//------------------------------------------------------------------------- /* Copyright (C) 2010-2019 EDuke32 developers and contributors Copyright (C) 2019 Nuke.YKT This file is part of NBlood. NBlood is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ //------------------------------------------------------------------------- #pragma once #include "common_game.h" #include "player.h" #include "qav.h" #include "resource.h" class CChoke { public: CChoke() { at0 = NULL; at4 = NULL; at8 = NULL; atc = 0; at10 = 0; at1c = NULL; at14 = 0; at18 = 0; }; void sub_83F54(char *a1, int _x, int _y, void(*a2)(PLAYER*)); void sub_83ff0(int a1, void(*a2)(PLAYER*)); void sub_84080(char *a1, void(*a2)(PLAYER*)); void sub_84110(int x, int y); void sub_84218(); char *at0; DICTNODE *at4; QAV *at8; int atc; int at10; int at14; int at18; void(*at1c)(PLAYER *); }; void sub_84230(PLAYER*); extern CChoke gChoke;