/* * libsmackerdec - Smacker video decoder * Copyright (C) 2011 Barry Duncan * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "BitReader.h" #include namespace SmackerCommon { BitReader::BitReader(SmackerCommon::FileStream &file, uint32_t size) { this->file = &file; this->totalSize = size; this->currentOffset = 0; this->bytesRead = 0; this->Cache.Resize(size); file.ReadBytes(this->Cache.Data(), size); } BitReader::~BitReader() { } void BitReader::FillCache() { } uint32_t BitReader::GetSize() { return totalSize * 8; } uint32_t BitReader::GetPosition() { return currentOffset; } uint32_t BitReader::GetBit() { uint32_t ret = (Cache[currentOffset>>3]>>(currentOffset&7))&1; currentOffset++; return ret; } uint32_t BitReader::GetBits(uint32_t n) { uint32_t ret = 0; int bitsTodo = n; uint32_t theShift = 0; while (bitsTodo) { uint32_t bit = GetBit(); bit <<= theShift; theShift++; ret |= bit; bitsTodo--; } return ret; } void BitReader::SkipBits(uint32_t n) { GetBits(n); } } // close namespace SmackerCommon