/* ** bitmap.cpp ** **--------------------------------------------------------------------------- ** Copyright 2008-2019 Christoph Oelckers ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** ** */ #include #include "bitmap.h" //=========================================================================== // // multi-format pixel copy with colormap application // requires the previously defined conversion classes to work // //=========================================================================== template void iCopyColors(uint8_t *pout, const uint8_t *pin, int count, int step, uint8_t tr, uint8_t tg, uint8_t tb) { int i; int a; for(i=0;i, iCopyColors, iCopyColors, iCopyColors, iCopyColors, iCopyColors, iCopyColors, iCopyColors, iCopyColors, iCopyColors, iCopyColors }; //=========================================================================== // // True Color texture copy function // //=========================================================================== void FBitmap::CopyPixelDataRGB(int originx, int originy, const uint8_t *patch, int srcwidth, int srcheight, int step_x, int step_y, int rotate, int ct, int r, int g, int b) { uint8_t *buffer = data + 4 * originx + Pitch * originy; for (int y=0;y void iCopyPaletted(uint8_t *buffer, const uint8_t * patch, int srcwidth, int srcheight, int Pitch, int step_x, int step_y, int rotate, PalEntry * palette) { int x,y,pos; for (y=0;y(buffer, patch, srcwidth, srcheight, Pitch, step_x, step_y, rotate, palette); }