/* * Copyright by Hannu Savolainen 1993-1996 * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. 2. * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ // heavily modified for audiolib // original definitions found at http://www.cs.albany.edu/~sdc/Linux/linux-2.0/drivers/sound/opl3.h // it's from old Linux source but the license is pretty clearly 2-clause BSD. #ifndef opl3_reg_h__ #define OPL3_opl3_reg_h__ #define OPL3_TEST_REGISTER 0x01 #define OPL3_ENABLE_WAVE_SELECT 0x20 #define OPL3_TIMER1_REGISTER 0x02 #define OPL3_TIMER2_REGISTER 0x03 #define OPL3_TIMER_CONTROL_REGISTER 0x04 /* Left side */ #define OPL3_IRQ_RESET 0x80 #define OPL3_TIMER1_MASK 0x40 #define OPL3_TIMER2_MASK 0x20 #define OPL3_TIMER1_START 0x01 #define OPL3_TIMER2_START 0x02 #define OPL3_CONNECTION_SELECT_REGISTER 0x04 /* Right side */ #define OPL3_RIGHT_4OP_0 0x01 #define OPL3_RIGHT_4OP_1 0x02 #define OPL3_RIGHT_4OP_2 0x04 #define OPL3_LEFT_4OP_0 0x08 #define OPL3_LEFT_4OP_1 0x10 #define OPL3_LEFT_4OP_2 0x20 #define OPL3_MODE_REGISTER 0x05 /* Right side */ #define OPL3_ENABLE 0x01 #define OPL3_OPL4_ENABLE 0x02 #define OPL3_KBD_SPLIT_REGISTER 0x08 /* Left side */ #define OPL3_COMPOSITE_SINE_WAVE_MODE 0x80 /* Don't use with OPL-3? */ #define OPL3_KEYBOARD_SPLIT 0x40 #define OPL3_PERCUSSION_REGISTER 0xbd /* Left side only */ #define OPL3_TREMOLO_DEPTH 0x80 #define OPL3_VIBRATO_DEPTH 0x40 #define OPL3_PERCUSSION_ENABLE 0x20 #define OPL3_BASSDRUM_ON 0x10 #define OPL3_SNAREDRUM_ON 0x08 #define OPL3_TOMTOM_ON 0x04 #define OPL3_CYMBAL_ON 0x02 #define OPL3_HIHAT_ON 0x01 /* * Offsets to the register banks for operators. To get the * register number just add the operator offset to the bank offset * * AM/VIB/EG/KSR/Multiple (0x20 to 0x35) */ #define OPL3_AM_VIB 0x20 #define OPL3_TREMOLO_ON 0x80 #define OPL3_VIBRATO_ON 0x40 #define OPL3_SUSTAIN_ON 0x20 #define OPL3_KSR 0x10 /* Key scaling rate */ #define OPL3_MULTIPLE_MASK 0x0f /* Frequency multiplier */ /* * KSL/Total level (0x40 to 0x55) */ #define OPL3_KSL_LEVEL 0x40 #define OPL3_KSL_MASK 0xc0 /* Envelope scaling bits */ #define OPL3_TOTAL_LEVEL_MASK 0x3f /* Strength (volume) of OP */ /* * Attack / Decay rate (0x60 to 0x75) */ #define OPL3_ATTACK_DECAY 0x60 #define OPL3_ATTACK_MASK 0xf0 #define OPL3_DECAY_MASK 0x0f /* * Sustain level / Release rate (0x80 to 0x95) */ #define OPL3_SUSTAIN_RELEASE 0x80 #define OPL3_SUSTAIN_MASK 0xf0 #define OPL3_RELEASE_MASK 0x0f /* * Wave select (0xE0 to 0xF5) */ #define OPL3_WAVE_SELECT 0xe0 /* * Offsets to the register banks for voices. Just add to the * voice number to get the register number. * * F-Number low bits (0xA0 to 0xA8). */ #define OPL3_FNUM_LOW 0xa0 /* * F-number high bits / Key on / Block (octave) (0xB0 to 0xB8) */ #define OPL3_KEYON_BLOCK 0xb0 #define OPL3_KEYON_BIT 0x20 #define OPL3_BLOCKNUM_MASK 0x1c #define OPL3_FNUM_HIGH_MASK 0x03 /* * Feedback / Connection (0xc0 to 0xc8) * * These registers have two new bits when the OPL-3 mode * is selected. These bits controls connecting the voice * to the stereo channels. For 4 OP voices this bit is * defined in the second half of the voice (add 3 to the * register offset). * * For 4 OP voices the connection bit is used in the * both halfs (gives 4 ways to connect the operators). */ #define OPL3_FEEDBACK_CONNECTION 0xc0 #define OPL3_FEEDBACK_MASK 0x0e /* Valid just for 1st OP of a voice */ #define OPL3_CONNECTION_BIT 0x01 #define OPL3_STEREO_BITS 0x30 /* OPL-3 only */ #define OPL3_VOICE_TO_LEFT 0x10 #define OPL3_VOICE_TO_RIGHT 0x20 #endif // opl3_reg_h__