name: Continuous Integration

on: [push, pull_request]

env:
  BUILD_TYPE: Release

jobs:
  build:
    name: ${{ matrix.config.name }}
    runs-on: ${{ matrix.config.os }}
    strategy:
      fail-fast: false
      matrix:
        config:
        - {
            name: "Visual Studio 64-bit",
            os: windows-latest,
            extra_options: "-A x64"
          }
        - {
            name: "Visual Studio 32-bit",
            os: windows-latest,
            extra_options: "-A Win32"
          }
        - {
            name: "macOS",
            os: macos-latest,
            extra_options: "-DDYN_FLUIDSYNTH=OFF -DDYN_OPENAL=OFF -DDYN_SNDFILE=OFF -DDYN_MPG123=OFF",
            deps_cmdline: "brew install libvpx fluidsynth mpg123 libsndfile"
          }
        - {
            name: "Linux GCC",
            os: ubuntu-latest,
            deps_cmdline: "sudo apt update && sudo apt install libsdl2-dev libgtk2.0-dev"
          }
        - {
            name: "Linux Clang",
            os: ubuntu-latest,
            extra_options: "-DCMAKE_C_COMPILER=/usr/bin/clang -DCMAKE_CXX_COMPILER=/usr/bin/clang++ \
                            -DDYN_FLUIDSYNTH=OFF -DDYN_OPENAL=OFF -DDYN_SNDFILE=OFF -DDYN_MPG123=OFF",
            deps_cmdline: "sudo apt update && sudo apt install libsdl2-dev libvpx-dev libopenal-dev libfluidsynth-dev libmpg123-dev libsndfile1-dev libgtk-3-dev"
          }

    steps:
    - uses: actions/checkout@v1

    - name: Install Dependencies
      shell: bash
      run: |
        if [[ ! -z "${{ matrix.config.deps_cmdline }}" ]]; then
          eval ${{ matrix.config.deps_cmdline }}
        fi
        # Build and install ZMusic
        mkdir build
        cd build
        git clone https://github.com/coelckers/ZMusic.git
        cd ZMusic
        git checkout 1.1.0
        cd ..
        cmake -B zmusic_build -DCMAKE_BUILD_TYPE=${BUILD_TYPE} -DCMAKE_INSTALL_PREFIX=`pwd`/zmusic_install ${{ matrix.config.extra_options }} ZMusic
        cmake --build zmusic_build --target install --parallel 3

    - name: Configure
      shell: bash
      run: |
        cmake -B build -DCMAKE_BUILD_TYPE=${BUILD_TYPE} -DCMAKE_PREFIX_PATH=`pwd`/build/zmusic_install ${{ matrix.config.extra_options }} .

    - name: Build
      shell: bash
      run: |
        export MAKEFLAGS=--keep-going
        cmake --build build --config ${BUILD_TYPE} --parallel 3

    - name: Create Package
      shell: bash
      run: |
        cd build
        mkdir package
        if [[ "${{ runner.os }}" == 'Windows' ]]; then
          cp ${BUILD_TYPE}/raze.exe ${BUILD_TYPE}/raze.pk3 package
        elif [[ "${{ runner.os }}" == 'macOS' ]]; then
          cp -r raze.app package
        elif [[ "${{ runner.os }}" == 'Linux' ]]; then
          cp raze raze.pk3 package
        fi

    - name: Upload Package
      uses: actions/upload-artifact@v1
      with:
        path: build/package
        name: ${{ matrix.config.name }}

    - name: List Build Directory
      if: always()
      shell: bash
      run: |
        git status
        ls -lR build