/* ** Render memory allocation ** Copyright (c) 2016-2020 Magnus Norddahl ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for any purpose, ** including commercial applications, and to alter it and redistribute it ** freely, subject to the following restrictions: ** ** 1. The origin of this software must not be misrepresented; you must not ** claim that you wrote the original software. If you use this software ** in a product, an acknowledgment in the product documentation would be ** appreciated but is not required. ** 2. Altered source versions must be plainly marked as such, and must not be ** misrepresented as being the original software. ** 3. This notice may not be removed or altered from any source distribution. ** */ #include #include "templates.h" #include "r_memory.h" #include void *RenderMemory::AllocBytes(int size) { size = (size + 15) / 16 * 16; // 16-byte align if (UsedBlocks.empty() || UsedBlocks.back()->Position + size > BlockSize) { if (!FreeBlocks.empty()) { auto block = std::move(FreeBlocks.back()); block->Position = 0; FreeBlocks.pop_back(); UsedBlocks.push_back(std::move(block)); } else { UsedBlocks.push_back(std::unique_ptr(new MemoryBlock())); } } auto &block = UsedBlocks.back(); void *data = block->Data + block->Position; block->Position += size; return data; } void RenderMemory::Clear() { while (!UsedBlocks.empty()) { auto block = std::move(UsedBlocks.back()); UsedBlocks.pop_back(); FreeBlocks.push_back(std::move(block)); } } static void* Aligned_Alloc(size_t alignment, size_t size) { void* ptr; #if defined (_MSC_VER) || defined (__MINGW32__) ptr = _aligned_malloc(size, alignment); if (!ptr) throw std::bad_alloc(); #else // posix_memalign required alignment to be a min of sizeof(void *) if (alignment < sizeof(void*)) alignment = sizeof(void*); if (posix_memalign((void**)&ptr, alignment, size)) throw std::bad_alloc(); #endif return ptr; } static void Aligned_Free(void* ptr) { if (ptr) { #if defined _MSC_VER _aligned_free(ptr); #else free(ptr); #endif } } RenderMemory::MemoryBlock::MemoryBlock() : Data(static_cast(Aligned_Alloc(16, BlockSize))), Position(0) { } RenderMemory::MemoryBlock::~MemoryBlock() { Aligned_Free(Data); }