Size = {Count} Count Most Count (value_type*)Array Size = {Count} Count Count (value_type*)Array Size = {Count} Count Count (value_type*)Array {FName::NameData.NameArray[Index].Text, s} {Chars, s} ((FStringData*)Chars - 1)->Len ((FStringData*)Chars - 1)->AllocLen ((FStringData*)Chars - 1)->RefCount {Degrees} {TypeName} {Class->TypeName} <NULL> {o->Class->TypeName} <None> {TexMan.Textures[texnum].Texture->Name} texnum TexMan.Textures[texnum].Texture <No Sound Engine> <None> {soundEngine->S_sfx[ID].name}