//------------------------------------------------------------------------- /* Copyright (C) 2010-2019 EDuke32 developers and contributors Copyright (C) 2019 sirlemonhead, Nuke.YKT This file is part of NBlood. NBlood is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- // Note: This module is based on the sirlemonhead's work #pragma once struct FNODE { FNODE *next; char name[1]; }; // 161 bytes class IniFile { public: IniFile(const char *fileName); IniFile(void *res); ~IniFile(); void Save(void); bool FindSection(const char *section); bool SectionExists(const char *section); bool FindKey(const char *key); void AddSection(const char *section); void AddKeyString(const char *key, const char *value); void ChangeKeyString(const char *key, const char *value); bool KeyExists(const char *section, const char *key); void PutKeyString(const char *section, const char *key, const char *value); const char* GetKeyString(const char *section, const char *key, const char *defaultValue); void PutKeyInt(const char *section, const char *key, const int value); int GetKeyInt(const char *section, const char *key, int defaultValue); void PutKeyHex(const char *section, const char *key, int value); int GetKeyHex(const char *section, const char *key, int defaultValue); bool GetKeyBool(const char *section, const char *key, int defaultValue); void RemoveKey(const char *section, const char *key); void RemoveSection(const char *section); private: FNODE head; FNODE *curNode; FNODE *anotherNode; char *_13; char fileName[BMAX_PATH]; // watcom maxpath void LoadRes(void *); void Load(); };