#pragma once #include #include "zstring.h" struct FStartupInfo { FString Name; uint32_t FgColor; // Foreground color for title banner uint32_t BkColor; // Background color for title banner FString Song; int Type; int LoadLights = -1; int LoadBrightmaps = -1; int modern = 0; enum { DefaultStartup, DoomStartup, HereticStartup, HexenStartup, StrifeStartup, }; }; extern FStartupInfo GameStartupInfo;