnum); extern void ExtEditSpriteData(short spritenum); extern char ExtCustomSpriteColor(short picnum); extern void ExtSetupSpecialSpriteCols(void); extern char spritecol2d[MAXTILES][2]; char noclip=0; void _printmessage16(char name[82]); long vel, svel, angvel; unsigned char buildkeys[NUMBUILDKEYS] = { 0xc8,0xd0,0xcb,0xcd,0x2a,0x9d,0x1d,0x39, 0x1e,0x2c,0xd1,0xc9,0x33,0x34, 0x9c,0x1c,0xd,0xc,0xf,0x29 }; long posx, posy, posz, horiz = 100; long mousexsurp = 0, mouseysurp = 0; short ang, cursectnum; long hvel; long grponlymode = 0; extern long editorgridextent; // in engine.c extern double msens; long synctics = 0, lockclock = 0; extern char vgacompatible; extern char picsiz[MAXTILES]; extern long startposx, startposy, startposz; extern short startang, startsectnum; extern long frameplace, ydim16, halfxdim16, midydim16; long xdim2d = 640, ydim2d = 480, xdimgame = 640, ydimgame = 480, bppgame = 8; long forcesetup = 1; extern long cachesize, artsize; static short oldmousebstatus = 0; short brightness = 0; long zlock = 0x7fffffff, zmode = 0, whitecol, kensplayerheight = 32; short defaultspritecstat = 0; static short localartfreq[MAXTILES]; static short localartlookup[MAXTILES], localartlookupnum; char tempbuf[4096]; char names[MAXTILES][25]; short asksave = 0; extern short editstatus, searchit; extern long searchx, searchy; //search input extern short searchsector, searchwall, searchstat; //search output long osearchx, osearchy; //old search input extern long pointhighlight, linehighlight, highlightcnt; short grid = 3, gridlock = 1, showtags = 1; long zoom = 768, gettilezoom = 1; long lastpm16time; long numsprites; extern long mapversion; short highlight[MAXWALLS]; short highlightsector[MAXSECTORS], highlightsectorcnt = -1; extern char textfont[128][8]; static char pskysearch[MAXSECTORS]; short temppicnum, tempcstat, templotag, temphitag, tempextra; unsigned char tempshade, temppal, tempvis, tempxrepeat, tempyrepeat; unsigned char somethingintab = 255; char mlook = 0; static char boardfilename[BMAX_PATH], selectedboardfilename[BMAX_PATH]; static CACHE1D_FIND_REC *finddirs=NULL, *findfiles=NULL, *finddirshigh=NULL, *findfileshigh=NULL; static int numdirs=0, numfiles=0; static int currentlist=0; static long repeatcountx, repeatcounty; static long fillist[640]; long mousx, mousy; static char scantoasc[128] = { 0,0,'1','2','3','4','5','6','7','8','9','0','-','=',0,0, 'q','w','e','r','t','y','u','i','o','p','[',']',0,0,'a','s', 'd','f','g','h','j','k','l',';',39,'`',0,92,'z','x','c','v', 'b','n','m',',','.','/',0,'*',0,32,0,0,0,0,0,0, 0,0,0,0,0,0,0,'7','8','9','-','4','5','6','+','1', '2','3','0','.',0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; static char scantoascwithshift[128] = { 0,0,'!','@','#','$','%','^','&','*','(',')','_','+',0,0, 'Q','W','E','R','T','Y','U','I','O','P','{','}',0,0,'A','S', 'D','F','G','H','J','K','L',':',34,'~',0,'|','Z','X','C','V', 'B','N','M','<','>','?',0,'*',0,32,0,0,0,0,0,0, 0,0,0,0,0,0,0,'7','8','9','-','4','5','6','+','1', '2','3','0','.',0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; char changechar(char dachar, long dadir, char smooshyalign, char boundcheck); long adjustmark(long *xplc, long *yplc, short danumwalls); long checkautoinsert(long dax, long day, short danumwalls); void keytimerstuff(void); long clockdir(short wallstart); void flipwalls(short numwalls, short newnumwalls); void insertpoint(short linehighlight, long dax, long day); void deletepoint(short point); long deletesector(short sucksect); long checksectorpointer(short i, short sectnum); void fixrepeats(short i); short loopinside(long x, long y, short startwall); long fillsector(short sectnum, char fillcolor); short whitelinescan(short dalinehighlight); void printcoords16(long posxe, long posye, short ange); void copysector(short soursector, short destsector, short deststartwall, char copystat); void showsectordata(short sectnum); void showwalldata(short wallnum); void showspritedata(short spritenum); long drawtilescreen(long pictopleft, long picbox); void overheadeditor(void); long getlinehighlight(long xplc, long yplc); void fixspritesectors(void); long movewalls(long start, long offs); long loadnames(void); void updatenumsprites(void); void getclosestpointonwall(long x, long y, long dawall, long *nx, long *ny); void initcrc(void); void AutoAlignWalls(long nWall0, long ply); long gettile(long tilenum); long menuselect(void); long getfilenames(char *path, char *kind); void clearfilenames(void); void clearkeys(void) { memset(keystatus,0,sizeof(keystatus)); } static int osdcmd_restartvid(const osdfuncparm_t *parm) { extern long qsetmode; if (qsetmode != 200) return OSDCMD_OK; resetvideomode(); if (setgamemode(fullscreen,xdim,ydim,bpp)) OSD_Printf("restartvid: Reset failed...\n"); return OSDCMD_OK; } static int osdcmd_vidmode(const osdfuncparm_t *parm) { long newx = xdim, newy = ydim, newbpp = bpp, newfullscreen = fullscreen; extern long qsetmode; if (qsetmode != 200) return OSDCMD_OK; switch (parm->numparms) { case 1: // bpp switch newbpp = Batol(parm->parms[0]); break; case 4: // fs, res, bpp switch newfullscreen = (Batol(parm->parms[3]) != 0); case 3: // res & bpp switch newbpp = Batol(parm->parms[2]); case 2: // res switch newx = Batol(parm->parms[0]); newy = Batol(parm->parms[1]); break; default: return OSDCMD_SHOWHELP; } if (setgamemode(newfullscreen,newx,newy,newbpp)) OSD_Printf("vidmode: Mode change failed!\n"); xdimgame = newx; ydimgame = newy; bppgame = newbpp; fullscreen = newfullscreen; return OSDCMD_OK; } extern int startwin_run(void); extern char *defsfilename; // set in bstub.c int app_main(int argc, char **argv) { char ch, quitflag, cmdsetup = 0, grpstoadd = 0; char **grps = NULL; long i, j, k; pathsearchmode = 1; // unrestrict findfrompath so that full access to the filesystem can be had #ifdef USE_OPENGL OSD_RegisterFunction("restartvid","restartvid: reinitialise the video mode",osdcmd_restartvid); OSD_RegisterFunction("vidmode","vidmode [xdim ydim] [bpp] [fullscreen]: immediately change the video mode",osdcmd_vidmode); #endif wm_setapptitle("Mapster32"); if ((i = ExtPreInit(&argc,&argv)) < 0) return -1; #ifdef RENDERTYPEWIN backgroundidle = 1; #endif editstatus = 1; boardfilename[0] = 0; for (i=1; i 0) { for (i=0;i k) { k = j; whitecol = i; } } for (i=0;i 0) { keystatus[1] = 0; begindrawing(); //{{{ printext256(0,0,whitecol,0,"Are you sure you want to quit?",0); enddrawing(); //}}} showframe(1); synctics = totalclock-lockclock; lockclock += synctics; while ((keystatus[1]|keystatus[0x1c]|keystatus[0x39]|keystatus[0x31]) == 0) { if (handleevents()) { if (quitevent) { quitflag = 1; break; } } idle(); if (keystatus[0x15] != 0) { keystatus[0x15] = 0; quitflag = 1; break; } } while (keystatus[1]) { keystatus[1] = 0; quitevent = 0; goto CANCEL; } } } if (asksave) { begindrawing(); //{{{ printext256(0,8,whitecol,0,"Save changes?",0); showframe(1); //}}} while ((keystatus[1]|keystatus[0x1c]|keystatus[0x39]|keystatus[0x31]|keystatus[0x2e]) == 0) { if (handleevents()) { if (quitevent) break; } // like saying no idle(); if (keystatus[0x15] != 0) { keystatus[0x15] = 0; updatesector(startposx,startposy,&startsectnum); ExtPreSaveMap(); saveboard(boardfilename,&startposx,&startposy,&startposz,&startang,&startsectnum); ExtSaveMap(boardfilename); break; } } while (keystatus[1]||keystatus[0x2e]) { keystatus[1] = 0; keystatus[0x2e] = 0; quitevent = 0; goto CANCEL; } } clearfilenames(); ExtUnInit(); uninitengine(); Bprintf("Memory status: %ld(%ld) bytes\n",cachesize,artsize); Bprintf("%s\n",kensig); return(0); } void showmouse(void) { int i; for (i=1;i<=4;i++) { plotpixel(searchx+i,searchy,whitecol); plotpixel(searchx-i,searchy,whitecol); plotpixel(searchx,searchy-i,whitecol); plotpixel(searchx,searchy+i,whitecol); } } void editinput(void) { char smooshyalign, repeatpanalign, *ptr, buffer[80]; short sectnum, nextsectnum, startwall, endwall, dasector, daang; long mousz, bstatus; long i, j, k, cnt, templong=0, doubvel, changedir, wallfind[2], daz[2]; long dashade[2], goalz, xvect, yvect, hiz, loz; short hitsect, hitwall, hitsprite; long hitx, hity, hitz, dax, day, hihit, lohit; if (keystatus[0x57] > 0) //F11 - brightness { keystatus[0x57] = 0; brightness++; if (brightness >= 16) brightness = 0; setbrightness(brightness,palette,0); } if (keystatus[88] > 0) //F12 { screencapture("captxxxx.tga",keystatus[0x2a]|keystatus[0x36]); keystatus[88] = 0; } mousz = 0; getmousevalues(&mousx,&mousy,&bstatus); mousx = (mousx<<16)+mousexsurp; mousy = (mousy<<16)+mouseysurp; { ldiv_t ld; ld = ldiv((long)(mousx), (1<<16)); mousx = ld.quot; mousexsurp = ld.rem; ld = ldiv((long)(mousy), (1<<16)); mousy = ld.quot; mouseysurp = ld.rem; } if (mlook == 1) { ang += (mousx>>1)*msens; horiz -= (mousy>>2)*msens; if (mousy && !(mousy>>2)) horiz--; if (mousx && !(mousx>>1)) ang++; if (horiz > 299) horiz = 299; if (horiz < -99) horiz = -99; searchx = xdim>>1; searchy = ydim>>1; osearchx = searchx-mousx; osearchy = searchy-mousy; } else { osearchx = searchx; osearchy = searchy; searchx += mousx; searchy += mousy; if (searchx < 8) searchx = 8; if (searchy < 8) searchy = 8; if (searchx > xdim-9) searchx = xdim-9; if (searchy > ydim-9) searchy = ydim-9; } showmouse(); if (keystatus[0x3b] > 0) posx--; if (keystatus[0x3c] > 0) posx++; if (keystatus[0x3d] > 0) posy--; if (keystatus[0x3e] > 0) posy++; if (keystatus[0x43] > 0) ang--; if (keystatus[0x44] > 0) ang++; if (angvel != 0) //ang += angvel * constant { //ENGINE calculates angvel for you doubvel = synctics; if (keystatus[buildkeys[4]] > 0) //Lt. shift makes turn velocity 50% faster doubvel += (synctics>>1); ang += ((angvel*doubvel)>>4); ang = (ang+2048)&2047; } if ((vel|svel) != 0) { doubvel = synctics; if (keystatus[buildkeys[4]] > 0) //Lt. shift doubles forward velocity doubvel += synctics; xvect = 0, yvect = 0; if (vel != 0) { xvect += ((vel*doubvel*(long)sintable[(ang+2560)&2047])>>3); yvect += ((vel*doubvel*(long)sintable[(ang+2048)&2047])>>3); } if (svel != 0) { xvect += ((svel*doubvel*(long)sintable[(ang+2048)&2047])>>3); yvect += ((svel*doubvel*(long)sintable[(ang+1536)&2047])>>3); } if (noclip) { posx += xvect>>14; posy += yvect>>14; updatesector(posx,posy,&cursectnum); } else clipmove(&posx,&posy,&posz,&cursectnum,xvect,yvect,128L,4L<<8,4L<<8,CLIPMASK0); } getzrange(posx,posy,posz,cursectnum,&hiz,&hihit,&loz,&lohit,128L,CLIPMASK0); if (keystatus[0x3a] > 0) { zmode++; if (zmode == 3) zmode = 0; if (zmode == 1) zlock = (loz-posz)&0xfffffc00; keystatus[0x3a] = 0; } if (zmode == 0) { goalz = loz-(kensplayerheight<<8); //playerheight pixels above floor if (goalz < hiz+(16<<8)) //ceiling&floor too close goalz = ((loz+hiz)>>1); goalz += mousz; if (keystatus[buildkeys[8]] > 0) //A (stand high) { if (keystatus[0x1d] > 0) horiz = max(-100,horiz-((keystatus[buildkeys[4]]+1)*synctics*2)); else { goalz -= (16<<8); if (keystatus[buildkeys[4]] > 0) //Either shift key goalz -= (24<<8); } } if (keystatus[buildkeys[9]] > 0) //Z (stand low) { if (keystatus[0x1d] > 0) horiz = min(300,horiz+((keystatus[buildkeys[4]]+1)*synctics*2)); else { goalz += (12<<8); if (keystatus[buildkeys[4]] > 0) //Either shift key goalz += (12<<8); } } if (goalz != posz) { if (posz < goalz) hvel += 64; if (posz > goalz) hvel = ((goalz-posz)>>3); posz += hvel; if (posz > loz-(4<<8)) posz = loz-(4<<8), hvel = 0; if (posz < hiz+(4<<8)) posz = hiz+(4<<8), hvel = 0; } } else { goalz = posz; if (keystatus[buildkeys[8]] > 0) //A { if (keystatus[0x1d] > 0) { horiz = max(-100,horiz-((keystatus[buildkeys[4]]+1)*synctics*2)); } else { if (zmode != 1) goalz -= (8<<8); else { zlock += (4<<8); keystatus[buildkeys[8]] = 0; } } } if (keystatus[buildkeys[9]] > 0) //Z (stand low) { if (keystatus[0x1d] > 0) { horiz = min(300,horiz+((keystatus[buildkeys[4]]+1)*synctics*2)); } else { if (zmode != 1) goalz += (8<<8); else if (zlock > 0) { zlock -= (4<<8); keystatus[buildkeys[9]] = 0; } } } if (goalz < hiz+(4<<8)) goalz = hiz+(4<<8); if (goalz > loz-(4<<8)) goalz = loz-(4<<8); if (zmode == 1) goalz = loz-zlock; if (goalz < hiz+(4<<8)) goalz = ((loz+hiz)>>1); //ceiling&floor too close if (zmode == 1) posz = goalz; if (goalz != posz) { //if (posz < goalz) hvel += (32< goalz) hvel -= (32< goalz) hvel = ((synctics*-192)< loz-(4<<8)) posz = loz-(4<<8), hvel = 0; if (posz < hiz+(4<<8)) posz = hiz+(4<<8), hvel = 0; } else hvel = 0; } searchit = 2; if (searchstat >= 0) { if ((bstatus&(1|2|4)) > 0) searchit = 0; if (keystatus[0x4a] > 0) // - { keystatus[0x4a] = 0; if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT { if ((keystatus[0x1d]|keystatus[0x9d]) > 0) //CTRL { if (visibility < 16384) visibility += visibility; } else { if ((keystatus[0x2a]|keystatus[0x36]) == 0) k = 16; else k = 1; if (highlightsectorcnt >= 0) for (i=0;i 0) { for (i=0;i 0) { sector[searchsector].visibility++; if (sector[searchsector].visibility == 240) sector[searchsector].visibility = 239; k--; } asksave = 1; } } else { k = 0; if (highlightsectorcnt >= 0) { for (i=0;i 0) // + { keystatus[0x4e] = 0; if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT { if ((keystatus[0x1d]|keystatus[0x9d]) > 0) //CTRL { if (visibility > 32) visibility >>= 1; } else { if ((keystatus[0x2a]|keystatus[0x36]) == 0) k = 16; else k = 1; if (highlightsectorcnt >= 0) for (i=0;i 0) { for (i=0;i 0) { sector[searchsector].visibility--; if (sector[searchsector].visibility == 239) sector[searchsector].visibility = 240; k--; } asksave = 1; } } else { k = 0; if (highlightsectorcnt >= 0) { for (i=0;i 0) // PGUP { k = 0; if (highlightsectorcnt >= 0) { for (i=0;i 0) //CTRL - put sprite on ceiling { sprite[searchwall].z = getceilzofslope(searchsector,sprite[searchwall].x,sprite[searchwall].y); if (sprite[searchwall].cstat&128) sprite[searchwall].z -= ((tilesizy[sprite[searchwall].picnum]*sprite[searchwall].yrepeat)<<1); if ((sprite[searchwall].cstat&48) != 32) sprite[searchwall].z += ((tilesizy[sprite[searchwall].picnum]*sprite[searchwall].yrepeat)<<2); } else { k = 0; if (highlightcnt >= 0) for (i=0;i 0) // PGDN { k = 0; if (highlightsectorcnt >= 0) { for (i=0;i sector[searchsector].floorz) sector[searchsector].ceilingz = sector[searchsector].floorz; if (searchstat == 3) { if ((keystatus[0x1d]|keystatus[0x9d]) > 0) //CTRL - put sprite on ground { sprite[searchwall].z = getflorzofslope(searchsector,sprite[searchwall].x,sprite[searchwall].y); if (sprite[searchwall].cstat&128) sprite[searchwall].z -= ((tilesizy[sprite[searchwall].picnum]*sprite[searchwall].yrepeat)<<1); } else { k = 0; if (highlightcnt >= 0) for (i=0;i 0) //TAB { if (searchstat == 0) { temppicnum = wall[searchwall].picnum; tempshade = wall[searchwall].shade; temppal = wall[searchwall].pal; tempxrepeat = wall[searchwall].xrepeat; tempyrepeat = wall[searchwall].yrepeat; tempcstat = wall[searchwall].cstat; templotag = wall[searchwall].lotag; temphitag = wall[searchwall].hitag; tempextra = wall[searchwall].extra; } if (searchstat == 1) { temppicnum = sector[searchsector].ceilingpicnum; tempshade = sector[searchsector].ceilingshade; temppal = sector[searchsector].ceilingpal; tempvis = sector[searchsector].visibility; tempxrepeat = sector[searchsector].ceilingxpanning; tempyrepeat = sector[searchsector].ceilingypanning; tempcstat = sector[searchsector].ceilingstat; templotag = sector[searchsector].lotag; temphitag = sector[searchsector].hitag; tempextra = sector[searchsector].extra; } if (searchstat == 2) { temppicnum = sector[searchsector].floorpicnum; tempshade = sector[searchsector].floorshade; temppal = sector[searchsector].floorpal; tempvis = sector[searchsector].visibility; tempxrepeat = sector[searchsector].floorxpanning; tempyrepeat = sector[searchsector].floorypanning; tempcstat = sector[searchsector].floorstat; templotag = sector[searchsector].lotag; temphitag = sector[searchsector].hitag; tempextra = sector[searchsector].extra; } if (searchstat == 3) { temppicnum = sprite[searchwall].picnum; tempshade = sprite[searchwall].shade; temppal = sprite[searchwall].pal; tempxrepeat = sprite[searchwall].xrepeat; tempyrepeat = sprite[searchwall].yrepeat; tempcstat = sprite[searchwall].cstat; templotag = sprite[searchwall].lotag; temphitag = sprite[searchwall].hitag; tempextra = sprite[searchwall].extra; } if (searchstat == 4) { temppicnum = wall[searchwall].overpicnum; tempshade = wall[searchwall].shade; temppal = wall[searchwall].pal; tempxrepeat = wall[searchwall].xrepeat; tempyrepeat = wall[searchwall].yrepeat; tempcstat = wall[searchwall].cstat; templotag = wall[searchwall].lotag; temphitag = wall[searchwall].hitag; tempextra = wall[searchwall].extra; } somethingintab = searchstat; keystatus[0x0f] = 0; } if (keystatus[0x1c] > 0) //Left ENTER { if ((keystatus[0x2a]|keystatus[0x36]) > 0) //Either shift key { if (((searchstat == 0) || (searchstat == 4)) && ((keystatus[0x1d]|keystatus[0x9d]) > 0)) //Ctrl-shift Enter (auto-shade) { dashade[0] = 127; dashade[1] = -128; i = searchwall; do { if ((long)wall[i].shade < dashade[0]) dashade[0] = wall[i].shade; if ((long)wall[i].shade > dashade[1]) dashade[1] = wall[i].shade; i = wall[i].point2; } while (i != searchwall); daang = getangle(wall[wall[searchwall].point2].x-wall[searchwall].x,wall[wall[searchwall].point2].y-wall[searchwall].y); i = searchwall; do { j = getangle(wall[wall[i].point2].x-wall[i].x,wall[wall[i].point2].y-wall[i].y); k = ((j+2048-daang)&2047); if (k > 1024) k = 2048-k; wall[i].shade = dashade[0]+mulscale10(k,dashade[1]-dashade[0]); i = wall[i].point2; } while (i != searchwall); } else if (somethingintab < 255) { if (searchstat == 0) wall[searchwall].shade = tempshade, wall[searchwall].pal = temppal; if (searchstat == 1) { sector[searchsector].ceilingshade = tempshade, sector[searchsector].ceilingpal = temppal; if ((somethingintab == 1) || (somethingintab == 2)) sector[searchsector].visibility = tempvis; } if (searchstat == 2) { sector[searchsector].floorshade = tempshade, sector[searchsector].floorpal = temppal; if ((somethingintab == 1) || (somethingintab == 2)) sector[searchsector].visibility = tempvis; } if (searchstat == 3) sprite[searchwall].shade = tempshade, sprite[searchwall].pal = temppal; if (searchstat == 4) wall[searchwall].shade = tempshade, wall[searchwall].pal = temppal; } } else if (((searchstat == 0) || (searchstat == 4)) && ((keystatus[0x1d]|keystatus[0x9d]) > 0) && (somethingintab < 255)) //Either ctrl key { i = searchwall; do { wall[i].picnum = temppicnum; wall[i].shade = tempshade; wall[i].pal = temppal; if ((somethingintab == 0) || (somethingintab == 4)) { wall[i].xrepeat = tempxrepeat; wall[i].yrepeat = tempyrepeat; wall[i].cstat = tempcstat; } fixrepeats((short)i); i = wall[i].point2; } while (i != searchwall); } else if (((searchstat == 1) || (searchstat == 2)) && ((keystatus[0x1d]|keystatus[0x9d]) > 0) && (somethingintab < 255)) //Either ctrl key { clearbuf(&pskysearch[0],(long)((numsectors+3)>>2),0L); if (searchstat == 1) { i = searchsector; if ((sector[i].ceilingstat&1) > 0) pskysearch[i] = 1; while (pskysearch[i] == 1) { sector[i].ceilingpicnum = temppicnum; sector[i].ceilingshade = tempshade; sector[i].ceilingpal = temppal; if ((somethingintab == 1) || (somethingintab == 2)) { sector[i].ceilingxpanning = tempxrepeat; sector[i].ceilingypanning = tempyrepeat; sector[i].ceilingstat = tempcstat; } pskysearch[i] = 2; startwall = sector[i].wallptr; endwall = startwall + sector[i].wallnum - 1; for (j=startwall;j<=endwall;j++) { k = wall[j].nextsector; if (k >= 0) if ((sector[k].ceilingstat&1) > 0) if (pskysearch[k] == 0) pskysearch[k] = 1; } for (j=0;j 0) pskysearch[i] = 1; while (pskysearch[i] == 1) { sector[i].floorpicnum = temppicnum; sector[i].floorshade = tempshade; sector[i].floorpal = temppal; if ((somethingintab == 1) || (somethingintab == 2)) { sector[i].floorxpanning = tempxrepeat; sector[i].floorypanning = tempyrepeat; sector[i].floorstat = tempcstat; } pskysearch[i] = 2; startwall = sector[i].wallptr; endwall = startwall + sector[i].wallnum - 1; for (j=startwall;j<=endwall;j++) { k = wall[j].nextsector; if (k >= 0) if ((sector[k].floorstat&1) > 0) if (pskysearch[k] == 0) pskysearch[k] = 1; } for (j=0;j 0) && (tilesizy[k] > 0)) { j = k; break; } sprite[searchwall].picnum = j; } sprite[searchwall].shade = tempshade; sprite[searchwall].pal = temppal; if (somethingintab == 3) { sprite[searchwall].xrepeat = tempxrepeat; sprite[searchwall].yrepeat = tempyrepeat; if (sprite[searchwall].xrepeat < 1) sprite[searchwall].xrepeat = 1; if (sprite[searchwall].yrepeat < 1) sprite[searchwall].yrepeat = 1; sprite[searchwall].cstat = tempcstat; sprite[searchwall].lotag = templotag; sprite[searchwall].hitag = temphitag; sprite[searchwall].extra = tempextra; } } if (searchstat == 4) { wall[searchwall].overpicnum = temppicnum; if (wall[searchwall].nextwall >= 0) wall[wall[searchwall].nextwall].overpicnum = temppicnum; wall[searchwall].shade = tempshade; wall[searchwall].pal = temppal; if (somethingintab == 4) { wall[searchwall].xrepeat = tempxrepeat; wall[searchwall].yrepeat = tempyrepeat; wall[searchwall].cstat = tempcstat; wall[searchwall].lotag = templotag; wall[searchwall].hitag = temphitag; wall[searchwall].extra = tempextra; } fixrepeats(searchwall); } } asksave = 1; keystatus[0x1c] = 0; } if (keystatus[0x2e] > 0) //C { keystatus[0x2e] = 0; if (keystatus[0x38] > 0) //Alt-C { if (somethingintab < 255) { switch (searchstat) { case 0: j = wall[searchwall].picnum; for (i=0;i 0) //V { if (searchstat == 0) templong = wall[searchwall].picnum; if (searchstat == 1) templong = sector[searchsector].ceilingpicnum; if (searchstat == 2) templong = sector[searchsector].floorpicnum; if (searchstat == 3) templong = sprite[searchwall].picnum; if (searchstat == 4) templong = wall[searchwall].overpicnum; templong = gettile(templong); if (searchstat == 0) wall[searchwall].picnum = templong; if (searchstat == 1) sector[searchsector].ceilingpicnum = templong; if (searchstat == 2) sector[searchsector].floorpicnum = templong; if (searchstat == 3) sprite[searchwall].picnum = templong; if (searchstat == 4) { wall[searchwall].overpicnum = templong; if (wall[searchwall].nextwall >= 0) wall[wall[searchwall].nextwall].overpicnum = templong; } asksave = 1; keystatus[0x2f] = 0; } if (keystatus[0x1a]) // [ { keystatus[0x1a] = 0; if (keystatus[0x38]|keystatus[0xb8]) { i = wall[searchwall].nextsector; if (i >= 0) switch (searchstat) { case 0: case 1: case 4: alignceilslope(searchsector,wall[searchwall].x,wall[searchwall].y,getceilzofslope(i,wall[searchwall].x,wall[searchwall].y)); break; case 2: alignflorslope(searchsector,wall[searchwall].x,wall[searchwall].y,getflorzofslope(i,wall[searchwall].x,wall[searchwall].y)); break; } } else { i = 512; if (keystatus[0x36]) i = 8; if (keystatus[0x2a]) i = 1; if (searchstat == 1) { if (!(sector[searchsector].ceilingstat&2)) sector[searchsector].ceilingheinum = 0; sector[searchsector].ceilingheinum = max(sector[searchsector].ceilingheinum-i,-32768); } if (searchstat == 2) { if (!(sector[searchsector].floorstat&2)) sector[searchsector].floorheinum = 0; sector[searchsector].floorheinum = max(sector[searchsector].floorheinum-i,-32768); } } if (sector[searchsector].ceilingheinum == 0) sector[searchsector].ceilingstat &= ~2; else sector[searchsector].ceilingstat |= 2; if (sector[searchsector].floorheinum == 0) sector[searchsector].floorstat &= ~2; else sector[searchsector].floorstat |= 2; asksave = 1; } if (keystatus[0x1b]) // ] { keystatus[0x1b] = 0; if (keystatus[0x38]|keystatus[0xb8]) { i = wall[searchwall].nextsector; if (i >= 0) switch (searchstat) { case 1: alignceilslope(searchsector,wall[searchwall].x,wall[searchwall].y,getceilzofslope(i,wall[searchwall].x,wall[searchwall].y)); break; case 0: case 2: case 4: alignflorslope(searchsector,wall[searchwall].x,wall[searchwall].y,getflorzofslope(i,wall[searchwall].x,wall[searchwall].y)); break; } } else { i = 512; if (keystatus[0x36]) i = 8; if (keystatus[0x2a]) i = 1; if (searchstat == 1) { if (!(sector[searchsector].ceilingstat&2)) sector[searchsector].ceilingheinum = 0; sector[searchsector].ceilingheinum = min(sector[searchsector].ceilingheinum+i,32767); } if (searchstat == 2) { if (!(sector[searchsector].floorstat&2)) sector[searchsector].floorheinum = 0; sector[searchsector].floorheinum = min(sector[searchsector].floorheinum+i,32767); } } if (sector[searchsector].ceilingheinum == 0) sector[searchsector].ceilingstat &= ~2; else sector[searchsector].ceilingstat |= 2; if (sector[searchsector].floorheinum == 0) sector[searchsector].floorstat &= ~2; else sector[searchsector].floorstat |= 2; asksave = 1; } smooshyalign = keystatus[0x4c]; repeatpanalign = (keystatus[0x2a]|keystatus[0x36]); if ((keystatus[0x4b]|keystatus[0x4d]) > 0) // 4 & 6 (keypad) { if ((repeatcountx == 0) || (repeatcountx > 16)) { changedir = 0; if (keystatus[0x4b] > 0) changedir = -1; if (keystatus[0x4d] > 0) changedir = 1; if ((searchstat == 0) || (searchstat == 4)) { if (repeatpanalign == 0) wall[searchwall].xrepeat = changechar(wall[searchwall].xrepeat,changedir,smooshyalign,1); else wall[searchwall].xpanning = changechar(wall[searchwall].xpanning,changedir,smooshyalign,0); } if ((searchstat == 1) || (searchstat == 2)) { if (searchstat == 1) sector[searchsector].ceilingxpanning = changechar(sector[searchsector].ceilingxpanning,changedir,smooshyalign,0); else sector[searchsector].floorxpanning = changechar(sector[searchsector].floorxpanning,changedir,smooshyalign,0); } if (searchstat == 3) { sprite[searchwall].xrepeat = changechar(sprite[searchwall].xrepeat,changedir,smooshyalign,1); if (sprite[searchwall].xrepeat < 4) sprite[searchwall].xrepeat = 4; } asksave = 1; repeatcountx = max(1,repeatcountx); } repeatcountx += (synctics>>1); } else repeatcountx = 0; if ((keystatus[0x48]|keystatus[0x50]) > 0) // 2 & 8 (keypad) { if ((repeatcounty == 0) || (repeatcounty > 16)) { changedir = 0; if (keystatus[0x48] > 0) changedir = -1; if (keystatus[0x50] > 0) changedir = 1; if ((searchstat == 0) || (searchstat == 4)) { if (repeatpanalign == 0) wall[searchwall].yrepeat = changechar(wall[searchwall].yrepeat,changedir,smooshyalign,1); else wall[searchwall].ypanning = changechar(wall[searchwall].ypanning,changedir,smooshyalign,0); } if ((searchstat == 1) || (searchstat == 2)) { if (searchstat == 1) sector[searchsector].ceilingypanning = changechar(sector[searchsector].ceilingypanning,changedir,smooshyalign,0); else sector[searchsector].floorypanning = changechar(sector[searchsector].floorypanning,changedir,smooshyalign,0); } if (searchstat == 3) { sprite[searchwall].yrepeat = changechar(sprite[searchwall].yrepeat,changedir,smooshyalign,1); if (sprite[searchwall].yrepeat < 4) sprite[searchwall].yrepeat = 4; } asksave = 1; repeatcounty = max(1,repeatcounty); } repeatcounty += (synctics>>1); //} } else repeatcounty = 0; if (keystatus[0x33] > 0) // , Search & fix panning to the left (3D) { if (searchstat == 3) { i = searchwall; if ((keystatus[0x2a]|keystatus[0x36]) > 0) sprite[i].ang = ((sprite[i].ang+2048-1)&2047); else { sprite[i].ang = ((sprite[i].ang+2048-128)&2047); keystatus[0x33] = 0; } } } if (keystatus[0x34] > 0) // . Search & fix panning to the right (3D) { if ((searchstat == 0) || (searchstat == 4)) { AutoAlignWalls((long)searchwall,0L); /*wallfind[0] = searchwall; cnt = 4096; do { wallfind[1] = wall[wallfind[0]].point2; j = -1; if (wall[wallfind[1]].picnum == wall[searchwall].picnum) j = wallfind[1]; k = wallfind[1]; while ((wall[wallfind[1]].nextwall >= 0) && (wall[wall[wallfind[1]].nextwall].point2 != k)) { i = wall[wall[wallfind[1]].nextwall].point2; //break if going around in circles on red lines with same picture on both sides if (wallfind[1] == wall[wall[i].nextwall].point2) break; wallfind[1] = wall[wall[wallfind[1]].nextwall].point2; if (wall[wallfind[1]].picnum == wall[searchwall].picnum) j = wallfind[1]; } wallfind[1] = j; if ((j >= 0) && (wallfind[1] != searchwall)) { j = (wall[wallfind[0]].xpanning+(wall[wallfind[0]].xrepeat<<3)) % tilesizx[wall[wallfind[0]].picnum]; wall[wallfind[1]].cstat &= ~8; //Set to non-flip wall[wallfind[1]].cstat |= 4; //Set y-orientation wall[wallfind[1]].xpanning = j; for(k=0;k<2;k++) { sectnum = sectorofwall((short)wallfind[k]); nextsectnum = wall[wallfind[k]].nextsector; if (nextsectnum == -1) { if ((wall[wallfind[k]].cstat&4) == 0) daz[k] = sector[sectnum].ceilingz; else daz[k] = sector[sectnum].floorz; } else //topstep { if (sector[nextsectnum].ceilingz > sector[sectnum].ceilingz) daz[k] = sector[nextsectnum].ceilingz; else if (sector[nextsectnum].floorz < sector[sectnum].floorz) daz[k] = sector[nextsectnum].floorz; } } j = (picsiz[wall[searchwall].picnum]>>4); if ((1<>(j+3)))&255); wall[wallfind[1]].ypanning = j; wall[wallfind[1]].yrepeat = wall[wallfind[0]].yrepeat; if (nextsectnum >= 0) if (sector[nextsectnum].ceilingz >= sector[sectnum].ceilingz) if (sector[nextsectnum].floorz <= sector[sectnum].floorz) { if (wall[wall[wallfind[1]].nextwall].picnum == wall[searchwall].picnum) { wall[wall[wallfind[1]].nextwall].yrepeat = wall[wallfind[0]].yrepeat; if ((wall[wall[wallfind[1]].nextwall].cstat&4) == 0) daz[1] = sector[nextsectnum].floorz; else daz[1] = sector[sectnum].ceilingz; wall[wall[wallfind[1]].nextwall].ypanning = j; } } } wallfind[0] = wallfind[1]; cnt--; } while ((wall[wallfind[0]].picnum == wall[searchwall].picnum) && (wallfind[0] != searchwall) && (cnt > 0)); */ keystatus[0x34] = 0; } if (searchstat == 3) { i = searchwall; if ((keystatus[0x2a]|keystatus[0x36]) > 0) sprite[i].ang = ((sprite[i].ang+2048+1)&2047); else { sprite[i].ang = ((sprite[i].ang+2048+128)&2047); keystatus[0x34] = 0; } } } if (keystatus[0x35] > 0) // /? Reset panning&repeat to 0 { if ((searchstat == 0) || (searchstat == 4)) { wall[searchwall].xpanning = 0; wall[searchwall].ypanning = 0; wall[searchwall].xrepeat = 8; wall[searchwall].yrepeat = 8; wall[searchwall].cstat = 0; fixrepeats((short)searchwall); } if (searchstat == 1) { sector[searchsector].ceilingxpanning = 0; sector[searchsector].ceilingypanning = 0; sector[searchsector].ceilingstat &= ~2; sector[searchsector].ceilingheinum = 0; } if (searchstat == 2) { sector[searchsector].floorxpanning = 0; sector[searchsector].floorypanning = 0; sector[searchsector].floorstat &= ~2; sector[searchsector].floorheinum = 0; } if (searchstat == 3) { if ((keystatus[0x2a]|keystatus[0x36]) > 0) { sprite[searchwall].xrepeat = sprite[searchwall].yrepeat; } else { sprite[searchwall].xrepeat = 64; sprite[searchwall].yrepeat = 64; } } keystatus[0x35] = 0; asksave = 1; } if (keystatus[0x19] > 0) // P (parallaxing sky) { if ((keystatus[0x1d]|keystatus[0x9d]) > 0) { parallaxtype++; if (parallaxtype == 3) parallaxtype = 0; } else if ((keystatus[0x38]|keystatus[0xb8]) > 0) { switch (searchstat) { case 0: case 4: Bstrcpy(buffer,"Wall pal: "); wall[searchwall].pal = getnumber256(buffer,wall[searchwall].pal,256L,0); break; case 1: Bstrcpy(buffer,"Ceiling pal: "); sector[searchsector].ceilingpal = getnumber256(buffer,sector[searchsector].ceilingpal,256L,0); break; case 2: Bstrcpy(buffer,"Floor pal: "); sector[searchsector].floorpal = getnumber256(buffer,sector[searchsector].floorpal,256L,0); break; case 3: Bstrcpy(buffer,"Sprite pal: "); sprite[searchwall].pal = getnumber256(buffer,sprite[searchwall].pal,256L,0); break; } } else { if ((searchstat == 0) || (searchstat == 1) || (searchstat == 4)) { sector[searchsector].ceilingstat ^= 1; asksave = 1; } else if (searchstat == 2) { sector[searchsector].floorstat ^= 1; asksave = 1; } } keystatus[0x19] = 0; } if (keystatus[0x20] != 0) //Alt-D (adjust sprite[].clipdist) { keystatus[0x20] = 0; if ((keystatus[0x38]|keystatus[0xb8]) > 0) { if (searchstat == 3) { Bstrcpy(buffer,"Sprite clipdist: "); sprite[searchwall].clipdist = getnumber256(buffer,sprite[searchwall].clipdist,256L,0); } } } if (keystatus[0x30] > 0) // B (clip Blocking xor) (3D) { if (searchstat == 3) { sprite[searchwall].cstat ^= 1; sprite[searchwall].cstat &= ~256; sprite[searchwall].cstat |= ((sprite[searchwall].cstat&1)<<8); asksave = 1; } else { wall[searchwall].cstat ^= 1; wall[searchwall].cstat &= ~64; if ((wall[searchwall].nextwall >= 0) && ((keystatus[0x2a]|keystatus[0x36]) == 0)) { wall[wall[searchwall].nextwall].cstat &= ~(1+64); wall[wall[searchwall].nextwall].cstat |= (wall[searchwall].cstat&1); } asksave = 1; } keystatus[0x30] = 0; } if (keystatus[0x14] > 0) // T (transluscence for sprites/masked walls) { /*if (searchstat == 1) //Set masked/transluscent ceilings/floors { i = (sector[searchsector].ceilingstat&(128+256)); sector[searchsector].ceilingstat &= ~(128+256); switch(i) { case 0: sector[searchsector].ceilingstat |= 128; break; case 128: sector[searchsector].ceilingstat |= 256; break; case 256: sector[searchsector].ceilingstat |= 384; break; case 384: sector[searchsector].ceilingstat |= 0; break; } asksave = 1; } if (searchstat == 2) { i = (sector[searchsector].floorstat&(128+256)); sector[searchsector].floorstat &= ~(128+256); switch(i) { case 0: sector[searchsector].floorstat |= 128; break; case 128: sector[searchsector].floorstat |= 256; break; case 256: sector[searchsector].floorstat |= 384; break; case 384: sector[searchsector].floorstat |= 0; break; } asksave = 1; }*/ if (searchstat == 3) { if ((sprite[searchwall].cstat&2) == 0) sprite[searchwall].cstat |= 2; else if ((sprite[searchwall].cstat&512) == 0) sprite[searchwall].cstat |= 512; else sprite[searchwall].cstat &= ~(2+512); asksave = 1; } if (searchstat == 4) { if ((wall[searchwall].cstat&128) == 0) wall[searchwall].cstat |= 128; else if ((wall[searchwall].cstat&512) == 0) wall[searchwall].cstat |= 512; else wall[searchwall].cstat &= ~(128+512); if (wall[searchwall].nextwall >= 0) { wall[wall[searchwall].nextwall].cstat &= ~(128+512); wall[wall[searchwall].nextwall].cstat |= (wall[searchwall].cstat&(128+512)); } asksave = 1; } keystatus[0x14] = 0; } if (keystatus[0x2] > 0) // 1 (make 1-way wall) { if (searchstat != 3) { wall[searchwall].cstat ^= 32; asksave = 1; } else { sprite[searchwall].cstat ^= 64; i = sprite[searchwall].cstat; if ((i&48) == 32) { sprite[searchwall].cstat &= ~8; if ((i&64) > 0) if (posz > sprite[searchwall].z) sprite[searchwall].cstat |= 8; } asksave = 1; } keystatus[0x2] = 0; } if (keystatus[0x3] > 0) // 2 (bottom wall swapping) { if (searchstat != 3) { wall[searchwall].cstat ^= 2; asksave = 1; } keystatus[0x3] = 0; } if (keystatus[0x18] > 0) // O (top/bottom orientation - for doors) { if ((searchstat == 0) || (searchstat == 4)) { wall[searchwall].cstat ^= 4; asksave = 1; } if (searchstat == 3) // O (ornament onto wall) (2D) { asksave = 1; i = searchwall; hitscan(sprite[i].x,sprite[i].y,sprite[i].z,sprite[i].sectnum, sintable[(sprite[i].ang+2560+1024)&2047], sintable[(sprite[i].ang+2048+1024)&2047], 0, &hitsect,&hitwall,&hitsprite,&hitx,&hity,&hitz,CLIPMASK1); sprite[i].x = hitx; sprite[i].y = hity; sprite[i].z = hitz; changespritesect(i,hitsect); if (hitwall >= 0) sprite[i].ang = ((getangle(wall[wall[hitwall].point2].x-wall[hitwall].x,wall[wall[hitwall].point2].y-wall[hitwall].y)+512)&2047); //Make sure sprite's in right sector if (inside(sprite[i].x,sprite[i].y,sprite[i].sectnum) == 0) { j = wall[hitwall].point2; sprite[i].x -= ksgn(wall[j].y-wall[hitwall].y); sprite[i].y += ksgn(wall[j].x-wall[hitwall].x); } } keystatus[0x18] = 0; } if (keystatus[0x32] > 0) // M (masking walls) { if (searchstat != 3) { i = wall[searchwall].nextwall; templong = (keystatus[0x2a]|keystatus[0x36]); if (i >= 0) { wall[searchwall].cstat ^= 16; if ((wall[searchwall].cstat&16) > 0) { wall[searchwall].cstat &= ~8; if (templong == 0) { wall[i].cstat |= 8; //auto other-side flip wall[i].cstat |= 16; wall[i].overpicnum = wall[searchwall].overpicnum; } } else { wall[searchwall].cstat &= ~8; if (templong == 0) { wall[i].cstat &= ~8; //auto other-side unflip wall[i].cstat &= ~16; } } wall[searchwall].cstat &= ~32; if (templong == 0) wall[i].cstat &= ~32; asksave = 1; } } keystatus[0x32] = 0; } if (keystatus[0x23] > 0) // H (hitscan sensitivity) { if (searchstat == 3) { sprite[searchwall].cstat ^= 256; asksave = 1; } else { wall[searchwall].cstat ^= 64; if ((wall[searchwall].nextwall >= 0) && ((keystatus[0x2a]|keystatus[0x36]) == 0)) { wall[wall[searchwall].nextwall].cstat &= ~64; wall[wall[searchwall].nextwall].cstat |= (wall[searchwall].cstat&64); } asksave = 1; } keystatus[0x23] = 0; } if (keystatus[0x12] > 0) // E (expand) { if (searchstat == 1) { sector[searchsector].ceilingstat ^= 8; asksave = 1; } if (searchstat == 2) { sector[searchsector].floorstat ^= 8; asksave = 1; } keystatus[0x12] = 0; } if (keystatus[0x13] > 0) // R (relative alignment, rotation) { if (searchstat == 1) { sector[searchsector].ceilingstat ^= 64; asksave = 1; } if (searchstat == 2) { sector[searchsector].floorstat ^= 64; asksave = 1; } if (searchstat == 3) { i = sprite[searchwall].cstat; if ((i&48) < 32) i += 16; else i &= ~48; sprite[searchwall].cstat = i; asksave = 1; } keystatus[0x13] = 0; } if (keystatus[0x21] > 0) //F (Flip) { keystatus[0x21] = 0; if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT-F (relative alignmment flip) { if (searchstat != 3) { setfirstwall(searchsector,searchwall); asksave = 1; } } else { if ((searchstat == 0) || (searchstat == 4)) { i = wall[searchwall].cstat; i = ((i>>3)&1)+((i>>7)&2); //3-x,8-y switch (i) { case 0: i = 1; break; case 1: i = 3; break; case 2: i = 0; break; case 3: i = 2; break; } i = ((i&1)<<3)+((i&2)<<7); wall[searchwall].cstat &= ~0x0108; wall[searchwall].cstat |= i; asksave = 1; } if (searchstat == 1) //8-way ceiling flipping (bits 2,4,5) { i = sector[searchsector].ceilingstat; i = (i&0x4)+((i>>4)&3); switch (i) { case 0: i = 6; break; case 6: i = 3; break; case 3: i = 5; break; case 5: i = 1; break; case 1: i = 7; break; case 7: i = 2; break; case 2: i = 4; break; case 4: i = 0; break; } i = (i&0x4)+((i&3)<<4); sector[searchsector].ceilingstat &= ~0x34; sector[searchsector].ceilingstat |= i; asksave = 1; } if (searchstat == 2) //8-way floor flipping (bits 2,4,5) { i = sector[searchsector].floorstat; i = (i&0x4)+((i>>4)&3); switch (i) { case 0: i = 6; break; case 6: i = 3; break; case 3: i = 5; break; case 5: i = 1; break; case 1: i = 7; break; case 7: i = 2; break; case 2: i = 4; break; case 4: i = 0; break; } i = (i&0x4)+((i&3)<<4); sector[searchsector].floorstat &= ~0x34; sector[searchsector].floorstat |= i; asksave = 1; } if (searchstat == 3) { i = sprite[searchwall].cstat; if (((i&48) == 32) && ((i&64) == 0)) { sprite[searchwall].cstat &= ~0xc; sprite[searchwall].cstat |= (i&4)^4; } else { i = ((i>>2)&3); switch (i) { case 0: i = 1; break; case 1: i = 3; break; case 2: i = 0; break; case 3: i = 2; break; } i <<= 2; sprite[searchwall].cstat &= ~0xc; sprite[searchwall].cstat |= i; } asksave = 1; } } } if (keystatus[0x1f] > 0) //S (insert sprite) (3D) { dax = 16384; day = divscale14(searchx-(xdim>>1),xdim>>1); rotatepoint(0,0,dax,day,ang,&dax,&day); hitscan(posx,posy,posz,cursectnum, //Start position dax,day,(scale(searchy,200,ydim)-horiz)*2000, //vector of 3D ang &hitsect,&hitwall,&hitsprite,&hitx,&hity,&hitz,CLIPMASK1); if (hitsect >= 0) { dax = hitx; day = hity; if ((gridlock > 0) && (grid > 0)) { if ((searchstat == 0) || (searchstat == 4)) { hitz = (hitz&0xfffffc00); } else { dax = ((dax+(1024>>grid))&(0xffffffff<<(11-grid))); day = ((day+(1024>>grid))&(0xffffffff<<(11-grid))); } } i = insertsprite(hitsect,0); sprite[i].x = dax, sprite[i].y = day; sprite[i].cstat = defaultspritecstat; sprite[i].shade = 0; sprite[i].pal = 0; sprite[i].xrepeat = 64, sprite[i].yrepeat = 64; sprite[i].xoffset = 0, sprite[i].yoffset = 0; sprite[i].ang = 1536; sprite[i].xvel = 0; sprite[i].yvel = 0; sprite[i].zvel = 0; sprite[i].owner = -1; sprite[i].clipdist = 32; sprite[i].lotag = 0; sprite[i].hitag = 0; sprite[i].extra = -1; for (k=0;k localartfreq[j]) j = k; if (localartfreq[j] > 0) sprite[i].picnum = j; else sprite[i].picnum = 0; if (somethingintab == 3) { sprite[i].picnum = temppicnum; if ((tilesizx[temppicnum] <= 0) || (tilesizy[temppicnum] <= 0)) { j = 0; for (k=0;k 0) && (tilesizy[k] > 0)) { j = k; break; } sprite[i].picnum = j; } sprite[i].shade = tempshade; sprite[i].pal = temppal; sprite[i].xrepeat = tempxrepeat; sprite[i].yrepeat = tempyrepeat; if (sprite[i].xrepeat < 1) sprite[i].xrepeat = 1; if (sprite[i].yrepeat < 1) sprite[i].yrepeat = 1; sprite[i].cstat = tempcstat; } j = ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<1); if ((sprite[i].cstat&128) == 0) sprite[i].z = min(max(hitz,getceilzofslope(hitsect,hitx,hity)+(j<<1)),getflorzofslope(hitsect,hitx,hity)); else sprite[i].z = min(max(hitz,getceilzofslope(hitsect,hitx,hity)+j),getflorzofslope(hitsect,hitx,hity)-j); if ((searchstat == 0) || (searchstat == 4)) { sprite[i].cstat = (sprite[i].cstat&~48)|(16+64); if (hitwall >= 0) sprite[i].ang = ((getangle(wall[wall[hitwall].point2].x-wall[hitwall].x,wall[wall[hitwall].point2].y-wall[hitwall].y)+512)&2047); //Make sure sprite's in right sector if (inside(sprite[i].x,sprite[i].y,sprite[i].sectnum) == 0) { j = wall[hitwall].point2; sprite[i].x -= ksgn(wall[j].y-wall[hitwall].y); sprite[i].y += ksgn(wall[j].x-wall[hitwall].x); } } else { if (tilesizy[sprite[i].picnum] >= 32) sprite[i].cstat |= 1; } updatenumsprites(); asksave = 1; } keystatus[0x1f] = 0; } if (keystatus[0xd3] > 0) { if (searchstat == 3) { deletesprite(searchwall); updatenumsprites(); asksave = 1; } keystatus[0xd3] = 0; } if ((keystatus[0x3f]|keystatus[0x40]) > 0) //F5,F6 { switch (searchstat) { case 1: case 2: ExtShowSectorData(searchsector); break; case 0: case 4: ExtShowWallData(searchwall); break; case 3: ExtShowSpriteData(searchwall); break; } keystatus[0x3f] = 0, keystatus[0x40] = 0; } if ((keystatus[0x41]|keystatus[0x42]) > 0) //F7,F8 { switch (searchstat) { case 1: case 2: ExtEditSectorData(searchsector); break; case 0: case 4: ExtEditWallData(searchwall); break; case 3: ExtEditSpriteData(searchwall); break; } keystatus[0x41] = 0, keystatus[0x42] = 0; } } if (keystatus[buildkeys[14]] > 0) // Enter { setbrightness(0,palette,0); overheadeditor(); keystatus[buildkeys[14]] = 0; } } char changechar(char dachar, long dadir, char smooshyalign, char boundcheck) { if (dadir < 0) { if ((dachar > 0) || (boundcheck == 0)) { dachar--; if (smooshyalign > 0) dachar = (dachar&0xf8); } } else if (dadir > 0) { if ((dachar < 255) || (boundcheck == 0)) { dachar++; if (smooshyalign > 0) { if (dachar >= 256-8) dachar = 255; else dachar = ((dachar+7)&0xf8); } } } return(dachar); } long gettile(long tilenum) { char snotbuf[80], ch; long i, j, k, otilenum, topleft, gap, temp, templong; long xtiles, ytiles, tottiles; if (tilenum < 0) tilenum = 0; xtiles = (xdim>>6); ytiles = (ydim>>6); tottiles = xtiles*ytiles; otilenum = tilenum; keystatus[0x2f] = 0; for (i=0;i>1); do { for (i=0;i= 0)) { templong = localartfreq[temp]; localartfreq[temp] = localartfreq[temp+gap]; localartfreq[temp+gap] = templong; templong = localartlookup[temp]; localartlookup[temp] = localartlookup[temp+gap]; localartlookup[temp+gap] = templong; if (tilenum == temp) tilenum = temp+gap; else if (tilenum == temp+gap) tilenum = temp; temp -= gap; } } gap >>= 1; } while (gap > 0); localartlookupnum = 0; while (localartfreq[localartlookupnum] > 0) localartlookupnum++; if (localartfreq[0] == 0) { tilenum = otilenum; localartlookupnum = MAXTILES; for (i=0;i MAXTILES-(tottiles<<(gettilezoom<<1))) topleft = MAXTILES-(tottiles<<(gettilezoom<<1)); while ((keystatus[0x1c]|keystatus[1]) == 0) { drawtilescreen(topleft,tilenum); if (handleevents()) { if (quitevent) quitevent = 0; } idle(); synctics = totalclock-lockclock; lockclock += synctics; if ((keystatus[0x37] > 0) && (gettilezoom < 2)) { gettilezoom++; topleft = ((tilenum/(xtiles< MAXTILES-(tottiles<<(gettilezoom<<1))) topleft = MAXTILES-(tottiles<<(gettilezoom<<1)); keystatus[0x37] = 0; } if ((keystatus[0xb5] > 0) && (gettilezoom > 0)) { gettilezoom--; topleft = ((tilenum/(xtiles< MAXTILES-(tottiles<<(gettilezoom<<1))) topleft = MAXTILES-(tottiles<<(gettilezoom<<1)); keystatus[0xb5] = 0; } if ((keystatus[0xcb] > 0) && (tilenum > 0)) tilenum--, keystatus[0xcb] = 0; if ((keystatus[0xcd] > 0) && (tilenum < MAXTILES-1)) tilenum++, keystatus[0xcd] = 0; if ((keystatus[0xc8] > 0) && (tilenum >= (xtiles< 0) && (tilenum < MAXTILES-(xtiles< 0) && (tilenum >= (xtiles< 0) && (tilenum < MAXTILES-(xtiles<= MAXTILES) tilenum = MAXTILES-1; keystatus[0xd1] = 0; } if (keystatus[0x2f] > 0) //V { keystatus[0x2f] = 0; if (tilenum < localartlookupnum) tilenum = localartlookup[tilenum]; else tilenum = 0; localartlookupnum = MAXTILES; for (i=0;i 0) //G (goto) { if (tilenum < localartlookupnum) //Automatically press 'V' tilenum = localartlookup[tilenum]; else tilenum = 0; localartlookupnum = MAXTILES; for (i=0;i= '0' && ch <= '9') { i = (j*10)+(ch-'0'); if (i < MAXTILES) j = i; } else if (ch == 8) { j /= 10; } else if (ch == 13) { tilenum = j; break; } } clearkeys(); } while (tilenum < topleft) topleft -= (xtiles<= topleft+(tottiles<<(gettilezoom<<1))) topleft += (xtiles< MAXTILES-(tottiles<<(gettilezoom<<1))) topleft = MAXTILES-(tottiles<<(gettilezoom<<1)); } if (keystatus[0x1c] == 0) { tilenum = otilenum; } else { if (tilenum < localartlookupnum) { tilenum = localartlookup[tilenum]; if ((tilesizx[tilenum] == 0) || (tilesizy[tilenum] == 0)) tilenum = otilenum; } else tilenum = otilenum; } keystatus[0x1] = 0; keystatus[0x1c] = 0; return(tilenum); } long drawtilescreen(long pictopleft, long picbox) { long i, j, vidpos, vidpos2, dat, wallnum, xdime, ydime, cnt, pinc; long dax, day, scaledown, xtiles, ytiles, tottiles; char *picptr, snotbuf[80]; xtiles = (xdim>>6); ytiles = (ydim>>6); tottiles = xtiles*ytiles; begindrawing(); //{{{ setpolymost2dview(); // JBF 20040205: set to 2d rendering pinc = ylookup[1]; clearview(0L); for (cnt=0;cnt<(tottiles<<(gettilezoom<<1));cnt++) //draw the 5*3 grid of tiles { wallnum = cnt+pictopleft; if (wallnum < localartlookupnum) { wallnum = localartlookup[wallnum]; if ((tilesizx[wallnum] != 0) && (tilesizy[wallnum] != 0)) { if (waloff[wallnum] == 0) loadtile(wallnum); picptr = (char *)(waloff[wallnum]); xdime = tilesizx[wallnum]; ydime = tilesizy[wallnum]; dax = ((cnt%(xtiles<>gettilezoom)) { vidpos = ylookup[day]+dax+frameplace; if ((xdime <= (64>>gettilezoom)) && (ydime <= (64>>gettilezoom))) { for (i=0;i 64 { if (xdime > ydime) scaledown = ((xdime+(63>>gettilezoom))>>(6-gettilezoom)); else scaledown = ((ydime+(63>>gettilezoom))>>(6-gettilezoom)); for (i=0;i>gettilezoom);i++) { plotpixel(dax+i,day,whitecol); plotpixel(dax+i,day+(63>>gettilezoom),whitecol); plotpixel(dax,day+i,whitecol); plotpixel(dax+(63>>gettilezoom),day+i,whitecol); } i = localartlookup[picbox]; Bsprintf(snotbuf,"%ld",i); printext256(0L,ydim-8,whitecol,-1,snotbuf,0); printext256(xdim-(Bstrlen(names[i])<<3),ydim-8,whitecol,-1,names[i],0); Bsprintf(snotbuf,"%dx%d",tilesizx[i],tilesizy[i]); printext256(xdim>>2,ydim-8,whitecol,-1,snotbuf,0); enddrawing(); //}}} showframe(1); return(0); } void overheadeditor(void) { char buffer[80], *dabuffer, ch; long i, j, k, m=0, mousxplc, mousyplc, firstx=0, firsty=0, oposz, col; long templong, templong1, templong2, doubvel; long startwall=0, endwall, dax, day, daz, x1, y1, x2, y2, x3, y3, x4, y4; long highlightx1, highlighty1, highlightx2, highlighty2, xvect, yvect; short pag, suckwall=0, sucksect, newnumwalls, newnumsectors, split=0, bad; short splitsect=0, danumwalls, secondstartwall, joinsector[2], joinsectnum; short splitstartwall=0, splitendwall, loopnum; long mousx, mousy, bstatus; long centerx, centery, circlerad; short circlewall, circlepoints, circleang1, circleang2, circleangdir; long sectorhighlightx=0, sectorhighlighty=0; short cursectorhighlight, sectorhighlightstat; short hitsect, hitwall, hitsprite; long hitx, hity, hitz; walltype *wal; //qsetmode640480(); qsetmodeany(xdim2d,ydim2d); xdim2d = xdim; ydim2d = ydim; osearchx = searchx; osearchy = searchy; searchx = scale(searchx,xdim2d,xdimgame); searchy = scale(searchy,ydim2d-STATUS2DSIZ,ydimgame); oposz = posz; begindrawing(); //{{{ clearbuf((char *)(frameplace + (ydim16*bytesperline)), (bytesperline*STATUS2DSIZ) >> 2, 0x00000000l); clearbuf((char *)frameplace, (ydim16*bytesperline) >> 2, 0L); ydim16 = ydim; drawline16(0,ydim-STATUS2DSIZ,xdim-1,ydim-STATUS2DSIZ,1); drawline16(0,ydim-1,xdim-1,ydim-1,1); drawline16(0,ydim-STATUS2DSIZ,0,ydim-1,1); drawline16(xdim-1,ydim-STATUS2DSIZ,xdim-1,ydim-1,1); drawline16(0,ydim-STATUS2DSIZ+24,xdim-1,ydim-STATUS2DSIZ+24,1); drawline16(192,ydim-STATUS2DSIZ,192,ydim-STATUS2DSIZ+24,1); if (totalclock < 120*5) printext16(8L,ydim-STATUS2DSIZ+32L,9,-1,kensig,0); Bsprintf(tempbuf,"Mapster32"); printext16(9L,ydim-STATUS2DSIZ+9L,4,-1,tempbuf,0); printext16(8L,ydim-STATUS2DSIZ+8L,12,-1,tempbuf,0); // printmessage16("Version: "VERSION); if (totalclock < 30) printmessage16("Press F1 for help"); drawline16(0,ydim-1-20,xdim-1,ydim-1-20,1); drawline16(256,ydim-1-20,256,ydim-1,1); ydim16 = ydim-STATUS2DSIZ; enddrawing(); //}}} pag = 0; highlightcnt = -1; cursectorhighlight = -1; lastpm16time = -1; //White out all bordering lines of grab that are //not highlighted on both sides for (i=highlightsectorcnt-1;i>=0;i--) { startwall = sector[highlightsector[i]].wallptr; endwall = startwall + sector[highlightsector[i]].wallnum; for (j=startwall;j= 0) { for (k=highlightsectorcnt-1;k>=0;k--) if (highlightsector[k] == wall[j].nextsector) break; if (k < 0) { wall[wall[j].nextwall].nextwall = -1; wall[wall[j].nextwall].nextsector = -1; wall[j].nextwall = -1; wall[j].nextsector = -1; } } } } for (i=0;i<(MAXWALLS>>3);i++) //Clear all highlights show2dwall[i] = 0; for (i=0;i<(MAXSPRITES>>3);i++) show2dsprite[i] = 0; sectorhighlightstat = -1; newnumwalls = -1; joinsector[0] = -1; circlewall = -1; circlepoints = 7; bstatus = 0; keystatus[buildkeys[14]] = 0; while ((keystatus[buildkeys[14]]>>1) == 0) { if (handleevents()) { if (quitevent) { keystatus[1] = 1; quitevent = 0; } } idle(); OSD_DispatchQueued(); oldmousebstatus = bstatus; getmousevalues(&mousx,&mousy,&bstatus); mousx = (mousx<<16)+mousexsurp; mousy = (mousy<<16)+mouseysurp; { ldiv_t ld; ld = ldiv((long)(mousx), (1<<16)); mousx = ld.quot; mousexsurp = ld.rem; ld = ldiv((long)(mousy), (1<<16)); mousy = ld.quot; mouseysurp = ld.rem; } searchx += mousx*msens; searchy += mousy*msens; if (searchx < 8) searchx = 8; if (searchx > xdim-8-1) searchx = xdim-8-1; if (searchy < 8) searchy = 8; if (searchy > ydim-8-1) searchy = ydim-8-1; /* if (keystatus[0x3b] > 0) posx--, keystatus[0x3b] = 0; if (keystatus[0x3c] > 0) posx++, keystatus[0x3c] = 0; if (keystatus[0x3d] > 0) posy--, keystatus[0x3d] = 0; if (keystatus[0x3e] > 0) posy++, keystatus[0x3e] = 0; if (keystatus[0x43] > 0) ang--, keystatus[0x43] = 0; if (keystatus[0x44] > 0) ang++, keystatus[0x44] = 0; */ if (angvel != 0) //ang += angvel * constant { //ENGINE calculates angvel for you doubvel = synctics; if (keystatus[buildkeys[4]] > 0) //Lt. shift makes turn velocity 50% faster doubvel += (synctics>>1); ang += ((angvel*doubvel)>>4); ang = (ang+2048)&2047; } if ((vel|svel) != 0) { doubvel = synctics; if (keystatus[buildkeys[4]] > 0) //Lt. shift doubles forward velocity doubvel += synctics; xvect = 0, yvect = 0; if (vel != 0) { xvect += ((vel*doubvel*(long)sintable[(ang+2560)&2047])>>3); yvect += ((vel*doubvel*(long)sintable[(ang+2048)&2047])>>3); } if (svel != 0) { xvect += ((svel*doubvel*(long)sintable[(ang+2048)&2047])>>3); yvect += ((svel*doubvel*(long)sintable[(ang+1536)&2047])>>3); } if (noclip) { posx += xvect>>14; posy += yvect>>14; updatesector(posx,posy,&cursectnum); } else clipmove(&posx,&posy,&posz,&cursectnum,xvect,yvect,128L,4L<<8,4L<<8,CLIPMASK0); } getpoint(searchx,searchy,&mousxplc,&mousyplc); linehighlight = getlinehighlight(mousxplc, mousyplc); if (newnumwalls >= numwalls) { dax = mousxplc; day = mousyplc; adjustmark(&dax,&day,newnumwalls); wall[newnumwalls].x = dax; wall[newnumwalls].y = day; } ydim16 = ydim - STATUS2DSIZ; templong = numwalls; numwalls = newnumwalls; if (numwalls < 0) numwalls = templong; clear2dscreen(); draw2dgrid(posx,posy,ang,zoom,grid); x2 = mulscale14(startposx-posx,zoom); //Draw brown arrow (start) y2 = mulscale14(startposy-posy,zoom); if (((halfxdim16+x2) >= 2) && ((halfxdim16+x2) <= xdim-3)) if (((midydim16+y2) >= 2) && ((midydim16+y2) <= ydim16-3)) { x1 = mulscale11(sintable[(startang+2560)&2047],zoom) / 768; y1 = mulscale11(sintable[(startang+2048)&2047],zoom) / 768; begindrawing(); //{{{ drawline16((halfxdim16+x2)+x1,(midydim16+y2)+y1,(halfxdim16+x2)-x1,(midydim16+y2)-y1,2); drawline16((halfxdim16+x2)+x1,(midydim16+y2)+y1,(halfxdim16+x2)+y1,(midydim16+y2)-x1,2); drawline16((halfxdim16+x2)+x1,(midydim16+y2)+y1,(halfxdim16+x2)-y1,(midydim16+y2)+x1,2); enddrawing(); //}}} } draw2dscreen(posx,posy,ang,zoom,grid); begindrawing(); //{{{ if ((showtags == 1) && (zoom >= 768)) { for (i=0;i startwall) { dax /= (endwall-startwall+1); day /= (endwall-startwall+1); } dax = mulscale14(dax-posx,zoom); day = mulscale14(day-posy,zoom); x1 = halfxdim16+dax-(Bstrlen(dabuffer)<<1); y1 = midydim16+day-4; x2 = x1 + (Bstrlen(dabuffer)<<2)+2; y2 = y1 + 7; if ((x1 >= 0) && (x2 < xdim) && (y1 >= 0) && (y2 < ydim16)) printext16(x1,y1,0,7,dabuffer,1); } } x3 = divscale14(-halfxdim16,zoom)+posx; y3 = divscale14(-(midydim16-4),zoom)+posy; x4 = divscale14(halfxdim16,zoom)+posx; y4 = divscale14(ydim16-(midydim16-4),zoom)+posy; for (i=numwalls-1,wal=&wall[i];i>=0;i--,wal--) { //Get average point of wall dax = ((wal->x+wall[wal->point2].x)>>1); day = ((wal->y+wall[wal->point2].y)>>1); if ((dax > x3) && (dax < x4) && (day > y3) && (day < y4)) { dabuffer = (char *)ExtGetWallCaption(i); if (dabuffer[0] != 0) { dax = mulscale14(dax-posx,zoom); day = mulscale14(day-posy,zoom); x1 = halfxdim16+dax-(Bstrlen(dabuffer)<<1); y1 = midydim16+day-4; x2 = x1 + (Bstrlen(dabuffer)<<2)+2; y2 = y1 + 7; if ((x1 >= 0) && (x2 < xdim) && (y1 >= 0) && (y2 < ydim16)) printext16(x1,y1,0,4,dabuffer,1); } } } i = 0; j = numsprites; while ((j > 0) && (i < MAXSPRITES)) { if (sprite[i].statnum < MAXSTATUS) { dabuffer = (char *)ExtGetSpriteCaption(i); if (dabuffer[0] != 0) { //Get average point of sprite dax = sprite[i].x; day = sprite[i].y; dax = mulscale14(dax-posx,zoom); day = mulscale14(day-posy,zoom); x1 = halfxdim16+dax-(Bstrlen(dabuffer)<<1); y1 = midydim16+day-4; x2 = x1 + (Bstrlen(dabuffer)<<2)+2; y2 = y1 + 7; if ((x1 >= 0) && (x2 < xdim) && (y1 >= 0) && (y2 < ydim16)) { col = 3; if (spritecol2d[sprite[i].picnum][0]) col = spritecol2d[sprite[i].picnum][0]; if ((sprite[i].cstat&1) > 0) { col = 5; if (spritecol2d[sprite[i].picnum][1]) col = spritecol2d[sprite[i].picnum][1]; } if ((i == pointhighlight-16384) && (totalclock & 32)) col += (2<<2); printext16(x1,y1,0,col,dabuffer,1); } } j--; } i++; } } printcoords16(posx,posy,ang); numwalls = templong; if (highlightsectorcnt > 0) for (i=0;i= 0) drawline16(halfxdim16+x2,midydim16+y2,halfxdim16+x2,midydim16+y2,15); else drawline16(halfxdim16+x2,midydim16+y2,halfxdim16+x2,midydim16+y2,5); enddrawing(); //}}} OSD_Draw(); ExtCheckKeys(); // TX 20050101, it makes more sense to have this here so keys can be overwritten with new functions in bstub.c // Flip/mirror sector Ed Coolidge if (keystatus[0x2d] > 0) // X (2D) { if (highlightsectorcnt > 0) { k = 0; dax = 0; day = 0; for (i=0;i 0) { dax /= k; day /= k; } k = (keystatus[0x38]|keystatus[0xb8]); //ALT-X mirror sector in x if ((gridlock > 0) && (grid > 0)) { dax = ((dax+(1024>>grid))&(0xffffffff<<(11-grid))); day = ((day+(1024>>grid))&(0xffffffff<<(11-grid))); // dax = ((dax+(GRIDMAX>>grid))&(0xffffffff-(GRIDMAX>>(grid-1))+1)); // day = ((day+(GRIDMAX>>grid))&(0xffffffff-(GRIDMAX>>(grid-1))+1)); } for (i=0;i>1; for (w=1;w<=numtoswap;w++) { Bmemcpy(&tempwall,&wall[startofloop+w],sizeof(walltype)); Bmemcpy(&wall[startofloop+w],&wall[endofloop-w+1],sizeof(walltype)); Bmemcpy(&wall[endofloop-w+1],&tempwall,sizeof(walltype)); } //make point2 point to next wall in loop for (w=startofloop;w 0) // Y (2D) { if (highlightsectorcnt > 0) { k = 0; dax = 0; day = 0; for (i=0;i 0) { dax /= k; day /= k; } k = (keystatus[0x38]|keystatus[0xb8]); //ALT-Y mirror sectors in y if ((gridlock > 0) && (grid > 0)) { dax = ((dax+(1024>>grid))&(0xffffffff<<(11-grid))); day = ((day+(1024>>grid))&(0xffffffff<<(11-grid))); // dax = ((dax+(GRIDMAX>>grid))&(0xffffffff-(GRIDMAX>>(grid-1))+1)); // day = ((day+(GRIDMAX>>grid))&(0xffffffff-(GRIDMAX>>(grid-1))+1)); } for (i=0;i>1; for (w=1;w<=numtoswap;w++) { Bmemcpy(&tempwall,&wall[startofloop+w],sizeof(walltype)); Bmemcpy(&wall[startofloop+w],&wall[endofloop-w+1],sizeof(walltype)); Bmemcpy(&wall[endofloop-w+1],&tempwall,sizeof(walltype)); } //make point2 point to next wall in loop for (w=startofloop;w 0) //F12 { keystatus[88] = 0; /* j = ydim16; ydim16 = ydim; clear2dscreen(); draw2dgrid(posx,posy,ang,zoom,grid); draw2dscreen(posx,posy,ang,zoom,grid); */ screencapture("captxxxx.tga",keystatus[0x2a]|keystatus[0x36]); /* ydim16 = j; clear2dscreen(); draw2dgrid(posx,posy,ang,zoom,grid); draw2dscreen(posx,posy,ang,zoom,grid); */ showframe(1); } if (keystatus[0x30] > 0) // B (clip Blocking xor) (2D) { pointhighlight = getpointhighlight(mousxplc, mousyplc); linehighlight = getlinehighlight(mousxplc, mousyplc); if ((pointhighlight&0xc000) == 16384) { sprite[pointhighlight&16383].cstat ^= 1; sprite[pointhighlight&16383].cstat &= ~256; sprite[pointhighlight&16383].cstat |= ((sprite[pointhighlight&16383].cstat&1)<<8); asksave = 1; } else if (linehighlight >= 0) { wall[linehighlight].cstat ^= 1; wall[linehighlight].cstat &= ~64; if ((wall[linehighlight].nextwall >= 0) && ((keystatus[0x2a]|keystatus[0x36]) == 0)) { wall[wall[linehighlight].nextwall].cstat &= ~(1+64); wall[wall[linehighlight].nextwall].cstat |= (wall[linehighlight].cstat&1); } asksave = 1; } keystatus[0x30] = 0; } if (keystatus[0x21] > 0) //F (F alone does nothing in 2D right now) { keystatus[0x21] = 0; if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT-F (relative alignmment flip) { linehighlight = getlinehighlight(mousxplc, mousyplc); if (linehighlight >= 0) { setfirstwall(sectorofwall(linehighlight),linehighlight); asksave = 1; printmessage16("This wall now sector's first wall (sector[].wallptr)"); } } } if (keystatus[0x18] > 0) // O (ornament onto wall) (2D) { keystatus[0x18] = 0; if ((pointhighlight&0xc000) == 16384) { asksave = 1; i = (pointhighlight&16383); hitscan(sprite[i].x,sprite[i].y,sprite[i].z,sprite[i].sectnum, sintable[(sprite[i].ang+2560+1024)&2047], sintable[(sprite[i].ang+2048+1024)&2047], 0, &hitsect,&hitwall,&hitsprite,&hitx,&hity,&hitz,CLIPMASK1); sprite[i].x = hitx; sprite[i].y = hity; sprite[i].z = hitz; changespritesect(i,hitsect); if (hitwall >= 0) sprite[i].ang = ((getangle(wall[wall[hitwall].point2].x-wall[hitwall].x,wall[wall[hitwall].point2].y-wall[hitwall].y)+512)&2047); //Make sure sprite's in right sector if (inside(sprite[i].x,sprite[i].y,sprite[i].sectnum) == 0) { j = wall[hitwall].point2; sprite[i].x -= ksgn(wall[j].y-wall[hitwall].y); sprite[i].y += ksgn(wall[j].x-wall[hitwall].x); } } } if (keystatus[0x33] > 0) // , (2D) { if (highlightsectorcnt > 0) { k = 0; dax = 0; day = 0; for (i=0;i 0) { dax /= k; day /= k; } k = (keystatus[0x2a]|keystatus[0x36]); if (k == 0) { if ((gridlock > 0) && (grid > 0)) { dax = ((dax+(1024>>grid))&(0xffffffff<<(11-grid))); day = ((day+(1024>>grid))&(0xffffffff<<(11-grid))); } } for (i=0;i= 16384) { i = pointhighlight-16384; if ((keystatus[0x2a]|keystatus[0x36]) > 0) sprite[i].ang = ((sprite[i].ang+2048-1)&2047); else { sprite[i].ang = ((sprite[i].ang+2048-128)&2047); keystatus[0x33] = 0; } clearmidstatbar16(); showspritedata((short)pointhighlight-16384); } } } if (keystatus[0x34] > 0) // . (2D) { if (highlightsectorcnt > 0) { k = 0; dax = 0; day = 0; for (i=0;i 0) { dax /= k; day /= k; } k = (keystatus[0x2a]|keystatus[0x36]); if (k == 0) { if ((gridlock > 0) && (grid > 0)) { dax = ((dax+(1024>>grid))&(0xffffffff<<(11-grid))); day = ((day+(1024>>grid))&(0xffffffff<<(11-grid))); } } for (i=0;i= 16384) { i = pointhighlight-16384; if ((keystatus[0x2a]|keystatus[0x36]) > 0) sprite[i].ang = ((sprite[i].ang+2048+1)&2047); else { sprite[i].ang = ((sprite[i].ang+2048+128)&2047); keystatus[0x34] = 0; } clearmidstatbar16(); showspritedata((short)pointhighlight-16384); } } } if (keystatus[0x46] > 0) //Scroll lock (set starting position) { startposx = posx; startposy = posy; startposz = posz; startang = ang; startsectnum = cursectnum; keystatus[0x46] = 0; asksave = 1; } if (keystatus[0x3f] > 0) //F5 { keystatus[0x3f] = 0; for (i=0;i 0) //F6 { keystatus[0x40] = 0; if (pointhighlight >= 16384) { i = pointhighlight-16384; ydim16 = STATUS2DSIZ; ExtShowSpriteData((short)i); ydim16 = ydim-STATUS2DSIZ; } else if (linehighlight >= 0) { i = linehighlight; ydim16 = STATUS2DSIZ; ExtShowWallData((short)i); ydim16 = ydim-STATUS2DSIZ; } } if (keystatus[0x41] > 0) //F7 { keystatus[0x41] = 0; for (i=0;i 0) //F8 { keystatus[0x42] = 0; if (pointhighlight >= 16384) { i = pointhighlight-16384; ydim16 = STATUS2DSIZ; ExtEditSpriteData((short)i); ydim16 = ydim-STATUS2DSIZ; } else if (linehighlight >= 0) { i = linehighlight; ydim16 = STATUS2DSIZ; ExtEditWallData((short)i); ydim16 = ydim-STATUS2DSIZ; } } if (keystatus[0x14] > 0) // T (tag) { keystatus[0x14] = 0; if ((keystatus[0x1d]|keystatus[0x9d]) > 0) //Ctrl-T { showtags ^= 1; if (showtags == 0) printmessage16("Show tags OFF"); else printmessage16("Show tags ON"); } else if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT { if (pointhighlight >= 16384) { i = pointhighlight-16384; Bsprintf(buffer,"Sprite (%ld) Lo-tag: ",i); sprite[i].lotag = getnumber16(buffer,sprite[i].lotag,65536L,0); clearmidstatbar16(); showspritedata((short)i); } else if (linehighlight >= 0) { i = linehighlight; Bsprintf(buffer,"Wall (%ld) Lo-tag: ",i); wall[i].lotag = getnumber16(buffer,wall[i].lotag,65536L,0); clearmidstatbar16(); showwalldata((short)i); } printmessage16(""); } else { for (i=0;i 0) //H (Hi 16 bits of tag) { keystatus[0x23] = 0; if ((keystatus[0x1d]|keystatus[0x9d]) > 0) //Ctrl-H { pointhighlight = getpointhighlight(mousxplc, mousyplc); linehighlight = getlinehighlight(mousxplc, mousyplc); if ((pointhighlight&0xc000) == 16384) { sprite[pointhighlight&16383].cstat ^= 256; asksave = 1; } else if (linehighlight >= 0) { wall[linehighlight].cstat ^= 64; if ((wall[linehighlight].nextwall >= 0) && ((keystatus[0x2a]|keystatus[0x36]) == 0)) { wall[wall[linehighlight].nextwall].cstat &= ~64; wall[wall[linehighlight].nextwall].cstat |= (wall[linehighlight].cstat&64); } asksave = 1; } } else if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT { if (pointhighlight >= 16384) { i = pointhighlight-16384; Bsprintf(buffer,"Sprite (%ld) Hi-tag: ",i); sprite[i].hitag = getnumber16(buffer,sprite[i].hitag,65536L,0); clearmidstatbar16(); showspritedata((short)i); } else if (linehighlight >= 0) { i = linehighlight; Bsprintf(buffer,"Wall (%ld) Hi-tag: ",i); wall[i].hitag = getnumber16(buffer,wall[i].hitag,65536L,0); clearmidstatbar16(); showwalldata((short)i); } } else { for (i=0;i 0) // P (palookup #) { keystatus[0x19] = 0; for (i=0;i 0) // E (status list) { if (pointhighlight >= 16384) { i = pointhighlight-16384; Bsprintf(buffer,"Sprite (%ld) Status list: ",i); changespritestat(i,getnumber16(buffer,sprite[i].statnum,65536L,0)); clearmidstatbar16(); showspritedata((short)i); } printmessage16(""); keystatus[0x12] = 0; } if (keystatus[0x0f] > 0) //TAB { clearmidstatbar16(); if ((keystatus[0x38]|keystatus[0xb8]|keystatus[0x1d]|keystatus[0x9d]) > 0) //ALT or CTRL { if (pointhighlight >= 16384) showspritedata((short)pointhighlight-16384); else if (linehighlight >= 0) showwalldata((short)linehighlight); } else { for (i=0;i 0) //Right shift (point highlighting) { if (highlightcnt == 0) { highlightx2 = searchx, highlighty2 = searchy; ydim16 = ydim-STATUS2DSIZ; drawline16(highlightx2,highlighty1,highlightx1,highlighty1,5); drawline16(highlightx2,highlighty2,highlightx1,highlighty2,5); drawline16(highlightx1,highlighty2,highlightx1,highlighty1,5); drawline16(highlightx2,highlighty2,highlightx2,highlighty1,5); } if (highlightcnt != 0) { highlightx1 = searchx; highlighty1 = searchy; highlightx2 = searchx; highlighty2 = searchx; highlightcnt = 0; for (i=0;i<(MAXWALLS>>3);i++) //Clear all highlights show2dwall[i] = 0; for (i=0;i<(MAXSPRITES>>3);i++) show2dsprite[i] = 0; } } else { if (highlightcnt == 0) { getpoint(highlightx1,highlighty1,&highlightx1,&highlighty1); getpoint(highlightx2,highlighty2,&highlightx2,&highlighty2); if (highlightx1 > highlightx2) { templong = highlightx1; highlightx1 = highlightx2; highlightx2 = templong; } if (highlighty1 > highlighty2) { templong = highlighty1; highlighty1 = highlighty2; highlighty2 = templong; } if ((keystatus[0x1d]|keystatus[0x9d]) > 0) { if ((linehighlight >= 0) && (linehighlight < MAXWALLS)) { i = linehighlight; do { highlight[highlightcnt++] = i; show2dwall[i>>3] |= (1<<(i&7)); for (j=0;j>3] |= (1<<(j&7)); } i = wall[i].point2; } while (i != linehighlight); } } else { for (i=0;i= highlightx1) && (wall[i].x <= highlightx2)) if ((wall[i].y >= highlighty1) && (wall[i].y <= highlighty2)) { highlight[highlightcnt++] = i; show2dwall[i>>3] |= (1<<(i&7)); } for (i=0;i= highlightx1) && (sprite[i].x <= highlightx2)) if ((sprite[i].y >= highlighty1) && (sprite[i].y <= highlighty2)) { highlight[highlightcnt++] = i+16384; show2dsprite[i>>3] |= (1<<(i&7)); } } if (highlightcnt <= 0) highlightcnt = -1; } } } if (highlightcnt < 0) { if (keystatus[0xb8] > 0) //Right alt (sector highlighting) { if (highlightsectorcnt == 0) { highlightx2 = searchx, highlighty2 = searchy; ydim16 = ydim-STATUS2DSIZ; begindrawing(); //{{{ drawline16(highlightx2,highlighty1,highlightx1,highlighty1,10); drawline16(highlightx2,highlighty2,highlightx1,highlighty2,10); drawline16(highlightx1,highlighty2,highlightx1,highlighty1,10); drawline16(highlightx2,highlighty2,highlightx2,highlighty1,10); enddrawing(); //}}} } if (highlightsectorcnt != 0) { for (i=0;i= 0) checksectorpointer(wall[j].nextwall,wall[j].nextsector); checksectorpointer((short)j,highlightsector[i]); } } highlightx1 = searchx; highlighty1 = searchy; highlightx2 = searchx; highlighty2 = searchx; highlightsectorcnt = 0; } } else { if (highlightsectorcnt == 0) { getpoint(highlightx1,highlighty1,&highlightx1,&highlighty1); getpoint(highlightx2,highlighty2,&highlightx2,&highlighty2); if (highlightx1 > highlightx2) { templong = highlightx1; highlightx1 = highlightx2; highlightx2 = templong; } if (highlighty1 > highlighty2) { templong = highlighty1; highlighty1 = highlighty2; highlighty2 = templong; } for (i=0;i highlightx2) bad = 1; if (wall[j].y < highlighty1) bad = 1; if (wall[j].y > highlighty2) bad = 1; if (bad == 1) break; } if (bad == 0) highlightsector[highlightsectorcnt++] = i; } if (highlightsectorcnt <= 0) highlightsectorcnt = -1; //White out all bordering lines of grab that are //not highlighted on both sides for (i=highlightsectorcnt-1;i>=0;i--) { startwall = sector[highlightsector[i]].wallptr; endwall = startwall + sector[highlightsector[i]].wallnum; for (j=startwall;j= 0) { for (k=highlightsectorcnt-1;k>=0;k--) if (highlightsector[k] == wall[j].nextsector) break; if (k < 0) { wall[wall[j].nextwall].nextwall = -1; wall[wall[j].nextwall].nextsector = -1; wall[j].nextwall = -1; wall[j].nextsector = -1; } } } } } } } if (((bstatus&1) < (oldmousebstatus&1)) && (highlightsectorcnt < 0)) //after dragging { j = 1; if (highlightcnt > 0) for (i=0;i=0;i--) //delete points { if (wall[i].x == wall[wall[i].point2].x) if (wall[i].y == wall[wall[i].point2].y) { deletepoint((short)i); printmessage16("Point deleted."); asksave = 1; } } for (i=0;i 0) //drag points { if (highlightsectorcnt > 0) { if ((bstatus&1) > (oldmousebstatus&1)) { newnumwalls = -1; sectorhighlightstat = -1; updatesector(mousxplc,mousyplc,&cursectorhighlight); if ((cursectorhighlight >= 0) && (cursectorhighlight < numsectors)) { for (i=0;i 0) && (grid > 0)) { dax = ((dax+(1024>>grid))&(0xffffffff<<(11-grid))); day = ((day+(1024>>grid))&(0xffffffff<<(11-grid))); } sectorhighlightx = dax; sectorhighlighty = day; break; } } } else if (sectorhighlightstat == 1) { dax = mousxplc; day = mousyplc; if ((gridlock > 0) && (grid > 0)) { dax = ((dax+(1024>>grid))&(0xffffffff<<(11-grid))); day = ((day+(1024>>grid))&(0xffffffff<<(11-grid))); } dax -= sectorhighlightx; day -= sectorhighlighty; sectorhighlightx += dax; sectorhighlighty += day; for (i=0;i=0;j=nextspritesect[j]) { sprite[j].x += dax; sprite[j].y += day; } } //for(i=0;i= 0) // checksectorpointer(wall[j].nextwall,wall[j].nextsector); // checksectorpointer((short)j,highlightsector[i]); // } //} asksave = 1; } } else { if ((bstatus&1) > (oldmousebstatus&1)) pointhighlight = getpointhighlight(mousxplc, mousyplc); if (pointhighlight >= 0) { dax = mousxplc; day = mousyplc; if ((gridlock > 0) && (grid > 0)) { dax = ((dax+(1024>>grid))&(0xffffffff<<(11-grid))); day = ((day+(1024>>grid))&(0xffffffff<<(11-grid))); } j = 1; if (highlightcnt > 0) for (i=0;i= getceilzofslope(i,dax,day)) if (sprite[pointhighlight&16383].z-daz <= getflorzofslope(i,dax,day)) { sprite[pointhighlight&16383].x = dax; sprite[pointhighlight&16383].y = day; if (sprite[pointhighlight&16383].sectnum != i) changespritesect(pointhighlight&16383,(short)i); break; } } } asksave = 1; } } } else { pointhighlight = getpointhighlight(mousxplc, mousyplc); sectorhighlightstat = -1; } if ((bstatus&6) > 0) { searchx = halfxdim16; searchy = midydim16; posx = mousxplc; posy = mousyplc; } if (((keystatus[buildkeys[8]] > 0) || (bstatus&16)) && (zoom < 16384)) zoom += synctics*(zoom>>4); if (((keystatus[buildkeys[9]] > 0) || (bstatus&32)) && (zoom > 24)) zoom -= synctics*(zoom>>4); if (zoom < 24) zoom = 24; if (zoom > 16384) zoom = 16384; if (keystatus[0x22] > 0) // G (grid on/off) { grid++; if (grid == 7) grid = 0; keystatus[0x22] = 0; } if (keystatus[0x26] > 0) // L (grid lock) { gridlock = 1-gridlock, keystatus[0x26] = 0; if (gridlock == 0) printmessage16("Grid locking OFF"); else printmessage16("Grid locking ON"); } if (keystatus[0x24] > 0) // J (join sectors) { if (joinsector[0] >= 0) { joinsector[1] = -1; for (i=0;i= 0) && (joinsector[0] != joinsector[1])) { newnumwalls = numwalls; for (k=0;k<2;k++) { startwall = sector[joinsector[k]].wallptr; endwall = startwall + sector[joinsector[k]].wallnum - 1; for (j=startwall;j<=endwall;j++) { if (wall[j].cstat == 255) continue; joinsectnum = k; if (wall[j].nextsector == joinsector[1-joinsectnum]) { wall[j].cstat = 255; continue; } i = j; m = newnumwalls; do { Bmemcpy(&wall[newnumwalls],&wall[i],sizeof(walltype)); wall[newnumwalls].point2 = newnumwalls+1; newnumwalls++; wall[i].cstat = 255; i = wall[i].point2; if (wall[i].nextsector == joinsector[1-joinsectnum]) { i = wall[wall[i].nextwall].point2; joinsectnum = 1 - joinsectnum; } } while ((wall[i].cstat != 255) && (wall[i].nextsector != joinsector[1-joinsectnum])); wall[newnumwalls-1].point2 = m; } } if (newnumwalls > numwalls) { Bmemcpy(§or[numsectors],§or[joinsector[0]],sizeof(sectortype)); sector[numsectors].wallptr = numwalls; sector[numsectors].wallnum = newnumwalls-numwalls; //fix sprites for (i=0;i<2;i++) { j = headspritesect[joinsector[i]]; while (j != -1) { k = nextspritesect[j]; changespritesect(j,numsectors); j = k; } } numsectors++; for (i=numwalls;i= 0) { wall[wall[i].nextwall].nextwall = i; wall[wall[i].nextwall].nextsector = numsectors-1; } } numwalls = newnumwalls; newnumwalls = -1; for (k=0;k<2;k++) { startwall = sector[joinsector[k]].wallptr; endwall = startwall + sector[joinsector[k]].wallnum - 1; for (j=startwall;j<=endwall;j++) { wall[j].nextwall = -1; wall[j].nextsector = -1; } } deletesector((short)joinsector[0]); if (joinsector[0] < joinsector[1]) joinsector[1]--; deletesector((short)joinsector[1]); printmessage16("Sectors joined."); } } joinsector[0] = -1; } else { joinsector[0] = -1; for (i=0;i 0) //ALT-S { if ((linehighlight >= 0) && (wall[linehighlight].nextwall == -1)) { if ((newnumwalls = whitelinescan(linehighlight)) < numwalls) { printmessage16("Can't make a sector out there."); } else { for (i=numwalls;i 0) //S { sucksect = -1; for (i=0;i= 0) { dax = mousxplc; day = mousyplc; if ((gridlock > 0) && (grid > 0)) { dax = ((dax+(1024>>grid))&(0xffffffff<<(11-grid))); day = ((day+(1024>>grid))&(0xffffffff<<(11-grid))); } i = insertsprite(sucksect,0); sprite[i].x = dax, sprite[i].y = day; sprite[i].cstat = defaultspritecstat; sprite[i].shade = 0; sprite[i].pal = 0; sprite[i].xrepeat = 64, sprite[i].yrepeat = 64; sprite[i].xoffset = 0, sprite[i].yoffset = 0; sprite[i].ang = 1536; sprite[i].xvel = 0; sprite[i].yvel = 0; sprite[i].zvel = 0; sprite[i].owner = -1; sprite[i].clipdist = 32; sprite[i].lotag = 0; sprite[i].hitag = 0; sprite[i].extra = -1; sprite[i].z = getflorzofslope(sucksect,dax,day); if ((sprite[i].cstat&128) != 0) sprite[i].z -= ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<1); for (k=0;k localartfreq[j]) j = k; if (localartfreq[j] > 0) sprite[i].picnum = j; else sprite[i].picnum = 0; if (somethingintab == 3) { sprite[i].picnum = temppicnum; if ((tilesizx[temppicnum] <= 0) || (tilesizy[temppicnum] <= 0)) { j = 0; for (k=0;k 0) && (tilesizy[k] > 0)) { j = k; break; } sprite[i].picnum = j; } sprite[i].shade = tempshade; sprite[i].pal = temppal; sprite[i].xrepeat = tempxrepeat; sprite[i].yrepeat = tempyrepeat; if (sprite[i].xrepeat < 1) sprite[i].xrepeat = 1; if (sprite[i].yrepeat < 1) sprite[i].yrepeat = 1; sprite[i].cstat = tempcstat; } if (tilesizy[sprite[i].picnum] >= 32) sprite[i].cstat |= 1; printmessage16("Sprite inserted."); updatenumsprites(); asksave = 1; } keystatus[0x1f] = 0; } if (keystatus[0x2e] > 0) // C (make circle of points) { if (highlightsectorcnt >= 0) { newnumsectors = numsectors; newnumwalls = numwalls; for (i=0;i= 0) checksectorpointer(wall[j].nextwall,wall[j].nextsector); checksectorpointer((short)j,highlightsector[i]); } highlightsector[i] = numsectors+i; } numsectors = newnumsectors; numwalls = newnumwalls; newnumwalls = -1; newnumsectors = -1; updatenumsprites(); printmessage16("Sectors duplicated and stamped."); asksave = 1; } else if (highlightcnt >= 0) { for (i=0;i= 0) { circlewall = -1; } else { if (linehighlight >= 0) circlewall = linehighlight; } keystatus[0x2e] = 0; } if (keystatus[0x4a] > 0) // - { if (circlepoints > 1) circlepoints--; keystatus[0x4a] = 0; } if (keystatus[0x4e] > 0) // + { if (circlepoints < 63) circlepoints++; keystatus[0x4e] = 0; } bad = (keystatus[0x39] > 0); //Gotta do this to save lots of 3 spaces! if (circlewall >= 0) { x1 = wall[circlewall].x; y1 = wall[circlewall].y; x2 = wall[wall[circlewall].point2].x; y2 = wall[wall[circlewall].point2].y; x3 = mousxplc; y3 = mousyplc; adjustmark(&x3,&y3,newnumwalls); templong1 = dmulscale4(x3-x2,x1-x3,y1-y3,y3-y2); templong2 = dmulscale4(y1-y2,x1-x3,y1-y3,x2-x1); if (templong2 != 0) { centerx = (((x1+x2) + scale(y1-y2,templong1,templong2))>>1); centery = (((y1+y2) + scale(x2-x1,templong1,templong2))>>1); dax = mulscale14(centerx-posx,zoom); day = mulscale14(centery-posy,zoom); drawline16(halfxdim16+dax-2,midydim16+day-2,halfxdim16+dax+2,midydim16+day+2,14); drawline16(halfxdim16+dax-2,midydim16+day+2,halfxdim16+dax+2,midydim16+day-2,14); circleang1 = getangle(x1-centerx,y1-centery); circleang2 = getangle(x2-centerx,y2-centery); circleangdir = 1; k = ((circleang2-circleang1)&2047); if (mulscale4(x3-x1,y2-y1) < mulscale4(x2-x1,y3-y1)) { circleangdir = -1; k = -((circleang1-circleang2)&2047); } circlerad = (ksqrt(dmulscale4(centerx-x1,centerx-x1,centery-y1,centery-y1))<<2); for (i=circlepoints;i>0;i--) { j = ((circleang1 + scale(i,k,circlepoints+1))&2047); dax = centerx+mulscale14(sintable[(j+512)&2047],circlerad); day = centery+mulscale14(sintable[j],circlerad); if (dax <= -editorgridextent) dax = -editorgridextent; if (dax >= editorgridextent) dax = editorgridextent; if (day <= -editorgridextent) day = -editorgridextent; if (day >= editorgridextent) day = editorgridextent; if (bad > 0) { m = 0; if (wall[circlewall].nextwall >= 0) if (wall[circlewall].nextwall < circlewall) m = 1; insertpoint(circlewall,dax,day); circlewall += m; } dax = mulscale14(dax-posx,zoom); day = mulscale14(day-posy,zoom); drawline16(halfxdim16+dax-2,midydim16+day-2,halfxdim16+dax+2,midydim16+day-2,14); drawline16(halfxdim16+dax+2,midydim16+day-2,halfxdim16+dax+2,midydim16+day+2,14); drawline16(halfxdim16+dax+2,midydim16+day+2,halfxdim16+dax-2,midydim16+day+2,14); drawline16(halfxdim16+dax-2,midydim16+day+2,halfxdim16+dax-2,midydim16+day-2,14); } if (bad > 0) { bad = 0; keystatus[0x39] = 0; asksave = 1; printmessage16("Circle points inserted."); circlewall = -1; } } } if (bad > 0) //Space bar test { keystatus[0x39] = 0; adjustmark(&mousxplc,&mousyplc,newnumwalls); if (checkautoinsert(mousxplc,mousyplc,newnumwalls) == 1) { printmessage16("You must insert a point there first."); bad = 0; } } if (bad > 0) //Space { if ((newnumwalls < numwalls) && (numwalls < MAXWALLS-1)) { firstx = mousxplc, firsty = mousyplc; //Make first point newnumwalls = numwalls; suckwall = -1; split = 0; //clearbufbyte(&wall[newnumwalls],sizeof(walltype),0L); memset(&wall[newnumwalls],0,sizeof(walltype)); wall[newnumwalls].extra = -1; wall[newnumwalls].x = mousxplc; wall[newnumwalls].y = mousyplc; wall[newnumwalls].nextsector = -1; wall[newnumwalls].nextwall = -1; for (i=0;i>1); day = ((wall[numwalls].y+mousyplc)>>1); for (i=0;i= 0) if ((wall[wall[k].point2].x != mousxplc) || (wall[wall[k].point2].y != mousyplc)) if ((wall[lastwall((short)k)].x != mousxplc) || (wall[lastwall((short)k)].y != mousyplc)) { split = 1; splitsect = i; splitstartwall = m; break; } } } //make new point //make sure not drawing over old red line bad = 0; for (i=0;i= 0) { if ((wall[i].x == mousxplc) && (wall[i].y == mousyplc)) if ((wall[wall[i].point2].x == wall[newnumwalls-1].x) && (wall[wall[i].point2].y == wall[newnumwalls-1].y)) bad = 1; if ((wall[i].x == wall[newnumwalls-1].x) && (wall[i].y == wall[newnumwalls-1].y)) if ((wall[wall[i].point2].x == mousxplc) && (wall[wall[i].point2].y == mousyplc)) bad = 1; } } if (bad == 0) { //clearbufbyte(&wall[newnumwalls],sizeof(walltype),0L); memset(&wall[newnumwalls],0,sizeof(walltype)); wall[newnumwalls].extra = -1; wall[newnumwalls].x = mousxplc; wall[newnumwalls].y = mousyplc; wall[newnumwalls].nextsector = -1; wall[newnumwalls].nextwall = -1; for (i=0;i= numwalls+3)) { wall[newnumwalls-1].point2 = numwalls; if (suckwall == -1) //if no connections to other sectors { k = -1; for (i=0;i= suckwall) wall[i].nextwall += j; if (wall[i].point2 >= suckwall) wall[i].point2 += j; } for (i=newnumwalls-1;i>=suckwall;i--) Bmemcpy(&wall[i+j],&wall[i],sizeof(walltype)); for (i=0;inumwalls;j--) { Bmemcpy(&wall[danumwalls],&wall[j],sizeof(walltype)); wall[danumwalls].nextwall = -1; wall[danumwalls].nextsector = -1; wall[danumwalls].point2 = danumwalls+1; danumwalls++; } m = splitstartwall; //copy rest of loop next while (m != splitendwall) { Bmemcpy(&wall[danumwalls],&wall[m],sizeof(walltype)); wall[danumwalls].point2 = danumwalls+1; danumwalls++; m = wall[m].point2; } wall[danumwalls-1].point2 = secondstartwall; //Add other loops for 2nd sector loopnum = loopnumofsector(splitsect,splitstartwall); i = loopnum; for (j=startwall;j<=endwall;j++) { k = loopnumofsector(splitsect,(short)j); if ((k != i) && (k != loopnum)) { i = k; if (loopinside(wall[j].x,wall[j].y,secondstartwall) == 1) { m = j; //copy loop k = danumwalls; do { Bmemcpy(&wall[danumwalls],&wall[m],sizeof(walltype)); wall[danumwalls].point2 = danumwalls+1; danumwalls++; m = wall[m].point2; } while (m != j); wall[danumwalls-1].point2 = k; } } } //fix all next pointers on old sector line for (j=numwalls;j= 0) { wall[wall[j].nextwall].nextwall = j; if (j < secondstartwall) wall[wall[j].nextwall].nextsector = numsectors; else wall[wall[j].nextwall].nextsector = numsectors+1; } } //set all next pointers on split for (j=numwalls;j= 0) checksectorpointer(wall[j].nextwall,wall[j].nextsector); checksectorpointer((short)j,sectorofwall((short)j)); } //k now safe to use as temp for (m=numsectors-2;mnumwalls;j--) { Bmemcpy(&wall[danumwalls],&wall[j],sizeof(walltype)); wall[danumwalls].nextwall = -1; wall[danumwalls].nextsector = -1; wall[danumwalls].point2 = danumwalls+1; danumwalls++; } m = splitstartwall; //copy rest of loop next do { Bmemcpy(&wall[danumwalls],&wall[m],sizeof(walltype)); wall[danumwalls].point2 = danumwalls+1; danumwalls++; m = wall[m].point2; } while (m != splitstartwall); wall[danumwalls-1].point2 = numwalls; //Add other loops to sector loopnum = loopnumofsector(splitsect,splitstartwall); i = loopnum; for (j=startwall;j<=endwall;j++) { k = loopnumofsector(splitsect,(short)j); if ((k != i) && (k != loopnumofsector(splitsect,splitstartwall)) && (k != loopnumofsector(splitsect,splitendwall))) { i = k; m = j; k = danumwalls; //copy loop do { Bmemcpy(&wall[danumwalls],&wall[m],sizeof(walltype)); wall[danumwalls].point2 = danumwalls+1; danumwalls++; m = wall[m].point2; } while (m != j); wall[danumwalls-1].point2 = k; } } //fix all next pointers on old sector line for (j=numwalls;j= 0) { wall[wall[j].nextwall].nextwall = j; wall[wall[j].nextwall].nextsector = numsectors; } } //copy sector attributes & fix wall pointers Bmemcpy(§or[numsectors],§or[splitsect],sizeof(sectortype)); sector[numsectors].wallptr = numwalls; sector[numsectors].wallnum = danumwalls-numwalls; //fix sprites j = headspritesect[splitsect]; while (j != -1) { k = nextspritesect[j]; changespritesect(j,numsectors); j = k; } numsectors++; //Back of number of walls of new sector for later k = danumwalls-numwalls; //clear out old sector's next pointers for clean deletesector numwalls = danumwalls; for (j=startwall;j<=endwall;j++) { wall[j].nextwall = -1; wall[j].nextsector = -1; } deletesector(splitsect); //Check pointers for (j=numwalls-k;j= 0) checksectorpointer(wall[j].nextwall,wall[j].nextsector); checksectorpointer((short)j,numsectors-1); } newnumwalls = -1; printmessage16("Loops joined."); break; } } } } } if (keystatus[0x1c] > 0) //Left Enter { keystatus[0x1c] = 0; if (keystatus[0x2a]&keystatus[0x1d]) { printmessage16("CHECKING ALL POINTERS!"); for (i=0;i=0;i--) sector[i].wallnum = sector[i+1].wallptr-sector[i].wallptr; sector[numsectors-1].wallnum = numwalls-sector[numsectors-1].wallptr; for (i=0;i= 0) { checksectorpointer(linehighlight,sectorofwall(linehighlight)); printmessage16("Highlighted line pointers checked."); asksave = 1; } } } if ((keystatus[0x0e] > 0) && (newnumwalls >= numwalls)) //Backspace { if (newnumwalls > numwalls) { newnumwalls--; asksave = 1; keystatus[0x0e] = 0; } if (newnumwalls == numwalls) { newnumwalls = -1; asksave = 1; keystatus[0x0e] = 0; } } if ((keystatus[0xd3] > 0) && (keystatus[0x9d] > 0) && (numwalls >= 0)) { //sector delete keystatus[0xd3] = 0; sucksect = -1; for (i=0;i= 0) for (j=0;j=0;j--) { deletesector(highlightsector[j]); for (k=j-1;k>=0;k--) if (highlightsector[k] >= highlightsector[j]) highlightsector[k]--; } printmessage16("Highlighted sectors deleted."); newnumwalls = -1; k = 1; highlightsectorcnt = -1; break; } if (k == 0) { deletesector((short)i); highlightsectorcnt = -1; printmessage16("Sector deleted."); } newnumwalls = -1; asksave = 1; break; } } if ((keystatus[0xd3] > 0) && (pointhighlight >= 0)) { if ((pointhighlight&0xc000) == 16384) //Sprite Delete { deletesprite(pointhighlight&16383); printmessage16("Sprite deleted."); updatenumsprites(); asksave = 1; } keystatus[0xd3] = 0; } if (keystatus[0xd2] > 0) //InsertPoint { if (highlightsectorcnt >= 0) { newnumsectors = numsectors; newnumwalls = numwalls; for (i=0;i= 0) checksectorpointer(wall[j].nextwall,wall[j].nextsector); checksectorpointer((short)j,highlightsector[i]); } highlightsector[i] = numsectors+i; } numsectors = newnumsectors; numwalls = newnumwalls; newnumwalls = -1; newnumsectors = -1; updatenumsprites(); printmessage16("Sectors duplicated and stamped."); asksave = 1; } else if (highlightcnt >= 0) { for (i=0;i= 0) { getclosestpointonwall(mousxplc,mousyplc,(long)linehighlight,&dax,&day); adjustmark(&dax,&day,newnumwalls); insertpoint(linehighlight,dax,day); printmessage16("Point inserted."); j = 0; //Check to see if point was inserted over another point for (i=numwalls-1;i>=0;i--) //delete points if (wall[i].x == wall[wall[i].point2].x) if (wall[i].y == wall[wall[i].point2].y) { deletepoint((short)i); j++; } for (i=0;i>1); // day = ((wall[linehighlight].y + wall[wall[linehighlight].point2].y)>>1); // if ((dax != wall[linehighlight].x) || (day != wall[linehighlight].y)) // if ((dax != wall[wall[linehighlight].point2].x) || (day != wall[wall[linehighlight].point2].y)) // { // insertpoint(linehighlight,dax,day); // printmessage16("Point inserted at midpoint."); // } //} asksave = 1; } keystatus[0xd2] = 0; } /*j = 0; for(i=22-1;i>=0;i--) updatecrc16(j,kensig[i]); if ((j&0xffff) != 0xebf) { printf("Don't screw with my name.\n"); exit(0); }*/ //printext16(9L,336+9L,4,-1,kensig,0); //printext16(8L,336+8L,12,-1,kensig,0); showframe(1); synctics = totalclock-lockclock; lockclock += synctics; if (keystatus[buildkeys[14]] > 0) { updatesector(posx,posy,&cursectnum); if (cursectnum >= 0) keystatus[buildkeys[14]] = 2; else printmessage16("Arrow must be inside a sector before entering 3D mode."); } CANCEL: if (keystatus[1] > 0) { keystatus[1] = 0; printmessage16("(N)ew, (L)oad, (S)ave, save (A)s, (Q)uit"); showframe(1); bflushchars(); bad = 1; while (bad == 1) { if (handleevents()) { if (quitevent) { quitevent = 0; } } idle(); ch = bgetchar(); if (keystatus[1] > 0) { keystatus[1] = 0; bad = 0; printmessage16(""); } else if (ch == 'n' || ch == 'N') //N { bad = 0; printmessage16("Are you sure you want to start a new board? (Y/N)"); showframe(1); bflushchars(); ch = 0; while (keystatus[1] == 0) { if (handleevents()) { if (quitevent) { quitevent = 0; } } idle(); ch = bgetchar(); if (ch == 'Y' || ch == 'y') { highlightsectorcnt = -1; highlightcnt = -1; for (i=0;i<(MAXWALLS>>3);i++) //Clear all highlights show2dwall[i] = 0; for (i=0;i<(MAXSPRITES>>3);i++) show2dsprite[i] = 0; for (i=0;i= 0) { j = 0; k = 0; for (i=0;i MAXSECTORS) || (numwalls+j > MAXWALLS) || (numsprites+k > MAXSPRITES)) { highlightsectorcnt = -1; } else { //Put sectors&walls to end of lists j = MAXWALLS; for (i=0;i=0;i--) if (sprite[i].statnum < MAXSTATUS) { k = sprite[i].sectnum; for (j=0;j= 0) { if ((numsectors+highlightsectorcnt > MAXSECTORS) || (sector[MAXSECTORS-highlightsectorcnt].wallptr < numwalls)) { highlightsectorcnt = -1; } else { //Re-attach sectors&walls for (i=0;i= 0) checksectorpointer(wall[j].nextwall,wall[j].nextsector); checksectorpointer((short)j,highlightsector[i]); } } } } if (mapversion < 7) printmessage16("Map loaded successfully and autoconverted to V7!"); else printmessage16("Map loaded successfully."); } updatenumsprites(); startposx = posx; //this is same startposy = posy; startposz = posz; startang = ang; startsectnum = cursectnum; } showframe(1); keystatus[0x1c] = 0; } else if (ch == 'a' || ch == 'A') //A { bad = 0; Bstrcpy(selectedboardfilename, boardfilename); if (Bstrrchr(boardfilename, '/')) Bstrcpy(boardfilename, Bstrrchr(boardfilename, '/')+1); i = 0; while ((boardfilename[i] != 0) && (i < 64)) i++; if (boardfilename[i-4] == '.') i -= 4; boardfilename[i] = 0; bflushchars(); while (bad == 0) { Bsprintf(buffer,"Save as: %s_", boardfilename); printmessage16(buffer); showframe(1); if (handleevents()) { if (quitevent) quitevent = 0; } idle(); ch = bgetchar(); if (keystatus[1] > 0) bad = 1; else if (ch == 13) bad = 2; else if (ch > 0) { if (i > 0 && (ch == 8 || ch == 127)) { i--; boardfilename[i] = 0; } else if (i < 8 && ch > 32 && ch < 128) { boardfilename[i++] = ch; boardfilename[i] = 0; } } } if (bad == 1) { Bstrcpy(boardfilename, selectedboardfilename); keystatus[1] = 0; printmessage16("Operation cancelled"); showframe(1); } if (bad == 2) { char *f; keystatus[0x1c] = 0; boardfilename[i] = '.'; boardfilename[i+1] = 'm'; boardfilename[i+2] = 'a'; boardfilename[i+3] = 'p'; boardfilename[i+4] = 0; if (Bstrrchr(selectedboardfilename,'/')) Bstrcpy(Bstrrchr(selectedboardfilename, '/')+1, boardfilename); else Bstrcpy(selectedboardfilename, boardfilename); if (pathsearchmode) f = selectedboardfilename; else { // virtual filesystem mode can't save to directories so drop the file into // the current directory f = strrchr(selectedboardfilename, '/'); if (!f) f = selectedboardfilename; else f++; } Bsprintf(buffer,"Saving to %s...",f); printmessage16(buffer); showframe(1); fixspritesectors(); //Do this before saving! updatesector(startposx,startposy,&startsectnum); ExtPreSaveMap(); saveboard(f,&startposx,&startposy,&startposz,&startang,&startsectnum); ExtSaveMap(f); printmessage16("Board saved."); Bstrcpy(boardfilename, selectedboardfilename); } bad = 0; } else if (ch == 's' || ch == 'S') //S { char *f; bad = 0; printmessage16("Saving board..."); showframe(1); fixspritesectors(); //Do this before saving! updatesector(startposx,startposy,&startsectnum); if (pathsearchmode) f = boardfilename; else { // virtual filesystem mode can't save to directories so drop the file into // the current directory f = strrchr(boardfilename, '/'); if (!f) f = boardfilename; else f++; } ExtPreSaveMap(); saveboard(f,&startposx,&startposy,&startposz,&startang,&startsectnum); ExtSaveMap(f); printmessage16("Board saved."); showframe(1); } else if (ch == 'q' || ch == 'Q') //Q { bad = 0; printmessage16("Are you sure you want to quit?"); showframe(1); bflushchars(); while ((keystatus[1]|keystatus[0x2e]) == 0) { if (handleevents()) { if (quitevent) quitevent = 0; } idle(); ch = bgetchar(); if (ch == 'y' || ch == 'Y') { //QUIT! printmessage16("Save changes?"); showframe(1); while ((keystatus[1]|keystatus[0x2e]) == 0) { if (handleevents()) { if (quitevent) break; // like saying no } idle(); ch = bgetchar(); if (ch == 'y' || ch == 'Y') { char *f; fixspritesectors(); //Do this before saving! updatesector(startposx,startposy,&startsectnum); ExtPreSaveMap(); if (pathsearchmode) f = boardfilename; else { // virtual filesystem mode can't save to directories so drop the file into // the current directory f = strrchr(boardfilename, '/'); if (!f) f = boardfilename; else f++; } saveboard(f,&startposx,&startposy,&startposz,&startang,&startsectnum); ExtSaveMap(f); break; } else if (ch == 'n' || ch == 'N' || ch == 13 || ch == ' ') { break; } } while (keystatus[1] || keystatus[0x2e]) { keystatus[1] = 0; keystatus[0x2e] = 0; quitevent = 0; printmessage16("Operation cancelled"); showframe(1); goto CANCEL; } clearfilenames(); uninittimer(); uninitinput(); ExtUnInit(); uninitengine(); printf("Memory status: %ld(%ld) bytes\n",cachesize,artsize); printf("%s\n",kensig); exit(0); } else if (ch == 'n' || ch == 'N' || ch == 13 || ch == ' ') { break; } } printmessage16(""); showframe(1); } } clearkeys(); } //nextpage(); } for (i=0;i= 0) checksectorpointer(wall[j].nextwall,wall[j].nextsector); checksectorpointer((short)j,highlightsector[i]); } } fixspritesectors(); if (setgamemode(fullscreen,xdimgame,ydimgame,bppgame) < 0) { ExtUnInit(); uninitinput(); uninittimer(); uninitsystem(); clearfilenames(); printf("%ld * %ld not supported in this graphics mode\n",xdim,ydim); exit(0); } setbrightness(brightness,palette,0); posz = oposz; searchx = scale(searchx,xdimgame,xdim2d); searchy = scale(searchy,ydimgame,ydim2d-STATUS2DSIZ); } void getpoint(long searchxe, long searchye, long *x, long *y) { if (posx <= -editorgridextent) posx = -editorgridextent; if (posx >= editorgridextent) posx = editorgridextent; if (posy <= -editorgridextent) posy = -editorgridextent; if (posy >= editorgridextent) posy = editorgridextent; *x = posx + divscale14(searchxe-halfxdim16,zoom); *y = posy + divscale14(searchye-midydim16,zoom); if (*x <= -editorgridextent) *x = -editorgridextent; if (*x >= editorgridextent) *x = editorgridextent; if (*y <= -editorgridextent) *y = -editorgridextent; if (*y >= editorgridextent) *y = editorgridextent; } long getlinehighlight(long xplc, long yplc) { long i, dst, dist, closest, x1, y1, x2, y2, nx, ny; if (numwalls == 0) return(-1); dist = 1024; closest = numwalls-1; for (i=0;i= 0) { //if red line, allow highlighting of both sides x1 = wall[closest].x; y1 = wall[closest].y; x2 = wall[wall[closest].point2].x; y2 = wall[wall[closest].point2].y; if (dmulscale32(xplc-x1,y2-y1,-(x2-x1),yplc-y1) >= 0) closest = wall[closest].nextwall; } if ((pointhighlight&0xc000) == 16384) return (-1); return(closest); } long getpointhighlight(long xplc, long yplc) { long i, dst, dist, closest; if (numwalls == 0) return(-1); dist = 0; if (grid > 0) dist = 512; closest = -1; for (i=0;i= 256) for (i=0;i 0) && (gridlock > 0)) pointlockdist = (128>>grid); dist = pointlockdist; dax = *xplc; day = *yplc; for (i=0;i 0) && (grid > 0)) { dax = ((dax+(1024>>grid))&(0xffffffff<<(11-grid))); day = ((day+(1024>>grid))&(0xffffffff<<(11-grid))); } *xplc = dax; *yplc = day; return(0); } long checkautoinsert(long dax, long day, short danumwalls) { long i, x1, y1, x2, y2; if (danumwalls < 0) danumwalls = numwalls; for (i=0;i= y2) && (y1 <= y0)) return(0); if ((y1 >= y0) && (y1 <= y2)) return(1); templong = (x0-x1)*(y2-y1) - (x2-x1)*(y0-y1); if (templong < 0) return(0); else return(1); } void flipwalls(short numwalls, short newnumwalls) { long i, j, nume, templong; nume = newnumwalls-numwalls; for (i=numwalls;i>1);i++) { j = numwalls+newnumwalls-i-1; templong = wall[i].x; wall[i].x = wall[j].x; wall[j].x = templong; templong = wall[i].y; wall[i].y = wall[j].y; wall[j].y = templong; } } void insertpoint(short linehighlight, long dax, long day) { short sucksect; long i, j, k; j = linehighlight; sucksect = sectorofwall((short)j); sector[sucksect].wallnum++; for (i=sucksect+1;i= 0) { k = wall[j].nextwall; sucksect = sectorofwall((short)k); sector[sucksect].wallnum++; for (i=sucksect+1;i= 0) { wall[wall[j].nextwall].nextwall = -1; wall[wall[j].nextwall].nextsector = -1; } if (wall[point].nextwall >= 0) { wall[wall[point].nextwall].nextwall = -1; wall[wall[point].nextwall].nextsector = -1; } movewalls((long)point,-1L); checksectorpointer((short)j,(short)sucksect); } long deletesector(short sucksect) { long i, j, k, nextk, startwall, endwall; while (headspritesect[sucksect] >= 0) deletesprite(headspritesect[sucksect]); updatenumsprites(); startwall = sector[sucksect].wallptr; endwall = startwall + sector[sucksect].wallnum - 1; j = sector[sucksect].wallnum; for (i=sucksect;i= startwall) wall[i].nextsector--; return(0); } void fixspritesectors(void) { long i, j, dax, day, daz; for (i=numsectors-1;i>=0;i--) if ((sector[i].wallnum <= 0) || (sector[i].wallptr >= numwalls)) deletesector((short)i); for (i=0;i= getceilzofslope(j,dax,day)) if (sprite[i].z-daz <= getflorzofslope(j,dax,day)) { changespritesect((short)i,(short)j); break; } } } } long movewalls(long start, long offs) { long i; if (offs < 0) //Delete { for (i=start;i 0) //Insert { for (i=numwalls+offs-1;i>=start+offs;i--) Bmemcpy(&wall[i],&wall[i-offs],sizeof(walltype)); } numwalls += offs; for (i=0;i= start) wall[i].nextwall += offs; if (wall[i].point2 >= start) wall[i].point2 += offs; } return(0); } long checksectorpointer(short i, short sectnum) { long j, k, startwall, endwall, x1, y1, x2, y2; x1 = wall[i].x; y1 = wall[i].y; x2 = wall[wall[i].point2].x; y2 = wall[wall[i].point2].y; if (wall[i].nextwall >= 0) //Check for early exit { k = wall[i].nextwall; if ((wall[k].x == x2) && (wall[k].y == y2)) if ((wall[wall[k].point2].x == x1) && (wall[wall[k].point2].y == y1)) return(0); } wall[i].nextsector = -1; wall[i].nextwall = -1; for (j=0;j> 2, 0x08080808l); clearbuf((char *)(frameplace + (bytesperline*(ydim-STATUS2DSIZ+25L))),(bytesperline*(STATUS2DSIZ+2-(25<<1))) >> 2, 0x00000000l); drawline16(0,ydim-STATUS2DSIZ,0,ydim-1,7); drawline16(xdim-1,ydim-STATUS2DSIZ,xdim-1,ydim-1,7); ydim16 = ydim-STATUS2DSIZ; enddrawing(); } short loopinside(long x, long y, short startwall) { long x1, y1, x2, y2, templong; short i, cnt; cnt = clockdir(startwall); i = startwall; do { x1 = wall[i].x; x2 = wall[wall[i].point2].x; if ((x1 >= x) || (x2 >= x)) { y1 = wall[i].y; y2 = wall[wall[i].point2].y; if (y1 > y2) { templong = x1, x1 = x2, x2 = templong; templong = y1, y1 = y2, y2 = templong; } if ((y1 <= y) && (y2 > y)) if (x1*(y-y2)+x2*(y1-y) <= x*(y1-y2)) cnt ^= 1; } i = wall[i].point2; } while (i != startwall); return(cnt); } long numloopsofsector(short sectnum) { long i, numloops, startwall, endwall; numloops = 0; startwall = sector[sectnum].wallptr; endwall = startwall + sector[sectnum].wallnum; for (i=startwall;i= '0' && ch <= '9') { if (danum >= 0) { n = (danum*10)+(ch-'0'); if (n <= maxnumber) danum = n; } else if (sign) // this extra check isn't hurting anything { n = (danum*10)-(ch-'0'); if (n >= -maxnumber) danum = n; } } else if (ch == 8 || ch == 127) { // backspace danum /= 10; } else if (ch == 13) { oldnum = danum; asksave = 1; break; } else if (ch == '-' && sign) { // negate danum = -danum; } } clearkeys(); return(oldnum); } long getnumber256(char namestart[80], long num, long maxnumber, char sign) { char buffer[80], ch; long j, k, n, danum, oldnum; danum = num; oldnum = danum; bflushchars(); while (keystatus[0x1] == 0) { if (handleevents()) { if (quitevent) quitevent = 0; } drawrooms(posx,posy,posz,ang,horiz,cursectnum); #ifdef SUPERBUILD ExtAnalyzeSprites(); #endif drawmasks(); ch = bgetchar(); Bsprintf(buffer,"%s%ld_ ",namestart,danum); printmessage256(buffer); showframe(1); if (ch >= '0' && ch <= '9') { if (danum >= 0) { n = (danum*10)+(ch-'0'); if (n <= maxnumber) danum = n; } else if (sign) { n = (danum*10)-(ch-'0'); if (n >= -maxnumber) danum = n; } } else if (ch == 8 || ch == 127) { // backspace danum /= 10; } else if (ch == 13) { oldnum = danum; asksave = 1; break; } else if (ch == '-' && sign) { // negate danum = -danum; } } clearkeys(); lockclock = totalclock; //Reset timing return(oldnum); } void clearfilenames(void) { klistfree(finddirs); klistfree(findfiles); finddirs = findfiles = NULL; numfiles = numdirs = 0; } long getfilenames(char *path, char *kind) { CACHE1D_FIND_REC *r; clearfilenames(); finddirs = klistpath(path,"*",CACHE1D_FIND_DIR|CACHE1D_FIND_DRIVE|(!pathsearchmode&&grponlymode?CACHE1D_OPT_NOSTACK:0)); findfiles = klistpath(path,kind,CACHE1D_FIND_FILE|(!pathsearchmode&&grponlymode?CACHE1D_OPT_NOSTACK:0)); for (r = finddirs; r; r=r->next) numdirs++; for (r = findfiles; r; r=r->next) numfiles++; finddirshigh = finddirs; findfileshigh = findfiles; currentlist = 0; if (findfileshigh) currentlist = 1; return(0); } long menuselect(void) { int listsize; long i, j, topplc; char ch, buffer[78], *sb; static char oldpath[BMAX_PATH]; CACHE1D_FIND_REC *dir; int bakpathsearchmode = pathsearchmode; listsize = (ydim16-32)/8; Bstrcpy(selectedboardfilename, oldpath); if (pathsearchmode) Bcanonicalisefilename(selectedboardfilename, 1); // clips off the last token and compresses relative path else Bcorrectfilename(selectedboardfilename, 1); getfilenames(selectedboardfilename, "*.map"); begindrawing(); printmessage16("Select map file with arrow keys and enter."); enddrawing(); do { begindrawing(); clearbuf((char *)frameplace, (bytesperline*ydim16) >> 2, 0l); if (pathsearchmode) { strcpy(buffer,"Local filesystem mode; press F for game filesystem."); } else { sprintf(buffer,"Game filesystem %smode; press F for local filesystem or G for %s.", grponlymode?"GRP-only ":"", grponlymode?"all files":"GRP contents only"); } printext16(halfxdim16-(8*strlen(buffer)/2), 4, 12,0,buffer,0); Bsnprintf(buffer,78,"(%d dirs, %d files) %s",numdirs,numfiles,selectedboardfilename); buffer[sizeof(buffer)-1] = 0; printext16(1,ydim16-8-1,8,0,buffer,0); if (finddirshigh) { dir = finddirshigh; for (i=listsize/2-1; i>=0; i--) if (!dir->prev) break; else dir=dir->prev; for (i=0; inext) { int c = dir->type == CACHE1D_FIND_DIR ? 4 : 3; memset(buffer,0,sizeof(buffer)); strncpy(buffer,dir->name,25); if (strlen(buffer) == 25) buffer[21] = buffer[22] = buffer[23] = '.', buffer[24] = 0; if (dir == finddirshigh) { if (currentlist == 0) printext16(8,16+8*i,c|8,0,"->",0); printext16(32,16+8*i,c|8,0,buffer,0); } else { printext16(32,16+8*i,c,0,buffer,0); } } } if (findfileshigh) { dir = findfileshigh; for (i=listsize/2-1; i>=0; i--) if (!dir->prev) break; else dir=dir->prev; for (i=0; inext) { if (dir == findfileshigh) { if (currentlist == 1) printext16(240,16+8*i,7|8,0,"->",0); printext16(240+24,16+8*i,7|8,0,dir->name,0); } else { printext16(240+24,16+8*i,7,0,dir->name,0); } } } enddrawing(); showframe(1); keystatus[0xcb] = 0; keystatus[0xcd] = 0; keystatus[0xc8] = 0; keystatus[0xd0] = 0; keystatus[0x1c] = 0; //enter keystatus[0xf] = 0; //tab keystatus[1] = 0; //esc ch = 0; //Interesting fakery of ch = getch() while (ch == 0) { if (handleevents()) { if (quitevent) { keystatus[1] = 1; quitevent = 0; } } idle(); ch = bgetchar(); { // JBF 20040208: seek to first name matching pressed character CACHE1D_FIND_REC *seeker = currentlist ? findfiles : finddirs; if ((keystatus[0xc7]|keystatus[0xcf]) > 0) // home/end { while (keystatus[0xcf]?seeker->next:seeker->prev) seeker = keystatus[0xcf]?seeker->next:seeker->prev; if (seeker) { if (currentlist) findfileshigh = seeker; else finddirshigh = seeker; } ch = keystatus[0xcf]?80:72; keystatus[0xc7] = keystatus[0xcf] = 0; } else if ((keystatus[0xc9]|keystatus[0xd1]) > 0) // page up/down { seeker = currentlist?findfileshigh:finddirshigh; i = (ydim2d-STATUS2DSIZ-48)>>3; while (i>0) { if (keystatus[0xd1]?seeker->next:seeker->prev) seeker = keystatus[0xd1]?seeker->next:seeker->prev; i--; } if (seeker) { if (currentlist) findfileshigh = seeker; else finddirshigh = seeker; } ch = keystatus[0xd1]?80:72; keystatus[0xc9] = keystatus[0xd1] = 0; } else { char ch2; if (ch > 0 && ((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9'))) { if (ch >= 'a') ch -= ('a'-'A'); while (seeker) { ch2 = seeker->name[0]; if (ch2 >= 'a' && ch2 <= 'z') ch2 -= ('a'-'A'); if (ch2 == ch) break; seeker = seeker->next; } if (seeker) { if (currentlist) findfileshigh = seeker; else finddirshigh = seeker; continue; } } } } if (keystatus[0xcb] > 0) ch = 9; // left arr if (keystatus[0xcd] > 0) ch = 9; // right arr if (keystatus[0xc8] > 0) ch = 72; // up arr if (keystatus[0xd0] > 0) ch = 80; // down arr } if (ch == 'f' || ch == 'F') { currentlist = 0; pathsearchmode = 1-pathsearchmode; if (pathsearchmode) { strcpy(selectedboardfilename, ""); Bcanonicalisefilename(selectedboardfilename, 0); } else strcpy(selectedboardfilename, "/"); getfilenames(selectedboardfilename, "*.map"); Bstrcpy(oldpath,selectedboardfilename); } else if (ch == 'g' || ch == 'G') { if (!pathsearchmode) { grponlymode = 1-grponlymode; getfilenames(selectedboardfilename, "*.map"); Bstrcpy(oldpath,selectedboardfilename); } } else if (ch == 9) { if ((currentlist == 0 && findfiles) || (currentlist == 1 && finddirs)) currentlist = 1-currentlist; } else if ((ch == 75) || (ch == 72)) { if (currentlist == 0) { if (finddirshigh && finddirshigh->prev) finddirshigh = finddirshigh->prev; } else { if (findfileshigh && findfileshigh->prev) findfileshigh = findfileshigh->prev; } } else if ((ch == 77) || (ch == 80)) { if (currentlist == 0) { if (finddirshigh && finddirshigh->next) finddirshigh = finddirshigh->next; } else { if (findfileshigh && findfileshigh->next) findfileshigh = findfileshigh->next; } } else if ((ch == 13) && (currentlist == 0)) { if (finddirshigh->type == CACHE1D_FIND_DRIVE) { strcpy(selectedboardfilename, finddirshigh->name); } else { strcat(selectedboardfilename, finddirshigh->name); } strcat(selectedboardfilename, "/"); if (pathsearchmode) Bcanonicalisefilename(selectedboardfilename, 1); else Bcorrectfilename(selectedboardfilename, 1); Bstrcpy(oldpath,selectedboardfilename); //printf("Changing directories to: %s\n", selectedboardfilename); getfilenames(selectedboardfilename, "*.map"); ch = 0; begindrawing(); clearbuf((char *)frameplace, (bytesperline*ydim16) >> 2, 0l); enddrawing(); showframe(1); } if (ch == 13 && !findfileshigh) ch = 0; } while ((ch != 13) && (ch != 27)); if (ch == 13) { Bstrcat(selectedboardfilename, findfileshigh->name); //printf("Selected file: %s\n", selectedboardfilename); return(0); } pathsearchmode = bakpathsearchmode; return(-1); } long fillsector(short sectnum, char fillcolor) { long x1, x2, y1, y2, sy, y, templong; long lborder, rborder, uborder, dborder, miny, maxy, dax; short z, zz, startwall, endwall, fillcnt; lborder = 0; rborder = xdim; uborder = 0; dborder = ydim16; if (sectnum == -1) return(0); miny = dborder-1; maxy = uborder; startwall = sector[sectnum].wallptr; endwall = startwall + sector[sectnum].wallnum - 1; for (z=startwall;z<=endwall;z++) { y1 = (((wall[z].y-posy)*zoom)>>14)+midydim16; y2 = (((wall[wall[z].point2].y-posy)*zoom)>>14)+midydim16; if (y1 < miny) miny = y1; if (y2 < miny) miny = y2; if (y1 > maxy) maxy = y1; if (y2 > maxy) maxy = y2; } if (miny < uborder) miny = uborder; if (maxy >= dborder) maxy = dborder-1; for (sy=miny+((totalclock>>2)&3);sy<=maxy;sy+=3) // JBF 20040116: numframes%3 -> (totalclock>>2)&3 { y = posy+(((sy-midydim16)<<14)/zoom); fillist[0] = lborder; fillcnt = 1; for (z=startwall;z<=endwall;z++) { x1 = wall[z].x; x2 = wall[wall[z].point2].x; y1 = wall[z].y; y2 = wall[wall[z].point2].y; if (y1 > y2) { templong = x1; x1 = x2; x2 = templong; templong = y1; y1 = y2; y2 = templong; } if ((y1 <= y) && (y2 > y)) //if (x1*(y-y2) + x2*(y1-y) <= 0) { dax = x1+scale(y-y1,x2-x1,y2-y1); dax = (((dax-posx)*zoom)>>14)+halfxdim16; if (dax >= lborder) fillist[fillcnt++] = dax; } } if (fillcnt > 0) { for (z=1;z rborder) break; if (fillist[z+1] > rborder) fillist[z+1] = rborder; drawline16(fillist[z],sy,fillist[z+1],sy,fillcolor); } } } return(0); } short whitelinescan(short dalinehighlight) { long i, j, k; short sucksect, newnumwalls; sucksect = sectorofwall(dalinehighlight); Bmemcpy(§or[numsectors],§or[sucksect],sizeof(sectortype)); sector[numsectors].wallptr = numwalls; sector[numsectors].wallnum = 0; i = dalinehighlight; newnumwalls = numwalls; do { j = lastwall((short)i); if (wall[j].nextwall >= 0) { j = wall[j].point2; for (k=0;k 32); buffercnt = 0; do { loadbyte(fil,tempbuf,bufplc,ch); if (ch > 32) buffer[buffercnt++] = ch; } while (ch > 32); num = 0; do { loadbyte(fil,tempbuf,bufplc,ch); if ((ch >= 48) && (ch <= 57)) num = num*10+(ch-48); } while (ch != 13); for(i=0;i= 1) { if (a > 1) if (buffer[a-2] == '\r') buffer[a-2] = 0; if (buffer[a-1] == '\n') buffer[a-1] = 0; } p = buffer; line++; while (*p == 32) p++; if (*p == 0) continue; // blank line if (*p == '#') { p++; while (*p == 32) p++; if (*p == 0) continue; // null directive if (!Bstrncmp(p, "define ", 7)) { // #define_... p += 7; while (*p == 32) p++; if (*p == 0) { printf("Error: Malformed #define at line %d\n", line-1); continue; } name = p; while (*p != 32 && *p != 0) p++; if (*p == 32) { *(p++) = 0; while (*p == 32) p++; if (*p == 0) { // #define_NAME with no number printf("Error: No number given for name \"%s\" (line %d)\n", name, line-1); continue; } number = p; while (*p != 0) p++; if (*p != 0) *p = 0; // add to list num = Bstrtol(number, &endptr, 10); if (*endptr != 0) { p = endptr; goto badline; } //printf("Grokked \"%s\" -> \"%d\"\n", name, num); if (num < 0 || num >= MAXTILES) { printf("Error: Constant %d for name \"%s\" out of range (line %d)\n", num, name, line-1); continue; } if (Bstrlen(name) > 24) printf("Warning: Name \"%s\" longer than 24 characters (line %d). Truncating.\n", name, line-1); Bstrncpy(names[num], name, 24); names[num][24] = 0; syms++; continue; } else { // #define_NAME with no number printf("Error: No number given for name \"%s\" (line %d)\n", name, line-1); continue; } } else goto badline; } else if (*p == '/') { if (*(p+1) == '/') continue; // comment } badline: printf("Error: Invalid statement found at character %d on line %d\n", (p-buffer), line-1); } printf("Read %d lines, loaded %d names.\n", line, syms); Bfclose(fp); return 0; } void printcoords16(long posxe, long posye, short ange) { char snotbuf[80]; long i,m; Bsprintf(snotbuf,"x=%ld y=%ld ang=%d",posxe,posye,ange); i = 0; while ((snotbuf[i] != 0) && (i < 30)) i++; while (i < 30) { snotbuf[i] = 32; i++; } snotbuf[30] = 0; m = (numsectors > MAXSECTORSV7 || numwalls > MAXWALLSV7 || numsprites > MAXSPRITESV7); printext16(8, ydim-STATUS2DSIZ+128+2, 9, 0, snotbuf,0); Bsprintf(snotbuf,"%d/%d sect. %d/%d walls %ld/%d spri.", numsectors,m?MAXSECTORSV8:MAXSECTORSV7, numwalls,m?MAXWALLSV8:MAXWALLSV7, numsprites,m?MAXSPRITESV8:MAXSPRITESV7); i = 0; while ((snotbuf[i] != 0) && (i < 46)) i++; while (i < 46) { snotbuf[i] = 32; i++; } snotbuf[46] = 0; printext16(264, ydim-STATUS2DSIZ+128+2, 9+m, 0, snotbuf,0); } void updatenumsprites(void) { long i; numsprites = 0; for (i=0;i= 0) { wall[newnumwalls].nextwall += deststartwall-startwall; wall[newnumwalls].nextsector += destsector-soursector; } newnumwalls++; } //for(j=deststartwall;j= 0) // checksectorpointer(wall[j].nextwall,wall[j].nextsector); // checksectorpointer((short)j,destsector); //} if (newnumwalls > deststartwall) { //duplicate sectors Bmemcpy(§or[destsector],§or[soursector],sizeof(sectortype)); sector[destsector].wallptr = deststartwall; sector[destsector].wallnum = newnumwalls-deststartwall; if (copystat == 1) { //duplicate sprites j = headspritesect[soursector]; while (j >= 0) { k = nextspritesect[j]; m = insertsprite(destsector,sprite[j].statnum); Bmemcpy(&sprite[m],&sprite[j],sizeof(spritetype)); sprite[m].sectnum = destsector; //Don't let memcpy overwrite sector! j = k; } } } } void showsectordata(short sectnum) { char snotbuf[80]; Bsprintf(snotbuf,"Sector %d",sectnum); printext16(8,ydim-STATUS2DSIZ+32,11,-1,snotbuf,0); Bsprintf(snotbuf,"Firstwall: %d",sector[sectnum].wallptr); printext16(8,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0); Bsprintf(snotbuf,"Numberofwalls: %d",sector[sectnum].wallnum); printext16(8,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0); Bsprintf(snotbuf,"Firstsprite: %d",headspritesect[sectnum]); printext16(8,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0); Bsprintf(snotbuf,"Tags: %d, %d",sector[sectnum].hitag,sector[sectnum].lotag); printext16(8,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0); Bsprintf(snotbuf," (0x%x), (0x%x)",sector[sectnum].hitag,sector[sectnum].lotag); printext16(8,ydim-STATUS2DSIZ+80,11,-1,snotbuf,0); Bsprintf(snotbuf,"Extra: %d",sector[sectnum].extra); printext16(8,ydim-STATUS2DSIZ+88,11,-1,snotbuf,0); Bsprintf(snotbuf,"Visibility: %d",sector[sectnum].visibility); printext16(8,ydim-STATUS2DSIZ+96,11,-1,snotbuf,0); Bsprintf(snotbuf,"Pixel height: %ld",(sector[sectnum].floorz-sector[sectnum].ceilingz)>>8); printext16(8,ydim-STATUS2DSIZ+104,11,-1,snotbuf,0); printext16(200,ydim-STATUS2DSIZ+32,11,-1,"CEILINGS:",0); Bsprintf(snotbuf,"Flags (hex): %x",sector[sectnum].ceilingstat); printext16(200,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0); Bsprintf(snotbuf,"(X,Y)pan: %d, %d",sector[sectnum].ceilingxpanning,sector[sectnum].ceilingypanning); printext16(200,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0); Bsprintf(snotbuf,"Shade byte: %d",sector[sectnum].ceilingshade); printext16(200,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0); Bsprintf(snotbuf,"Z-coordinate: %ld",sector[sectnum].ceilingz); printext16(200,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0); Bsprintf(snotbuf,"Tile number: %d",sector[sectnum].ceilingpicnum); printext16(200,ydim-STATUS2DSIZ+80,11,-1,snotbuf,0); Bsprintf(snotbuf,"Ceiling heinum: %d",sector[sectnum].ceilingheinum); printext16(200,ydim-STATUS2DSIZ+88,11,-1,snotbuf,0); Bsprintf(snotbuf,"Palookup number: %d",sector[sectnum].ceilingpal); printext16(200,ydim-STATUS2DSIZ+96,11,-1,snotbuf,0); printext16(400,ydim-STATUS2DSIZ+32,11,-1,"FLOORS:",0); Bsprintf(snotbuf,"Flags (hex): %x",sector[sectnum].floorstat); printext16(400,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0); Bsprintf(snotbuf,"(X,Y)pan: %d, %d",sector[sectnum].floorxpanning,sector[sectnum].floorypanning); printext16(400,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0); Bsprintf(snotbuf,"Shade byte: %d",sector[sectnum].floorshade); printext16(400,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0); Bsprintf(snotbuf,"Z-coordinate: %ld",sector[sectnum].floorz); printext16(400,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0); Bsprintf(snotbuf,"Tile number: %d",sector[sectnum].floorpicnum); printext16(400,ydim-STATUS2DSIZ+80,11,-1,snotbuf,0); Bsprintf(snotbuf,"Floor heinum: %d",sector[sectnum].floorheinum); printext16(400,ydim-STATUS2DSIZ+88,11,-1,snotbuf,0); Bsprintf(snotbuf,"Palookup number: %d",sector[sectnum].floorpal); printext16(400,ydim-STATUS2DSIZ+96,11,-1,snotbuf,0); } void showwalldata(short wallnum) { long dax, day, dist; char snotbuf[80]; Bsprintf(snotbuf,"Wall %d",wallnum); printext16(8,ydim-STATUS2DSIZ+32,11,-1,snotbuf,0); Bsprintf(snotbuf,"X-coordinate: %ld",wall[wallnum].x); printext16(8,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0); Bsprintf(snotbuf,"Y-coordinate: %ld",wall[wallnum].y); printext16(8,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0); Bsprintf(snotbuf,"Point2: %d",wall[wallnum].point2); printext16(8,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0); Bsprintf(snotbuf,"Sector: %ld",sectorofwall(wallnum)); printext16(8,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0); Bsprintf(snotbuf,"Tags: %d, %d",wall[wallnum].hitag,wall[wallnum].lotag); printext16(8,ydim-STATUS2DSIZ+88,11,-1,snotbuf,0); Bsprintf(snotbuf," (0x%x), (0x%x)",wall[wallnum].hitag,wall[wallnum].lotag); printext16(8,ydim-STATUS2DSIZ+96,11,-1,snotbuf,0); printext16(200,ydim-STATUS2DSIZ+32,11,-1,names[wall[wallnum].picnum],0); Bsprintf(snotbuf,"Flags (hex): %x",wall[wallnum].cstat); printext16(200,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0); Bsprintf(snotbuf,"Shade: %d",wall[wallnum].shade); printext16(200,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0); Bsprintf(snotbuf,"Pal: %d",wall[wallnum].pal); printext16(200,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0); Bsprintf(snotbuf,"(X,Y)repeat: %d, %d",wall[wallnum].xrepeat,wall[wallnum].yrepeat); printext16(200,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0); Bsprintf(snotbuf,"(X,Y)pan: %d, %d",wall[wallnum].xpanning,wall[wallnum].ypanning); printext16(200,ydim-STATUS2DSIZ+80,11,-1,snotbuf,0); Bsprintf(snotbuf,"Tile number: %d",wall[wallnum].picnum); printext16(200,ydim-STATUS2DSIZ+88,11,-1,snotbuf,0); Bsprintf(snotbuf,"OverTile number: %d",wall[wallnum].overpicnum); printext16(200,ydim-STATUS2DSIZ+96,11,-1,snotbuf,0); Bsprintf(snotbuf,"nextsector: %d",wall[wallnum].nextsector); printext16(400,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0); Bsprintf(snotbuf,"nextwall: %d",wall[wallnum].nextwall); printext16(400,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0); Bsprintf(snotbuf,"Extra: %d",wall[wallnum].extra); printext16(400,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0); dax = wall[wallnum].x-wall[wall[wallnum].point2].x; day = wall[wallnum].y-wall[wall[wallnum].point2].y; dist = ksqrt(dax*dax+day*day); // TX 20050102 I'm not sure what unit dist<<4 is supposed to be, but dist itself is correct in terms of game coordinates as one would expect Bsprintf(snotbuf,"Wall length: %ld",dist); printext16(400,ydim-STATUS2DSIZ+96,11,-1,snotbuf,0); dax = (long)sectorofwall(wallnum); Bsprintf(snotbuf,"Pixel height: %ld",(sector[dax].floorz-sector[dax].ceilingz)>>8); printext16(400,ydim-STATUS2DSIZ+104,11,-1,snotbuf,0); } void showspritedata(short spritenum) { char snotbuf[80]; Bsprintf(snotbuf,"Sprite %d",spritenum); printext16(8,ydim-STATUS2DSIZ+32,11,-1,snotbuf,0); Bsprintf(snotbuf,"X-coordinate: %ld",sprite[spritenum].x); printext16(8,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0); Bsprintf(snotbuf,"Y-coordinate: %ld",sprite[spritenum].y); printext16(8,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0); Bsprintf(snotbuf,"Z-coordinate: %ld",sprite[spritenum].z); printext16(8,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0); Bsprintf(snotbuf,"Sectnum: %d",sprite[spritenum].sectnum); printext16(8,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0); Bsprintf(snotbuf,"Statnum: %d",sprite[spritenum].statnum); printext16(8,ydim-STATUS2DSIZ+80,11,-1,snotbuf,0); Bsprintf(snotbuf,"Tags: %d, %d",sprite[spritenum].hitag,sprite[spritenum].lotag); printext16(8,ydim-STATUS2DSIZ+96,11,-1,snotbuf,0); Bsprintf(snotbuf," (0x%x), (0x%x)",sprite[spritenum].hitag,sprite[spritenum].lotag); printext16(8,ydim-STATUS2DSIZ+104,11,-1,snotbuf,0); printext16(200,ydim-STATUS2DSIZ+32,11,-1,names[sprite[spritenum].picnum],0); Bsprintf(snotbuf,"Flags (hex): %x",sprite[spritenum].cstat); printext16(200,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0); Bsprintf(snotbuf,"Shade: %d",sprite[spritenum].shade); printext16(200,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0); Bsprintf(snotbuf,"Pal: %d",sprite[spritenum].pal); printext16(200,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0); Bsprintf(snotbuf,"(X,Y)repeat: %d, %d",sprite[spritenum].xrepeat,sprite[spritenum].yrepeat); printext16(200,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0); Bsprintf(snotbuf,"(X,Y)offset: %d, %d",sprite[spritenum].xoffset,sprite[spritenum].yoffset); printext16(200,ydim-STATUS2DSIZ+80,11,-1,snotbuf,0); Bsprintf(snotbuf,"Tile number: %d",sprite[spritenum].picnum); printext16(200,ydim-STATUS2DSIZ+88,11,-1,snotbuf,0); Bsprintf(snotbuf,"Angle (2048 degrees): %d",sprite[spritenum].ang); printext16(400,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0); Bsprintf(snotbuf,"X-Velocity: %d",sprite[spritenum].xvel); printext16(400,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0); Bsprintf(snotbuf,"Y-Velocity: %d",sprite[spritenum].yvel); printext16(400,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0); Bsprintf(snotbuf,"Z-Velocity: %d",sprite[spritenum].zvel); printext16(400,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0); Bsprintf(snotbuf,"Owner: %d",sprite[spritenum].owner); printext16(400,ydim-STATUS2DSIZ+80,11,-1,snotbuf,0); Bsprintf(snotbuf,"Clipdist: %d",sprite[spritenum].clipdist); printext16(400,ydim-STATUS2DSIZ+88,11,-1,snotbuf,0); Bsprintf(snotbuf,"Extra: %d",sprite[spritenum].extra); printext16(400,ydim-STATUS2DSIZ+96,11,-1,snotbuf,0); } void keytimerstuff(void) { static long ltotalclock=0; int i; if (totalclock == ltotalclock) return; ltotalclock=totalclock; if (keystatus[buildkeys[5]] == 0) { if (keystatus[buildkeys[2]] > 0) angvel = max(angvel-16,-128); if (keystatus[buildkeys[3]] > 0) angvel = min(angvel+16,127); } else { if (keystatus[buildkeys[2]] > 0) svel = min(svel+16,255); // svel and vel aren't even chars... if (keystatus[buildkeys[3]] > 0) svel = max(svel-16,-256); } if (keystatus[buildkeys[0]] > 0) vel = min(vel+16,255); if (keystatus[buildkeys[1]] > 0) vel = max(vel-16,-256); /* if (keystatus[buildkeys[12]] > 0) svel = min(svel+8,127); if (keystatus[buildkeys[13]] > 0) svel = max(svel-8,-128); */ if (angvel < 0) angvel = min(angvel+12,0); if (angvel > 0) angvel = max(angvel-12,0); if (svel < 0) svel = min(svel+6,0); if (svel > 0) svel = max(svel-6,0); if (vel < 0) vel = min(vel+6,0); if (vel > 0) vel = max(vel-6,0); /* if(mlook) posz -= (horiz-101)*(vel/40); */ } void _printmessage16(char name[82]) { char snotbuf[60]; long i; i = 0; while ((name[i] != 0) && (i < 54)) { snotbuf[i] = name[i]; i++; } while (i < 54) { snotbuf[i] = 32; i++; } snotbuf[54] = 0; begindrawing(); printext16(200L, ydim-STATUS2DSIZ+8L, 9, 0, snotbuf, 0); enddrawing(); } void printmessage16(char name[82]) { _printmessage16(name); lastpm16time = totalclock; } void printmessage256(char name[82]) { char snotbuf[40]; long i; i = 0; while ((name[i] != 0) && (i < 38)) { snotbuf[i] = name[i]; i++; } while (i < 38) { snotbuf[i] = 32; i++; } snotbuf[38] = 0; printext256(2L,2L,0,-1,snotbuf,0); printext256(0L,0L,whitecol,-1,snotbuf,0); } //Find closest point (*dax, *day) on wall (dawall) to (x, y) void getclosestpointonwall(long x, long y, long dawall, long *nx, long *ny) { walltype *wal; long i, j, dx, dy; wal = &wall[dawall]; dx = wall[wal->point2].x-wal->x; dy = wall[wal->point2].y-wal->y; i = dx*(x-wal->x) + dy*(y-wal->y); if (i <= 0) { *nx = wal->x; *ny = wal->y; return; } j = dx*dx+dy*dy; if (i >= j) { *nx = wal->x+dx; *ny = wal->y+dy; return; } i = divscale30(i,j); *nx = wal->x + mulscale30(dx,i); *ny = wal->y + mulscale30(dy,i); } void initcrc(void) { long i, j, k, a; for (j=0;j<256;j++) //Calculate CRC table { k = (j<<8); a = 0; for (i=7;i>=0;i--) { if (((k^a)&0x8000) > 0) a = ((a<<1)&65535) ^ 0x1021; //0x1021 = genpoly else a = ((a<<1)&65535); k = ((k<<1)&65535); } crctable[j] = (a&65535); } } static char visited[MAXWALLS]; long GetWallZPeg(long nWall) { long z=0, nSector, nNextSector; nSector = sectorofwall((short)nWall); nNextSector = wall[nWall].nextsector; if (nNextSector == -1) { //1-sided wall if (wall[nWall].cstat&4) z = sector[nSector].floorz; else z = sector[nSector].ceilingz; } else { //2-sided wall if (wall[nWall].cstat&4) z = sector[nSector].ceilingz; else { if (sector[nNextSector].ceilingz > sector[nSector].ceilingz) z = sector[nNextSector].ceilingz; //top step if (sector[nNextSector].floorz < sector[nSector].floorz) z = sector[nNextSector].floorz; //bottom step } } return(z); } void AlignWalls(long nWall0, long z0, long nWall1, long z1, long nTile) { long n; //do the x alignment wall[nWall1].cstat &= ~0x0108; //Set to non-flip wall[nWall1].xpanning = (char)((wall[nWall0].xpanning+(wall[nWall0].xrepeat<<3))%tilesizx[nTile]); z1 = GetWallZPeg(nWall1); for (n=(picsiz[nTile]>>4);((1<>(n+3))); } void AutoAlignWalls(long nWall0, long ply) { long z0, z1, nTile, nWall1, branch, visible, nNextSector, nSector; nTile = wall[nWall0].picnum; branch = 0; if (ply == 0) { //clear visited bits memset(visited,0,sizeof(visited)); visited[nWall0] = 1; } z0 = GetWallZPeg(nWall0); nWall1 = wall[nWall0].point2; //loop through walls at this vertex in CCW order while (1) { //break if this wall would connect us in a loop if (visited[nWall1]) break; visited[nWall1] = 1; //break if reached back of left wall if (wall[nWall1].nextwall == nWall0) break; if (wall[nWall1].picnum == nTile) { z1 = GetWallZPeg(nWall1); visible = 0; nNextSector = wall[nWall1].nextsector; if (nNextSector < 0) visible = 1; else { //ignore two sided walls that have no visible face nSector = wall[wall[nWall1].nextwall].nextsector; if (getceilzofslope((short)nSector,wall[nWall1].x,wall[nWall1].y) < getceilzofslope((short)nNextSector,wall[nWall1].x,wall[nWall1].y)) visible = 1; if (getflorzofslope((short)nSector,wall[nWall1].x,wall[nWall1].y) > getflorzofslope((short)nNextSector,wall[nWall1].x,wall[nWall1].y)) visible = 1; } if (visible) { branch++; AlignWalls(nWall0,z0,nWall1,z1,nTile); //if wall was 1-sided, no need to recurse if (wall[nWall1].nextwall < 0) { nWall0 = nWall1; z0 = GetWallZPeg(nWall0); nWall1 = wall[nWall0].point2; branch = 0; continue; } else AutoAlignWalls(nWall1,ply+1); } } if (wall[nWall1].nextwall < 0) break; nWall1 = wall[wall[nWall1].nextwall].point2; } } /* * vim:ts=4: */