/* ** parsefuncs.h ** handlers for .def parser ** only to be included by the actual parser ** **--------------------------------------------------------------------------- ** Copyright 2021 Christoph Oelckers ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** ** */ void parseAnimTileRange(FScanner& sc, FScriptPosition& pos) { SetAnim set; if (!sc.GetNumber(set.tile1, true)) return; if (!sc.GetNumber(set.tile2, true)) return; if (!sc.GetNumber(set.speed, true)) return; if (!sc.GetNumber(set.type, true)) return; processSetAnim("animtilerange", pos, set); } //=========================================================================== // // // //=========================================================================== static void parseCutscene(FScanner& sc, CutsceneDef& cdef) { FScanner::SavedPos eblockend; if (sc.StartBraces(&eblockend)) return; FString sound; while (!sc.FoundEndBrace(eblockend)) { sc.MustGetString(); if (sc.Compare("video")) { sc.GetString(cdef.video); cdef.function = ""; } else if (sc.Compare("function")) { sc.GetString(cdef.function); cdef.video = ""; } else if (sc.Compare("sound")) sc.GetString(sound); else if (sc.Compare("fps")) sc.GetNumber(cdef.framespersec); else if (sc.Compare("transitiononly")) cdef.transitiononly = true; else if (sc.Compare("clear")) { cdef.function = "none"; cdef.video = ""; } // this means 'play nothing', not 'not defined'. } if (sound.IsNotEmpty()) { cdef.sound = soundEngine->FindSound(sound); if (cdef.sound == 0) { int lump = fileSystem.FindFile(sound); if (lump < 0) return; cdef.sound = FSoundID(soundEngine->AddSoundLump(sound, lump, 0)); } } } void parseDefineCutscene(FScanner& sc, FScriptPosition& pos) { int scenenum = -1; if (!sc.GetString()) return; if (sc.Compare("intro")) { parseCutscene(sc, globalCutscenes.Intro); } else if (sc.Compare("mapintro")) // sets the global default for a map entry handler. { parseCutscene(sc, globalCutscenes.DefaultMapIntro); } else if (sc.Compare("mapoutro")) // sets the global default for a map exit handler. { parseCutscene(sc, globalCutscenes.DefaultMapOutro); } else if (sc.Compare("sharewareend")) // sets screens to be shown after the shareware version ends. { parseCutscene(sc, globalCutscenes.SharewareEnd); } else if (sc.Compare("loading")) // sets the loading screen when entering a level. { parseCutscene(sc, globalCutscenes.LoadingScreen); } else if (sc.Compare({ "episode", "volume", "cluster" })) { FScanner::SavedPos eblockend; sc.MustGetNumber(); if (sc.Number < 1) { sc.ScriptError("episode number %d out of range. Must be positive", sc.Number); return; } int vol = sc.Number; if (sc.StartBraces(&eblockend)) return; while (!sc.FoundEndBrace(eblockend)) { sc.MustGetString(); auto volume = MustFindCluster(vol); if (sc.Compare("intro")) parseCutscene(sc, volume->intro); else if (sc.Compare("outro")) parseCutscene(sc, volume->outro); else if (sc.Compare("flags")) sc.GetNumber(volume->flags); } } else if (sc.Compare("map")) { FScanner::SavedPos eblockend; sc.MustGetString(); auto maprec = FindMapByName(sc.String); if (!maprec) { sc.ScriptError("%s: map not found", sc.String); return; } if (sc.StartBraces(&eblockend)) return; while (!sc.FoundEndBrace(eblockend)) { sc.MustGetString(); if (sc.Compare("intro")) parseCutscene(sc, maprec->intro); else if (sc.Compare("outro")) parseCutscene(sc, maprec->outro); } } else if (sc.Compare("summary")) sc.GetString(globalCutscenes.SummaryScreen); else if (sc.Compare("mpsummary")) sc.GetString(globalCutscenes.MPSummaryScreen); }