//------------------------------------------------------------------------- /* Copyright (C) 1997, 2005 - 3D Realms Entertainment This file is part of Shadow Warrior version 1.2 Shadow Warrior is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Original Source: 1997 - Frank Maddin and Jim Norwood Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "compat.h" #include "cache1d.h" BEGIN_SW_NS typedef FILE* MFILE_WRITE; typedef FILE* MFILE_READ; // This needs some real fixing... #define MREAD(ptr, size, num,handle) fread((ptr),(size),(num),(handle)) #define MWRITE(ptr, size, num,handle) fwrite((ptr),(size),(num),(handle)) #define MOPEN_WRITE(name) fopen(name,"wb") #define MOPEN_READ(name) fopen(name,"rb") #define MCLOSE_WRITE(handle) fclose(handle) #define MCLOSE_READ(handle) fclose(handle) #define MOPEN_WRITE_ERR nullptr #define MOPEN_READ_ERR nullptr END_SW_NS