name: Continuous Integration on: [push, pull_request] env: BUILD_TYPE: Release jobs: build: name: ${{ matrix.config.name }} runs-on: ${{ matrix.config.os }} strategy: fail-fast: false matrix: config: - { name: "Visual Studio 64-bit", os: windows-latest, extra_options: "-A x64" } - { name: "Visual Studio 32-bit", os: windows-latest, extra_options: "-A Win32" } - { name: "macOS", os: macos-latest, extra_options: "-DDYN_FLUIDSYNTH=OFF -DDYN_OPENAL=OFF -DDYN_SNDFILE=OFF -DDYN_MPG123=OFF", deps_cmdline: "brew install libvpx fluidsynth mpg123 libsndfile" } - { name: "Linux GCC", os: ubuntu-latest, deps_cmdline: "sudo apt update && sudo apt install libsdl2-dev" } - { name: "Linux Clang", os: ubuntu-latest, extra_options: "-DCMAKE_C_COMPILER=/usr/bin/clang -DCMAKE_CXX_COMPILER=/usr/bin/clang++ \ -DDYN_FLUIDSYNTH=OFF -DDYN_OPENAL=OFF -DDYN_SNDFILE=OFF -DDYN_MPG123=OFF", deps_cmdline: "sudo apt update && sudo apt install libsdl2-dev libvpx-dev libopenal-dev libfluidsynth-dev libmpg123-dev libsndfile1-dev" } steps: - uses: actions/checkout@v1 - name: Install Dependencies shell: bash run: | if [[ ! -z "${{ matrix.config.deps_cmdline }}" ]]; then eval ${{ matrix.config.deps_cmdline }} fi - name: Configure shell: bash run: | mkdir build cmake -B build -DCMAKE_BUILD_TYPE=${BUILD_TYPE} ${{ matrix.config.extra_options }} . - name: Build shell: bash run: | cmake --build build --config ${BUILD_TYPE} --parallel 3 - name: Create Package shell: bash run: | cd build mkdir package if [[ "${{ runner.os }}" == 'Windows' ]]; then cp ${BUILD_TYPE}/raze.exe ${BUILD_TYPE}/raze.pk3 package elif [[ "${{ runner.os }}" == 'macOS' ]]; then cp -r raze.app package elif [[ "${{ runner.os }}" == 'Linux' ]]; then cp raze raze.pk3 package fi - name: Upload Package uses: actions/upload-artifact@v1 with: path: build/package name: ${{ matrix.config.name }} - name: List Build Directory if: always() shell: bash run: | git status ls -lR build