// // Definitions of common non-engine data structures/functions // (and declarations of data appearing in both) // for EDuke32 and Mapster32 // #ifndef EDUKE32_COMMON_H_ #define EDUKE32_COMMON_H_ #include #include "scriptfile.h" #include "cache1d.h" #include "pragmas.h" // klabs #include "build.h" #ifdef EXTERNC extern "C" { #endif //// TYPES struct strllist { struct strllist *next; char *str; }; typedef struct { const char *text; int32_t tokenid; } tokenlist; typedef struct { CACHE1D_FIND_REC *finddirs, *findfiles; int32_t numdirs, numfiles; } fnlist_t; #define FNLIST_INITIALIZER { NULL, NULL, 0, 0 } enum { T_EOF = -2, T_ERROR = -1, }; //// EXTERN DECLS extern struct strllist *CommandPaths, *CommandGrps; #ifdef __cplusplus extern "C" { #endif extern const char *s_buildRev; extern const char *s_buildTimestamp; #ifdef __cplusplus } #endif extern const char *s_buildInfo; //// FUNCTIONS extern void clearDefNamePtr(void); void G_AddGroup(const char *buffer); void G_AddPath(const char *buffer); void G_AddDef(const char *buffer); void G_AddDefModule(const char *buffer); #ifdef HAVE_CLIPSHAPE_FEATURE void G_AddClipMap(const char *buffer); #endif int32_t getatoken(scriptfile *sf, const tokenlist *tl, int32_t ntokens); int32_t G_CheckCmdSwitch(int32_t argc, const char **argv, const char *str); int32_t testkopen(const char *filename, char searchfirst); // full-blown kopen4load int32_t check_file_exist(const char *fn); // findfrompath with pathsearchmode=1 / search in zips void fnlist_clearnames(fnlist_t *fnl); int32_t fnlist_getnames(fnlist_t *fnl, const char *dirname, const char *pattern, int32_t dirflags, int32_t fileflags); char *dup_filename(const char *fn); int32_t maybe_append_ext(char *wbuf, int32_t wbufsiz, const char *fn, const char *ext); // Approximations to 2D and 3D Euclidean distances. Initial EDuke32 SVN import says // in jmact/mathutil.c: "Ken's reverse-engineering job". // Note that jmact/mathutil.c contains practically the same code, but where the // individual x/y(/z) distances are passed instead. static inline int32_t sepldist(const int32_t dx, const int32_t dy) { int32_t x = klabs(dx); int32_t y = klabs(dy); if (x < y) swaplong(&x, &y); { int32_t t = y + (y>>1); return x - (x>>5) - (x>>7) + (t>>2) + (t>>6); } } // dz: in Build coordinates static inline int32_t sepdist(int32_t dx, int32_t dy, int32_t dz) { int32_t x = klabs(dx); int32_t y = klabs(dy); int32_t z = klabs(dz>>4); if (x < y) swaplong(&x, &y); if (x < z) swaplong(&x, &z); { int32_t t = y + z; return x - (x>>4) + (t>>2) + (t>>3); } } int32_t ldist(const spritetype *s1, const spritetype *s2); int32_t dist(const spritetype *s1, const spritetype *s2); void COMMON_clearbackground(int32_t numcols, int32_t numrows); // timer defs for profiling function chunks the simple way #define EDUKE32_TMRDEF int32_t t[20], ti=0; const char *tmrstr=__func__; fprintf(stderr,"%s\n",tmrstr); t[ti++]=getticks(); #define EDUKE32_TMRTIC t[ti++]=getticks() #define EDUKE32_TMRPRN do { int ii=0; fprintf(stderr,"%s: ",tmrstr); for (ii=1; ii