Debug
Win32
Release
Win32
Debug
x64
Release
x64
Debug-SDL
Win32
Release-SDL
Win32
Debug-SDL
x64
Release-SDL
x64
{8E7A6179-0B72-4073-8A4C-E8682D481DAE}
eduke32
MakeFileProj
<_ProjectFileVersion>10.0.30319.1
Makefile
v140
.\..\..\
.\..\..\
$(NMakeIncludeSearchPath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include;..\..\platform\windows\include
nmake /f msvc.mak DEBUG=1 WINBITS=32
nmake /f msvc.mak veryclean all DEBUG=1 WINBITS=32
nmake /f msvc.mak veryclean DEBUG=1 WINBITS=32
USE_OPENGL;POLYMER
nmake /f msvc.mak WINBITS=32
nmake /f msvc.mak veryclean all WINBITS=32
nmake /f msvc.mak veryclean WINBITS=32
USE_OPENGL;POLYMER
nmake /f msvc.mak DEBUG=1 WINBITS=64
nmake /f msvc.mak veryclean all DEBUG=1 WINBITS=64
nmake /f msvc.mak veryclean DEBUG=1 WINBITS=64
USE_OPENGL;POLYMER;NOASM
nmake /f msvc.mak WINBITS=64
nmake /f msvc.mak veryclean all WINBITS=64
nmake /f msvc.mak veryclean WINBITS=64
USE_OPENGL;POLYMER;NOASM
nmake /f msvc.mak DEBUG=1 WINBITS=32 RENDERTYPE=SDL
nmake /f msvc.mak veryclean all DEBUG=1 WINBITS=32 RENDERTYPE=SDL
nmake /f msvc.mak veryclean DEBUG=1 WINBITS=32 RENDERTYPE=SDL
USE_OPENGL;POLYMER;SDL_USEFOLDER;SDL_TARGET=2
nmake /f msvc.mak WINBITS=32 RENDERTYPE=SDL
nmake /f msvc.mak veryclean all WINBITS=32 RENDERTYPE=SDL
nmake /f msvc.mak veryclean WINBITS=32 RENDERTYPE=SDL
USE_OPENGL;POLYMER;SDL_USEFOLDER;SDL_TARGET=2
nmake /f msvc.mak DEBUG=1 WINBITS=64 RENDERTYPE=SDL
nmake /f msvc.mak veryclean all DEBUG=1 WINBITS=64 RENDERTYPE=SDL
nmake /f msvc.mak veryclean DEBUG=1 WINBITS=64 RENDERTYPE=SDL
USE_OPENGL;POLYMER;NOASM;HAVE_INTTYPES;SDL_USEFOLDER;SDL_TARGET=2
nmake /f msvc.mak WINBITS=64 RENDERTYPE=SDL
nmake /f msvc.mak veryclean all WINBITS=64 RENDERTYPE=SDL
nmake /f msvc.mak veryclean WINBITS=64 RENDERTYPE=SDL
USE_OPENGL;POLYMER;NOASM;SDL_USEFOLDER;SDL_TARGET=2
$(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include;
$(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include;
$(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include;
$(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include;