/* NOTE: Glade will generate code for a dialogue box which you should * then patch into this file whenever you make a change to the Glade * template. */ #include #include #include #include #include #include #include #include #include #include #ifndef LINKED_GTK # include "dynamicgtk.h" #endif #include "duke3d.h" #include "build.h" #include "compat.h" #include "baselayer.h" #include "grpscan.h" #define TAB_CONFIG 0 #define TAB_GAME 1 #define TAB_MESSAGES 2 static struct { int fullscreen; int xdim3d, ydim3d, bpp3d; int forcesetup; int usemouse, usejoy; char selectedgrp[BMAX_PATH+1]; int game; } settings; extern int gtkenabled; static GtkWidget *startwin = NULL; static int retval = -1, mode = TAB_MESSAGES; // -- SUPPORT FUNCTIONS ------------------------------------------------------- #define GLADE_HOOKUP_OBJECT(component,widget,name) \ g_object_set_data_full (G_OBJECT (component), name, \ gtk_widget_ref (widget), (GDestroyNotify) gtk_widget_unref) #define GLADE_HOOKUP_OBJECT_NO_REF(component,widget,name) \ g_object_set_data (G_OBJECT (component), name, widget) #define lookup_widget(x,w) \ (GtkWidget*) g_object_get_data(G_OBJECT(x), w) static GdkPixbuf *load_banner(void) { extern const GdkPixdata startbanner_pixdata; return gdk_pixbuf_from_pixdata(&startbanner_pixdata, FALSE, NULL); } static void SetPage(int n) { if (!gtkenabled || !startwin) return; mode = n; gtk_notebook_set_current_page(GTK_NOTEBOOK(lookup_widget(startwin,"tabs")), n); // each control in the config page vertical layout plus the start button should be made (in)sensitive if (n == TAB_CONFIG) n = TRUE; else n = FALSE; gtk_widget_set_sensitive(lookup_widget(startwin,"startbutton"), n); gtk_container_foreach(GTK_CONTAINER(lookup_widget(startwin,"configvlayout")), (GtkCallback)gtk_widget_set_sensitive, (gpointer)n); } static void on_vmode3dcombo_changed(GtkComboBox *, gpointer); static void on_gamelist_selection_changed(GtkTreeSelection *, gpointer); static void PopulateForm(int pgs) { if (pgs & (1<= settings.bpp3d) i++; else break; } for (; cd[i]; i++) { mode3d = checkvideomode(&settings.xdim3d, &settings.ydim3d, cd[i], settings.fullscreen, 1); if (mode3d < 0) continue; settings.bpp3d = cd[i]; break; } } gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(lookup_widget(startwin,"fullscreencheck")), settings.fullscreen); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(lookup_widget(startwin,"alwaysshowcheck")), settings.forcesetup); box3d = GTK_COMBO_BOX(lookup_widget(startwin,"vmode3dcombo")); modes3d = GTK_LIST_STORE(gtk_combo_box_get_model(box3d)); gtk_list_store_clear(modes3d); for (i=0; inext) { for (i = 0; icrcval == grpfiles[i].crcval) break; if (i == numgrpfiles) continue; // unrecognised grp file gtk_list_store_append(list, &iter); gtk_list_store_set(list, &iter, 0, grpfiles[i].name, 1, fg->name, 2, (gpointer)fg, -1); if (!Bstrcasecmp(fg->name, settings.selectedgrp)) { GtkTreeSelection *sel = gtk_tree_view_get_selection(gamelist); g_signal_handlers_block_by_func(sel, on_gamelist_selection_changed, NULL); gtk_tree_selection_select_iter(sel, &iter); g_signal_handlers_unblock_by_func(sel, on_gamelist_selection_changed, NULL); } } } } // -- EVENT CALLBACKS AND CREATION STUFF -------------------------------------- static void on_vmode3dcombo_changed(GtkComboBox *combobox, gpointer user_data) { GtkTreeModel *data; GtkTreeIter iter; int val; UNREFERENCED_PARAMETER(user_data); if (!gtk_combo_box_get_active_iter(combobox, &iter)) return; if (!(data = gtk_combo_box_get_model(combobox))) return; gtk_tree_model_get(data, &iter, 1, &val, -1); settings.xdim3d = validmode[val].xdim; settings.ydim3d = validmode[val].ydim; } static void on_fullscreencheck_toggled(GtkToggleButton *togglebutton, gpointer user_data) { UNREFERENCED_PARAMETER(user_data); settings.fullscreen = (gtk_toggle_button_get_active(togglebutton) == TRUE); PopulateForm(1<name); settings.game = fg->game; } } static gboolean on_startwin_delete_event(GtkWidget *widget, GdkEvent *event, gpointer user_data) { UNREFERENCED_PARAMETER(widget); UNREFERENCED_PARAMETER(event); UNREFERENCED_PARAMETER(user_data); if (mode == TAB_CONFIG) { retval = 0; gtk_main_quit(); } else quitevent++; return TRUE; // FALSE would let the event go through. we want the game to decide when to close } static gint name_sorter(GtkTreeModel *model, GtkTreeIter *a, GtkTreeIter *b, gpointer user_data) { gchar *as, *bs; gint r; UNREFERENCED_PARAMETER(user_data); gtk_tree_model_get(model, a, 0, &as, -1); gtk_tree_model_get(model, b, 0, &bs, -1); r = g_utf8_collate(as,bs); g_free(as); g_free(bs); return r; } static GtkWidget *create_window(void) { GtkWidget *startwin; GtkWidget *hlayout; GtkWidget *banner; GtkWidget *vlayout; GtkWidget *tabs; GtkWidget *configvlayout; GtkWidget *configlayout; GtkWidget *fullscreencheck; GtkWidget *vmode3dlabel; GtkWidget *inputdevlabel; /* GtkWidget *sounddrvlabel; GtkWidget *sounddrvcombo; */ GtkWidget *inputmousecheck; GtkWidget *inputjoycheck; GtkWidget *vmode3dcombo; GtkWidget *alwaysshowcheck; GtkWidget *configtab; GtkWidget *gamevlayout; GtkWidget *gamelabel; GtkWidget *gamescroll; GtkWidget *gamelist; GtkWidget *gametab; GtkWidget *messagesscroll; GtkWidget *messagestext; GtkWidget *messagestab; GtkWidget *buttons; GtkWidget *cancelbutton; GtkWidget *cancelbuttonalign; GtkWidget *cancelbuttonlayout; GtkWidget *cancelbuttonicon; GtkWidget *cancelbuttonlabel; GtkWidget *startbutton; GtkWidget *startbuttonalign; GtkWidget *startbuttonlayout; GtkWidget *startbuttonicon; GtkWidget *startbuttonlabel; GtkAccelGroup *accel_group; accel_group = gtk_accel_group_new(); // Basic window startwin = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_window_set_title(GTK_WINDOW(startwin), apptitle); // NOTE: use global app title gtk_window_set_position(GTK_WINDOW(startwin), GTK_WIN_POS_CENTER); gtk_window_set_resizable(GTK_WINDOW(startwin), FALSE); gtk_window_set_type_hint(GTK_WINDOW(startwin), GDK_WINDOW_TYPE_HINT_DIALOG); // Horizontal layout of banner and controls hlayout = gtk_hbox_new(FALSE, 0); gtk_widget_show(hlayout); gtk_container_add(GTK_CONTAINER(startwin), hlayout); // Banner { GdkPixbuf *pixbuf = load_banner(); banner = gtk_image_new_from_pixbuf(pixbuf); g_object_unref((gpointer)pixbuf); } gtk_widget_show(banner); gtk_box_pack_start(GTK_BOX(hlayout), banner, FALSE, FALSE, 0); gtk_misc_set_alignment(GTK_MISC(banner), 0.5, 0); // Vertical layout of tab control and start+cancel buttons vlayout = gtk_vbox_new(FALSE, 0); gtk_widget_show(vlayout); gtk_box_pack_start(GTK_BOX(hlayout), vlayout, TRUE, TRUE, 0); // Tab control tabs = gtk_notebook_new(); gtk_widget_show(tabs); gtk_box_pack_start(GTK_BOX(vlayout), tabs, TRUE, TRUE, 0); gtk_container_set_border_width(GTK_CONTAINER(tabs), 4); // Vertical layout of config page main body configvlayout = gtk_vbox_new(FALSE, 0); gtk_widget_show(configvlayout); gtk_container_add(GTK_CONTAINER(tabs), configvlayout); // Fixed-position layout of config page controls configlayout = gtk_fixed_new(); gtk_widget_show(configlayout); gtk_box_pack_start(GTK_BOX(configvlayout), configlayout, TRUE, TRUE, 0); gtk_container_set_border_width(GTK_CONTAINER(configlayout), 6); // Fullscreen checkbox fullscreencheck = gtk_check_button_new_with_mnemonic("_Fullscreen"); gtk_widget_show(fullscreencheck); gtk_fixed_put(GTK_FIXED(configlayout), fullscreencheck, 248, 0); gtk_widget_set_size_request(fullscreencheck, 85, 29); gtk_widget_add_accelerator(fullscreencheck, "grab_focus", accel_group, GDK_F, GDK_MOD1_MASK, GTK_ACCEL_VISIBLE); // 3D video mode label vmode3dlabel = gtk_label_new_with_mnemonic("_Video mode:"); gtk_widget_show(vmode3dlabel); gtk_fixed_put(GTK_FIXED(configlayout), vmode3dlabel, 0, 0); gtk_widget_set_size_request(vmode3dlabel, 88, 29); gtk_misc_set_alignment(GTK_MISC(vmode3dlabel), 0, 0.5); inputdevlabel = gtk_label_new("Input devices:"); gtk_widget_show(inputdevlabel); gtk_fixed_put(GTK_FIXED(configlayout), inputdevlabel, 0, 120); gtk_widget_set_size_request(inputdevlabel, 88, 20); gtk_misc_set_alignment(GTK_MISC(inputdevlabel), 0, 0.5); /* sounddrvlabel = gtk_label_new_with_mnemonic("S_ound driver:"); gtk_widget_show(sounddrvlabel); gtk_fixed_put(GTK_FIXED(configlayout), sounddrvlabel, 0, 40); gtk_widget_set_size_request(sounddrvlabel, 88, 29); gtk_misc_set_alignment(GTK_MISC(sounddrvlabel), 0, 0.5); sounddrvcombo = gtk_combo_box_new_text(); gtk_widget_show(sounddrvcombo); gtk_fixed_put(GTK_FIXED(configlayout), sounddrvcombo, 88, 40); gtk_widget_set_size_request(sounddrvcombo, 31, 30); gtk_widget_add_accelerator(sounddrvcombo, "grab_focus", accel_group, GDK_O, GDK_MOD1_MASK, GTK_ACCEL_VISIBLE); */ inputmousecheck = gtk_check_button_new_with_mnemonic("Mo_use"); gtk_widget_show(inputmousecheck); gtk_fixed_put(GTK_FIXED(configlayout), inputmousecheck, 88, 120); gtk_widget_set_size_request(inputmousecheck, 80, 20); gtk_widget_add_accelerator(inputmousecheck, "grab_focus", accel_group, GDK_U, GDK_MOD1_MASK, GTK_ACCEL_VISIBLE); inputjoycheck = gtk_check_button_new_with_mnemonic("_Joystick"); gtk_widget_show(inputjoycheck); gtk_fixed_put(GTK_FIXED(configlayout), inputjoycheck, 168, 120); gtk_widget_set_size_request(inputjoycheck, 80, 20); gtk_widget_add_accelerator(inputjoycheck, "grab_focus", accel_group, GDK_J, GDK_MOD1_MASK, GTK_ACCEL_VISIBLE); // 3D video mode combo { GtkListStore *list = gtk_list_store_new(2, G_TYPE_STRING, G_TYPE_INT); GtkCellRenderer *cell; vmode3dcombo = gtk_combo_box_new_with_model(GTK_TREE_MODEL(list)); g_object_unref(G_OBJECT(list)); cell = gtk_cell_renderer_text_new(); gtk_cell_layout_pack_start(GTK_CELL_LAYOUT(vmode3dcombo), cell, FALSE); gtk_cell_layout_set_attributes(GTK_CELL_LAYOUT(vmode3dcombo), cell, "text", 0, NULL); } gtk_widget_show(vmode3dcombo); gtk_fixed_put(GTK_FIXED(configlayout), vmode3dcombo, 88, 0); gtk_widget_set_size_request(vmode3dcombo, 150, 29); gtk_widget_add_accelerator(vmode3dcombo, "grab_focus", accel_group, GDK_V, GDK_MOD1_MASK, GTK_ACCEL_VISIBLE); // Always show config checkbox alwaysshowcheck = gtk_check_button_new_with_mnemonic("_Always show configuration on start"); gtk_widget_show(alwaysshowcheck); gtk_box_pack_start(GTK_BOX(configvlayout), alwaysshowcheck, FALSE, FALSE, 0); gtk_widget_add_accelerator(alwaysshowcheck, "grab_focus", accel_group, GDK_A, GDK_MOD1_MASK, GTK_ACCEL_VISIBLE); // Configuration tab configtab = gtk_label_new("Configuration"); gtk_widget_show(configtab); gtk_notebook_set_tab_label(GTK_NOTEBOOK(tabs), gtk_notebook_get_nth_page(GTK_NOTEBOOK(tabs), 0), configtab); // Game data layout gamevlayout = gtk_vbox_new(FALSE, 0); gtk_widget_show(gamevlayout); gtk_container_add(GTK_CONTAINER(tabs), gamevlayout); gtk_container_set_border_width(GTK_CONTAINER(gamevlayout), 4); // Game data field label gamelabel = gtk_label_new_with_mnemonic("_Game or addon:"); gtk_widget_show(gamelabel); gtk_box_pack_start(GTK_BOX(gamevlayout), gamelabel, FALSE, FALSE, 0); gtk_misc_set_alignment(GTK_MISC(gamelabel), 0, 0.5); // Game data scrollable area gamescroll = gtk_scrolled_window_new(NULL, NULL); gtk_widget_show(gamescroll); gtk_box_pack_start(GTK_BOX(gamevlayout), gamescroll, TRUE, TRUE, 0); gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(gamescroll), GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC); gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(gamescroll), GTK_SHADOW_IN); // Game data list { GtkListStore *list = gtk_list_store_new(3, G_TYPE_STRING, G_TYPE_STRING, G_TYPE_POINTER); GtkCellRenderer *cell; GtkTreeViewColumn *col; gtk_tree_sortable_set_sort_func(GTK_TREE_SORTABLE(list), 0, name_sorter, NULL, NULL); gtk_tree_sortable_set_sort_column_id(GTK_TREE_SORTABLE(list), 0, GTK_SORT_ASCENDING); gamelist = gtk_tree_view_new_with_model(GTK_TREE_MODEL(list)); g_object_unref(G_OBJECT(list)); cell = gtk_cell_renderer_text_new(); col = gtk_tree_view_column_new_with_attributes("Game", cell, "text", 0, NULL); gtk_tree_view_column_set_expand(col, TRUE); gtk_tree_view_append_column(GTK_TREE_VIEW(gamelist), col); col = gtk_tree_view_column_new_with_attributes("GRP file", cell, "text", 1, NULL); gtk_tree_view_column_set_min_width(col, 64); gtk_tree_view_append_column(GTK_TREE_VIEW(gamelist), col); } gtk_widget_show(gamelist); gtk_container_add(GTK_CONTAINER(gamescroll), gamelist); gtk_widget_add_accelerator(gamelist, "grab_focus", accel_group, GDK_G, GDK_MOD1_MASK, GTK_ACCEL_VISIBLE); gtk_tree_view_set_headers_visible(GTK_TREE_VIEW(gamelist), FALSE); gtk_tree_view_set_enable_search(GTK_TREE_VIEW(gamelist), FALSE); // Game tab gametab = gtk_label_new("Game"); gtk_widget_show(gametab); gtk_notebook_set_tab_label(GTK_NOTEBOOK(tabs), gtk_notebook_get_nth_page(GTK_NOTEBOOK(tabs), 1), gametab); // Messages scrollable area messagesscroll = gtk_scrolled_window_new(NULL, NULL); gtk_widget_show(messagesscroll); gtk_container_add(GTK_CONTAINER(tabs), messagesscroll); gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(messagesscroll), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS); // Messages text area messagestext = gtk_text_view_new(); gtk_widget_show(messagestext); gtk_container_add(GTK_CONTAINER(messagesscroll), messagestext); gtk_text_view_set_editable(GTK_TEXT_VIEW(messagestext), FALSE); gtk_text_view_set_wrap_mode(GTK_TEXT_VIEW(messagestext), GTK_WRAP_WORD); gtk_text_view_set_cursor_visible(GTK_TEXT_VIEW(messagestext), FALSE); gtk_text_view_set_left_margin(GTK_TEXT_VIEW(messagestext), 2); gtk_text_view_set_right_margin(GTK_TEXT_VIEW(messagestext), 2); // Messages tab messagestab = gtk_label_new("Messages"); gtk_widget_show(messagestab); gtk_notebook_set_tab_label(GTK_NOTEBOOK(tabs), gtk_notebook_get_nth_page(GTK_NOTEBOOK(tabs), 2), messagestab); // Dialogue box buttons layout buttons = gtk_hbutton_box_new(); gtk_widget_show(buttons); gtk_box_pack_start(GTK_BOX(vlayout), buttons, FALSE, TRUE, 0); gtk_container_set_border_width(GTK_CONTAINER(buttons), 3); gtk_button_box_set_layout(GTK_BUTTON_BOX(buttons), GTK_BUTTONBOX_END); // Cancel button cancelbutton = gtk_button_new(); gtk_widget_show(cancelbutton); gtk_container_add(GTK_CONTAINER(buttons), cancelbutton); GTK_WIDGET_SET_FLAGS(cancelbutton, GTK_CAN_DEFAULT); gtk_widget_add_accelerator(cancelbutton, "grab_focus", accel_group, GDK_C, GDK_MOD1_MASK, GTK_ACCEL_VISIBLE); gtk_widget_add_accelerator(cancelbutton, "clicked", accel_group, GDK_Escape, 0, GTK_ACCEL_VISIBLE); cancelbuttonalign = gtk_alignment_new(0.5, 0.5, 0, 0); gtk_widget_show(cancelbuttonalign); gtk_container_add(GTK_CONTAINER(cancelbutton), cancelbuttonalign); cancelbuttonlayout = gtk_hbox_new(FALSE, 2); gtk_widget_show(cancelbuttonlayout); gtk_container_add(GTK_CONTAINER(cancelbuttonalign), cancelbuttonlayout); cancelbuttonicon = gtk_image_new_from_stock("gtk-cancel", GTK_ICON_SIZE_BUTTON); gtk_widget_show(cancelbuttonicon); gtk_box_pack_start(GTK_BOX(cancelbuttonlayout), cancelbuttonicon, FALSE, FALSE, 0); cancelbuttonlabel = gtk_label_new_with_mnemonic("_Cancel"); gtk_widget_show(cancelbuttonlabel); gtk_box_pack_start(GTK_BOX(cancelbuttonlayout), cancelbuttonlabel, FALSE, FALSE, 0); // Start button startbutton = gtk_button_new(); gtk_widget_show(startbutton); gtk_container_add(GTK_CONTAINER(buttons), startbutton); GTK_WIDGET_SET_FLAGS(startbutton, GTK_CAN_DEFAULT); gtk_widget_add_accelerator(startbutton, "grab_focus", accel_group, GDK_S, GDK_MOD1_MASK, GTK_ACCEL_VISIBLE); gtk_widget_add_accelerator(startbutton, "clicked", accel_group, GDK_Return, 0, GTK_ACCEL_VISIBLE); startbuttonalign = gtk_alignment_new(0.5, 0.5, 0, 0); gtk_widget_show(startbuttonalign); gtk_container_add(GTK_CONTAINER(startbutton), startbuttonalign); startbuttonlayout = gtk_hbox_new(FALSE, 2); gtk_widget_show(startbuttonlayout); gtk_container_add(GTK_CONTAINER(startbuttonalign), startbuttonlayout); startbuttonicon = gtk_image_new_from_stock("gtk-execute", GTK_ICON_SIZE_BUTTON); gtk_widget_show(startbuttonicon); gtk_box_pack_start(GTK_BOX(startbuttonlayout), startbuttonicon, FALSE, FALSE, 0); startbuttonlabel = gtk_label_new_with_mnemonic("_Start"); gtk_widget_show(startbuttonlabel); gtk_box_pack_start(GTK_BOX(startbuttonlayout), startbuttonlabel, FALSE, FALSE, 0); // Wire up the signals g_signal_connect((gpointer) startwin, "delete_event", G_CALLBACK(on_startwin_delete_event), NULL); g_signal_connect((gpointer) fullscreencheck, "toggled", G_CALLBACK(on_fullscreencheck_toggled), NULL); /* g_signal_connect((gpointer) sounddrvcombo, "changed", G_CALLBACK(on_sounddrvcombo_changed), NULL);*/ g_signal_connect((gpointer) inputmousecheck, "toggled", G_CALLBACK(on_inputmousecheck_toggled), NULL); g_signal_connect((gpointer) inputjoycheck, "toggled", G_CALLBACK(on_inputjoycheck_toggled), NULL); g_signal_connect((gpointer) vmode3dcombo, "changed", G_CALLBACK(on_vmode3dcombo_changed), NULL); g_signal_connect((gpointer) alwaysshowcheck, "toggled", G_CALLBACK(on_alwaysshowcheck_toggled), NULL); g_signal_connect((gpointer) cancelbutton, "clicked", G_CALLBACK(on_cancelbutton_clicked), NULL); g_signal_connect((gpointer) startbutton, "clicked", G_CALLBACK(on_startbutton_clicked), NULL); { GtkTreeSelection *sel = gtk_tree_view_get_selection(GTK_TREE_VIEW(gamelist)); gtk_tree_selection_set_mode(sel, GTK_SELECTION_SINGLE); g_signal_connect((gpointer) sel, "changed", G_CALLBACK(on_gamelist_selection_changed), NULL); } // Associate labels with their controls gtk_label_set_mnemonic_widget(GTK_LABEL(vmode3dlabel), vmode3dcombo); // gtk_label_set_mnemonic_widget(GTK_LABEL(sounddrvlabel), sounddrvcombo); gtk_label_set_mnemonic_widget(GTK_LABEL(gamelabel), gamelist); /* Store pointers to all widgets, for use by lookup_widget(). */ GLADE_HOOKUP_OBJECT_NO_REF(startwin, startwin, "startwin"); GLADE_HOOKUP_OBJECT(startwin, hlayout, "hlayout"); GLADE_HOOKUP_OBJECT(startwin, banner, "banner"); GLADE_HOOKUP_OBJECT(startwin, vlayout, "vlayout"); GLADE_HOOKUP_OBJECT(startwin, tabs, "tabs"); GLADE_HOOKUP_OBJECT(startwin, configvlayout, "configvlayout"); GLADE_HOOKUP_OBJECT(startwin, configlayout, "configlayout"); GLADE_HOOKUP_OBJECT(startwin, fullscreencheck, "fullscreencheck"); GLADE_HOOKUP_OBJECT(startwin, vmode3dlabel, "vmode3dlabel"); GLADE_HOOKUP_OBJECT(startwin, inputdevlabel, "inputdevlabel"); /* GLADE_HOOKUP_OBJECT(startwin, sounddrvlabel, "sounddrvlabel"); GLADE_HOOKUP_OBJECT(startwin, sounddrvcombo, "sounddrvcombo"); */ GLADE_HOOKUP_OBJECT(startwin, inputmousecheck, "inputmousecheck"); GLADE_HOOKUP_OBJECT(startwin, inputjoycheck, "inputjoycheck"); GLADE_HOOKUP_OBJECT(startwin, vmode3dcombo, "vmode3dcombo"); GLADE_HOOKUP_OBJECT(startwin, alwaysshowcheck, "alwaysshowcheck"); GLADE_HOOKUP_OBJECT(startwin, configtab, "configtab"); GLADE_HOOKUP_OBJECT(startwin, gamevlayout, "gamevlayout"); GLADE_HOOKUP_OBJECT(startwin, gamelabel, "gamelabel"); GLADE_HOOKUP_OBJECT(startwin, gamescroll, "gamescroll"); GLADE_HOOKUP_OBJECT(startwin, gamelist, "gamelist"); GLADE_HOOKUP_OBJECT(startwin, gametab, "gametab"); GLADE_HOOKUP_OBJECT(startwin, messagesscroll, "messagesscroll"); GLADE_HOOKUP_OBJECT(startwin, messagestext, "messagestext"); GLADE_HOOKUP_OBJECT(startwin, messagestab, "messagestab"); GLADE_HOOKUP_OBJECT(startwin, buttons, "buttons"); GLADE_HOOKUP_OBJECT(startwin, cancelbutton, "cancelbutton"); GLADE_HOOKUP_OBJECT(startwin, cancelbuttonalign, "cancelbuttonalign"); GLADE_HOOKUP_OBJECT(startwin, cancelbuttonlayout, "cancelbuttonlayout"); GLADE_HOOKUP_OBJECT(startwin, cancelbuttonicon, "cancelbuttonicon"); GLADE_HOOKUP_OBJECT(startwin, cancelbuttonlabel, "cancelbuttonlabel"); GLADE_HOOKUP_OBJECT(startwin, startbutton, "startbutton"); GLADE_HOOKUP_OBJECT(startwin, startbuttonalign, "startbuttonalign"); GLADE_HOOKUP_OBJECT(startwin, startbuttonlayout, "startbuttonlayout"); GLADE_HOOKUP_OBJECT(startwin, startbuttonicon, "startbuttonicon"); GLADE_HOOKUP_OBJECT(startwin, startbuttonlabel, "startbuttonlabel"); gtk_window_add_accel_group(GTK_WINDOW(startwin), accel_group); return startwin; } // -- BUILD ENTRY POINTS ------------------------------------------------------ int startwin_open(void) { if (!gtkenabled) return 0; if (startwin) return 1; startwin = create_window(); if (startwin) { SetPage(TAB_MESSAGES); gtk_widget_show(startwin); gtk_main_iteration_do(FALSE); return 0; } return -1; } int startwin_close(void) { if (!gtkenabled) return 0; if (!startwin) return 1; gtk_widget_destroy(startwin); startwin = NULL; return 0; } int startwin_puts(const char *str) { GtkWidget *textview; GtkTextBuffer *textbuffer; GtkTextIter enditer; GtkTextMark *mark; const char *aptr, *bptr; if (!gtkenabled || !str) return 0; if (!startwin) return 1; if (!(textview = lookup_widget(startwin, "messagestext"))) return -1; textbuffer = gtk_text_view_get_buffer(GTK_TEXT_VIEW(textview)); gtk_text_buffer_get_end_iter(textbuffer, &enditer); for (aptr = bptr = str; *aptr != 0;) { switch (*bptr) { case '\b': if (bptr > aptr) gtk_text_buffer_insert(textbuffer, &enditer, (const gchar *)aptr, (gint)(bptr-aptr)-1); #if GTK_CHECK_VERSION(2,6,0) gtk_text_buffer_backspace(textbuffer, &enditer, FALSE, TRUE); #else { GtkTextIter iter2 = enditer; gtk_text_iter_backward_cursor_position(&iter2); //FIXME: this seems be deleting one too many chars somewhere! if (!gtk_text_iter_equal(&iter2, &enditer)) gtk_text_buffer_delete_interactive(textbuffer, &iter2, &enditer, TRUE); } #endif aptr = ++bptr; break; case 0: if (bptr > aptr) gtk_text_buffer_insert(textbuffer, &enditer, (const gchar *)aptr, (gint)(bptr-aptr)); aptr = bptr; break; case '\r': // FIXME default: bptr++; break; } } mark = gtk_text_buffer_create_mark(textbuffer, NULL, &enditer, 1); gtk_text_view_scroll_to_mark(GTK_TEXT_VIEW(textview), mark, 0.0, FALSE, 0.0, 1.0); gtk_text_buffer_delete_mark(textbuffer, mark); return 0; } int startwin_settitle(const char *title) { if (!gtkenabled) return 0; if (!startwin) return 1; gtk_window_set_title(GTK_WINDOW(startwin), title); return 0; } int startwin_idle(void *s) { UNREFERENCED_PARAMETER(s); if (!gtkenabled) return 0; //if (!startwin) return 1; gtk_main_iteration_do(FALSE); return 0; } extern char *duke3dgrp; int startwin_run(void) { if (!gtkenabled) return 1; if (!startwin) return 1; SetPage(TAB_CONFIG); settings.fullscreen = ud.config.ScreenMode; settings.xdim3d = ud.config.ScreenWidth; settings.ydim3d = ud.config.ScreenHeight; settings.bpp3d = ud.config.ScreenBPP; settings.forcesetup = ud.config.ForceSetup; settings.usemouse = ud.config.UseMouse; settings.usejoy = ud.config.UseJoystick; settings.game = g_GameType; strncpy(settings.selectedgrp, duke3dgrp, BMAX_PATH); PopulateForm(-1); gtk_main(); SetPage(TAB_MESSAGES); if (retval) { ud.config.ScreenMode = settings.fullscreen; ud.config.ScreenWidth = settings.xdim3d; ud.config.ScreenHeight = settings.ydim3d; ud.config.ScreenBPP = settings.bpp3d; ud.config.ForceSetup = settings.forcesetup; ud.config.UseMouse = settings.usemouse; ud.config.UseJoystick = settings.usejoy; duke3dgrp = settings.selectedgrp; g_GameType = settings.game; } return retval; }