//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment Copyright (C) 2000, 2003 - Matt Saettler (EDuke Enhancements) Copyright (C) 2004, 2007 - EDuke32 developers This file is part of EDuke32 EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ //------------------------------------------------------------------------- #include #include #include "m32script.h" #include "m32def.h" #include "macros.h" //#include "scriplib.h" //#include "osdcmds.h" #include "osd.h" #include "keys.h" vmstate_t vm; vmstate_t vm_default = { -1, 0, NULL, 0, 0 }; int32_t g_errorLineNum, g_tw; uint8_t aEventEnabled[MAXEVENTS]; uint32_t m32_drawlinepat=0xffffffff; instype *insptr; int32_t X_DoExecute(int32_t once); static instype *x_sortingstateptr; #include "m32structures.c" extern void message(const char *fmt, ...); // from sector.c vvv static int32_t ldist(spritetype *s1,spritetype *s2) { int32_t x= klabs(s1->x-s2->x); int32_t y= klabs(s1->y-s2->y); if (x>1); return (x - (x>>5) - (x>>7) + (t>>2) + (t>>6)); } } static int32_t dist(spritetype *s1,spritetype *s2) { int32_t x= klabs(s1->x-s2->x); int32_t y= klabs(s1->y-s2->y); int32_t z= klabs((s1->z-s2->z)>>4); if (x>4) + (t>>2) + (t>>3)); } } /// void X_Disasm(ofstype beg, int32_t size) { instype *p; if (!script) return; if (beg<0 || beg+size>g_scriptSize) return; initprintf("beg=%d, size=%d: ", beg, size); for (p=script+beg; p>12 && (*p&0xFFF)>12 && (*p&0xFFF)>12,keyw[*p&0xFFF]); else initprintf(" %d",*p); if (p==insptr) initprintf(">>"); } initprintf(" \n"); if (vm.g_i >= 0) initprintf("current sprite: %d\n",vm.g_i); if (g_tw>=0 && g_tw= MAXEVENTS) { OSD_Printf(CON_ERROR "invalid event ID",g_errorLineNum,keyw[g_tw]); return; } if (aEventOffsets[iEventID] < 0 || !aEventEnabled[iEventID]) { //Bsprintf(g_szBuf,"No event found for %d",iEventID); //AddLog(g_szBuf); return; } { instype *oinsptr=insptr; vmstate_t vm_backup; Bmemcpy(&vm_backup, &vm, sizeof(vmstate_t)); vm.g_i = iActor; // current sprite ID if (vm.g_i >= 0) vm.g_sp = &sprite[vm.g_i]; vm.g_st = 1+iEventID; vm.g_returnFlag = vm.g_errorFlag = 0; insptr = script + aEventOffsets[iEventID]; X_DoExecute(0); if (vm.g_errorFlag) { aEventEnabled[iEventID] = 0; message("ERROR executing %s. Event disabled.", label+(iEventID*MAXLABELLEN)); } // restore old values... Bmemcpy(&vm, &vm_backup, sizeof(vmstate_t)); insptr = oinsptr; //AddLog("End of Execution"); } } static int32_t G_GetAngleDelta(int32_t a,int32_t na) { a &= 2047; na &= 2047; if (klabs(a-na) < 1024) { // OSD_Printf("G_GetAngleDelta() returning %d\n",na-a); return (na-a); } if (na > 1024) na -= 2048; if (a > 1024) a -= 2048; // OSD_Printf("G_GetAngleDelta() returning %d\n",na-a); return (na-a); } static inline void __fastcall X_DoConditional(register int32_t condition) { if (condition) { // skip 'else' pointer.. and... insptr+=2; X_DoExecute(1); return; } insptr++; insptr += *insptr; if (((*insptr)&0xFFF) == CON_ELSE) { // else... // skip 'else' and... insptr+=2; X_DoExecute(1); } } static int32_t X_DoSortDefault(const int32_t *lv, const int32_t *rv) { return (*rv - *lv); } static int32_t X_DoSort(const int32_t *lv, const int32_t *rv) { m32_sortvar1 = *lv; m32_sortvar2 = *rv; insptr = x_sortingstateptr; X_DoExecute(0); return g_iReturnVar; } #define X_ERROR_INVALIDCI() \ if ((vm.g_i < 0 || vm.g_i>=MAXSPRITES) && \ (vm.g_st!=0 || searchstat!=3 || (vm.g_i=searchwall, vm.g_sp=&sprite[vm.g_i], 0))) \ { \ OSD_Printf(CON_ERROR "Current sprite index invalid!\n", g_errorLineNum, keyw[g_tw]); \ vm.g_errorFlag = 1; \ continue; \ } #define X_ERROR_INVALIDSPRI(dasprite) \ if (dasprite < 0 || dasprite>=MAXSPRITES) \ { \ OSD_Printf(CON_ERROR "Invalid sprite index %d!\n", g_errorLineNum, keyw[g_tw], dasprite); \ vm.g_errorFlag = 1; \ continue; \ } #define X_ERROR_INVALIDSECT(dasect) \ if (dasect < 0 || dasect>=numsectors) \ { \ OSD_Printf(CON_ERROR "Invalid sector index %d!\n", g_errorLineNum, keyw[g_tw], dasect); \ vm.g_errorFlag = 1; \ continue; \ } #define X_ERROR_INVALIDSP() \ if (!vm.g_sp && (vm.g_st!=0 || searchstat!=3 || (vm.g_sp=&sprite[searchwall], 0))) \ { \ OSD_Printf(CON_ERROR "Current sprite invalid!\n", g_errorLineNum, keyw[g_tw]); \ vm.g_errorFlag = 1; \ continue; \ } #define X_ERROR_INVALIDQUOTE(q, array) \ if (q<0 || q>=MAXQUOTES) \ { \ OSD_Printf(CON_ERROR "Invalid quote number %d!\n", g_errorLineNum, keyw[g_tw], q); \ vm.g_errorFlag = 1; \ continue; \ } \ else if (array[q] == NULL) \ { \ OSD_Printf(CON_ERROR "Null quote %d!\n", g_errorLineNum, keyw[g_tw], q); \ vm.g_errorFlag = 1; \ continue; \ } \ int32_t X_DoExecute(int32_t once) { register int32_t tw = *insptr; // jump directly into the loop, saving us from the checks during the first iteration goto skip_check; while (!once) { if (vm.g_errorFlag + vm.g_returnFlag) return 1; tw = *insptr; skip_check: // Bsprintf(g_szBuf,"Parsing: %d",*insptr); // AddLog(g_szBuf); g_errorLineNum = tw>>12; g_tw = (tw &= 0xFFF); switch (tw) { // *** basic commands case CON_NULLOP: insptr++; continue; case CON_STATE: { instype *tempscrptr = insptr+2; int32_t stateidx = *(insptr+1), o_g_st = vm.g_st, oret=vm.g_returnFlag; insptr = script + statesinfo[stateidx].ofs; vm.g_st = 1+MAXEVENTS+stateidx; X_DoExecute(0); vm.g_st = o_g_st; vm.g_returnFlag = oret; insptr = tempscrptr; } continue; case CON_RETURN: vm.g_returnFlag = 1; case CON_BREAK: case CON_ENDS: return 1; case CON_ELSE: insptr++; insptr += *insptr; continue; case CON_ENDSWITCH: case CON_ENDEVENT: insptr++; return 1; case CON_SWITCH: insptr++; // p-code { // command format: // variable ID to check // script offset to 'end' // count of case statements // script offset to default case (null if none) // For each case: value, ptr to code //AddLog("Processing Switch..."); int32_t lValue=Gv_GetVarX(*insptr++), lEnd=*insptr++, lCases=*insptr++; instype *lpDefault=insptr++, *lpCases=insptr, *lCodeInsPtr; int32_t bMatched=0, lCheckCase; int32_t left,right; insptr += lCases*2; lCodeInsPtr = insptr; //Bsprintf(g_szBuf,"lEnd= %d *lpDefault=%d",lEnd,*lpDefault); AddLog(g_szBuf); //Bsprintf(g_szBuf,"Checking %d cases for %d",lCases, lValue); AddLog(g_szBuf); left = 0; right = lCases-1; while (!bMatched) { //Bsprintf(g_szBuf,"Checking #%d Value= %d",lCheckCase, lpCases[lCheckCase*2]); AddLog(g_szBuf); lCheckCase=(left+right)/2; // initprintf("(%2d..%2d..%2d) [%2d..%2d..%2d]==%2d\n",left,lCheckCase,right,lpCases[left*2],lpCases[lCheckCase*2],lpCases[right*2],lValue); if (lpCases[lCheckCase*2] > lValue) right = lCheckCase-1; else if (lpCases[lCheckCase*2] < lValue) left = lCheckCase+1; else if (lpCases[lCheckCase*2] == lValue) { //AddLog("Found Case Match"); //Bsprintf(g_szBuf,"insptr=%d. lCheckCase=%d, offset=%d, &script[0]=%d", (int32_t)insptr,(int32_t)lCheckCase,lpCases[lCheckCase*2+1],(int32_t)&script[0]); AddLog(g_szBuf); // fake a 2-d Array insptr = lCodeInsPtr + lpCases[lCheckCase*2+1]; //Bsprintf(g_szBuf,"insptr=%d. ", (int32_t)insptr); AddLog(g_szBuf); X_DoExecute(0); //AddLog("Done Executing Case"); bMatched=1; } if (right-left < 0) break; } if (!bMatched) { if (*lpDefault >= 0) { //AddLog("No Matching Case: Using Default"); insptr = lCodeInsPtr + *lpDefault; X_DoExecute(0); } // else // { // //AddLog("No Matching Case: No Default to use"); // } } insptr = (instype *)(lCodeInsPtr + lEnd); //Bsprintf(g_szBuf,"insptr=%d. ", (int32_t)insptr); AddLog(g_szBuf); //AddLog("Done Processing Switch"); continue; } case CON_GETCURRADDRESS: insptr++; { int32_t j=*insptr++; Gv_SetVarX(j, insptr-script); } continue; case CON_JUMP: insptr++; { int32_t j = Gv_GetVarX(*insptr++); if (j<0 || j>=(g_scriptPtr-script)) { OSD_Printf(CON_ERROR "script index out of bounds (%d)\n", g_errorLineNum, keyw[g_tw], j); vm.g_errorFlag = 1; continue; } insptr = (instype *)(j+script); } continue; case CON_RIGHTBRACE: insptr++; return 1; case CON_LEFTBRACE: insptr++; X_DoExecute(0); continue; // *** more basic commands case CON_SETSECTOR: case CON_GETSECTOR: insptr++; { // syntax [gs]etsector[].x // int32_t lVar1=*insptr++, lLabelID=*insptr++, lVar2=*insptr++; X_AccessSector((tw==CON_SETSECTOR)|2, lVar1, lLabelID, lVar2); continue; } case CON_SETWALL: case CON_GETWALL: insptr++; { // syntax [gs]etwall[].x // int32_t lVar1=*insptr++, lLabelID=*insptr++, lVar2=*insptr++; X_AccessWall((tw==CON_SETWALL)|2, lVar1, lLabelID, lVar2); continue; } case CON_SETSPRITE: case CON_GETSPRITE: insptr++; { // syntax [gs]etsprite[].x // int32_t lVar1=*insptr++, lLabelID=*insptr++, lVar2=*insptr++; X_AccessSprite((tw==CON_SETSPRITE)|2, lVar1, lLabelID, lVar2); continue; } case CON_SETTSPR: case CON_GETTSPR: insptr++; { // syntax [gs]ettspr[].x // int32_t lVar1=*insptr++, lLabelID=*insptr++, lVar2=*insptr++; X_AccessTsprite((tw==CON_SETTSPR)|2|4, lVar1, lLabelID, lVar2); continue; } #if 0 case CON_SETSPRITE: insptr++; { // syntax [gs]etsprite[].x // int32_t lVar1=*insptr++, lLabelID=*insptr++, lVar2=*insptr++; X_SetSprite(lVar1, lLabelID, lVar2); continue; } case CON_GETSPRITE: insptr++; { // syntax [gs]etsprite[].x // int32_t lVar1=*insptr++, lLabelID=*insptr++, lVar2=*insptr++; X_GetSprite(lVar1, lLabelID, lVar2); continue; } #endif // *** arrays case CON_SETARRAY: insptr++; { int32_t j=*insptr++; int32_t index = Gv_GetVarX(*insptr++); int32_t value = Gv_GetVarX(*insptr++); if (j<0 || j >= g_gameArrayCount) { OSD_Printf(CON_ERROR "Tried to set invalid array ID (%d)\n", g_errorLineNum, keyw[g_tw], j); vm.g_errorFlag = 1; } if (aGameArrays[j].dwFlags & GAMEARRAY_READONLY) { OSD_Printf(CON_ERROR "Tried to set on read-only array `%s'\n", g_errorLineNum, keyw[g_tw], aGameArrays[j].szLabel); vm.g_errorFlag = 1; } if (index >= aGameArrays[j].size || index < 0) { OSD_Printf(CON_ERROR "Array index %d out of bounds\n", g_errorLineNum, keyw[g_tw], index); vm.g_errorFlag = 1; } if (vm.g_errorFlag) continue; ((int32_t *)aGameArrays[j].vals)[index]=value; // REM: other array types not implemented, since they're read-only continue; } case CON_GETARRAYSIZE: insptr++; { int32_t j=*insptr++; Gv_SetVarX(*insptr++, (aGameArrays[j].dwFlags&GAMEARRAY_VARSIZE) ? Gv_GetVarN(aGameArrays[j].size) : aGameArrays[j].size); } continue; case CON_RESIZEARRAY: insptr++; { int32_t j=*insptr++; int32_t asize = Gv_GetVarX(*insptr++); if (asize<=0 || asize>65536) { OSD_Printf(CON_ERROR "Invalid array size %d (max: 65536)\n",g_errorLineNum,keyw[g_tw]); vm.g_errorFlag = 1; continue;; } // OSD_Printf(OSDTEXT_GREEN "CON_RESIZEARRAY: resizing array %s from %d to %d\n", aGameArrays[j].szLabel, aGameArrays[j].size, asize); aGameArrays[j].vals = Brealloc(aGameArrays[j].vals, sizeof(int32_t) * asize); if (aGameArrays[j].vals == NULL) { aGameArrays[j].size = 0; OSD_Printf(CON_ERROR "Out of memory!\n",g_errorLineNum,keyw[g_tw]); vm.g_errorFlag = 1; return 1; } aGameArrays[j].size = asize; continue; } case CON_COPY: insptr++; { int32_t si=*insptr++, ssiz; int32_t sidx = Gv_GetVarX(*insptr++); //, vm.g_i, vm.g_p); int32_t di=*insptr++, dsiz; int32_t didx = Gv_GetVarX(*insptr++); int32_t numelts = Gv_GetVarX(*insptr++); if (si<0 || si>=g_gameArrayCount) { OSD_Printf(CON_ERROR "Invalid array %d!\n",g_errorLineNum,keyw[g_tw],si); vm.g_errorFlag = 1; } if (di<0 || di>=g_gameArrayCount) { OSD_Printf(CON_ERROR "Invalid array %d!\n",g_errorLineNum,keyw[g_tw],di); vm.g_errorFlag = 1; } if (aGameArrays[di].dwFlags & GAMEARRAY_READONLY) { OSD_Printf(CON_ERROR "Array %d is read-only!\n",g_errorLineNum,keyw[g_tw],di); vm.g_errorFlag = 1; } if (vm.g_errorFlag) continue; ssiz = (aGameArrays[si].dwFlags&GAMEARRAY_VARSIZE) ? Gv_GetVarN(aGameArrays[si].size) : aGameArrays[si].size; dsiz = (aGameArrays[di].dwFlags&GAMEARRAY_VARSIZE) ? Gv_GetVarN(aGameArrays[si].size) : aGameArrays[di].size; if (sidx > ssiz || didx > dsiz) continue; if ((sidx+numelts) > ssiz) numelts = ssiz-sidx; if ((didx+numelts) > dsiz) numelts = dsiz-didx; switch (aGameArrays[si].dwFlags & GAMEARRAY_TYPEMASK) { case 0: case GAMEARRAY_OFINT: Bmemcpy((int32_t*)aGameArrays[di].vals + didx, (int32_t *)aGameArrays[si].vals + sidx, numelts * sizeof(int32_t)); break; case GAMEARRAY_OFSHORT: for (; numelts>0; numelts--) ((int32_t *)aGameArrays[di].vals)[didx++] = ((int16_t *)aGameArrays[si].vals)[sidx++]; break; case GAMEARRAY_OFCHAR: for (; numelts>0; numelts--) ((int32_t *)aGameArrays[di].vals)[didx++] = ((uint8_t *)aGameArrays[si].vals)[sidx++]; break; } continue; } // *** var & varvar ops case CON_RANDVAR: insptr++; Gv_SetVarX(*insptr, mulscale16(krand(), *(insptr+1)+1)); insptr += 2; continue; case CON_DISPLAYRANDVAR: insptr++; Gv_SetVarX(*insptr, mulscale15((uint16_t)rand(), *(insptr+1)+1)); insptr += 2; continue; case CON_SETVAR: insptr++; Gv_SetVarX(*insptr, *(insptr+1)); insptr += 2; continue; case CON_SETVARVAR: insptr++; { int32_t j=*insptr++; Gv_SetVarX(j, Gv_GetVarX(*insptr++)); } continue; case CON_MULVAR: insptr++; Gv_SetVarX(*insptr, Gv_GetVarX(*insptr) * *(insptr+1)); insptr += 2; continue; case CON_DIVVAR: insptr++; if (*(insptr+1) == 0) { OSD_Printf(CON_ERROR "Divide by zero.\n",g_errorLineNum,keyw[g_tw]); insptr += 2; continue; } Gv_SetVarX(*insptr, Gv_GetVarX(*insptr) / *(insptr+1)); insptr += 2; continue; case CON_MODVAR: insptr++; if (*(insptr+1) == 0) { OSD_Printf(CON_ERROR "Mod by zero.\n",g_errorLineNum,keyw[g_tw]); insptr += 2; continue; } Gv_SetVarX(*insptr,Gv_GetVarX(*insptr)%*(insptr+1)); insptr += 2; continue; case CON_ANDVAR: insptr++; Gv_SetVarX(*insptr,Gv_GetVarX(*insptr) & *(insptr+1)); insptr += 2; continue; case CON_ORVAR: insptr++; Gv_SetVarX(*insptr,Gv_GetVarX(*insptr) | *(insptr+1)); insptr += 2; continue; case CON_XORVAR: insptr++; Gv_SetVarX(*insptr,Gv_GetVarX(*insptr) ^ *(insptr+1)); insptr += 2; continue; case CON_RANDVARVAR: insptr++; { int32_t j=*insptr++; Gv_SetVarX(j,mulscale(krand(), Gv_GetVarX(*insptr++)+1, 16)); } continue; case CON_DISPLAYRANDVARVAR: insptr++; { int32_t j=*insptr++; Gv_SetVarX(j,mulscale((uint16_t)rand(), Gv_GetVarX(*insptr++)+1, 15)); } continue; case CON_MULVARVAR: insptr++; { int32_t j=*insptr++; Gv_SetVarX(j, Gv_GetVarX(j)*Gv_GetVarX(*insptr++)); } continue; case CON_DIVVARVAR: insptr++; { int32_t j=*insptr++; int32_t l2=Gv_GetVarX(*insptr++); if (l2==0) { OSD_Printf(CON_ERROR "Divide by zero.\n",g_errorLineNum,keyw[g_tw]); continue; } Gv_SetVarX(j, Gv_GetVarX(j)/l2); continue; } case CON_MODVARVAR: insptr++; { int32_t j=*insptr++; int32_t l2=Gv_GetVarX(*insptr++); if (l2==0) { OSD_Printf(CON_ERROR "Mod by zero.\n",g_errorLineNum,keyw[g_tw]); continue; } Gv_SetVarX(j, Gv_GetVarX(j) % l2); continue; } case CON_ANDVARVAR: insptr++; { int32_t j=*insptr++; Gv_SetVarX(j, Gv_GetVarX(j) & Gv_GetVarX(*insptr++)); } continue; case CON_XORVARVAR: insptr++; { int32_t j=*insptr++; Gv_SetVarX(j, Gv_GetVarX(j) ^ Gv_GetVarX(*insptr++)); } continue; case CON_ORVARVAR: insptr++; { int32_t j=*insptr++; Gv_SetVarX(j, Gv_GetVarX(j) | Gv_GetVarX(*insptr++)); } continue; case CON_SUBVAR: insptr++; Gv_SetVarX(*insptr, Gv_GetVarX(*insptr) - *(insptr+1)); insptr += 2; continue; case CON_SUBVARVAR: insptr++; { int32_t j=*insptr++; Gv_SetVarX(j, Gv_GetVarX(j) - Gv_GetVarX(*insptr++)); } continue; case CON_ADDVAR: insptr++; Gv_SetVarX(*insptr, Gv_GetVarX(*insptr) + *(insptr+1)); insptr += 2; continue; case CON_ADDVARVAR: insptr++; { int32_t j=*insptr++; Gv_SetVarX(j, Gv_GetVarX(j) + Gv_GetVarX(*insptr++)); } continue; case CON_SHIFTVARL: insptr++; Gv_SetVarX(*insptr, Gv_GetVarX(*insptr) << *(insptr+1)); insptr += 2; continue; case CON_SHIFTVARR: insptr++; Gv_SetVarX(*insptr, Gv_GetVarX(*insptr) >> *(insptr+1)); insptr += 2; continue; case CON_SIN: insptr++; Gv_SetVarX(*insptr, sintable[Gv_GetVarX(*(insptr+1))&2047]); insptr += 2; continue; case CON_COS: insptr++; Gv_SetVarX(*insptr, sintable[(Gv_GetVarX(*(insptr+1))+512)&2047]); insptr += 2; continue; case CON_DISPLAYRAND: insptr++; Gv_SetVarX(*insptr++, rand()); continue; // *** other math case CON_INV: Gv_SetVarX(*(insptr+1), -Gv_GetVarX(*(insptr+1))); insptr += 2; continue; case CON_SQRT: insptr++; { // syntax sqrt int32_t lInVarID=*insptr++, lOutVarID=*insptr++; Gv_SetVarX(lOutVarID, ksqrt(Gv_GetVarX(lInVarID))); continue; } case CON_LDIST: case CON_DIST: insptr++; { int32_t distvar = *insptr++, xvar = Gv_GetVarX(*insptr++), yvar = Gv_GetVarX(*insptr++); if (xvar < 0 || xvar >= MAXSPRITES || sprite[xvar].statnum==MAXSTATUS) { OSD_Printf(CON_ERROR "invalid sprite %d\n",g_errorLineNum,keyw[g_tw],xvar); vm.g_errorFlag = 1; } if (yvar < 0 || yvar >= MAXSPRITES || sprite[yvar].statnum==MAXSTATUS) { OSD_Printf(CON_ERROR "invalid sprite %d\n",g_errorLineNum,keyw[g_tw],yvar); vm.g_errorFlag = 1; } if (vm.g_errorFlag) continue; if (tw==CON_DIST) Gv_SetVarX(distvar, dist(&sprite[xvar],&sprite[yvar])); else Gv_SetVarX(distvar, ldist(&sprite[xvar],&sprite[yvar])); continue; } case CON_GETANGLE: insptr++; { int32_t angvar = *insptr++; int32_t xvar = Gv_GetVarX(*insptr++); int32_t yvar = Gv_GetVarX(*insptr++); Gv_SetVarX(angvar, getangle(xvar,yvar)); continue; } case CON_GETINCANGLE: insptr++; { int32_t angvar = *insptr++; int32_t xvar = Gv_GetVarX(*insptr++); int32_t yvar = Gv_GetVarX(*insptr++); Gv_SetVarX(angvar, G_GetAngleDelta(xvar,yvar)); continue; } case CON_MULSCALE: insptr++; { int32_t var1 = *insptr++, var2 = Gv_GetVarX(*insptr++); int32_t var3 = Gv_GetVarX(*insptr++), var4 = Gv_GetVarX(*insptr++); Gv_SetVarX(var1, mulscale(var2, var3, var4)); continue; } // *** if & while case CON_IFVARVARAND: insptr++; { int32_t j = Gv_GetVarX(*insptr++); j &= Gv_GetVarX(*insptr++); insptr--; X_DoConditional(j); } continue; case CON_IFVARVAROR: insptr++; { int32_t j = Gv_GetVarX(*insptr++); j |= Gv_GetVarX(*insptr++); insptr--; X_DoConditional(j); } continue; case CON_IFVARVARXOR: insptr++; { int32_t j = Gv_GetVarX(*insptr++); j ^= Gv_GetVarX(*insptr++); insptr--; X_DoConditional(j); } continue; case CON_IFVARVAREITHER: insptr++; { int32_t j = Gv_GetVarX(*insptr++); int32_t l = Gv_GetVarX(*insptr++); insptr--; X_DoConditional(j || l); } continue; case CON_IFVARVARBOTH: insptr++; { int32_t j = Gv_GetVarX(*insptr++); int32_t l = Gv_GetVarX(*insptr++); insptr--; X_DoConditional(j && l); } continue; case CON_IFVARVARN: insptr++; { int32_t j = Gv_GetVarX(*insptr++); j = (j != Gv_GetVarX(*insptr++)); insptr--; X_DoConditional(j); } continue; case CON_IFVARVARE: insptr++; { int32_t j = Gv_GetVarX(*insptr++); j = (j == Gv_GetVarX(*insptr++)); insptr--; X_DoConditional(j); } continue; case CON_IFVARVARG: insptr++; { int32_t j = Gv_GetVarX(*insptr++); j = (j > Gv_GetVarX(*insptr++)); insptr--; X_DoConditional(j); } continue; case CON_IFVARVARGE: insptr++; { int32_t j = Gv_GetVarX(*insptr++); j = (j >= Gv_GetVarX(*insptr++)); insptr--; X_DoConditional(j); } continue; case CON_IFVARVARL: insptr++; { int32_t j = Gv_GetVarX(*insptr++); j = (j < Gv_GetVarX(*insptr++)); insptr--; X_DoConditional(j); } continue; case CON_IFVARVARLE: insptr++; { int32_t j = Gv_GetVarX(*insptr++); j = (j <= Gv_GetVarX(*insptr++)); insptr--; X_DoConditional(j); } continue; case CON_IFVARE: insptr++; { int32_t j=Gv_GetVarX(*insptr++); X_DoConditional(j == *insptr); } continue; case CON_IFVARN: insptr++; { int32_t j=Gv_GetVarX(*insptr++); X_DoConditional(j != *insptr); } continue; case CON_WHILEVARN: { instype *savedinsptr=insptr+2; int32_t j; do { insptr=savedinsptr; j = (Gv_GetVarX(*(insptr-1)) != *insptr); X_DoConditional(j); } while (j); continue; } case CON_WHILEVARL: { instype *savedinsptr=insptr+2; int32_t j; do { insptr=savedinsptr; j = (Gv_GetVarX(*(insptr-1)) < *insptr); X_DoConditional(j); } while (j); continue; } case CON_WHILEVARVARN: { int32_t j; instype *savedinsptr=insptr+2; do { insptr=savedinsptr; j = Gv_GetVarX(*(insptr-1)); j = (j != Gv_GetVarX(*insptr++)); insptr--; X_DoConditional(j); } while (j); continue; } case CON_WHILEVARVARL: { int32_t j; instype *savedinsptr=insptr+2; do { insptr=savedinsptr; j = Gv_GetVarX(*(insptr-1)); j = (j < Gv_GetVarX(*insptr++)); insptr--; X_DoConditional(j); } while (j); continue; } case CON_SORT: insptr++; { int32_t aridx=*insptr++, count=Gv_GetVarX(*insptr++), state=*insptr++; int32_t o_g_st=vm.g_st; instype *end=insptr; if (count<=0) continue; if (count > aGameArrays[aridx].size) { OSD_Printf(CON_ERROR "Count of elements to sort (%d) exceeds array size (%d)!\n",g_errorLineNum,keyw[g_tw],count,aGameArrays[aridx].size); vm.g_errorFlag = 1; continue; } if (state < 0) { qsort(aGameArrays[aridx].vals, count, sizeof(int32_t), (int32_t(*)(const void*,const void*))X_DoSortDefault); } else { x_sortingstateptr = script + statesinfo[state].ofs; vm.g_st = 1+MAXEVENTS+state; qsort(aGameArrays[aridx].vals, count, sizeof(int32_t), (int32_t(*)(const void*,const void*))X_DoSort); vm.g_st = o_g_st; insptr = end; } } continue; case CON_FOR: // special-purpose iteration insptr++; { int32_t var = *insptr++, how=*insptr++, ii, jj; int32_t parm2 = how<=ITER_DRAWNSPRITES ? 0 : Gv_GetVarX(*insptr++); instype *end = insptr + *insptr, *beg = ++insptr; int32_t vm_i_bak = vm.g_i; spritetype *vm_sp_bak = vm.g_sp; int16_t endwall; if (vm.g_errorFlag) continue; switch (how) { case ITER_ALLSPRITES: for (jj=0; jj= MAXSECTORS) goto badindex; for (jj=headspritesect[parm2]; jj>=0; jj=nextspritesect[jj]) { Gv_SetVarX(var, jj); vm.g_i = jj; vm.g_sp = &sprite[jj]; insptr = beg; X_DoExecute(1); } break; case ITER_WALLSOFSECTOR: if (parm2 < 0 || parm2 >= MAXSECTORS) goto badindex; for(jj=sector[parm2].wallptr, endwall=jj+sector[parm2].wallnum-1; jj<=endwall; jj++) { Gv_SetVarX(var, jj); insptr = beg; X_DoExecute(1); } break; case ITER_LOOPOFWALL: if (parm2 < 0 || parm2 >= numwalls) goto badindex; for (ii=parm2, jj=wall[parm2].point2; jj!=ii; jj=wall[jj].point2) { Gv_SetVarX(var, jj); insptr = beg; X_DoExecute(1); } break; case ITER_RANGE: for (jj=0; jj *insptr); } continue; case CON_IFVARGE: insptr++; { int32_t j=Gv_GetVarX(*insptr++); X_DoConditional(j >= *insptr); } continue; case CON_IFVARL: insptr++; { int32_t j=Gv_GetVarX(*insptr++); X_DoConditional(j < *insptr); } continue; case CON_IFVARLE: insptr++; { int32_t j=Gv_GetVarX(*insptr++); X_DoConditional(j <= *insptr); } continue; case CON_IFRND: X_DoConditional(rnd(Gv_GetVarX(*(++insptr)))); continue; case CON_IFHITKEY: case CON_IFHOLDKEY: insptr++; { int32_t key=Gv_GetVarX(*insptr); if (key<0 || key >= (int32_t)(sizeof(keystatus)/sizeof(keystatus[0]))) { OSD_Printf(CON_ERROR "Invalid key %d!\n",g_errorLineNum,keyw[g_tw],key); vm.g_errorFlag = 1; continue; } X_DoConditional(keystatus[key]); if (tw==CON_IFHITKEY) { if (!(key==0 || key==KEYSC_ESC || key==KEYSC_TILDE || key==KEYSC_gENTER || key==KEYSC_LALT || key==KEYSC_RALT || key==KEYSC_LCTRL || key==KEYSC_RCTRL || key==KEYSC_LSHIFT || key==KEYSC_RSHIFT)) keystatus[key] = 0; } } continue; case CON_IFEITHERALT: X_DoConditional(keystatus[KEYSC_LALT]||keystatus[KEYSC_RALT]); continue; case CON_IFEITHERCTRL: X_DoConditional(keystatus[KEYSC_LCTRL]||keystatus[KEYSC_RCTRL]); continue; case CON_IFEITHERSHIFT: X_DoConditional(keystatus[KEYSC_LSHIFT]||keystatus[KEYSC_RSHIFT]); continue; // vvv CURSPR case CON_IFSPRITEPAL: insptr++; X_ERROR_INVALIDSP(); X_DoConditional(vm.g_sp->pal == Gv_GetVarX(*insptr)); continue; case CON_IFANGDIFFL: insptr++; { int32_t j; X_ERROR_INVALIDSP(); j = klabs(G_GetAngleDelta(ang, vm.g_sp->ang)); X_DoConditional(j <= Gv_GetVarX(*insptr)); } continue; case CON_IFAWAYFROMWALL: { int16_t s1; int32_t j = 0; X_ERROR_INVALIDSP(); s1 = vm.g_sp->sectnum; updatesector(vm.g_sp->x+108,vm.g_sp->y+108,&s1); if (s1 == vm.g_sp->sectnum) { updatesector(vm.g_sp->x-108,vm.g_sp->y-108,&s1); if (s1 == vm.g_sp->sectnum) { updatesector(vm.g_sp->x+108,vm.g_sp->y-108,&s1); if (s1 == vm.g_sp->sectnum) { updatesector(vm.g_sp->x-108,vm.g_sp->y+108,&s1); if (s1 == vm.g_sp->sectnum) j = 1; } } } X_DoConditional(j); } continue; case CON_IFCANSEE: { int32_t j; X_ERROR_INVALIDSP(); j = cansee(vm.g_sp->x,vm.g_sp->y,vm.g_sp->z/*-((krand()&41)<<8)*/,vm.g_sp->sectnum, pos.x, pos.y, pos.z /*-((krand()&41)<<8)*/, cursectnum); X_DoConditional(j); } continue; case CON_IFONWATER: X_ERROR_INVALIDSP(); X_DoConditional(sector[vm.g_sp->sectnum].lotag == 1 && klabs(vm.g_sp->z-sector[vm.g_sp->sectnum].floorz) < (32<<8)); continue; case CON_IFINWATER: X_ERROR_INVALIDSP(); X_DoConditional(sector[vm.g_sp->sectnum].lotag == 2); continue; case CON_IFACTOR: insptr++; X_ERROR_INVALIDSP(); X_DoConditional(vm.g_sp->picnum == Gv_GetVarX(*insptr)); continue; case CON_IFINSIDE: insptr++; { int32_t x=Gv_GetVarX(*insptr++), y=Gv_GetVarX(*insptr++), sectnum=Gv_GetVarX(*insptr++), res; res = inside(x, y, sectnum); if (res == -1) { OSD_Printf(CON_ERROR "Sector index %d out of range!\n",g_errorLineNum,keyw[g_tw], sectnum); vm.g_errorFlag = 1; continue; } insptr--; X_DoConditional(res); } continue; case CON_IFOUTSIDE: X_ERROR_INVALIDSP(); X_DoConditional(sector[vm.g_sp->sectnum].ceilingstat&1); continue; case CON_IFPDISTL: insptr++; { X_ERROR_INVALIDSP(); X_DoConditional(dist((spritetype *)&pos, vm.g_sp) < Gv_GetVarX(*insptr)); } continue; case CON_IFPDISTG: insptr++; { X_ERROR_INVALIDSP(); X_DoConditional(dist((spritetype *)&pos, vm.g_sp) > Gv_GetVarX(*insptr)); } continue; // ^^^ // *** BUILD functions case CON_INSERTSPRITE: insptr++; { int32_t dasectnum = Gv_GetVarX(*insptr++), ret; X_ERROR_INVALIDSECT(dasectnum); if (numsprites >= MAXSPRITES) { OSD_Printf(CON_ERROR "Maximum number of sprites reached.\n",g_errorLineNum,keyw[g_tw]); vm.g_errorFlag = 1; continue; } ret = insertsprite(dasectnum, 0); vm.g_i = ret; vm.g_sp = &sprite[ret]; numsprites++; } continue; case CON_DUPSPRITE: insptr++; { int32_t ospritenum = Gv_GetVarX(*insptr++), nspritenum; if (ospritenum<0 || ospritenum>=MAXSPRITES || sprite[ospritenum].statnum==MAXSTATUS) { OSD_Printf(CON_ERROR "Tried to duplicate nonexistent sprite %d\n",g_errorLineNum,keyw[g_tw],ospritenum); vm.g_errorFlag = 1; } if (numsprites >= MAXSPRITES) { OSD_Printf(CON_ERROR "Maximum number of sprites reached.\n",g_errorLineNum,keyw[g_tw]); vm.g_errorFlag = 1; } if (vm.g_errorFlag) continue; nspritenum = insertsprite(sprite[ospritenum].sectnum, sprite[ospritenum].statnum); if (nspritenum < 0) { OSD_Printf(CON_ERROR "Internal error.\n",g_errorLineNum,keyw[g_tw]); vm.g_errorFlag = 1; continue; } Bmemcpy(&sprite[nspritenum], &sprite[ospritenum], sizeof(spritetype)); vm.g_i = nspritenum; vm.g_sp = &sprite[nspritenum]; numsprites++; } continue; case CON_DELETESPRITE: insptr++; { int32_t daspritenum = Gv_GetVarX(*insptr++), ret; X_ERROR_INVALIDSPRI(daspritenum); ret = deletesprite(daspritenum); Gv_SetVarX(g_iReturnVarID, ret); if (ret==0) numsprites--; } continue; case CON_LASTWALL: insptr++; { int32_t dapoint = Gv_GetVarX(*insptr++), resvar=*insptr++; if (dapoint<0 || dapoint>=numwalls) { OSD_Printf(CON_ERROR "Invalid wall %d\n",g_errorLineNum,keyw[g_tw],dapoint); vm.g_errorFlag = 1; continue; } Gv_SetVarX(resvar, lastwall(dapoint)); } continue; case CON_GETZRANGE: insptr++; { vec3_t vect; vect.x = Gv_GetVarX(*insptr++); vect.y = Gv_GetVarX(*insptr++); vect.z = Gv_GetVarX(*insptr++); { int32_t sectnum=Gv_GetVarX(*insptr++); int32_t ceilzvar=*insptr++, ceilhitvar=*insptr++, florzvar=*insptr++, florhitvar=*insptr++; int32_t walldist=Gv_GetVarX(*insptr++), clipmask=Gv_GetVarX(*insptr++); int32_t ceilz, ceilhit, florz, florhit; X_ERROR_INVALIDSECT(sectnum); getzrange(&vect, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask); Gv_SetVarX(ceilzvar, ceilz); Gv_SetVarX(ceilhitvar, ceilhit); Gv_SetVarX(florzvar, florz); Gv_SetVarX(florhitvar, florhit); } continue; } case CON_HITSCAN: insptr++; { vec3_t vect; hitdata_t hitinfo; vect.x = Gv_GetVarX(*insptr++); vect.y = Gv_GetVarX(*insptr++); vect.z = Gv_GetVarX(*insptr++); { int32_t sectnum=Gv_GetVarX(*insptr++); int32_t vx=Gv_GetVarX(*insptr++), vy=Gv_GetVarX(*insptr++), vz=Gv_GetVarX(*insptr++); int32_t hitsectvar=*insptr++, hitwallvar=*insptr++, hitspritevar=*insptr++; int32_t hitxvar=*insptr++, hityvar=*insptr++, hitzvar=*insptr++, cliptype=Gv_GetVarX(*insptr++); X_ERROR_INVALIDSECT(sectnum); hitscan((const vec3_t *)&vect, sectnum, vx, vy, vz, &hitinfo, cliptype); Gv_SetVarX(hitsectvar, hitinfo.hitsect); Gv_SetVarX(hitwallvar, hitinfo.hitwall); Gv_SetVarX(hitspritevar, hitinfo.hitsprite); Gv_SetVarX(hitxvar, hitinfo.pos.x); Gv_SetVarX(hityvar, hitinfo.pos.y); Gv_SetVarX(hitzvar, hitinfo.pos.z); } continue; } case CON_CANSEE: insptr++; { int32_t x1=Gv_GetVarX(*insptr++), y1=Gv_GetVarX(*insptr++), z1=Gv_GetVarX(*insptr++); int32_t sect1=Gv_GetVarX(*insptr++); int32_t x2=Gv_GetVarX(*insptr++), y2=Gv_GetVarX(*insptr++), z2=Gv_GetVarX(*insptr++); int32_t sect2=Gv_GetVarX(*insptr++), rvar=*insptr++; X_ERROR_INVALIDSECT(sect1); X_ERROR_INVALIDSECT(sect2); Gv_SetVarX(rvar, cansee(x1,y1,z1,sect1,x2,y2,z2,sect2)); continue; } case CON_ROTATEPOINT: insptr++; { int32_t xpivot=Gv_GetVarX(*insptr++), ypivot=Gv_GetVarX(*insptr++); int32_t x=Gv_GetVarX(*insptr++), y=Gv_GetVarX(*insptr++), daang=Gv_GetVarX(*insptr++); int32_t x2var=*insptr++, y2var=*insptr++; int32_t x2, y2; rotatepoint(xpivot,ypivot,x,y,daang,&x2,&y2); Gv_SetVarX(x2var, x2); Gv_SetVarX(y2var, y2); continue; } case CON_NEARTAG: insptr++; { // neartag(int32_t x, int32_t y, int32_t z, short sectnum, short ang, //Starting position & angle // short *neartagsector, //Returns near sector if sector[].tag != 0 // short *neartagwall, //Returns near wall if wall[].tag != 0 // short *neartagsprite, //Returns near sprite if sprite[].tag != 0 // int32_t *neartaghitdist, //Returns actual distance to object (scale: 1024=largest grid size) // int32_t neartagrange, //Choose maximum distance to scan (scale: 1024=largest grid size) // char tagsearch) //1-lotag only, 2-hitag only, 3-lotag&hitag int32_t x=Gv_GetVarX(*insptr++), y=Gv_GetVarX(*insptr++), z=Gv_GetVarX(*insptr++); int32_t sectnum=Gv_GetVarX(*insptr++), ang=Gv_GetVarX(*insptr++); int32_t neartagsectorvar=*insptr++, neartagwallvar=*insptr++, neartagspritevar=*insptr++, neartaghitdistvar=*insptr++; int32_t neartagrange=Gv_GetVarX(*insptr++), tagsearch=Gv_GetVarX(*insptr++); int16_t neartagsector, neartagwall, neartagsprite; int32_t neartaghitdist; X_ERROR_INVALIDSECT(sectnum); neartag(x, y, z, sectnum, ang, &neartagsector, &neartagwall, &neartagsprite, &neartaghitdist, neartagrange, tagsearch); Gv_SetVarX(neartagsectorvar, neartagsector); Gv_SetVarX(neartagwallvar, neartagwall); Gv_SetVarX(neartagspritevar, neartagsprite); Gv_SetVarX(neartaghitdistvar, neartaghitdist); continue; } case CON_BSETSPRITE: // was CON_SETSPRITE insptr++; { int32_t spritenum = Gv_GetVarX(*insptr++); vec3_t davector; davector.x = Gv_GetVarX(*insptr++); davector.y = Gv_GetVarX(*insptr++); davector.z = Gv_GetVarX(*insptr++); X_ERROR_INVALIDSPRI(spritenum); setsprite(spritenum, &davector); continue; } case CON_GETFLORZOFSLOPE: case CON_GETCEILZOFSLOPE: insptr++; { int32_t sectnum = Gv_GetVarX(*insptr++), x = Gv_GetVarX(*insptr++), y = Gv_GetVarX(*insptr++); int32_t var=*insptr++; X_ERROR_INVALIDSECT(sectnum); if (tw == CON_GETFLORZOFSLOPE) Gv_SetVarX(var, getflorzofslope(sectnum,x,y)); else Gv_SetVarX(var, getceilzofslope(sectnum,x,y)); continue; } case CON_ALIGNFLORSLOPE: case CON_ALIGNCEILSLOPE: insptr++; { int32_t sectnum = Gv_GetVarX(*insptr++), x = Gv_GetVarX(*insptr++), y = Gv_GetVarX(*insptr++); int32_t z=Gv_GetVarX(*insptr++); X_ERROR_INVALIDSECT(sectnum); if (tw == CON_ALIGNFLORSLOPE) alignflorslope(sectnum, x,y,z); else alignceilslope(sectnum, x,y,z); continue; } // CURSPR case CON_SETFIRSTWALL: insptr++; { int32_t sect=Gv_GetVarX(*insptr++), wal=Gv_GetVarX(*insptr++); X_ERROR_INVALIDSECT(sect); setfirstwall(sect, wal); } continue; case CON_UPDATECURSECTNUM: insptr++; updatesectorz(pos.x, pos.y, pos.z, &cursectnum); continue; case CON_UPDATESECTOR: case CON_UPDATESECTORZ: insptr++; { int32_t x=Gv_GetVarX(*insptr++), y=Gv_GetVarX(*insptr++); int32_t z=(tw==CON_UPDATESECTORZ)?Gv_GetVarX(*insptr++):0; int32_t var=*insptr++; int16_t w; X_ERROR_INVALIDCI(); w=sprite[vm.g_i].sectnum; if (tw==CON_UPDATESECTOR) updatesector(x,y,&w); else updatesectorz(x,y,z,&w); Gv_SetVarX(var, w); continue; } case CON_HEADSPRITESTAT: insptr++; { int32_t i=*insptr++; int32_t j=Gv_GetVarX(*insptr++); if (j < 0 || j > MAXSTATUS) { OSD_Printf(CON_ERROR "invalid status list %d\n",g_errorLineNum,keyw[g_tw],j); vm.g_errorFlag = 1; continue; } Gv_SetVarX(i,headspritestat[j]); continue; } case CON_PREVSPRITESTAT: insptr++; { int32_t i=*insptr++; int32_t j=Gv_GetVarX(*insptr++); X_ERROR_INVALIDSPRI(j); Gv_SetVarX(i,prevspritestat[j]); continue; } case CON_NEXTSPRITESTAT: insptr++; { int32_t i=*insptr++; int32_t j=Gv_GetVarX(*insptr++); X_ERROR_INVALIDSPRI(j); Gv_SetVarX(i,nextspritestat[j]); continue; } case CON_HEADSPRITESECT: insptr++; { int32_t i=*insptr++; int32_t j=Gv_GetVarX(*insptr++); X_ERROR_INVALIDSECT(j); Gv_SetVarX(i,headspritesect[j]); continue; } case CON_PREVSPRITESECT: insptr++; { int32_t i=*insptr++; int32_t j=Gv_GetVarX(*insptr++); X_ERROR_INVALIDSPRI(j); Gv_SetVarX(i,prevspritesect[j]); continue; } case CON_NEXTSPRITESECT: insptr++; { int32_t i=*insptr++; int32_t j=Gv_GetVarX(*insptr++); X_ERROR_INVALIDSPRI(j); Gv_SetVarX(i,nextspritesect[j]); continue; } case CON_CANSEESPR: insptr++; { int32_t lVar1 = Gv_GetVarX(*insptr++), lVar2 = Gv_GetVarX(*insptr++), res; if (lVar1<0 || lVar1>=MAXSPRITES || sprite[lVar1].statnum==MAXSTATUS) { OSD_Printf(CON_ERROR "Invalid sprite %d\n",g_errorLineNum,keyw[g_tw],lVar1); vm.g_errorFlag = 1; } if (lVar2<0 || lVar2>=MAXSPRITES || sprite[lVar2].statnum==MAXSTATUS) { OSD_Printf(CON_ERROR "Invalid sprite %d\n",g_errorLineNum,keyw[g_tw],lVar2); vm.g_errorFlag = 1; } if (vm.g_errorFlag) res=0; else res=cansee(sprite[lVar1].x,sprite[lVar1].y,sprite[lVar1].z,sprite[lVar1].sectnum, sprite[lVar2].x,sprite[lVar2].y,sprite[lVar2].z,sprite[lVar2].sectnum); Gv_SetVarX(*insptr++, res); continue; } case CON_CHANGESPRITESTAT: case CON_CHANGESPRITESECT: insptr++; { int32_t i = Gv_GetVarX(*insptr++); int32_t j = Gv_GetVarX(*insptr++); X_ERROR_INVALIDSPRI(i); if (j<0 || j >= (tw==CON_CHANGESPRITESTAT?MAXSTATUS:numsectors)) { OSD_Printf(CON_ERROR "Invalid %s: %d\n", tw==CON_CHANGESPRITESTAT?"statnum":"sector", g_errorLineNum,keyw[g_tw],j); vm.g_errorFlag = 1; continue; } if (tw == CON_CHANGESPRITESTAT) { if (sprite[i].statnum == j) continue; changespritestat(i,j); } else { if (sprite[i].sectnum == j) continue; changespritesect(i,j); } continue; } case CON_DRAGPOINT: insptr++; { int32_t wallnum = Gv_GetVarX(*insptr++), newx = Gv_GetVarX(*insptr++), newy = Gv_GetVarX(*insptr++); if (wallnum<0 || wallnum>=numwalls) { OSD_Printf(CON_ERROR "Invalid wall %d\n",g_errorLineNum,keyw[g_tw],wallnum); vm.g_errorFlag = 1; continue; } dragpoint(wallnum,newx,newy); continue; } case CON_SECTOROFWALL: insptr++; { int32_t j = *insptr++; Gv_SetVarX(j, sectorofwall(Gv_GetVarX(*insptr++))); } continue; // *** stuff case CON_GETTIMEDATE: insptr++; { int32_t v1=*insptr++,v2=*insptr++,v3=*insptr++,v4=*insptr++,v5=*insptr++,v6=*insptr++,v7=*insptr++,v8=*insptr++; time_t rawtime; struct tm * ti; time(&rawtime); ti = localtime(&rawtime); // initprintf("Time&date: %s\n",asctime (ti)); Gv_SetVarX(v1, ti->tm_sec); Gv_SetVarX(v2, ti->tm_min); Gv_SetVarX(v3, ti->tm_hour); Gv_SetVarX(v4, ti->tm_mday); Gv_SetVarX(v5, ti->tm_mon); Gv_SetVarX(v6, ti->tm_year+1900); Gv_SetVarX(v7, ti->tm_wday); Gv_SetVarX(v8, ti->tm_yday); continue; } case CON_ADDLOG: { insptr++; OSD_Printf("L=%d\n", g_errorLineNum); continue; } case CON_ADDLOGVAR: insptr++; { char buf[80] = "", buf2[80] = ""; int32_t code = (int32_t)*insptr, val = Gv_GetVarX(code); int32_t negate=code&(MAXGAMEVARS<<1); if (code & (0xFFFFFFFF-(MAXGAMEVARS-1))) { char pp1[4][8] = {"sprite","sector","wall","tsprite"}; const memberlabel_t *pp2[4] = {SpriteLabels, SectorLabels, WallLabels, SpriteLabels}; if ((code&(MAXGAMEVARS<<2)) || (code&(MAXGAMEVARS<<3))) { if (code&MAXGAMEVARS) Bsprintf(buf2, "%d", (code>>16)&0xffff); else Bsprintf(buf2, "%s", aGameVars[(code>>16)&(MAXGAMEVARS-1)].szLabel? aGameVars[(code>>16)&(MAXGAMEVARS-1)].szLabel:"???"); } if ((code&0x0000FFFC) == MAXGAMEVARS) // addlogvar for a constant.. why not? :P { switch (code&3) { case 0: Bsprintf(buf, "(immediate constant)"); break; case 1: Bsprintf(buf, "(indirect constant)"); break; case 2: Bsprintf(buf, "(label constant)"); break; default: Bsprintf(buf, "(??? constant)"); break; } } else if (code&(MAXGAMEVARS<<2)) Bsprintf(buf, "%s[%s]", aGameArrays[code&(MAXGAMEARRAYS-1)].szLabel? aGameArrays[code&(MAXGAMEARRAYS-1)].szLabel:"???", buf2); else if (code&(MAXGAMEVARS<<3)) Bsprintf(buf, "%s[%s].%s", pp1[code&3], buf2, pp2[code&3][(code>>2)&31].name); else Bsprintf(buf, "???"); } else { if (aGameVars[code].dwFlags & GAMEVAR_PERBLOCK) { Bsprintf(buf2, "(%s", vm.g_st==0? "top-level) " : vm.g_st<=MAXEVENTS? "event" : "state"); if (vm.g_st >= 1+MAXEVENTS && vm.g_st <1+MAXEVENTS+g_stateCount) Bsprintf(buf, " `%s') ", statesinfo[vm.g_st-1-MAXEVENTS].name); else if (vm.g_st > 0) Bsprintf(buf, " %d) ", vm.g_st-1); Bstrcat(buf2, buf); } Bsprintf(buf, "%s%s", buf2, aGameVars[code].szLabel ? aGameVars[code].szLabel : "???"); } OSD_Printf("L%d: %s%s=%d\n", g_errorLineNum, negate?"-":"", buf, val); insptr++; continue; } case CON_DEBUG: insptr++; initprintf("%d\n",*insptr++); continue; // *** strings case CON_REDEFINEQUOTE: insptr++; { int32_t q = *insptr++, i = *insptr++; X_ERROR_INVALIDQUOTE(q, ScriptQuotes); X_ERROR_INVALIDQUOTE(i, ScriptQuoteRedefinitions); Bstrcpy(ScriptQuotes[q],ScriptQuoteRedefinitions[i]); continue; } insptr++; X_ERROR_INVALIDQUOTE(*insptr, ScriptQuotes); OSD_Printf("%s", ScriptQuotes[*insptr++]); continue; case CON_GETNUMBER16: case CON_GETNUMBER256: insptr++; { int32_t var=*insptr++, quote=Gv_GetVarX(*insptr++), max=Gv_GetVarX(*insptr++), sign=ksgn(max)<0?1:0; char buf[60]; X_ERROR_INVALIDQUOTE(quote, ScriptQuotes); Bmemcpy(buf, ScriptQuotes[quote], sizeof(buf)-1); buf[sizeof(buf)-1]='\0'; if (tw==CON_GETNUMBER16) Gv_SetVarX(var, getnumber16(ScriptQuotes[quote], Gv_GetVarX(var), max, sign)); else Gv_SetVarX(var, getnumber256(ScriptQuotes[quote], Gv_GetVarX(var), max, sign)); } continue; case CON_QUOTE: case CON_ERRORINS: case CON_PRINTMESSAGE16: case CON_PRINTMESSAGE256: case CON_PRINTEXT256: case CON_PRINTEXT16: insptr++; { int32_t i=Gv_GetVarX(*insptr++); int32_t x=(tw>=CON_PRINTMESSAGE256)?Gv_GetVarX(*insptr++):0; int32_t y=(tw>=CON_PRINTMESSAGE256)?Gv_GetVarX(*insptr++):0; int32_t col=(tw>=CON_PRINTEXT256)?Gv_GetVarX(*insptr++):0; int32_t backcol=(tw>=CON_PRINTEXT256)?Gv_GetVarX(*insptr++):0; int32_t fontsize=(tw>=CON_PRINTEXT256)?Gv_GetVarX(*insptr++):0; if (tw==CON_ERRORINS) vm.g_errorFlag = 1; X_ERROR_INVALIDQUOTE(i, ScriptQuotes); if (tw==CON_QUOTE) message("%s", ScriptQuotes[i]); else if (tw==CON_PRINTMESSAGE16) printmessage16("%s", ScriptQuotes[i]); else if (tw==CON_PRINTMESSAGE256) printmessage256(x, y, ScriptQuotes[i]); else if (tw==CON_PRINTEXT256) { if (col<0 || col>=256) col=0; if (backcol<0 || backcol>=256) backcol=-1; printext256(x, y, col, backcol, ScriptQuotes[i], fontsize); } else if (tw==CON_PRINTEXT16) { printext16(x, y, editorcolors[col&15], backcol<0 ? -1 : editorcolors[backcol&15], ScriptQuotes[i], fontsize); } } continue; case CON_QSTRLEN: insptr++; { int32_t i=*insptr++; int32_t j=Gv_GetVarX(*insptr++); X_ERROR_INVALIDQUOTE(j, ScriptQuotes); Gv_SetVarX(i, Bstrlen(ScriptQuotes[j])); continue; } case CON_QSUBSTR: insptr++; { int32_t q1 = Gv_GetVarX(*insptr++); int32_t q2 = Gv_GetVarX(*insptr++); int32_t st = Gv_GetVarX(*insptr++); int32_t ln = Gv_GetVarX(*insptr++); X_ERROR_INVALIDQUOTE(q1, ScriptQuotes); X_ERROR_INVALIDQUOTE(q2, ScriptQuotes); { char *s1 = ScriptQuotes[q1]; char *s2 = ScriptQuotes[q2]; while (*s2 && st--) s2++; while ((*s1 = *s2) && ln--) { s1++; s2++; } *s1=0; } continue; } case CON_QSTRNCAT: case CON_QSTRCAT: case CON_QSTRCPY: /// case CON_QGETSYSSTR: insptr++; { int32_t i = Gv_GetVarX(*insptr++); int32_t j = Gv_GetVarX(*insptr++); X_ERROR_INVALIDQUOTE(i, ScriptQuotes); X_ERROR_INVALIDQUOTE(j, ScriptQuotes); switch (tw) { #if 0 case CON_QGETSYSSTR: if (ScriptQuotes[i] == NULL) { OSD_Printf(CON_ERROR "null quote %d %d\n",g_errorLineNum,keyw[g_tw],i,j); break; } switch (j) { case STR_MAPFILENAME: Bstrcpy(ScriptQuotes[i], boardfilename); break; case STR_VERSION: Bstrcpy(ScriptQuotes[i], "Mapster32"VERSION BUILDDATE); break; default: OSD_Printf(CON_ERROR "unknown str ID %d %d\n",g_errorLineNum,keyw[g_tw],i,j); } break; #endif case CON_QSTRCAT: Bstrncat(ScriptQuotes[i],ScriptQuotes[j],(MAXQUOTELEN-1)-Bstrlen(ScriptQuotes[i])); break; case CON_QSTRNCAT: Bstrncat(ScriptQuotes[i],ScriptQuotes[j],Gv_GetVarX(*insptr++)); break; case CON_QSTRCPY: Bstrcpy(ScriptQuotes[i],ScriptQuotes[j]); break; } continue; } case CON_QSPRINTF: insptr++; { int32_t dq = Gv_GetVarX(*insptr++), sq = Gv_GetVarX(*insptr++); X_ERROR_INVALIDQUOTE(dq, ScriptQuotes); X_ERROR_INVALIDQUOTE(sq, ScriptQuotes); { int32_t arg[32], numvals=0, i=0, j=0, k=0; int32_t len = Bstrlen(ScriptQuotes[sq]); char tmpbuf[MAXQUOTELEN<<1]; while (*insptr != -1 && numvals < 32) arg[numvals++] = Gv_GetVarX(*insptr++); insptr++; // skip the NOP i = 0; do { while (k < len && j < MAXQUOTELEN && ScriptQuotes[sq][k] != '%') tmpbuf[j++] = ScriptQuotes[sq][k++]; if (ScriptQuotes[sq][k] == '%') { k++; if (i>=numvals) goto dodefault; switch (ScriptQuotes[sq][k]) { case 'l': if (ScriptQuotes[sq][k+1] != 'd') { // write the % and l tmpbuf[j++] = ScriptQuotes[sq][k-1]; tmpbuf[j++] = ScriptQuotes[sq][k++]; break; } k++; case 'd': { char buf[16]; int32_t ii = 0; Bsprintf(buf, "%d", arg[i++]); ii = Bstrlen(buf); Bmemcpy(&tmpbuf[j], buf, ii); j += ii; k++; } break; case 's': { if (arg[i]>=0 && arg[i] // gets the sprite ID of the nearest actor within max dist // that is of into // -1 for none found // int32_t lType=*insptr++; int32_t lMaxDist = (tw==CON_FINDNEARSPRITE || tw==CON_FINDNEARSPRITE3D)? *insptr++ : Gv_GetVarX(*insptr++); int32_t lVarID=*insptr++; int32_t lFound=-1, j, k = MAXSTATUS-1; X_ERROR_INVALIDCI(); do { j=headspritestat[k]; // all sprites if (tw==CON_FINDNEARSPRITE3D || tw==CON_FINDNEARSPRITE3DVAR) { while (j>=0) { if (sprite[j].picnum == lType && j != vm.g_i && dist(&sprite[vm.g_i], &sprite[j]) < lMaxDist) { lFound=j; j = MAXSPRITES; break; } j = nextspritestat[j]; } if (j == MAXSPRITES) break; continue; } while (j>=0) { if (sprite[j].picnum == lType && j != vm.g_i && ldist(&sprite[vm.g_i], &sprite[j]) < lMaxDist) { lFound=j; j = MAXSPRITES; break; } j = nextspritestat[j]; } if (j == MAXSPRITES) break; } while (k--); Gv_SetVarX(lVarID, lFound); continue; } case CON_FINDNEARSPRITEZVAR: case CON_FINDNEARSPRITEZ: insptr++; { // syntax findnearactor(var) // gets the sprite ID of the nearest actor within max dist // that is of into // -1 for none found // int32_t lType=*insptr++; int32_t lMaxDist = (tw==CON_FINDNEARSPRITEZVAR) ? Gv_GetVarX(*insptr++) : *insptr++; int32_t lMaxZDist = (tw==CON_FINDNEARSPRITEZVAR) ? Gv_GetVarX(*insptr++) : *insptr++; int32_t lVarID=*insptr++; int32_t lFound=-1, lTemp, lTemp2, j, k=MAXSTATUS-1; X_ERROR_INVALIDCI(); do { j=headspritestat[k]; // all sprites if (j == -1) continue; do { if (sprite[j].picnum == lType && j != vm.g_i) { lTemp=ldist(&sprite[vm.g_i], &sprite[j]); if (lTemp < lMaxDist) { lTemp2=klabs(sprite[vm.g_i].z-sprite[j].z); if (lTemp2 < lMaxZDist) { lFound=j; j = MAXSPRITES; break; } } } j = nextspritestat[j]; } while (j>=0); if (j == MAXSPRITES) break; } while (k--); Gv_SetVarX(lVarID, lFound); continue; } // ^^^ case CON_GETTICKS: insptr++; { int32_t j=*insptr++; Gv_SetVarX(j, getticks()); } continue; case CON_SETASPECT: insptr++; { int32_t daxrange = Gv_GetVarX(*insptr++), dayxaspect = Gv_GetVarX(*insptr++); if (daxrange < (1<<12)) daxrange = (1<<12); if (daxrange > (1<<20)) daxrange = (1<<20); if (dayxaspect < (1<<12)) dayxaspect = (1<<12); if (dayxaspect > (1<<20)) dayxaspect = (1<<20); setaspect(daxrange, dayxaspect); continue; } // vvv CURSPR case CON_SETI: insptr++; vm.g_i = Gv_GetVarX(*insptr++); X_ERROR_INVALIDCI(); vm.g_sp = &sprite[vm.g_i]; continue; case CON_SIZEAT: insptr++; X_ERROR_INVALIDSP(); vm.g_sp->xrepeat = (uint8_t) Gv_GetVarX(*insptr++); vm.g_sp->yrepeat = (uint8_t) Gv_GetVarX(*insptr++); continue; case CON_CSTAT: insptr++; X_ERROR_INVALIDSP(); vm.g_sp->cstat = (int16_t) *insptr++; continue; case CON_CSTATOR: insptr++; X_ERROR_INVALIDSP(); vm.g_sp->cstat |= (int16_t) Gv_GetVarX(*insptr++); continue; case CON_CLIPDIST: insptr++; X_ERROR_INVALIDSP(); vm.g_sp->clipdist = (int16_t) Gv_GetVarX(*insptr++); continue; case CON_SPRITEPAL: insptr++; X_ERROR_INVALIDSP(); vm.g_sp->pal = Gv_GetVarX(*insptr++); continue; case CON_CACTOR: insptr++; X_ERROR_INVALIDSP(); vm.g_sp->picnum = Gv_GetVarX(*insptr++); continue; case CON_SPGETLOTAG: insptr++; X_ERROR_INVALIDSP(); Gv_SetVarX(g_iLoTagID, vm.g_sp->lotag); continue; case CON_SPGETHITAG: insptr++; X_ERROR_INVALIDSP(); Gv_SetVarX(g_iHiTagID, vm.g_sp->hitag); continue; case CON_SECTGETLOTAG: insptr++; X_ERROR_INVALIDSP(); Gv_SetVarX(g_iLoTagID, sector[vm.g_sp->sectnum].lotag); continue; case CON_SECTGETHITAG: insptr++; X_ERROR_INVALIDSP(); Gv_SetVarX(g_iHiTagID, sector[vm.g_sp->sectnum].hitag); continue; case CON_GETTEXTUREFLOOR: insptr++; X_ERROR_INVALIDSP(); Gv_SetVarX(g_iTextureID, sector[vm.g_sp->sectnum].floorpicnum); continue; case CON_GETTEXTURECEILING: insptr++; X_ERROR_INVALIDSP(); Gv_SetVarX(g_iTextureID, sector[vm.g_sp->sectnum].ceilingpicnum); continue; // ^^^ case CON_DRAWLINE16: case CON_DRAWLINE16B: insptr++; { int32_t x1=Gv_GetVarX(*insptr++), y1=Gv_GetVarX(*insptr++); int32_t x2=Gv_GetVarX(*insptr++), y2=Gv_GetVarX(*insptr++); int32_t col=Gv_GetVarX(*insptr++), odrawlinepat=drawlinepat; int32_t xofs=0, yofs=0; if (tw==CON_DRAWLINE16B) { x1 = mulscale14(x1-pos.x,zoom); y1 = mulscale14(y1-pos.y,zoom); x2 = mulscale14(x2-pos.x,zoom); y2 = mulscale14(y2-pos.y,zoom); xofs = halfxdim16; yofs = midydim16; } drawlinepat = m32_drawlinepat; drawline16(xofs+x1,yofs+y1, xofs+x2,yofs+y2, editorcolors[col&15]); drawlinepat = odrawlinepat; continue; } case CON_DRAWCIRCLE16: case CON_DRAWCIRCLE16B: insptr++; { int32_t x1=Gv_GetVarX(*insptr++), y1=Gv_GetVarX(*insptr++); int32_t r=Gv_GetVarX(*insptr++); int32_t col=Gv_GetVarX(*insptr++), odrawlinepat=drawlinepat; int32_t xofs=0, yofs=0; if (tw==CON_DRAWCIRCLE16B) { x1 = mulscale14(x1-pos.x,zoom); y1 = mulscale14(y1-pos.y,zoom); r = mulscale14(r,zoom); xofs = halfxdim16; yofs = midydim16; } drawlinepat = m32_drawlinepat; drawcircle16(xofs+x1, yofs+y1, r, editorcolors[col&15]); drawlinepat = odrawlinepat; continue; } case CON_ROTATESPRITE16: case CON_ROTATESPRITE: insptr++; { int32_t x=Gv_GetVarX(*insptr++), y=Gv_GetVarX(*insptr++), z=Gv_GetVarX(*insptr++); int32_t a=Gv_GetVarX(*insptr++), tilenum=Gv_GetVarX(*insptr++), shade=Gv_GetVarX(*insptr++); int32_t pal=Gv_GetVarX(*insptr++), orientation=Gv_GetVarX(*insptr++); int32_t x1=Gv_GetVarX(*insptr++), y1=Gv_GetVarX(*insptr++); int32_t x2=Gv_GetVarX(*insptr++), y2=Gv_GetVarX(*insptr++); if (tw == CON_ROTATESPRITE && !(orientation & 256)) {x<<=16; y<<=16;} rotatesprite(x,y,z,a,tilenum,shade,pal,2|orientation,x1,y1,x2,y2); continue; } case CON_SETGAMEPALETTE: insptr++; switch (Gv_GetVarX(*insptr++)) { default: case 0: SetGAMEPalette(); break; case 1: SetWATERPalette(); break; case 2: SetSLIMEPalette(); break; case 3: SetBOSS1Palette(); break; } continue; default: X_ScriptInfo(); OSD_Printf("\nAn error has occurred in the Mapster32 virtual machine.\n\n" "Please e-mail the file mapster32.log along with every M32 file\n" "you're using and instructions how to reproduce this error to\n" "helixhorned@gmail.com.\n\n" "Thank you!"); vm.g_errorFlag = 1; return 1; } } return 0; }